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Fix build
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@@ -435,10 +435,10 @@ namespace SabreTools.Library.DatFiles
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Dictionary<StatReportFormat, string> outputs = CreateOutStatsNames(outDir, statDatFormat, reportName);
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// Make sure we have all files and then order them
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List<string> files = DirectoryExtensions.GetFilesOnly(inputs);
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List<ParentablePath> files = DirectoryExtensions.GetFilesOnly(inputs);
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files = files
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.OrderBy(i => Path.GetDirectoryName(i))
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.ThenBy(i => Path.GetFileName(i))
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.OrderBy(i => Path.GetDirectoryName(i.CurrentPath))
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.ThenBy(i => Path.GetFileName(i.CurrentPath))
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.ToList();
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// Get all of the writers that we need
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@@ -456,11 +456,11 @@ namespace SabreTools.Library.DatFiles
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DatStats dirStats = new DatStats();
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// Now process each of the input files
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foreach (string file in files)
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foreach (ParentablePath file in files)
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{
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// Get the directory for the current file
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string thisdir = Path.GetDirectoryName(file);
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basepath = Path.GetDirectoryName(Path.GetDirectoryName(file));
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string thisdir = Path.GetDirectoryName(file.CurrentPath);
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basepath = Path.GetDirectoryName(Path.GetDirectoryName(file.CurrentPath));
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// If we don't have the first file and the directory has changed, show the previous directory stats and reset
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if (lastdir != null && thisdir != lastdir)
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@@ -485,7 +485,7 @@ namespace SabreTools.Library.DatFiles
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Globals.Logger.Verbose($"Beginning stat collection for '{file}'", false);
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List<string> games = new List<string>();
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DatFile datdata = DatFile.CreateAndParse(file);
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DatFile datdata = DatFile.CreateAndParse(file.CurrentPath);
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datdata.Items.BucketBy(BucketedBy.Game, DedupeType.None, norename: true);
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// Output single DAT stats (if asked)
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