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https://github.com/claunia/SabreTools.git
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[Output] Add possibility for ignoring blanks flag
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@@ -17,13 +17,13 @@ namespace SabreTools.Helper
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/// <param name="logger">Logger object for console and/or file output</param>
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/// <param name="norename">True if games should only be compared on game and file name (default), false if system and source are counted</param>
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/// <param name="stats">True if DAT statistics should be output on write, false otherwise (default)</param>
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/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
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/// <returns>True if the DAT was written correctly, false otherwise</returns>
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/// <remarks>
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/// The following features have been requested for file output:
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/// - Have the ability to strip special (non-ASCII) characters from rom information
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/// - Add a flag for ignoring roms with blank sizes
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/// </remarks>
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public static bool WriteDatfile(Dat datdata, string outDir, Logger logger, bool norename = true, bool stats = false)
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public static bool WriteDatfile(Dat datdata, string outDir, Logger logger, bool norename = true, bool stats = false, bool ignoreblanks = false)
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{
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// If the DAT has no output format, default to XML
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if (datdata.OutputFormat == OutputFormat.None)
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@@ -145,7 +145,7 @@ namespace SabreTools.Helper
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}
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// Now, output the rom data
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WriteRomData(sw, rom, lastgame, datdata, depth, logger);
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WriteRomData(sw, rom, lastgame, datdata, depth, logger, ignoreblanks);
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// Set the new data to compare against
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splitpath = newsplit;
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@@ -418,9 +418,16 @@ namespace SabreTools.Helper
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/// <param name="datdata">DatData object representing DAT information</param>
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/// <param name="depth">Current depth to output file at (SabreDAT only)</param>
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/// <param name="logger">Logger object for file and console output</param>
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/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
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/// <returns>True if the data was written, false on error</returns>
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public static bool WriteRomData(StreamWriter sw, Rom rom, string lastgame, Dat datdata, int depth, Logger logger)
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public static bool WriteRomData(StreamWriter sw, Rom rom, string lastgame, Dat datdata, int depth, Logger logger, bool ignoreblanks = false)
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{
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// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
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if (ignoreblanks && (rom.HashData.Size == 0 || rom.HashData.Size == -1))
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{
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return true;
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}
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try
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{
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string state = "";
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