diff --git a/SabreTools.Helper/Dats/Partials/DatFile.Parsers.cs b/SabreTools.Helper/Dats/Partials/DatFile.Parsers.cs index a6e49f4d..07a5d394 100644 --- a/SabreTools.Helper/Dats/Partials/DatFile.Parsers.cs +++ b/SabreTools.Helper/Dats/Partials/DatFile.Parsers.cs @@ -181,16 +181,16 @@ namespace SabreTools.Helper.Dats switch (splitType) { case SplitType.FullNonMerged: - CreateFullyNonMergedSets(false, logger, output: false); + CreateFullyNonMergedSets(false, logger); break; case SplitType.NonMerged: - CreateNonMergedSets(false, logger, output: false); + CreateNonMergedSets(false, logger); break; case SplitType.Merged: - CreateMergedSets(false, logger, output: false); + CreateMergedSets(false, logger); break; case SplitType.Split: - CreateSplitSets(false, logger, output: false); + CreateSplitSets(false, logger); break; } } diff --git a/SabreTools.Helper/Dats/Partials/DatFile.Splitters.cs b/SabreTools.Helper/Dats/Partials/DatFile.Splitters.cs index 17c8893e..ee4b1cb1 100644 --- a/SabreTools.Helper/Dats/Partials/DatFile.Splitters.cs +++ b/SabreTools.Helper/Dats/Partials/DatFile.Splitters.cs @@ -322,11 +322,13 @@ namespace SabreTools.Helper.Dats basepath = (basepath.EndsWith(Path.DirectorySeparatorChar.ToString()) ? basepath : basepath + Path.DirectorySeparatorChar); // First, organize by games so that we can do the right thing - BucketBy(SortedBy.Game, false /* mergeroms */, logger, output: false, lower: false, norename: true); + BucketBy(SortedBy.Game, false /* mergeroms */, logger, lower: false, norename: true); // Create a temporary DAT to add things to - DatFile tempDat = new DatFile(this); - tempDat.Name = null; + DatFile tempDat = new DatFile(this) + { + Name = null, + }; // Sort the input keys List keys = Keys.ToList(); @@ -342,8 +344,10 @@ namespace SabreTools.Helper.Dats SplitByLevelHelper(tempDat, outDir, shortname, basedat, logger); // Reset the DAT for the next items - tempDat = new DatFile(this); - tempDat.Name = null; + tempDat = new DatFile(this) + { + Name = null, + }; } // Clean the input list and set all games to be pathless diff --git a/SabreTools.Helper/Dats/Partials/DatFile.Statistics.cs b/SabreTools.Helper/Dats/Partials/DatFile.Statistics.cs index af0bf6ff..da72d34b 100644 --- a/SabreTools.Helper/Dats/Partials/DatFile.Statistics.cs +++ b/SabreTools.Helper/Dats/Partials/DatFile.Statistics.cs @@ -116,7 +116,7 @@ namespace SabreTools.Helper.Dats RecalculateStats(); } - BucketBy(SortedBy.Game, false /* mergeroms */, logger, output: false, norename: true); + BucketBy(SortedBy.Game, false /* mergeroms */, logger, norename: true); if (TotalSize < 0) { TotalSize = Int64.MaxValue + TotalSize; @@ -387,7 +387,7 @@ namespace SabreTools.Helper.Dats List games = new List(); DatFile datdata = new DatFile(); datdata.Parse(filename.Item1, 0, 0, logger); - datdata.BucketBy(SortedBy.Game, false /* mergeroms */, logger, output: false, norename: true); + datdata.BucketBy(SortedBy.Game, false /* mergeroms */, logger, norename: true); // Output single DAT stats (if asked) logger.User("Adding stats for file '" + filename.Item1 + "'\n", false);