mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
[DatFiles/] Whitespace and cleanup
This commit is contained in:
@@ -1,7 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using SabreTools.Library.Data;
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using SabreTools.Library.DatItems;
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using SabreTools.Library.Tools;
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@@ -19,248 +18,248 @@ using NaturalSort;
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namespace SabreTools.Library.DatFiles
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{
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/// <summary>
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/// Represents parsing and writing of an AttractMode DAT
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/// </summary>
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internal class AttractMode : DatFile
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{
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/// <summary>
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/// Constructor designed for casting a base DatFile
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/// </summary>
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/// <param name="datFile">Parent DatFile to copy from</param>
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public AttractMode(DatFile datFile)
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: base(datFile, cloneHeader: false)
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{
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}
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/// <summary>
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/// Represents parsing and writing of an AttractMode DAT
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/// </summary>
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internal class AttractMode : DatFile
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{
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/// <summary>
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/// Constructor designed for casting a base DatFile
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/// </summary>
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/// <param name="datFile">Parent DatFile to copy from</param>
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public AttractMode(DatFile datFile)
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: base(datFile, cloneHeader: false)
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{
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}
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/// <summary>
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/// Parse an AttractMode DAT and return all found games within
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/// </summary>
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/// <param name="filename">Name of the file to be parsed</param>
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/// <param name="sysid">System ID for the DAT</param>
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/// <param name="srcid">Source ID for the DAT</param>
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/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
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/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
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/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
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public override void ParseFile(
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// Standard Dat parsing
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string filename,
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int sysid,
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int srcid,
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/// <summary>
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/// Parse an AttractMode DAT and return all found games within
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/// </summary>
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/// <param name="filename">Name of the file to be parsed</param>
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/// <param name="sysid">System ID for the DAT</param>
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/// <param name="srcid">Source ID for the DAT</param>
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/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
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/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
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/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
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public override void ParseFile(
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// Standard Dat parsing
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string filename,
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int sysid,
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int srcid,
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// Miscellaneous
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bool keep,
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bool clean,
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bool remUnicode)
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{
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// Open a file reader
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Encoding enc = Utilities.GetEncoding(filename);
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StreamReader sr = new StreamReader(Utilities.TryOpenRead(filename), enc);
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// Miscellaneous
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bool keep,
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bool clean,
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bool remUnicode)
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{
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// Open a file reader
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Encoding enc = Utilities.GetEncoding(filename);
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StreamReader sr = new StreamReader(Utilities.TryOpenRead(filename), enc);
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sr.ReadLine(); // Skip the first line since it's the header
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while (!sr.EndOfStream)
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{
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string line = sr.ReadLine();
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sr.ReadLine(); // Skip the first line since it's the header
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while (!sr.EndOfStream)
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{
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string line = sr.ReadLine();
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/*
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The gameinfo order is as follows
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0 - game name
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1 - game description
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2 - emulator name (filename)
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3 - cloneof
