Implement full CLI menu

This commit is contained in:
Matt Nadareski
2016-03-24 22:25:56 -07:00
parent 2e0d4026c4
commit 3e03eb2997

View File

@@ -11,6 +11,12 @@ namespace DATabase
{
private static string _dbName = "DATabase.sqlite";
private static string _connectionString = "Data Source=" + _dbName + ";Version = 3;";
private static string _header =
@"+-------------------------------------------------------------------+
| DATabase 0.0.4.1 |
| |
| by Matt Nadareski (darksabre76) |
+-------------------------------------------------------------------+";
static void Main(string[] args)
{
@@ -19,23 +25,10 @@ namespace DATabase
Remapping.CreateRemappings();
Console.Clear();
/*
// Show runtime header
Console.WriteLine(
@"+-------------------------------------------------------------------+
| |
| DATabase 0.0.4.1 |
| |
| by Matt Nadareski (darksabre76) |
| |
+-------------------------------------------------------------------+
");
*/
// If there's not enough arguments, show the help screen
// If there's no arguments, show the menu
if (args.Length == 0)
{
Help();
ShowMainMenu();
return;
}
@@ -73,125 +66,88 @@ namespace DATabase
// Import a file or folder
if (import)
{
// Check to see if the second argument is a file that exists
if (input != "" && File.Exists(input))
{
Console.WriteLine(input);
Import imp = new Import(input, _connectionString);
imp.ImportData();
}
// Check to see if the second argument is a directory that exists
else if (input != "" && Directory.Exists(input))
{
foreach (string filename in Directory.GetFiles(input, "*", SearchOption.TopDirectoryOnly))
{
Console.WriteLine(filename);
Import imp = new Import(filename, _connectionString);
imp.ImportData();
}
}
// Otherwise, show help
else
{
Help();
return;
}
InitImport(input);
}
// Generate a DAT
else if (generate)
{
Generate gen = new Generate(systems, sources, _connectionString, norename, old);
gen.Export();
InitGenerate(systems, sources, norename, old);
}
// List all available sources
else if (listsrc)
{
string query = @"
SELECT DISTINCT sources.id, sources.name
FROM sources JOIN games on sources.id=games.source
ORDER BY sources.name COLLATE NOCASE";
using (SQLiteConnection dbc = new SQLiteConnection(_connectionString))
{
dbc.Open();
using (SQLiteCommand slc = new SQLiteCommand(query, dbc))
{
using (SQLiteDataReader sldr = slc.ExecuteReader())
{
// If nothing is found, tell the user and exit
if (!sldr.HasRows)
{
Console.WriteLine("Error: No sources found! Please add a source and then try again.");
return;
}
Console.WriteLine("Available Sources (id <= name):");
while (sldr.Read())
{
Console.WriteLine(sldr.GetInt32(0) + "\t<=\t" + sldr.GetString(1));
}
}
}
}
ListSources();
}
// List all available systems
else if (listsys)
{
string query = @"
SELECT DISTINCT systems.id, systems.manufacturer, systems.system
FROM systems JOIN games ON systems.id=games.system
ORDER BY systems.manufacturer, systems.system";
using (SQLiteConnection dbc = new SQLiteConnection(_connectionString))
{
dbc.Open();
using (SQLiteCommand slc = new SQLiteCommand(query, dbc))
{
using (SQLiteDataReader sldr = slc.ExecuteReader())
{
// If nothing is found, tell the user and exit
if (!sldr.HasRows)
{
Console.WriteLine("Error: No systems found! Please add a system and then try again.");
return;
}
Console.WriteLine("Available Systems (id <= name):");
while (sldr.Read())
{
Console.WriteLine(sldr.GetInt32(0) + "\t<=\t" + sldr.GetString(1) + " - " + sldr.GetString(2));
}
}
}
}
ListSystems();
}
// Convert RV DAT to XML DAT
else if (convert)
{
if (File.Exists(input))
{
Console.WriteLine("Converting " + input);
XElement conv = Converters.RomVaultToXML(File.ReadAllLines(input));
FileStream fs = File.OpenWrite(Path.GetFileNameWithoutExtension(input) + ".new.xml");
StreamWriter sw = new StreamWriter(fs);
sw.Write(conv);
sw.Close();
fs.Close();
Console.WriteLine("Converted file: " + Path.GetFileNameWithoutExtension(input) + ".new.xml");
}
// Otherwise, show help
else
{
Help();
return;
}
InitConvert(input);
}
return;
}
private static void Help ()
private static void ShowMainMenu()
{
string selection = "";
while (selection.ToLowerInvariant() != "x")
{
Console.Clear();
Console.WriteLine(_header + @"
MAIN MENU
===========================
Make a selection:
1) Show help
2) Import a DAT file or folder
3) Generate a DAT file
4) Convert a DAT file from RV to XML
5) List all available sources
6) List all available systems
X) Exit
");
Console.Write("Enter selection: ");
selection = Console.ReadLine();
switch (selection)
{
case "1":
Help();
break;
case "2":
ImportMenu();
break;
case "3":
GenerateMenu();
break;
case "4":
ConvertMenu();
break;
case "5":
ListSources();
Console.Write("\nPress any key to continue...");
Console.ReadKey();
break;
case "6":
ListSystems();
Console.Write("\nPress any key to continue...");
Console.ReadKey();
break;
}
}
Console.Clear();
Console.WriteLine("Thank you for using DATabase!");
}
private static void Help()
{
Console.Clear();
Console.Write(@"
@@ -216,6 +172,228 @@ Options:
Filenames and directories can't start with '-', 'system=', or 'source='
unless prefixed by 'input='
");
Console.Write("\nPress any key to continue...");
Console.ReadKey();
return;
}
private static void ImportMenu()
