[DatFile] Correct full non-merged

This commit is contained in:
Matt Nadareski
2017-01-11 17:58:05 -08:00
parent 6488e294bc
commit 1eb14699d0

View File

@@ -393,7 +393,7 @@ namespace SabreTools.Helper.Dats
AddRomsFromParent(logger);
// Now that we have looped through the cloneof tags, we loop through the romof tags
RemoveBiosRomsFromChild(logger);
AddRomsFromBios(logger);
// Finally, remove the romof and cloneof tags so it's not picked up by the manager
RemoveTagsFromChild(logger);
@@ -475,6 +475,107 @@ namespace SabreTools.Helper.Dats
#region Merging/Splitting Helper Methods [MODULAR DONE]
/// <summary>
/// Use romof tags to add roms to the children
/// </summary>
/// <param name="logger">Logger object for file and console output</param>
private void AddRomsFromBios(Logger logger)
{
List<string> games = Keys.ToList();
foreach (string game in games)
{
// If the game has no items in it, we want to continue
if (this[game].Count == 0)
{
continue;
}
// Determine if the game has a parent or not
string parent = null;
if (!String.IsNullOrEmpty(this[game][0].Machine.RomOf))
{
parent = this[game][0].Machine.RomOf;
}
// If the parent doesnt exist, we want to continue
if (String.IsNullOrEmpty(parent))
{
continue;
}
// If the parent doesn't have any items, we want to continue
if (this[parent].Count == 0)
{
continue;
}
// If the parent exists and has items, we copy the items from the parent to the current game
Machine currentMachine = this[game][0].Machine;
List<DatItem> parentItems = this[parent];
foreach (DatItem item in parentItems)
{
// Figure out the type of the item and add it accordingly
switch (item.Type)
{
case ItemType.Archive:
Archive archive = ((Archive)item).Clone() as Archive;
archive.Machine = currentMachine;
if (this[game].Where(i => i.Name == archive.Name).Count() == 0 && !this[game].Contains(archive))
{
this[game].Add(archive);
}
break;
case ItemType.BiosSet:
BiosSet biosSet = ((BiosSet)item).Clone() as BiosSet;
biosSet.Machine = currentMachine;
if (this[game].Where(i => i.Name == biosSet.Name).Count() == 0 && !this[game].Contains(biosSet))
{
this[game].Add(biosSet);
}
break;
case ItemType.Disk:
Disk disk = ((Disk)item).Clone() as Disk;
disk.Machine = currentMachine;
if (this[game].Where(i => i.Name == disk.Name).Count() == 0 && !this[game].Contains(disk))
{
this[game].Add(disk);
}
break;
case ItemType.Release:
Release release = ((Release)item).Clone() as Release;
release.Machine = currentMachine;
if (this[game].Where(i => i.Name == release.Name).Count() == 0 && !this[game].Contains(release))
{
this[game].Add(release);
}
break;
case ItemType.Rom:
Rom rom = ((Rom)item).Clone() as Rom;
rom.Machine = currentMachine;
if (this[game].Where(i => i.Name == rom.Name).Count() == 0 && !this[game].Contains(rom))
{
this[game].Add(rom);
}
break;
case ItemType.Sample:
Sample sample = ((Sample)item).Clone() as Sample;
sample.Machine = currentMachine;
if (this[game].Where(i => i.Name == sample.Name).Count() == 0 && !this[game].Contains(sample))
{
this[game].Add(sample);
}
break;
}
}
}
}
/// <summary>
/// Use device_ref tags to add roms to the children
/// </summary>