mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
Let exceptions boil up
This commit is contained in:
@@ -19,16 +19,8 @@ namespace SabreTools.Serialization
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/// <returns>Deserialized data on success, null on failure</returns>
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public static MetadataFile? Deserialize(string path, bool quotes)
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{
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try
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{
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using var stream = PathProcessor.OpenStream(path);
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return Deserialize(stream, quotes);
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}
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catch
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{
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// TODO: Handle logging the exception
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return default;
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}
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using var stream = PathProcessor.OpenStream(path);
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return Deserialize(stream, quotes);
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}
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/// <summary>
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@@ -39,305 +31,297 @@ namespace SabreTools.Serialization
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/// <returns>Deserialized data on success, null on failure</returns>
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public static MetadataFile? Deserialize(Stream? stream, bool quotes)
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{
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try
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// If the stream is null
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if (stream == null)
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return default;
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// Setup the reader and output
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var reader = new ClrMameProReader(stream, Encoding.UTF8) { Quotes = quotes };
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var dat = new MetadataFile();
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// Loop through and parse out the values
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string lastTopLevel = reader.TopLevel;
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GameBase? game = null;
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var games = new List<GameBase>();
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var releases = new List<Release>();
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var biosSets = new List<BiosSet>();
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var roms = new List<Rom>();
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var disks = new List<Disk>();
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var medias = new List<Media>();
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var samples = new List<Sample>();
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var archives = new List<Archive>();
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var chips = new List<Chip>();
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var dipSwitches = new List<DipSwitch>();
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var additional = new List<string>();
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var headerAdditional = new List<string>();
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var gameAdditional = new List<string>();
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while (!reader.EndOfStream)
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{
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// If the stream is null
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if (stream == null)
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return default;
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// If we have no next line
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if (!reader.ReadNextLine())
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break;
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// Setup the reader and output
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var reader = new ClrMameProReader(stream, Encoding.UTF8) { Quotes = quotes };
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var dat = new MetadataFile();
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// Loop through and parse out the values
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string lastTopLevel = reader.TopLevel;
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GameBase? game = null;
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var games = new List<GameBase>();
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var releases = new List<Release>();
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var biosSets = new List<BiosSet>();
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var roms = new List<Rom>();
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var disks = new List<Disk>();
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var medias = new List<Media>();
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var samples = new List<Sample>();
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var archives = new List<Archive>();
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var chips = new List<Chip>();
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var dipSwitches = new List<DipSwitch>();
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var additional = new List<string>();
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var headerAdditional = new List<string>();
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var gameAdditional = new List<string>();
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while (!reader.EndOfStream)
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// Ignore certain row types
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switch (reader.RowType)
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{
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// If we have no next line
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if (!reader.ReadNextLine())
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break;
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// Ignore certain row types
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switch (reader.RowType)
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{
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case CmpRowType.None:
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case CmpRowType.Comment:
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continue;
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case CmpRowType.EndTopLevel:
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switch (lastTopLevel)
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{
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case "doscenter":
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dat.ClrMamePro!.ADDITIONAL_ELEMENTS = headerAdditional.ToArray();
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headerAdditional.Clear();
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break;
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case "game":
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case "machine":
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case "resource":
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case "set":
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game!.Release = releases.ToArray();
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game.BiosSet = biosSets.ToArray();
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game.Rom = roms.ToArray();
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game.Disk = disks.ToArray();
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game.Media = medias.ToArray();
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game.Sample = samples.ToArray();
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game.Archive = archives.ToArray();
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game.Chip = chips.ToArray();
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game.DipSwitch = dipSwitches.ToArray();
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game.ADDITIONAL_ELEMENTS = gameAdditional.ToArray();
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games.Add(game);