{
string selection = "";
while (selection.ToLowerInvariant() != "b")
{
Console.Clear();
Console.WriteLine(_header + @"
IMPORT MENU
===========================
Enter the name of a DAT file or folder containing DAT files
or 'b' to go back to the previous menu:");
Console.Write("Enter selection: ");
selection = Console.ReadLine();
if (selection.ToLowerInvariant() != "b")
{
InitImport(selection);
Console.Write("\nPress any key to continue...");
Console.ReadKey();
}
}
return;
}
private static void InitImport(string filename)
{
Console.Clear();
// Check to see if the second argument is a file that exists
if (filename != "" && File.Exists(filename))
{
Console.WriteLine("Beginning import of " + filename);
Import imp = new Import(filename, _connectionString);
imp.ImportData();
Console.WriteLine(filename + " imported!");
}
// Check to see if the second argument is a directory that exists
else if (filename != "" && Directory.Exists(filename))
{
foreach (string file in Directory.GetFiles(filename, "*", SearchOption.TopDirectoryOnly))
{
Console.WriteLine("Beginning import of " + file);
Import imp = new Import(file, _connectionString);
imp.ImportData();
Console.WriteLine(file + " imported!");
}
}
else
{
Console.WriteLine("I'm sorry but " + filename + "doesn't exist!");
}
return;
}
private static void GenerateMenu()
{
string selection = "", systems = "", sources = "";
bool norename = false, old = false;
while (selection.ToLowerInvariant() != "b")
{
Console.Clear();
Console.WriteLine(_header + @"
GENERATE MENU
===========================
Make a selection:
1) " + (norename ? "Enable game renaming" : "Disable game renaming") + @"
2) " + (old ? "Enable XML output" : "Enable RomVault output") + @"
3) Enter a list of systems to generate from
4) Enter a list of sources to generate from
5) Generate the DAT file
B) Go back to the previous menu
");
Console.Write("Enter selection: ");
selection = Console.ReadLine();
switch (selection)
{
case "1":
norename = !norename;
break;
case "2":
old = !old;
break;
case "3":
Console.Clear();
ListSystems();
Console.Write("Please enter the systems separated by commas: ");
systems = Console.ReadLine();
break;
case "4":
Console.Clear();
ListSources();
Console.Write("Please enter the sources separated by commas: ");
sources = Console.ReadLine();
break;
case "5":
Console.Clear();
InitGenerate(systems, sources, norename, old);
Console.Write("\nPress any key to continue...");
Console.ReadKey();
break;
}
}
return;
}
private static void InitGenerate(string systems, string sources, bool norename, bool old)
{
Generate gen = new Generate(systems, sources, _connectionString, norename, old);
gen.Export();
return;
}
private static void ConvertMenu()
{
string selection = "";
while (selection.ToLowerInvariant() != "b")
{
Console.Clear();
Console.WriteLine(_header + @"
CONVERT MENU
===========================
Enter the name of a DAT file to convert from RV to XML
or 'b' to go back to the previous menu:
");
selection = Console.ReadLine();
if (selection.ToLowerInvariant() != "b")
{
Console.Clear();
InitConvert(selection);
Console.Write("\nPress any key to continue...");
Console.ReadKey();
}
}
return;
}
private static void InitConvert(string filename)
{
if (File.Exists(filename))
{
Console.WriteLine("Converting " + filename);
XElement conv = Converters.RomVaultToXML(File.ReadAllLines(filename));
FileStream fs = File.OpenWrite(Path.GetFileNameWithoutExtension(filename) + ".new.xml");
StreamWriter sw = new StreamWriter(fs);
sw.Write(conv);
sw.Close();
fs.Close();
Console.WriteLine("Converted file: " + Path.GetFileNameWithoutExtension(filename) + ".new.xml");
}
else
{
Console.WriteLine("I'm sorry but " + filename + "doesn't exist!");
}
return;
}
private static void ListSources()
{
string query = @"
SELECT DISTINCT sources.id, sources.name
FROM sources JOIN games on sources.id=games.source
ORDER BY sources.name COLLATE NOCASE";
using (SQLiteConnection dbc = new SQLiteConnection(_connectionString))
{
dbc.Open();
using (SQLiteCommand slc = new SQLiteCommand(query, dbc))
{
using (SQLiteDataReader sldr = slc.ExecuteReader())
{
// If nothing is found, tell the user and exit
if (!sldr.HasRows)
{
Console.WriteLine("Error: No sources found! Please add a source and then try again.");
return;
}
Console.WriteLine("Available Sources (id <= name):\n");
while (sldr.Read())
{
Console.WriteLine(sldr.GetInt32(0) + "\t<=\t" + sldr.GetString(1));
}
}
}
}
return;
}
private static void ListSystems()
{
string query = @"
SELECT DISTINCT systems.id, systems.manufacturer, systems.system
FROM systems JOIN games ON systems.id=games.system
ORDER BY systems.manufacturer, systems.system";
using (SQLiteConnection dbc = new SQLiteConnection(_connectionString))
{
dbc.Open();
using (SQLiteCommand slc = new SQLiteCommand(query, dbc))
{
using (SQLiteDataReader sldr = slc.ExecuteReader())
{
// If nothing is found, tell the user and exit
if (!sldr.HasRows)
{
Console.WriteLine("Error: No systems found! Please add a system and then try again.");
return;
}
Console.WriteLine("Available Systems (id <= name):\n");
while (sldr.Read())
{
Console.WriteLine(sldr.GetInt32(0) + "\t<=\t" + sldr.GetString(1) + " - " + sldr.GetString(2));
}
}
}
}
return;
}
}
}