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Reduce duplicate verbose remarks
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@@ -209,16 +209,6 @@ namespace SabreTools.DatFiles
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/// Filter a DAT using 1G1R logic given an ordered set of regions
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/// Filter a DAT using 1G1R logic given an ordered set of regions
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/// </summary>
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/// </summary>
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/// <param name="regionList">List of regions in order of priority</param>
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/// <param name="regionList">List of regions in order of priority</param>
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/// <remarks>
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/// In the most technical sense, the way that the region list is being used does not
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/// confine its values to be just regions. Since it's essentially acting like a
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/// specialized version of the machine name filter, anything that is usually encapsulated
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/// in parenthesis would be matched on, including disc numbers, languages, editions,
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/// and anything else commonly used. Please note that, unlike other existing 1G1R
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/// solutions, this does not have the ability to contain custom mappings of parent
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/// to clone sets based on name, nor does it have the ability to match on the
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/// Release DatItem type.
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/// </remarks>
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/// <remarks>Applies to <see cref="Items"/></remarks>
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/// <remarks>Applies to <see cref="Items"/></remarks>
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private void SetOneGamePerRegionImpl(List<string> regionList)
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private void SetOneGamePerRegionImpl(List<string> regionList)
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{
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{
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@@ -303,16 +293,6 @@ namespace SabreTools.DatFiles
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/// Filter a DAT using 1G1R logic given an ordered set of regions
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/// Filter a DAT using 1G1R logic given an ordered set of regions
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/// </summary>
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/// </summary>
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/// <param name="regionList">List of regions in order of priority</param>
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/// <param name="regionList">List of regions in order of priority</param>
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/// <remarks>
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/// In the most technical sense, the way that the region list is being used does not
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/// confine its values to be just regions. Since it's essentially acting like a
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/// specialized version of the machine name filter, anything that is usually encapsulated
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/// in parenthesis would be matched on, including disc numbers, languages, editions,
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/// and anything else commonly used. Please note that, unlike other existing 1G1R
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/// solutions, this does not have the ability to contain custom mappings of parent
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/// to clone sets based on name, nor does it have the ability to match on the
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/// Release DatItem type.
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/// </remarks>
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/// <remarks>Applies to <see cref="ItemsDB"/></remarks>
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/// <remarks>Applies to <see cref="ItemsDB"/></remarks>
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private void SetOneGamePerRegionImplDB(List<string> regionList)
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private void SetOneGamePerRegionImplDB(List<string> regionList)
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{
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{
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