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game = null;
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releases.Clear();
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biosSets.Clear();
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roms.Clear();
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disks.Clear();
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medias.Clear();
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samples.Clear();
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archives.Clear();
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chips.Clear();
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dipSwitches.Clear();
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gameAdditional.Clear();
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break;
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default:
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// No-op
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break;
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}
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continue;
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}
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// If we're at the root
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if (reader.RowType == CmpRowType.TopLevel)
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{
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lastTopLevel = reader.TopLevel;
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switch (reader.TopLevel)
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case CmpRowType.None:
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case CmpRowType.Comment:
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continue;
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case CmpRowType.EndTopLevel:
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switch (lastTopLevel)
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{
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case "clrmamepro":
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dat.ClrMamePro = new Models.ClrMamePro.ClrMamePro();
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case "doscenter":
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dat.ClrMamePro!.ADDITIONAL_ELEMENTS = headerAdditional.ToArray();
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headerAdditional.Clear();
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break;
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case "game":
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game = new Game();
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break;
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case "machine":
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game = new Machine();
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break;
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case "resource":
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game = new Resource();
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break;
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case "set":
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game = new Set();
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game!.Release = releases.ToArray();
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game.BiosSet = biosSets.ToArray();
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game.Rom = roms.ToArray();
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game.Disk = disks.ToArray();
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game.Media = medias.ToArray();
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game.Sample = samples.ToArray();
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game.Archive = archives.ToArray();
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game.Chip = chips.ToArray();
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game.DipSwitch = dipSwitches.ToArray();
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game.ADDITIONAL_ELEMENTS = gameAdditional.ToArray();
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games.Add(game);
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game = null;
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releases.Clear();
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biosSets.Clear();
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roms.Clear();
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disks.Clear();
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medias.Clear();
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samples.Clear();
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archives.Clear();
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chips.Clear();
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dipSwitches.Clear();
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gameAdditional.Clear();
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break;
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default:
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additional.Add(reader.CurrentLine);
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// No-op
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break;
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}
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}
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continue;
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}
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// If we're in the doscenter block
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else if (reader.TopLevel == "clrmamepro"
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&& reader.RowType == CmpRowType.Standalone)
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// If we're at the root
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if (reader.RowType == CmpRowType.TopLevel)
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{
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lastTopLevel = reader.TopLevel;
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switch (reader.TopLevel)
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{
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// Create the block if we haven't already
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dat.ClrMamePro ??= new Models.ClrMamePro.ClrMamePro();
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switch (reader.Standalone?.Key?.ToLowerInvariant())
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{
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case "name":
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dat.ClrMamePro.Name = reader.Standalone?.Value;
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break;
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case "description":
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dat.ClrMamePro.Description = reader.Standalone?.Value;
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break;
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case "rootdir":
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dat.ClrMamePro.RootDir = reader.Standalone?.Value;
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break;
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case "category":
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dat.ClrMamePro.Category = reader.Standalone?.Value;
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break;
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case "version":
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dat.ClrMamePro.Version = reader.Standalone?.Value;
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break;
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case "date":
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dat.ClrMamePro.Date = reader.Standalone?.Value;
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break;
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case "author":
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dat.ClrMamePro.Author = reader.Standalone?.Value;
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break;
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case "homepage":
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dat.ClrMamePro.Homepage = reader.Standalone?.Value;
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break;
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case "url":
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dat.ClrMamePro.Url = reader.Standalone?.Value;
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break;
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case "comment":
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dat.ClrMamePro.Comment = reader.Standalone?.Value;