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4 - year
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5 - manufacturer
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6 - category
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7 - players
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8 - rotation
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9 - control
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10 - status
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11 - displaycount
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12 - displaytype
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13 - alt romname
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14 - alt title
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15 - extra
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16 - buttons
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*/
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/*
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The gameinfo order is as follows
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0 - game name
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1 - game description
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2 - emulator name (filename)
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3 - cloneof
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4 - year
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5 - manufacturer
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6 - category
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7 - players
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8 - rotation
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9 - control
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10 - status
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11 - displaycount
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12 - displaytype
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13 - alt romname
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14 - alt title
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15 - extra
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16 - buttons
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*/
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string[] gameinfo = line.Split(';');
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string[] gameinfo = line.Split(';');
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Rom rom = new Rom
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{
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Name = "-",
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Size = Constants.SizeZero,
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CRC = Constants.CRCZero,
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MD5 = Constants.MD5Zero,
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SHA1 = Constants.SHA1Zero,
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ItemStatus = ItemStatus.None,
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Rom rom = new Rom
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{
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Name = "-",
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Size = Constants.SizeZero,
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CRC = Constants.CRCZero,
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MD5 = Constants.MD5Zero,
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SHA1 = Constants.SHA1Zero,
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ItemStatus = ItemStatus.None,
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MachineName = gameinfo[0],
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MachineDescription = gameinfo[1],
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CloneOf = gameinfo[3],
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Year = gameinfo[4],
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Manufacturer = gameinfo[5],
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Comment = gameinfo[15],
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};
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MachineName = gameinfo[0],
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MachineDescription = gameinfo[1],
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CloneOf = gameinfo[3],
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Year = gameinfo[4],
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Manufacturer = gameinfo[5],
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Comment = gameinfo[15],
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};
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// Now process and add the rom
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ParseAddHelper(rom, clean, remUnicode);
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}
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// Now process and add the rom
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ParseAddHelper(rom, clean, remUnicode);
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}
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sr.Dispose();
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}
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sr.Dispose();
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}
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/// <summary>
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/// Create and open an output file for writing direct from a dictionary
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/// </summary>
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/// <param name="outfile">Name of the file to write to</param>
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/// <returns>True if the DAT was written correctly, false otherwise</returns>
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public bool WriteToFile(string outfile)
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{
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try
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{
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Globals.Logger.User("Opening file for writing: {0}", outfile);
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FileStream fs = Utilities.TryCreate(outfile);
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/// <summary>
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/// Create and open an output file for writing direct from a dictionary
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/// </summary>
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/// <param name="outfile">Name of the file to write to</param>
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/// <returns>True if the DAT was written correctly, false otherwise</returns>
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public bool WriteToFile(string outfile)
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{
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try
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{
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Globals.Logger.User("Opening file for writing: {0}", outfile);
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FileStream fs = Utilities.TryCreate(outfile);
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// If we get back null for some reason, just log and return
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if (fs == null)
