mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
Update Listxml deserialization test, fix issues
This commit is contained in:
@@ -16,6 +16,10 @@ namespace SabreTools.Models.Listxml
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[XmlAttribute("type")]
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public string Type { get; set; }
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/// <remarks>Only present in older versions</remarks>
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[XmlAttribute("soundonly")]
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public string SoundOnly { get; set; }
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[XmlAttribute("clock")]
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public string? Clock { get; set; }
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@@ -9,6 +9,10 @@ namespace SabreTools.Models.Listxml
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[XmlAttribute("name")]
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public string Name { get; set; }
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/// <remarks>Only present in older versions</remarks>
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[XmlAttribute("md5")]
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public string? MD5 { get; set; }
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[XmlAttribute("sha1")]
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public string? SHA1 { get; set; }
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@@ -6,10 +6,22 @@ namespace SabreTools.Models.Listxml
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[XmlRoot("driver")]
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public class Driver
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{
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/// <remarks>(good|imperfect|preliminary)</remarks>
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/// <remarks>(good|imperfect|preliminary), (good|preliminary|test) in older versions</remarks>
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[XmlAttribute("status")]
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public string Status { get; set; }
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/// <remarks>(good|imperfect|preliminary), Only present in older versions</remarks>
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[XmlAttribute("color")]
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public string Color { get; set; }
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/// <remarks>(good|imperfect|preliminary), Only present in older versions</remarks>
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[XmlAttribute("sound")]
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public string Sound { get; set; }
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/// <remarks>Only present in older versions</remarks>
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[XmlAttribute("palettesize")]
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public string PaletteSize { get; set; }
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/// <remarks>(good|imperfect|preliminary)</remarks>
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[XmlAttribute("emulation")]
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public string Emulation { get; set; }
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12
SabreTools.Models/Listxml/Game.cs
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12
SabreTools.Models/Listxml/Game.cs
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@@ -0,0 +1,12 @@
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using System.Xml.Serialization;
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namespace SabreTools.Models.Listxml
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{
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[XmlRoot("game")]
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public class Game : GameBase
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{
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/// <remarks>Appears after Manufacturer</remarks>
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[XmlElement("history")]
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public string? History { get; set; }
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}
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}
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109
SabreTools.Models/Listxml/GameBase.cs
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109
SabreTools.Models/Listxml/GameBase.cs
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@@ -0,0 +1,109 @@
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using System.Xml;
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using System.Xml.Serialization;
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namespace SabreTools.Models.Listxml
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{
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/// <summary>
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/// Base class to unify the various game-like types
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/// </summary>
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public abstract class GameBase
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{
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[XmlAttribute("name")]
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public string Name { get; set; }
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/// <remarks>(yes|no) "no"</remarks>
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[XmlAttribute("runnable")]
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public string? Runnable { get; set; }
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[XmlAttribute("cloneof")]
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public string? CloneOf { get; set; }
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[XmlAttribute("romof")]
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public string? RomOf { get; set; }
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[XmlAttribute("sampleof")]
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public string? SampleOf { get; set; }
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[XmlElement("description")]
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public string Description { get; set; }
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[XmlElement("year")]
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public string? Year { get; set; }
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[XmlElement("manufacturer")]
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public string? Manufacturer { get; set; }
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[XmlElement("biosset")]
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public BiosSet[]? BiosSet { get; set; }
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[XmlElement("rom")]
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public Rom[]? Rom { get; set; }
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[XmlElement("disk")]
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public Disk[]? Disk { get; set; }
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[XmlElement("device_ref")]
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public DeviceRef[]? DeviceRef { get; set; }
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[XmlElement("sample")]
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public Sample[]? Sample { get; set; }
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[XmlElement("chip")]
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public Chip[]? Chip { get; set; }
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[XmlElement("display")]
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public Display[]? Display { get; set; }
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/// <remarks>Only present in older versions</remarks>
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[XmlElement("video")]
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public Video[]? Video { get; set; }
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[XmlElement("sound")]
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public Sound? Sound { get; set; }