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break;
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case "header":
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dat.ClrMamePro.Header = reader.Standalone?.Value;
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break;
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case "type":
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dat.ClrMamePro.Type = reader.Standalone?.Value;
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break;
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case "forcemerging":
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dat.ClrMamePro.ForceMerging = reader.Standalone?.Value;
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break;
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case "forcezipping":
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dat.ClrMamePro.ForceZipping = reader.Standalone?.Value;
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break;
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case "forcepacking":
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dat.ClrMamePro.ForcePacking = reader.Standalone?.Value;
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break;
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default:
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headerAdditional.Add(reader.CurrentLine);
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break;
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}
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}
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// If we're in a game, machine, resource, or set block
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else if ((reader.TopLevel == "game"
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|| reader.TopLevel == "machine"
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|| reader.TopLevel == "resource"
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|| reader.TopLevel == "set")
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&& reader.RowType == CmpRowType.Standalone)
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{
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// Create the block if we haven't already
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game ??= reader.TopLevel switch
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{
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"game" => new Game(),
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"machine" => new Machine(),
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"resource" => new Resource(),
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"set" => new Set(),
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_ => throw new FormatException($"Unknown top-level block: {reader.TopLevel}"),
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};
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switch (reader.Standalone?.Key?.ToLowerInvariant())
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{
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case "name":
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game.Name = reader.Standalone?.Value;
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break;
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case "description":
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game.Description = reader.Standalone?.Value;
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break;
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case "year":
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game.Year = reader.Standalone?.Value;
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break;
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case "manufacturer":
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game.Manufacturer = reader.Standalone?.Value;
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break;
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case "category":
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game.Category = reader.Standalone?.Value;
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break;
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case "cloneof":
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game.CloneOf = reader.Standalone?.Value;
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break;
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case "romof":
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game.RomOf = reader.Standalone?.Value;
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break;
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case "sampleof":
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game.SampleOf = reader.Standalone?.Value;
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break;
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case "sample":
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var sample = new Sample
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{
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Name = reader.Standalone?.Value ?? string.Empty,
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ADDITIONAL_ELEMENTS = Array.Empty<string>()
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};
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samples.Add(sample);
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break;
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default:
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gameAdditional.Add(reader.CurrentLine);
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break;
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}
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}
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// If we're in an item block
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else if ((reader.TopLevel == "game"
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|| reader.TopLevel == "machine"
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|| reader.TopLevel == "resource"
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|| reader.TopLevel == "set")
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&& game != null
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&& reader.RowType == CmpRowType.Internal)
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{
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// Create the block
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switch (reader.InternalName)
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{
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case "release":
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releases.Add(CreateRelease(reader));
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break;
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case "biosset":
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biosSets.Add(CreateBiosSet(reader));
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break;
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case "rom":
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roms.Add(CreateRom(reader));
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break;
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case "disk":
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disks.Add(CreateDisk(reader));
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break;
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case "media":
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medias.Add(CreateMedia(reader));
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break;
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case "sample":
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samples.Add(CreateSample(reader));
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break;
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case "archive":
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archives.Add(CreateArchive(reader));
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break;
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case "chip":
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chips.Add(CreateChip(reader));
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break;
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case "video":
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game.Video = CreateVideo(reader);
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break;
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case "sound":
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game.Sound = CreateSound(reader);
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break;
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case "input":
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game.Input = CreateInput(reader);
