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https://github.com/claunia/SabreTools.git
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[AttractMode] Fix file write
This commit is contained in:
@@ -112,8 +112,9 @@ namespace SabreTools.Library.DatFiles
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/// Create and open an output file for writing direct from a dictionary
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/// Create and open an output file for writing direct from a dictionary
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/// </summary>
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/// </summary>
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/// <param name="outfile">Name of the file to write to</param>
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/// <param name="outfile">Name of the file to write to</param>
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/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
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/// <returns>True if the DAT was written correctly, false otherwise</returns>
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/// <returns>True if the DAT was written correctly, false otherwise</returns>
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public bool WriteToFile(string outfile)
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public override bool WriteToFile(string outfile, bool ignoreblanks = false)
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{
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{
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try
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try
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{
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{
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@@ -160,7 +161,7 @@ namespace SabreTools.Library.DatFiles
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// If we have a new game, output the beginning of the new item
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// If we have a new game, output the beginning of the new item
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if (lastgame == null || lastgame.ToLowerInvariant() != item.MachineName.ToLowerInvariant())
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if (lastgame == null || lastgame.ToLowerInvariant() != item.MachineName.ToLowerInvariant())
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{
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{
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WriteStartGame(sw, item);
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WriteDatItem(sw, item, ignoreblanks);
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}
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}
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// If we have a "null" game (created by DATFromDir or something similar), log it to file
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// If we have a "null" game (created by DATFromDir or something similar), log it to file
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@@ -221,9 +222,18 @@ namespace SabreTools.Library.DatFiles
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/// </summary>
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/// </summary>
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/// <param name="sw">StreamWriter to output to</param>
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/// <param name="sw">StreamWriter to output to</param>
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/// <param name="rom">DatItem object to be output</param>
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/// <param name="rom">DatItem object to be output</param>
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/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
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/// <returns>True if the data was written, false on error</returns>
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/// <returns>True if the data was written, false on error</returns>
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private bool WriteStartGame(StreamWriter sw, DatItem rom)
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private bool WriteDatItem(StreamWriter sw, DatItem rom, bool ignoreblanks = false)
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{
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{
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// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
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if (ignoreblanks
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&& (rom.ItemType == ItemType.Rom
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&& (((Rom)rom).Size == 0 || ((Rom)rom).Size == -1)))
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{
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return true;
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}
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try
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try
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{
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{
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// No game should start with a path separator
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// No game should start with a path separator
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