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https://github.com/claunia/SabreTools.git
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Update Listxml deserialization test, fix issues
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109
SabreTools.Models/Listxml/GameBase.cs
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109
SabreTools.Models/Listxml/GameBase.cs
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using System.Xml;
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using System.Xml.Serialization;
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namespace SabreTools.Models.Listxml
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{
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/// <summary>
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/// Base class to unify the various game-like types
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/// </summary>
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public abstract class GameBase
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{
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[XmlAttribute("name")]
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public string Name { get; set; }
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/// <remarks>(yes|no) "no"</remarks>
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[XmlAttribute("runnable")]
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public string? Runnable { get; set; }
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[XmlAttribute("cloneof")]
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public string? CloneOf { get; set; }
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[XmlAttribute("romof")]
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public string? RomOf { get; set; }
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[XmlAttribute("sampleof")]
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public string? SampleOf { get; set; }
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[XmlElement("description")]
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public string Description { get; set; }
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[XmlElement("year")]
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public string? Year { get; set; }
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[XmlElement("manufacturer")]
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public string? Manufacturer { get; set; }
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[XmlElement("biosset")]
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public BiosSet[]? BiosSet { get; set; }
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[XmlElement("rom")]
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public Rom[]? Rom { get; set; }
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[XmlElement("disk")]
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public Disk[]? Disk { get; set; }
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[XmlElement("device_ref")]
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public DeviceRef[]? DeviceRef { get; set; }
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[XmlElement("sample")]
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public Sample[]? Sample { get; set; }
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[XmlElement("chip")]
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public Chip[]? Chip { get; set; }
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[XmlElement("display")]
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public Display[]? Display { get; set; }
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/// <remarks>Only present in older versions</remarks>
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[XmlElement("video")]
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public Video[]? Video { get; set; }
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[XmlElement("sound")]
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public Sound? Sound { get; set; }
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[XmlElement("input")]
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public Input? Input { get; set; }
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[XmlElement("dipswitch")]
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public DipSwitch[]? DipSwitch { get; set; }
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[XmlElement("configuration")]
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public Configuration[]? Configuration { get; set; }
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[XmlElement("port")]
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public Port[]? Port { get; set; }
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[XmlElement("adjuster")]
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public Adjuster[]? Adjuster { get; set; }
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[XmlElement("driver")]
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public Driver? Driver { get; set; }
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[XmlElement("feature")]
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public Feature[]? Feature { get; set; }
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[XmlElement("device")]
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public Device[]? Device { get; set; }
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[XmlElement("slot")]
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public Slot[]? Slot { get; set; }
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[XmlElement("softwarelist")]
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public SoftwareList[]? SoftwareList { get; set; }
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[XmlElement("ramoption")]
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public RamOption[]? RamOption { get; set; }
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#region DO NOT USE IN PRODUCTION
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/// <remarks>Should be empty</remarks>
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[XmlAnyAttribute]
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public XmlAttribute[]? ADDITIONAL_ATTRIBUTES { get; set; }
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/// <remarks>Should be empty</remarks>
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[XmlAnyElement]
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public object[]? ADDITIONAL_ELEMENTS { get; set; }
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#endregion
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}
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}
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