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[XmlElement("input")]
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public Input? Input { get; set; }
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[XmlElement("dipswitch")]
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public DipSwitch[]? DipSwitch { get; set; }
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[XmlElement("configuration")]
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public Configuration[]? Configuration { get; set; }
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[XmlElement("port")]
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public Port[]? Port { get; set; }
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[XmlElement("adjuster")]
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public Adjuster[]? Adjuster { get; set; }
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[XmlElement("driver")]
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public Driver? Driver { get; set; }
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[XmlElement("feature")]
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public Feature[]? Feature { get; set; }
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[XmlElement("device")]
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public Device[]? Device { get; set; }
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[XmlElement("slot")]
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public Slot[]? Slot { get; set; }
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[XmlElement("softwarelist")]
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public SoftwareList[]? SoftwareList { get; set; }
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[XmlElement("ramoption")]
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public RamOption[]? RamOption { get; set; }
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#region DO NOT USE IN PRODUCTION
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/// <remarks>Should be empty</remarks>
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[XmlAnyAttribute]
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public XmlAttribute[]? ADDITIONAL_ATTRIBUTES { get; set; }
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/// <remarks>Should be empty</remarks>
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[XmlAnyElement]
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public object[]? ADDITIONAL_ELEMENTS { get; set; }
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#endregion
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}
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}
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@@ -18,11 +18,18 @@ namespace SabreTools.Models.Listxml
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[XmlAttribute("players")]
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public string Players { get; set; }
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/// <remarks>Only present in older versions</remarks>
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[XmlAttribute("control")]
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public string? ControlAttr { get; set; }
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/// <remarks>Only present in older versions, Numeric?</remarks>
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[XmlAttribute("buttons")]
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public string Buttons { get; set; }
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/// <remarks>Numeric?</remarks>
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[XmlAttribute("coins")]
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public string? Coins { get; set; }
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/// <remarks>Numeric?</remarks>
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[XmlElement("control")]
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public Control[]? Control { get; set; }
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@@ -1,118 +1,25 @@
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using System.Xml;
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using System.Xml.Serialization;
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namespace SabreTools.Models.Listxml
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{
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[XmlRoot("machine")]
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public class Machine
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public class Machine : GameBase
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{
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[XmlAttribute("name")]
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public string Name { get; set; }
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/// <remarks>Appears after Name</remarks>
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[XmlAttribute("sourcefile")]
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public string? SourceFile { get; set; }
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/// <remarks>(yes|no) "no"</remarks>
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/// <remarks>(yes|no) "no", Appears after SourceFile</remarks>
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[XmlAttribute("isbios")]
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public string? IsBios { get; set; }
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/// <remarks>(yes|no) "no"</remarks>
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/// <remarks>(yes|no) "no", Appears after IsBios</remarks>
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[XmlAttribute("isdevice")]
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public string? IsDevice { get; set; }
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/// <remarks>(yes|no) "no"</remarks>
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/// <remarks>(yes|no) "no", Appears after IsDevice</remarks>
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[XmlAttribute("ismechanical")]
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public string? IsMechanical { get; set; }
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/// <remarks>(yes|no) "no"</remarks>
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[XmlAttribute("runnable")]
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public string? Runnable { get; set; }
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[XmlAttribute("cloneof")]
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public string? CloneOf { get; set; }
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[XmlAttribute("romof")]
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public string? RomOf { get; set; }
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[XmlAttribute("sampleof")]
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public string? SampleOf { get; set; }
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[XmlElement("description")]
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public string Description { get; set; }
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[XmlElement("year")]
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public string? Year { get; set; }
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[XmlElement("manufacturer")]
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public string? Manufacturer { get; set; }
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[XmlElement("biosset")]
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public BiosSet[]? BiosSet { get; set; }
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[XmlElement("rom")]
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public Rom[]? Rom { get; set; }
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[XmlElement("disk")]
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public Disk[]? Disk { get; set; }
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[XmlElement("device_ref")]
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public DeviceRef[]? DeviceRef { get; set; }
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[XmlElement("sample")]
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public Sample[]? Sample { get; set; }