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{
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Globals.Logger.Warning("File '{0}' could not be created for writing! Please check to see if the file is writable", outfile);
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return false;
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}
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// If we get back null for some reason, just log and return
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if (fs == null)
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{
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Globals.Logger.Warning("File '{0}' could not be created for writing! Please check to see if the file is writable", outfile);
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return false;
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}
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StreamWriter sw = new StreamWriter(fs, new UTF8Encoding(false));
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StreamWriter sw = new StreamWriter(fs, new UTF8Encoding(false));
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// Write out the header
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WriteHeader(sw);
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// Write out the header
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WriteHeader(sw);
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// Write out each of the machines and roms
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string lastgame = null;
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// Write out each of the machines and roms
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string lastgame = null;
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// Get a properly sorted set of keys
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List<string> keys = Keys;
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keys.Sort(new NaturalComparer());
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// Get a properly sorted set of keys
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List<string> keys = Keys;
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keys.Sort(new NaturalComparer());
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foreach (string key in keys)
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{
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List<DatItem> roms = this[key];
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foreach (string key in keys)
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{
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List<DatItem> roms = this[key];
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// Resolve the names in the block
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roms = DatItem.ResolveNames(roms);
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// Resolve the names in the block
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roms = DatItem.ResolveNames(roms);
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for (int index = 0; index < roms.Count; index++)
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{
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DatItem item = roms[index];
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for (int index = 0; index < roms.Count; index++)
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{
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DatItem item = roms[index];
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// There are apparently times when a null rom can skip by, skip them
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if (item.Name == null || item.MachineName == null)
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{
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Globals.Logger.Warning("Null rom found!");
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continue;
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}
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// There are apparently times when a null rom can skip by, skip them
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if (item.Name == null || item.MachineName == null)
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{
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Globals.Logger.Warning("Null rom found!");
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continue;
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}
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// If we have a new game, output the beginning of the new item
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if (lastgame == null || lastgame.ToLowerInvariant() != item.MachineName.ToLowerInvariant())
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{
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WriteStartGame(sw, item);
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}
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// If we have a new game, output the beginning of the new item
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if (lastgame == null || lastgame.ToLowerInvariant() != item.MachineName.ToLowerInvariant())
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{
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WriteStartGame(sw, item);
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}
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// If we have a "null" game (created by DATFromDir or something similar), log it to file
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if (item.ItemType == ItemType.Rom
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&& ((Rom)item).Size == -1
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&& ((Rom)item).CRC == "null")
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{
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Globals.Logger.Verbose("Empty folder found: {0}", item.MachineName);
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// If we have a "null" game (created by DATFromDir or something similar), log it to file
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if (item.ItemType == ItemType.Rom
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&& ((Rom)item).Size == -1
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&& ((Rom)item).CRC == "null")
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{
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Globals.Logger.Verbose("Empty folder found: {0}", item.MachineName);
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item.Name = (item.Name == "null" ? "-" : item.Name);
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((Rom)item).Size = Constants.SizeZero;
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}
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item.Name = (item.Name == "null" ? "-" : item.Name);
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((Rom)item).Size = Constants.SizeZero;
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}
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// Set the new data to compare against
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lastgame = item.MachineName;
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}
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}
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// Set the new data to compare against
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lastgame = item.MachineName;
