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[DatFile] Make SplitByLevel more modular
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@@ -5248,18 +5248,7 @@ namespace SabreTools.Helper.Dats
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// Sort the input keys
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List<string> keys = Files.Keys.ToList();
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keys.Sort((a, b) =>
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{
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NaturalComparer nc = new NaturalComparer();
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int adeep = a.Count(c => c == '/' || c == '\\');
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int bdeep = b.Count(c => c == '/' || c == '\\');
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if (adeep == bdeep)
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{
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return nc.Compare(a, b);
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}
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return adeep - bdeep;
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});
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keys.Sort(SplitByLevelSort);
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// Then, we loop over the games
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foreach (string key in keys)
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@@ -5267,25 +5256,8 @@ namespace SabreTools.Helper.Dats
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// Here, the key is the name of the game to be used for comparison
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if (tempDat.Name != null && tempDat.Name != Style.GetDirectoryName(key))
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{
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// Get the path that the file will be written out to
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string path = HttpUtility.HtmlDecode(String.IsNullOrEmpty(tempDat.Name)
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? outDir
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: Path.Combine(outDir, tempDat.Name));
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// Now set the new output values
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tempDat.FileName = HttpUtility.HtmlDecode(String.IsNullOrEmpty(tempDat.Name)
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? FileName
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: (shortname
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? Style.GetFileName(tempDat.Name)
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: tempDat.Name.Replace("/", " - ").Replace("\\", " - ")
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)
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);
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tempDat.Description += " (" + tempDat.Name.Replace("/", " - ").Replace("\\", " - ") + ")";
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tempDat.Name = Name + " (" + tempDat.Name.Replace("/", " - ").Replace("\\", " - ") + ")";
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tempDat.Type = null;
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// Write out the temporary DAT to the proper directory
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tempDat.WriteToFile(path, logger);
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// Process and output the DAT
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SplitByLevelHelper(tempDat, outDir, shortname, logger);
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// Reset the DAT for the next items
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tempDat = (DatFile)CloneHeader();
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@@ -5312,24 +5284,60 @@ namespace SabreTools.Helper.Dats
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}
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// Then we write the last DAT out since it would be skipped otherwise
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string lastpath = HttpUtility.HtmlDecode(String.IsNullOrEmpty(tempDat.Name)
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? outDir
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: Path.Combine(outDir, tempDat.Name));
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// Now set the new output values
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tempDat.FileName = HttpUtility.HtmlDecode(String.IsNullOrEmpty(tempDat.Name)
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? FileName
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: tempDat.Name.Replace("/", " - ").Replace("\\", " - "));
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tempDat.Description += " (" + tempDat.Name.Replace("/", " - ").Replace("\\", " - ") + ")";
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tempDat.Name = Name + " (" + tempDat.Name.Replace("/", " - ").Replace("\\", " - ") + ")";
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tempDat.Type = null;
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// Write out the temporary DAT to the proper directory
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tempDat.WriteToFile(lastpath, logger);
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SplitByLevelHelper(tempDat, outDir, shortname, logger);
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return true;
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}
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/// <summary>
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/// Helper function for SplitByLevel to sort the input game names
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/// </summary>
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/// <param name="a">First string to compare</param>
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/// <param name="b">Second string to compare</param>
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/// <returns>-1 for a coming before b, 0 for a == b, 1 for a coming after b</returns>
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private int SplitByLevelSort(string a, string b)
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{
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NaturalComparer nc = new NaturalComparer();
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int adeep = a.Count(c => c == '/' || c == '\\');
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int bdeep = b.Count(c => c == '/' || c == '\\');
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if (adeep == bdeep)
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{
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return nc.Compare(a, b);
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}
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return adeep - bdeep;
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}
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/// <summary>
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/// Helper function for SplitByLevel to clean and write out a DAT
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/// </summary>
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/// <param name="datFile">DAT to clean and write out</param>
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/// <param name="outDir">Directory to write out to</param>
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/// <param name="shortname">True if short naming scheme should be used, false otherwise</param>
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/// <param name="logger">Logger object for file and console output</param>
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private void SplitByLevelHelper(DatFile datFile, string outDir, bool shortname, Logger logger)
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{
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// Get the path that the file will be written out to
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string path = HttpUtility.HtmlDecode(String.IsNullOrEmpty(datFile.Name)
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? outDir
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: Path.Combine(outDir, datFile.Name));
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// Now set the new output values
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datFile.FileName = HttpUtility.HtmlDecode(String.IsNullOrEmpty(datFile.Name)
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? FileName
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: (shortname
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? Style.GetFileName(datFile.Name)
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: datFile.Name.Replace("/", " - ").Replace("\\", " - ")
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)
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);
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datFile.Description += " (" + datFile.Name.Replace("/", " - ").Replace("\\", " - ") + ")";
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datFile.Name = Name + " (" + datFile.Name.Replace("/", " - ").Replace("\\", " - ") + ")";
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datFile.Type = null;
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// Write out the temporary DAT to the proper directory
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datFile.WriteToFile(path, logger);
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}
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/// <summary>
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/// Split a DAT by type of Rom
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/// </summary>
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