diff --git a/SabreTools.Library/README.1ST b/SabreTools.Library/README.1ST index 308e132a..ff09a0e8 100644 --- a/SabreTools.Library/README.1ST +++ b/SabreTools.Library/README.1ST @@ -602,7 +602,7 @@ Options: Optionally, a temp folder can be supplied in the case the default temp directory is not preferred. - -out=, --output-dir= Output directory + -out=, --output-dir= Set output directory This sets an output folder to be used when the files are created. If a path is not defined, the runtime directory is used instead. @@ -628,7 +628,7 @@ Options: - Nintendo Super Famicom / Super Nintendo Entertainment System - Nintendo Super Famicom / Super Nintendo Entertainment System SPC - -out=, --output-dir= Output directory + -out=, --output-dir= Set output directory This sets an output folder to be used when the files are created. If a path is not defined, the runtime directory is used instead. @@ -654,7 +654,7 @@ Options: - Nintendo Super Famicom / Super Nintendo Entertainment System - Nintendo Super Famicom / Super Nintendo Entertainment System SPC - -out=, --output-dir= Output directory + -out=, --output-dir= Set output directory This sets an output folder to be used when the files are created. If a path is not defined, the runtime directory is used instead. @@ -667,7 +667,7 @@ Options: User-supplied DAT for use in all operations. Multiple instances of this flag are allowed. - -out=, --output-dir= Output directory + -out=, --output-dir= Set output directory This sets an output folder to be used when the files are created. If a path is not defined, the runtime directory is used instead. @@ -837,7 +837,7 @@ Options: tag for each set. This flag allows users to output the older "game" tag instead, for compatibility reasons. [Logiqx only] - -out=, --output-dir= Output directory + -out=, --output-dir= Set output directory This sets an output folder to be used when the files are created. If a path is not defined, the runtime directory is used instead. @@ -954,7 +954,7 @@ Options: -f=, --filename= Set the external name of the DAT Set the external filename for the output DAT(s) - -out=, --output-dir= Output directory + -out=, --output-dir= Set output directory This sets an output folder to be used when the files are created. If a path is not defined, the runtime directory is used instead. @@ -1561,7 +1561,7 @@ Options: -nrun, --not-runnable Include only items that are not marked runnable This allows users to include only unrunnable games. - -out=, --output-dir= Output directory + -out=, --output-dir= Set output directory This sets an output folder to be used when the files are created. If a path is not defined, the runtime directory is used instead. @@ -1599,7 +1599,7 @@ Options: Optionally, a temp folder can be supplied in the case the default temp directory is not preferred. - -out=, --output-dir= Output directory + -out=, --output-dir= Set output directory This sets an output folder to be used when the files are created. If a path is not defined, the runtime directory is used instead. diff --git a/SabreTools/Features/BaseFeature.cs b/SabreTools/Features/BaseFeature.cs index e49a5afd..3e76f0b3 100644 --- a/SabreTools/Features/BaseFeature.cs +++ b/SabreTools/Features/BaseFeature.cs @@ -2159,7 +2159,7 @@ Possible values are: None, Zip, Unzip, Partial, Flat"); return new Library.Help.Feature( OutputDirStringValue, new List() { "-out", "--output-dir" }, - "Output directory", + "Set output directory", Library.Help.FeatureType.String, longDescription: "This sets an output folder to be used when the files are created. If a path is not defined, the runtime directory is used instead."); }