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}
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}
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Globals.Logger.Verbose("File written!" + Environment.NewLine);
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sw.Dispose();
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fs.Dispose();
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}
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catch (Exception ex)
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{
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Globals.Logger.Error(ex.ToString());
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return false;
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}
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Globals.Logger.Verbose("File written!" + Environment.NewLine);
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sw.Dispose();
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fs.Dispose();
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}
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catch (Exception ex)
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{
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Globals.Logger.Error(ex.ToString());
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return false;
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}
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return true;
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}
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return true;
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}
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/// <summary>
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/// Write out DAT header using the supplied StreamWriter
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/// </summary>
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/// <param name="sw">StreamWriter to output to</param>
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/// <returns>True if the data was written, false on error</returns>
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private bool WriteHeader(StreamWriter sw)
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{
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try
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{
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string header = "#Title;Name;Emulator;CloneOf;Year;Manufacturer;Category;Players;Rotation;Control;Status;DisplayCount;DisplayType;AltRomname;AltTitle;Extra;Buttons\n";
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/// <summary>
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/// Write out DAT header using the supplied StreamWriter
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/// </summary>
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/// <param name="sw">StreamWriter to output to</param>
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/// <returns>True if the data was written, false on error</returns>
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private bool WriteHeader(StreamWriter sw)
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{
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try
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{
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string header = "#Title;Name;Emulator;CloneOf;Year;Manufacturer;Category;Players;Rotation;Control;Status;DisplayCount;DisplayType;AltRomname;AltTitle;Extra;Buttons\n";
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// Write the header out
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sw.Write(header);
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sw.Flush();
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}
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catch (Exception ex)
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{
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Globals.Logger.Error(ex.ToString());
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return false;
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}
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// Write the header out
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sw.Write(header);
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sw.Flush();
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}
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catch (Exception ex)
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{
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Globals.Logger.Error(ex.ToString());
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return false;
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}
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return true;
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}
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return true;
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}
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/// <summary>
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/// Write out Game start using the supplied StreamWriter
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/// </summary>
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/// <param name="sw">StreamWriter to output to</param>
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/// <param name="rom">DatItem object to be output</param>
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/// <returns>True if the data was written, false on error</returns>
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private bool WriteStartGame(StreamWriter sw, DatItem rom)
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{
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try
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{
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// No game should start with a path separator
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if (rom.MachineName.StartsWith(Path.DirectorySeparatorChar.ToString()))
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{
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rom.MachineName = rom.MachineName.Substring(1);
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}
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/// <summary>
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/// Write out Game start using the supplied StreamWriter
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/// </summary>
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/// <param name="sw">StreamWriter to output to</param>
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/// <param name="rom">DatItem object to be output</param>
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/// <returns>True if the data was written, false on error</returns>
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private bool WriteStartGame(StreamWriter sw, DatItem rom)
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{
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try
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{
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// No game should start with a path separator
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if (rom.MachineName.StartsWith(Path.DirectorySeparatorChar.ToString()))
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{
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rom.MachineName = rom.MachineName.Substring(1);
