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https://github.com/claunia/SabreTools.git
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Machine stands alone
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@@ -197,9 +197,11 @@ namespace SabreTools.Library.DatFiles
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// Then populate it with information
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item.CopyMachineInformation(machine);
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item.IndexId = indexId;
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item.IndexSource = filename;
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item.Source = new Source
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{
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Index = indexId,
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Name = filename,
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};
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// Loop through all of the attributes
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foreach (var kvp in cmpr.Internal)
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@@ -245,8 +247,11 @@ namespace SabreTools.Library.DatFiles
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{
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Blank blank = new Blank()
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{
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IndexId = indexId,
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IndexSource = filename,
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Source = new Source
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{
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Index = indexId,
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Name = filename,
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},
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};
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blank.CopyMachineInformation(machine);
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@@ -301,20 +306,20 @@ namespace SabreTools.Library.DatFiles
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DatItem rom = roms[index];
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// There are apparently times when a null rom can skip by, skip them
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if (rom.Name == null || rom.MachineName == null)
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if (rom.Name == null || rom.Machine.Name == null)
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{
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Globals.Logger.Warning("Null rom found!");
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continue;
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}
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List<string> newsplit = rom.MachineName.Split('\\').ToList();
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List<string> newsplit = rom.Machine.Name.Split('\\').ToList();
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// If we have a different game and we're not at the start of the list, output the end of last item
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if (lastgame != null && lastgame.ToLowerInvariant() != rom.MachineName.ToLowerInvariant())
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if (lastgame != null && lastgame.ToLowerInvariant() != rom.Machine.Name.ToLowerInvariant())
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WriteEndGame(cmpw);
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// If we have a new game, output the beginning of the new item
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if (lastgame == null || lastgame.ToLowerInvariant() != rom.MachineName.ToLowerInvariant())
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if (lastgame == null || lastgame.ToLowerInvariant() != rom.Machine.Name.ToLowerInvariant())
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WriteStartGame(cmpw, rom);
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// If we have a "null" game (created by DATFromDir or something similar), log it to file
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@@ -322,7 +327,7 @@ namespace SabreTools.Library.DatFiles
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&& ((Rom)rom).Size == -1
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&& ((Rom)rom).CRC == "null")
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{
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Globals.Logger.Verbose($"Empty folder found: {rom.MachineName}");
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Globals.Logger.Verbose($"Empty folder found: {rom.Machine.Name}");
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rom.Name = (rom.Name == "null" ? "-" : rom.Name);
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((Rom)rom).Size = Constants.SizeZero;
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@@ -341,7 +346,7 @@ namespace SabreTools.Library.DatFiles
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WriteDatItem(cmpw, rom, ignoreblanks);
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// Set the new data to compare against
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lastgame = rom.MachineName;
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lastgame = rom.Machine.Name;
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}
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}
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@@ -402,7 +407,7 @@ namespace SabreTools.Library.DatFiles
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try
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{
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// No game should start with a path separator
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datItem.MachineName = datItem.MachineName.TrimStart(Path.DirectorySeparatorChar);
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datItem.Machine.Name = datItem.Machine.Name.TrimStart(Path.DirectorySeparatorChar);
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// Build the state based on excluded fields
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cmpw.WriteStartElement("game");
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