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https://github.com/claunia/SabreTools.git
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[FileTools] Create first version of WriteTorrentZip
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@@ -89,29 +89,108 @@ namespace SabreTools.Helper
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}
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}
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/// <summary>
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/// <summary>
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/// Copy a file to an output archive
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/// Copy a file to an output torrentzip archive
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/// </summary>
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/// </summary>
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/// <param name="inputFile">Input filename to be moved</param>
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/// <param name="inputFile">Input filename to be moved</param>
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/// <param name="outputDirectory">Output directory to build to</param>
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/// <param name="outputDirectory">Output directory to build to</param>
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/// <param name="rom">RomData representing the new information</param>
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/// <param name="rom">RomData representing the new information</param>
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/// <param name="logger">Logger object for file and console output</param>
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/// <returns>True if the archive was written properly, false otherwise</returns>
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/// <returns>True if the archive was written properly, false otherwise</returns>
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public static bool WriteToArchiveIonic(string inputFile, string outputDirectory, Rom rom)
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public static bool WriteTorrentZip(string inputFile, string outputDirectory, Rom rom, Logger logger)
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{
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{
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bool success = false;
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return true;
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// If the input file doesn't exist, return
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if (!File.Exists(inputFile))
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{
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return success;
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}
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string archiveFileName = Path.Combine(outputDirectory, rom.Machine.Name + ".zip");
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// If the output file exists but isn't a zip archive, return
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if (File.Exists(archiveFileName) && GetCurrentArchiveType(archiveFileName, logger) != ArchiveType.Zip)
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{
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return success;
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}
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// Set internal variables
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Stream readStream = null;
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Stream writeStream = null;
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ZipFile zipFile = new ZipFile();
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ZipReturn zipReturn = ZipReturn.ZipGood;
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try
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{
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// If the full output path doesn't exist, create it
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if (!Directory.Exists(Path.GetDirectoryName(archiveFileName)))
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{
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Directory.CreateDirectory(Path.GetDirectoryName(archiveFileName));
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}
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// Open the input file for reading
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readStream = File.OpenRead(inputFile);
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// If the archive doesn't exist, create it
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if (!File.Exists(archiveFileName))
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{
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zipReturn = zipFile.Create(archiveFileName);
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}
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// Otherwise, open the archive
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else
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{
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zipReturn = zipFile.Open(archiveFileName, new FileInfo(archiveFileName).LastWriteTime.Ticks, true);
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}
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zipReturn = zipFile.OpenWriteStream(false, true, inputFile, (ulong)(new FileInfo(inputFile).Length), CompressionMethod.Deflated, out writeStream);
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if (zipReturn != ZipReturn.ZipGood)
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{
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return success;
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}
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// Copy the input stream to the output
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byte[] buffer = new byte[8 * 1024];
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int len;
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while ((len = readStream.Read(buffer, 0, buffer.Length)) > 0)
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{
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writeStream.Write(buffer, 0, len);
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}
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writeStream.Flush();
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// Close the streams
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readStream.Close();
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zipReturn = zipFile.CloseWriteStream(Convert.ToUInt32(rom.HashData.CRC, 16));
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if (zipReturn != ZipReturn.ZipGood)
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{
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return success;
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}
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success = true;
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}
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catch (Exception ex)
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{
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Console.WriteLine(ex);
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success = false;
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}
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finally
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{
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zipFile.Dispose();
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}
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return success;
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}
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}
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/// <summary>
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/// <summary>
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/// Write an input file to a torrent GZ file
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/// Write an input file to a torrent GZ file
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/// </summary>
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/// </summary>
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/// <param name="input">File to write from</param>
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/// <param name="input">File to write from</param>
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/// <param name="outdir">Directory to write archive to</param>
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/// <param name="outputDirectory">Directory to write archive to</param>
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/// <param name="romba">True if files should be output in Romba depot folders, false otherwise</param>
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/// <param name="romba">True if files should be output in Romba depot folders, false otherwise</param>
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/// <param name="logger">Logger object for file and console output</param>
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/// <param name="logger">Logger object for file and console output</param>
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/// <returns>True if the write was a success, false otherwise</returns>
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/// <returns>True if the write was a success, false otherwise</returns>
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/// <remarks>This works for now, but it can be sped up by using Ionic.Zip or another zlib wrapper that allows for header values built-in. See edc's code.</remarks>
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/// <remarks>This works for now, but it can be sped up by using Ionic.Zip or another zlib wrapper that allows for header values built-in. See edc's code.</remarks>
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public static bool WriteTorrentGZ(string input, string outdir, bool romba, Logger logger)
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public static bool WriteTorrentGZ(string input, string outputDirectory, bool romba, Logger logger)
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{
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{
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// Check that the input file exists
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// Check that the input file exists
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if (!File.Exists(input))
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if (!File.Exists(input))
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@@ -122,17 +201,17 @@ namespace SabreTools.Helper
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input = Path.GetFullPath(input);
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input = Path.GetFullPath(input);
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// Make sure the output directory exists
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// Make sure the output directory exists
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if (!Directory.Exists(outdir))
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if (!Directory.Exists(outputDirectory))
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{
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{
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Directory.CreateDirectory(outdir);
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Directory.CreateDirectory(outputDirectory);
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}
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}
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outdir = Path.GetFullPath(outdir);
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outputDirectory = Path.GetFullPath(outputDirectory);
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// Now get the Rom info for the file so we have hashes and size
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// Now get the Rom info for the file so we have hashes and size
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Rom rom = FileTools.GetSingleFileInfo(input);
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Rom rom = FileTools.GetSingleFileInfo(input);
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// If it doesn't exist, create the output file and then write
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// If it doesn't exist, create the output file and then write
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string outfile = Path.Combine(outdir, rom.HashData.SHA1 + ".gz");
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string outfile = Path.Combine(outputDirectory, rom.HashData.SHA1 + ".gz");
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using (FileStream inputstream = new FileStream(input, FileMode.Open))
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using (FileStream inputstream = new FileStream(input, FileMode.Open))
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using (GZipStream output = new GZipStream(File.Open(outfile, FileMode.Create, FileAccess.Write), CompressionMode.Compress))
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using (GZipStream output = new GZipStream(File.Open(outfile, FileMode.Create, FileAccess.Write), CompressionMode.Compress))
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{
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{
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@@ -175,15 +254,15 @@ namespace SabreTools.Helper
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if (romba)
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if (romba)
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{
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{
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string subfolder = Path.Combine(rom.HashData.SHA1.Substring(0, 2), rom.HashData.SHA1.Substring(2, 2), rom.HashData.SHA1.Substring(4, 2), rom.HashData.SHA1.Substring(6, 2));
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string subfolder = Path.Combine(rom.HashData.SHA1.Substring(0, 2), rom.HashData.SHA1.Substring(2, 2), rom.HashData.SHA1.Substring(4, 2), rom.HashData.SHA1.Substring(6, 2));
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outdir = Path.Combine(outdir, subfolder);
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outputDirectory = Path.Combine(outputDirectory, subfolder);
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if (!Directory.Exists(outdir))
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if (!Directory.Exists(outputDirectory))
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{
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{
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Directory.CreateDirectory(outdir);
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Directory.CreateDirectory(outputDirectory);
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}
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}
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try
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try
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{
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{
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File.Move(outfile, Path.Combine(outdir, Path.GetFileName(outfile)));
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File.Move(outfile, Path.Combine(outputDirectory, Path.GetFileName(outfile)));
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}
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}
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catch (Exception ex)
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catch (Exception ex)
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{
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{
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