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@@ -256,8 +256,8 @@ namespace SabreTools.Library.DatFiles
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if (updateFields.Intersect(DatItem.DatItemFields).Any())
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{
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// For comparison's sake, we want to use CRC as the base bucketing
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Items.BucketBy(Field.CRC, DedupeType.Full);
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intDat.Items.BucketBy(Field.CRC, DedupeType.None);
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Items.BucketBy(Field.DatItem_CRC, DedupeType.Full);
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intDat.Items.BucketBy(Field.DatItem_CRC, DedupeType.None);
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// Then we do a hashwise comparison against the base DAT
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Parallel.ForEach(intDat.Items.Keys, Globals.ParallelOptions, key =>
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@@ -362,7 +362,7 @@ namespace SabreTools.Library.DatFiles
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if (useGames)
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Items.BucketBy(Field.Machine_Name, DedupeType.None);
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else
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Items.BucketBy(Field.CRC, DedupeType.None);
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Items.BucketBy(Field.DatItem_CRC, DedupeType.None);
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// Now we want to compare each input DAT against the base
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foreach (ParentablePath path in inputs)
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@@ -379,7 +379,7 @@ namespace SabreTools.Library.DatFiles
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if (useGames)
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intDat.Items.BucketBy(Field.Machine_Name, DedupeType.None);
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else
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intDat.Items.BucketBy(Field.CRC, DedupeType.Full);
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intDat.Items.BucketBy(Field.DatItem_CRC, DedupeType.Full);
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// Then we compare against the base DAT
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List<string> keys = intDat.Items.Keys.ToList();
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@@ -508,7 +508,7 @@ namespace SabreTools.Library.DatFiles
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watch.Stop();
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// Then, ensure that the internal dat can be bucketed in the best possible way
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Items.BucketBy(Field.CRC, DedupeType.None);
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Items.BucketBy(Field.DatItem_CRC, DedupeType.None);
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// Now, loop through the dictionary and populate the correct DATs
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watch.Start("Populating all output DATs");
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@@ -1957,7 +1957,7 @@ namespace SabreTools.Library.DatFiles
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// If the output type isn't set already, get the internal output type
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Header.DatFormat = (Header.DatFormat == 0 ? currentPath.GetDatFormat() : Header.DatFormat);
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Items.SetBucketedBy(Field.CRC); // Setting this because it can reduce issues later
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Items.SetBucketedBy(Field.DatItem_CRC); // Setting this because it can reduce issues later
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// Now parse the correct type of DAT
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try
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@@ -2083,7 +2083,7 @@ namespace SabreTools.Library.DatFiles
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}
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// Get the key and add the file
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key = item.GetKey(Field.CRC);
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key = item.GetKey(Field.DatItem_CRC);
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Items.Add(key, item);
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return key;
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@@ -2255,7 +2255,7 @@ namespace SabreTools.Library.DatFiles
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{
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// Add the list if it doesn't exist already
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Rom rom = new Rom(baseFile);
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Items.Add(rom.GetKey(Field.CRC), rom);
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Items.Add(rom.GetKey(Field.DatItem_CRC), rom);
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Globals.Logger.User($"File added: {Path.GetFileNameWithoutExtension(item)}{Environment.NewLine}");
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}
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else
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@@ -2379,7 +2379,7 @@ namespace SabreTools.Library.DatFiles
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SetDatItemInfo(datItem, item, parent, basepath);
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// Add the file information to the DAT
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string key = datItem.GetKey(Field.CRC);
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string key = datItem.GetKey(Field.DatItem_CRC);
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Items.Add(key, datItem);
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Globals.Logger.User($"File added: {datItem.Name}{Environment.NewLine}");
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@@ -2571,7 +2571,7 @@ namespace SabreTools.Library.DatFiles
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return success;
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// Now that we have a list of depots, we want to bucket the input DAT by SHA-1
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Items.BucketBy(Field.SHA1, DedupeType.None);
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Items.BucketBy(Field.DatItem_SHA1, DedupeType.None);
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// Then we want to loop through each of the hashes and see if we can rebuild
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var keys = Items.SortedKeys.ToList();
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@@ -3143,7 +3143,7 @@ namespace SabreTools.Library.DatFiles
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return success;
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// Now that we have a list of depots, we want to bucket the input DAT by SHA-1
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Items.BucketBy(Field.SHA1, DedupeType.None);
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Items.BucketBy(Field.DatItem_SHA1, DedupeType.None);
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// Then we want to loop through each of the hashes and see if we can rebuild
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var keys = Items.SortedKeys.ToList();
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@@ -3247,7 +3247,7 @@ namespace SabreTools.Library.DatFiles
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if (hashOnly)
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{
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// First we need to bucket and dedupe by hash to get duplicates
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Items.BucketBy(Field.CRC, DedupeType.Full);
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Items.BucketBy(Field.DatItem_CRC, DedupeType.Full);
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// Then follow the same tactics as before
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var keys = Items.SortedKeys.ToList();
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@@ -3770,7 +3770,7 @@ namespace SabreTools.Library.DatFiles
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// Bucket and dedupe according to the flag
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if (Header.DedupeRoms == DedupeType.Full)
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Items.BucketBy(Field.CRC, Header.DedupeRoms, norename: norename);
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Items.BucketBy(Field.DatItem_CRC, Header.DedupeRoms, norename: norename);
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else if (Header.DedupeRoms == DedupeType.Game)
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Items.BucketBy(Field.Machine_Name, Header.DedupeRoms, norename: norename);
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