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}
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string state = (!ExcludeFields[(int)Field.MachineName] ? rom.MachineName : "") + ";"
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+ (!ExcludeFields[(int)Field.Description] ? rom.MachineDescription : "") + ";"
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+ FileName + ";"
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+ (!ExcludeFields[(int)Field.CloneOf] ? rom.CloneOf : "") + ";"
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+ (!ExcludeFields[(int)Field.Year] ? rom.Year : "") + ";"
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+ (!ExcludeFields[(int)Field.Manufacturer] ? rom.Manufacturer : "") + ";"
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/* + rom.Category */ + ";"
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/* + rom.Players */ + ";"
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/* + rom.Rotation */ + ";"
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/* + rom.Control */ + ";"
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/* + rom.Status */ + ";"
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/* + rom.DisplayCount */ + ";"
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/* + rom.DisplayType */ + ";"
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/* + rom.AltRomname */ + ";"
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/* + rom.AltTitle */ + ";"
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+ (!ExcludeFields[(int)Field.Comment] ? rom.Comment : "") + ";"
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/* + rom.Buttons */ + "\n";
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string state = (!ExcludeFields[(int)Field.MachineName] ? rom.MachineName : "") + ";"
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+ (!ExcludeFields[(int)Field.Description] ? rom.MachineDescription : "") + ";"
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+ FileName + ";"
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+ (!ExcludeFields[(int)Field.CloneOf] ? rom.CloneOf : "") + ";"
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+ (!ExcludeFields[(int)Field.Year] ? rom.Year : "") + ";"
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+ (!ExcludeFields[(int)Field.Manufacturer] ? rom.Manufacturer : "") + ";"
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/* + rom.Category */ + ";"
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/* + rom.Players */ + ";"
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/* + rom.Rotation */ + ";"
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/* + rom.Control */ + ";"
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/* + rom.Status */ + ";"
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/* + rom.DisplayCount */ + ";"
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/* + rom.DisplayType */ + ";"
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/* + rom.AltRomname */ + ";"
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/* + rom.AltTitle */ + ";"
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+ (!ExcludeFields[(int)Field.Comment] ? rom.Comment : "") + ";"
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/* + rom.Buttons */ + "\n";
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sw.Write(state);
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sw.Flush();
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}
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catch (Exception ex)
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{
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Globals.Logger.Error(ex.ToString());
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return false;
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}
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sw.Write(state);
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sw.Flush();
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}
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catch (Exception ex)
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{
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Globals.Logger.Error(ex.ToString());
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return false;
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}
|
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return true;
|
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}
|
||||
}
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return true;
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||||
}
|
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}
|
||||
}
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File diff suppressed because it is too large
Load Diff
@@ -2,7 +2,6 @@
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||||
using System.Collections.Generic;
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using System.Linq;
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||||
using System.Text;
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||||
|
||||
using SabreTools.Library.Data;
|
||||
using SabreTools.Library.DatItems;
|
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using SabreTools.Library.Tools;
|
||||
@@ -19,313 +18,313 @@ using NaturalSort;
|
||||
|
||||
namespace SabreTools.Library.DatFiles
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents parsing and writing of a DosCenter DAT
|
||||
/// </summary>
|
||||
internal class DosCenter : DatFile
|
||||
{
|
||||
/// <summary>
|
||||
/// Constructor designed for casting a base DatFile
|
||||
/// </summary>
|
||||
/// <param name="datFile">Parent DatFile to copy from</param>
|
||||
public DosCenter(DatFile datFile)
|
||||
: base(datFile, cloneHeader: false)
|
||||
{
|
||||
}
|
||||
/// <summary>
|
||||
/// Represents parsing and writing of a DosCenter DAT
|
||||
/// </summary>
|
||||
internal class DosCenter : DatFile
|
||||
{
|
||||
/// <summary>
|
||||
/// Constructor designed for casting a base DatFile
|
||||
/// </summary>
|
||||
/// <param name="datFile">Parent DatFile to copy from</param>
|
||||
public DosCenter(DatFile datFile)
|
||||
: base(datFile, cloneHeader: false)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parse a DosCenter DAT and return all found games and roms within
|
||||
/// </summary>
|
||||
/// <param name="filename">Name of the file to be parsed</param>
|
||||
/// <param name="sysid">System ID for the DAT</param>
|
||||
/// <param name="srcid">Source ID for the DAT</param>
|
||||
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
|
||||
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
||||
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
||||
/// TODO: Pull parsing into this file instead of relying on CMP
|
||||
public override void ParseFile(
|
||||
// Standard Dat parsing
|
||||
string filename,
|
||||
int sysid,
|
||||
int srcid,
|
||||
/// <summary>
|
||||
/// Parse a DosCenter DAT and return all found games and roms within
|
||||
/// </summary>
|
||||
/// <param name="filename">Name of the file to be parsed</param>
|
||||
/// <param name="sysid">System ID for the DAT</param>
|
||||
/// <param name="srcid">Source ID for the DAT</param>
|
||||
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
|
||||
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
||||
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
||||
/// TODO: Pull parsing into this file instead of relying on CMP
|
||||
public override void ParseFile(