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break;
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case "dipswitch":
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dipSwitches.Add(CreateDipSwitch(reader));
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break;
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case "driver":
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game.Driver = CreateDriver(reader);
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break;
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default:
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gameAdditional.Add(reader.CurrentLine);
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continue;
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}
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}
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else
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{
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additional.Add(reader.CurrentLine);
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case "clrmamepro":
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dat.ClrMamePro = new Models.ClrMamePro.ClrMamePro();
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break;
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case "game":
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game = new Game();
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break;
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case "machine":
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game = new Machine();
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break;
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case "resource":
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game = new Resource();
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break;
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case "set":
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game = new Set();
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break;
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default:
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additional.Add(reader.CurrentLine);
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break;
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}
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}
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// Add extra pieces and return
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dat.Game = games.ToArray();
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dat.ADDITIONAL_ELEMENTS = additional.ToArray();
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return dat;
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}
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catch
|
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{
|
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// TODO: Handle logging the exception
|
||||
return default;
|
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// If we're in the doscenter block
|
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else if (reader.TopLevel == "clrmamepro"
|
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&& reader.RowType == CmpRowType.Standalone)
|
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{
|
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// Create the block if we haven't already
|
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dat.ClrMamePro ??= new Models.ClrMamePro.ClrMamePro();
|
||||
|
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switch (reader.Standalone?.Key?.ToLowerInvariant())
|
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{
|
||||
case "name":
|
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dat.ClrMamePro.Name = reader.Standalone?.Value;
|
||||
break;
|
||||
case "description":
|
||||
dat.ClrMamePro.Description = reader.Standalone?.Value;
|
||||
break;
|
||||
case "rootdir":
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dat.ClrMamePro.RootDir = reader.Standalone?.Value;
|
||||
break;
|
||||
case "category":
|
||||
dat.ClrMamePro.Category = reader.Standalone?.Value;
|
||||
break;
|
||||
case "version":
|
||||
dat.ClrMamePro.Version = reader.Standalone?.Value;
|
||||
break;
|
||||
case "date":
|
||||
dat.ClrMamePro.Date = reader.Standalone?.Value;
|
||||
break;
|
||||
case "author":
|
||||
dat.ClrMamePro.Author = reader.Standalone?.Value;
|
||||
break;
|
||||
case "homepage":
|
||||
dat.ClrMamePro.Homepage = reader.Standalone?.Value;
|
||||
break;
|
||||
case "url":
|
||||
dat.ClrMamePro.Url = reader.Standalone?.Value;
|
||||
break;
|
||||
case "comment":
|
||||
dat.ClrMamePro.Comment = reader.Standalone?.Value;
|
||||
break;
|
||||
case "header":
|
||||
dat.ClrMamePro.Header = reader.Standalone?.Value;
|
||||
break;
|
||||
case "type":
|
||||
dat.ClrMamePro.Type = reader.Standalone?.Value;
|
||||
break;
|
||||
case "forcemerging":
|
||||
dat.ClrMamePro.ForceMerging = reader.Standalone?.Value;
|
||||
break;
|
||||
case "forcezipping":
|
||||
dat.ClrMamePro.ForceZipping = reader.Standalone?.Value;
|
||||
break;
|
||||
case "forcepacking":
|
||||
dat.ClrMamePro.ForcePacking = reader.Standalone?.Value;
|
||||
break;
|
||||
default:
|
||||
headerAdditional.Add(reader.CurrentLine);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// If we're in a game, machine, resource, or set block
|
||||
else if ((reader.TopLevel == "game"
|
||||
|| reader.TopLevel == "machine"
|
||||
|| reader.TopLevel == "resource"
|
||||
|| reader.TopLevel == "set")
|
||||
&& reader.RowType == CmpRowType.Standalone)
|
||||
{
|
||||
// Create the block if we haven't already
|
||||
game ??= reader.TopLevel switch
|
||||
{
|
||||
"game" => new Game(),
|
||||
"machine" => new Machine(),
|
||||
"resource" => new Resource(),
|
||||
"set" => new Set(),
|
||||
_ => throw new FormatException($"Unknown top-level block: {reader.TopLevel}"),
|
||||
};
|
||||
|
||||
switch (reader.Standalone?.Key?.ToLowerInvariant())
|
||||
{
|
||||
case "name":
|
||||
game.Name = reader.Standalone?.Value;
|
||||
break;
|
||||
case "description":
|
||||
game.Description = reader.Standalone?.Value;
|
||||
break;
|
||||
case "year":
|
||||
game.Year = reader.Standalone?.Value;
|
||||
break;
|
||||
case "manufacturer":
|
||||
game.Manufacturer = reader.Standalone?.Value;
|
||||
break;
|
||||
case "category":
|
||||
game.Category = reader.Standalone?.Value;
|
||||
break;
|
||||
case "cloneof":
|
||||
game.CloneOf = reader.Standalone?.Value;
|
||||
break;
|
||||
case "romof":
|
||||
game.RomOf = reader.Standalone?.Value;
|
||||
break;
|
||||
case "sampleof":
|
||||
game.SampleOf = reader.Standalone?.Value;
|
||||
break;
|
||||
case "sample":
|
||||
var sample = new Sample
|
||||
{
|
||||
Name = reader.Standalone?.Value ?? string.Empty,
|
||||
ADDITIONAL_ELEMENTS = Array.Empty<string>()
|
||||
};
|
||||
samples.Add(sample);
|
||||
break;
|
||||
default:
|
||||
gameAdditional.Add(reader.CurrentLine);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// If we're in an item block
|
||||
else if ((reader.TopLevel == "game"
|
||||
|| reader.TopLevel == "machine"
|
||||
|| reader.TopLevel == "resource"
|
||||
|| reader.TopLevel == "set")
|
||||
&& game != null
|
||||
&& reader.RowType == CmpRowType.Internal)
|
||||
{
|
||||
// Create the block
|
||||
switch (reader.InternalName)
|
||||
{
|
||||
case "release":
|
||||
releases.Add(CreateRelease(reader));
|
||||
break;
|
||||
case "biosset":
|
||||
biosSets.Add(CreateBiosSet(reader));
|
||||
break;
|
||||
case "rom":
|
||||
roms.Add(CreateRom(reader));
|
||||
break;
|
||||
case "disk":
|
||||
disks.Add(CreateDisk(reader));
|
||||
break;
|
||||
case "media":
|
||||
medias.Add(CreateMedia(reader));
|
||||
break;
|
||||
case "sample":
|
||||
samples.Add(CreateSample(reader));
|
||||
break;
|
||||
case "archive":
|
||||
archives.Add(CreateArchive(reader));
|
||||
break;
|
||||
case "chip":
|
||||
chips.Add(CreateChip(reader));
|
||||
break;
|
||||
case "video":
|
||||
game.Video = CreateVideo(reader);
|
||||
break;
|
||||
case "sound":
|
||||
game.Sound = CreateSound(reader);
|
||||
break;
|
||||
case "input":
|
||||
game.Input = CreateInput(reader);
|
||||
break;
|
||||
case "dipswitch":
|
||||
dipSwitches.Add(CreateDipSwitch(reader));
|
||||
break;
|
||||
case "driver":
|
||||
game.Driver = CreateDriver(reader);
|
||||
break;
|
||||
default:
|
||||
gameAdditional.Add(reader.CurrentLine);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
additional.Add(reader.CurrentLine);
|
||||
}
|
||||
}
|
||||
|
||||
// Add extra pieces and return
|
||||
dat.Game = games.ToArray();
|
||||
dat.ADDITIONAL_ELEMENTS = additional.ToArray();
|
||||
return dat;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
Reference in New Issue
Block a user