[DatFile] Add basic HTML output for stats

This commit is contained in:
Matt Nadareski
2016-09-23 16:32:24 -07:00
parent 95193effbe
commit 2e1ca1f251
5 changed files with 171 additions and 9 deletions

View File

@@ -4361,6 +4361,38 @@ namespace SabreTools.Helper
", false);
}
/// <summary>
/// Output the stats for the Dat in a human-readable HTML format
/// </summary>
/// <param name="sw">StreamWriter representing the output file or stream for the statistics</param>
/// <param name="logger">Logger object for file and console writing</param>
/// <param name="recalculate">True if numbers should be recalculated for the DAT, false otherwise (default)</param>
/// <param name="game">Number of games to use, -1 means recalculate games (default)</param>
public void OutputHTMLStats(StreamWriter sw, Logger logger, bool recalculate = false, long game = -1)
{
// If we're supposed to recalculate the statistics, do so
if (recalculate)
{
RecalculateStats();
}
BucketByGame(false, true, logger, false);
if (TotalSize < 0)
{
TotalSize = Int64.MaxValue + TotalSize;
}
sw.Write("\t\t\t<tr><td>" + FileName + "</td>"
+ "<td>" + Style.GetBytesReadable(TotalSize) + "</td>"
+ "<td>" + (game == -1 ? Files.Count : game) + "</td>"
+ "<td>" + RomCount + "</td>"
+ "<td>" + DiskCount + "</td>"
+ "<td>" + CRCCount + "</td>"
+ "<td>" + MD5Count + "</td>"
+ "<td>" + SHA1Count + "</td>"
+ "<td>" + NodumpCount + "</td>"
+ "</tr>\n");
}
#endregion
#endregion // Instance Methods
@@ -5106,6 +5138,104 @@ namespace SabreTools.Helper
Please check the log folder if the stats scrolled offscreen", false);
}
/// <summary>
/// Output the stats for a list of input dats as files in a human-readable HTML format
/// </summary>
/// <param name="inputs">List of input files and folders</param>
/// <param name="single">True if single DAT stats are output, false otherwise</param>
/// <param name="logger">Logger object for file and console output</param>
/// <param name="statLogger">Logger object for file and console output (statistics)</param>
public static void OutputHTMLStats(List<string> inputs, Logger logger)
{
StreamWriter sw = new StreamWriter(File.OpenWrite("report.html"));
// Make sure we have all files
List<string> newinputs = new List<string>();
foreach (string input in inputs)
{
if (File.Exists(input))
{
newinputs.Add(input);
}
if (Directory.Exists(input))
{
foreach (string file in Directory.GetFiles(input, "*", SearchOption.AllDirectories))
{
newinputs.Add(file);
}
}
}
// Write the HTML header
sw.Write(@"<!DOCTYPE html>
<html>
<header>
<title>DAT Statistics Report</title>
</header>
<body>
<table border=""1"" cellpadding=""0"" cellspacing=""0"">
<tr><th>File Name</th><th>Total Size</th><th>Games</th><th>Roms</th><th>Disks</th><th>&#35; with CRC</th>"
+ "<th>&#35; with MD5</th><th>&#35; with SHA-1</th><th>Nodumps</th></tr>\n");
// Init all total variables
long totalSize = 0;
long totalGame = 0;
long totalRom = 0;
long totalDisk = 0;
long totalCRC = 0;
long totalMD5 = 0;
long totalSHA1 = 0;
long totalNodump = 0;
/// Now process each of the input files
foreach (string filename in newinputs)
{
logger.Verbose("Beginning stat collection for '" + filename + "'", false);
List<string> games = new List<string>();
DatFile datdata = new DatFile();
datdata.Parse(filename, 0, 0, logger);
datdata.BucketByGame(false, true, logger, false);
// Output single DAT stats (if asked)
logger.User("Adding stats for file '" + filename + "'\n", false);
datdata.OutputHTMLStats(sw, logger);
// Add single DAT stats to totals
totalSize += datdata.TotalSize;
totalGame += datdata.Files.Count;
totalRom += datdata.RomCount;
totalDisk += datdata.DiskCount;
totalCRC += datdata.CRCCount;
totalMD5 += datdata.MD5Count;
totalSHA1 += datdata.SHA1Count;
totalNodump += datdata.NodumpCount;
}
sw.Write("<tr><td colspan=\"9\"></td></tr>");
// Output total DAT stats
DatFile totaldata = new DatFile
{
FileName = "Totals",
TotalSize = totalSize,
RomCount = totalRom,
DiskCount = totalDisk,
CRCCount = totalCRC,
MD5Count = totalMD5,
SHA1Count = totalSHA1,
NodumpCount = totalNodump,
};
totaldata.OutputHTMLStats(sw, logger, game: totalGame);
// Write HTML footer
sw.Write(@" </table>
</body>
</html>
");
sw.Flush();
sw.Dispose();
}
#endregion
#endregion // Static Methods