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[XmlElement("chip")]
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public Chip[]? Chip { get; set; }
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[XmlElement("display")]
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public Display[]? Display { get; set; }
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[XmlElement("sound")]
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public Sound? Sound { get; set; }
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[XmlElement("input")]
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public Input? Input { get; set; }
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[XmlElement("dipswitch")]
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public DipSwitch[]? DipSwitch { get; set; }
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[XmlElement("configuration")]
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public Configuration[]? Configuration { get; set; }
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[XmlElement("port")]
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public Port[]? Port { get; set; }
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[XmlElement("adjuster")]
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public Adjuster[]? Adjuster { get; set; }
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[XmlElement("driver")]
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public Driver? Driver { get; set; }
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[XmlElement("feature")]
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public Feature[]? Feature { get; set; }
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[XmlElement("device")]
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public Device[]? Device { get; set; }
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[XmlElement("slot")]
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public Slot[]? Slot { get; set; }
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[XmlElement("softwarelist")]
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public SoftwareList[]? SoftwareList { get; set; }
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[XmlElement("ramoption")]
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public RamOption[]? RamOption { get; set; }
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#region DO NOT USE IN PRODUCTION
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/// <remarks>Should be empty</remarks>
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[XmlAnyAttribute]
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public XmlAttribute[]? ADDITIONAL_ATTRIBUTES { get; set; }
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/// <remarks>Should be empty</remarks>
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[XmlAnyElement]
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public object[]? ADDITIONAL_ELEMENTS { get; set; }
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#endregion
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}
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}
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@@ -16,8 +16,9 @@ namespace SabreTools.Models.Listxml
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[XmlAttribute("mameconfig")]
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public string MameConfig { get; set; }
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[XmlElement("machine")]
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public Machine[] Machine { get; set; }
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[XmlElement("machine", typeof(Machine))]
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[XmlElement("game", typeof(Game))]
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public GameBase[] Game { get; set; }
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#region DO NOT USE IN PRODUCTION
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@@ -39,6 +39,14 @@ namespace SabreTools.Models.Listxml
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[XmlAttribute("optional")]
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public string? Optional { get; set; }
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/// <remarks>(yes|no) "no", Only present in older versions</remarks>
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[XmlAttribute("dispose")]
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public string? Dispose { get; set; }
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/// <remarks>(yes|no) "no", Only present in older versions</remarks>
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[XmlAttribute("soundonly")]
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public string? SoundOnly { get; set; }
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#region DO NOT USE IN PRODUCTION
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/// <remarks>Should be empty</remarks>
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49
SabreTools.Models/Listxml/Video.cs
Normal file
49
SabreTools.Models/Listxml/Video.cs
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@@ -0,0 +1,49 @@
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using System.Xml;
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using System.Xml.Serialization;
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namespace SabreTools.Models.Listxml
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{
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[XmlRoot("video")]
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public class Video
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{
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/// <remarks>(raster|vector)</remarks>
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[XmlAttribute("screen")]
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public string Screen { get; set; }
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/// <remarks>(vertical|horizontal)</remarks>
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[XmlAttribute("orientation")]
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public string Orientation { get; set; }
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/// <remarks>Numeric?</remarks>
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[XmlAttribute("width")]
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public string? Width { get; set; }
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/// <remarks>Numeric?</remarks>
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[XmlAttribute("height")]
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public string? Height { get; set; }
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/// <remarks>Numeric?</remarks>
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[XmlAttribute("aspectx")]
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public string? AspectX { get; set; }
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/// <remarks>Numeric?</remarks>
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[XmlAttribute("aspecty")]
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public string? AspectY { get; set; }
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/// <remarks>Numeric?</remarks>
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[XmlAttribute("refresh")]
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public string? Refresh { get; set; }
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#region DO NOT USE IN PRODUCTION
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/// <remarks>Should be empty</remarks>
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[XmlAnyAttribute]
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public XmlAttribute[]? ADDITIONAL_ATTRIBUTES { get; set; }
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/// <remarks>Should be empty</remarks>
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[XmlAnyElement]
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public object[]? ADDITIONAL_ELEMENTS { get; set; }
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#endregion
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}
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}
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