|
||||
// Standard Dat parsing
|
||||
string filename,
|
||||
int sysid,
|
||||
int srcid,
|
||||
|
||||
// Miscellaneous
|
||||
bool keep,
|
||||
bool clean,
|
||||
bool remUnicode)
|
||||
{
|
||||
// ClrMamePro and DosCenter parsing are identical so it just calls one implementation
|
||||
new ClrMamePro(this).ParseFile(filename, sysid, srcid, keep, clean, remUnicode);
|
||||
}
|
||||
// Miscellaneous
|
||||
bool keep,
|
||||
bool clean,
|
||||
bool remUnicode)
|
||||
{
|
||||
// ClrMamePro and DosCenter parsing are identical so it just calls one implementation
|
||||
new ClrMamePro(this).ParseFile(filename, sysid, srcid, keep, clean, remUnicode);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Create and open an output file for writing direct from a dictionary
|
||||
/// </summary>
|
||||
/// <param name="outfile">Name of the file to write to</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the DAT was written correctly, false otherwise</returns>
|
||||
public override bool WriteToFile(string outfile, bool ignoreblanks = false)
|
||||
{
|
||||
try
|
||||
{
|
||||
Globals.Logger.User("Opening file for writing: {0}", outfile);
|
||||
FileStream fs = Utilities.TryCreate(outfile);
|
||||
/// <summary>
|
||||
/// Create and open an output file for writing direct from a dictionary
|
||||
/// </summary>
|
||||
/// <param name="outfile">Name of the file to write to</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the DAT was written correctly, false otherwise</returns>
|
||||
public override bool WriteToFile(string outfile, bool ignoreblanks = false)
|
||||
{
|
||||
try
|
||||
{
|
||||
Globals.Logger.User("Opening file for writing: {0}", outfile);
|
||||
FileStream fs = Utilities.TryCreate(outfile);
|
||||
|
||||
// If we get back null for some reason, just log and return
|
||||
if (fs == null)
|
||||
{
|
||||
Globals.Logger.Warning("File '{0}' could not be created for writing! Please check to see if the file is writable", outfile);
|
||||
return false;
|
||||
}
|
||||
// If we get back null for some reason, just log and return
|
||||
if (fs == null)
|
||||
{
|
||||
Globals.Logger.Warning("File '{0}' could not be created for writing! Please check to see if the file is writable", outfile);
|
||||
return false;
|
||||
}
|
||||
|
||||
StreamWriter sw = new StreamWriter(fs, new UTF8Encoding(false));
|
||||
StreamWriter sw = new StreamWriter(fs, new UTF8Encoding(false));
|
||||
|
||||
// Write out the header
|
||||
WriteHeader(sw);
|
||||
// Write out the header
|
||||
WriteHeader(sw);
|
||||
|
||||
// Write out each of the machines and roms
|
||||
string lastgame = null;
|
||||
// Write out each of the machines and roms
|
||||
string lastgame = null;
|
||||
|
||||
// Get a properly sorted set of keys
|
||||
List<string> keys = Keys;
|
||||
keys.Sort(new NaturalComparer());
|
||||
// Get a properly sorted set of keys
|
||||
List<string> keys = Keys;
|
||||
keys.Sort(new NaturalComparer());
|
||||
|
||||
foreach (string key in keys)
|
||||
{
|
||||
List<DatItem> roms = this[key];
|
||||
foreach (string key in keys)
|
||||
{
|
||||
List<DatItem> roms = this[key];
|
||||
|
||||
// Resolve the names in the block
|
||||
roms = DatItem.ResolveNames(roms);
|
||||
// Resolve the names in the block
|
||||
roms = DatItem.ResolveNames(roms);
|
||||
|
||||
for (int index = 0; index < roms.Count; index++)
|
||||
{
|
||||
DatItem rom = roms[index];
|
||||
for (int index = 0; index < roms.Count; index++)
|
||||
{
|
||||
DatItem rom = roms[index];
|
||||
|
||||
// There are apparently times when a null rom can skip by, skip them
|
||||
if (rom.Name == null || rom.MachineName == null)
|
||||
{
|
||||
Globals.Logger.Warning("Null rom found!");
|
||||
continue;
|
||||
}
|
||||
// There are apparently times when a null rom can skip by, skip them
|
||||
if (rom.Name == null || rom.MachineName == null)
|
||||
{
|
||||
Globals.Logger.Warning("Null rom found!");
|
||||
continue;
|
||||
}
|
||||
|
||||
List<string> newsplit = rom.MachineName.Split('\\').ToList();
|
||||
List<string> newsplit = rom.MachineName.Split('\\').ToList();
|
||||
|
||||
// If we have a different game and we're not at the start of the list, output the end of last item
|
||||
if (lastgame != null && lastgame.ToLowerInvariant() != rom.MachineName.ToLowerInvariant())
|
||||
{
|
||||
WriteEndGame(sw, rom);
|
||||
}
|
||||
// If we have a different game and we're not at the start of the list, output the end of last item
|
||||
if (lastgame != null && lastgame.ToLowerInvariant() != rom.MachineName.ToLowerInvariant())
|
||||
{
|
||||
WriteEndGame(sw, rom);
|
||||
}
|
||||
|
||||
// If we have a new game, output the beginning of the new item
|
||||
if (lastgame == null || lastgame.ToLowerInvariant() != rom.MachineName.ToLowerInvariant())
|
||||
{
|
||||
WriteStartGame(sw, rom);
|
||||
}
|
||||
// If we have a new game, output the beginning of the new item
|
||||
if (lastgame == null || lastgame.ToLowerInvariant() != rom.MachineName.ToLowerInvariant())
|
||||
{
|
||||
WriteStartGame(sw, rom);
|
||||
}
|
||||
|
||||
// If we have a "null" game (created by DATFromDir or something similar), log it to file
|
||||
if (rom.ItemType == ItemType.Rom
|
||||
&& ((Rom)rom).Size == -1
|
||||
&& ((Rom)rom).CRC == "null")
|
||||
{
|
||||
Globals.Logger.Verbose("Empty folder found: {0}", rom.MachineName);
|
||||
// If we have a "null" game (created by DATFromDir or something similar), log it to file
|
||||
if (rom.ItemType == ItemType.Rom
|
||||
&& ((Rom)rom).Size == -1
|
||||
&& ((Rom)rom).CRC == "null")
|
||||
{
|
||||
Globals.Logger.Verbose("Empty folder found: {0}", rom.MachineName);
|
||||
|
||||
rom.Name = (rom.Name == "null" ? "-" : rom.Name);
|
||||
((Rom)rom).Size = Constants.SizeZero;
|
||||
((Rom)rom).CRC = ((Rom)rom).CRC == "null" ? Constants.CRCZero : null;
|
||||
((Rom)rom).MD5 = ((Rom)rom).MD5 == "null" ? Constants.MD5Zero : null;
|
||||
((Rom)rom).SHA1 = ((Rom)rom).SHA1 == "null" ? Constants.SHA1Zero : null;
|
||||
((Rom)rom).SHA256 = ((Rom)rom).SHA256 == "null" ? Constants.SHA256Zero : null;
|
||||
((Rom)rom).SHA384 = ((Rom)rom).SHA384 == "null" ? Constants.SHA384Zero : null;
|
||||
((Rom)rom).SHA512 = ((Rom)rom).SHA512 == "null" ? Constants.SHA512Zero : null;
|
||||
}
|
||||
rom.Name = (rom.Name == "null" ? "-" : rom.Name);
|
||||
((Rom)rom).Size = Constants.SizeZero;
|
||||
((Rom)rom).CRC = ((Rom)rom).CRC == "null" ? Constants.CRCZero : null;
|
||||
((Rom)rom).MD5 = ((Rom)rom).MD5 == "null" ? Constants.MD5Zero : null;
|
||||
((Rom)rom).SHA1 = ((Rom)rom).SHA1 == "null" ? Constants.SHA1Zero : null;
|
||||
((Rom)rom).SHA256 = ((Rom)rom).SHA256 == "null" ? Constants.SHA256Zero : null;
|
||||
((Rom)rom).SHA384 = ((Rom)rom).SHA384 == "null" ? Constants.SHA384Zero : null;
|
||||
((Rom)rom).SHA512 = ((Rom)rom).SHA512 == "null" ? Constants.SHA512Zero : null;
|
||||
}
|
||||
|
||||
// Now, output the rom data
|
||||
WriteDatItem(sw, rom, ignoreblanks);
|
||||
// Now, output the rom data
|
||||
WriteDatItem(sw, rom, ignoreblanks);
|
||||
|
||||
// Set the new data to compare against
|
||||
lastgame = rom.MachineName;
|
||||
}
|
||||
}
|
||||
// Set the new data to compare against
|
||||
lastgame = rom.MachineName;
|
||||
}
|
||||
}
|
||||
|
||||
// Write the file footer out
|
||||
WriteFooter(sw);
|
||||
// Write the file footer out
|
||||
WriteFooter(sw);
|
||||
|
||||
Globals.Logger.Verbose("File written!" + Environment.NewLine);
|
||||
sw.Dispose();
|
||||
fs.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
Globals.Logger.Verbose("File written!" + Environment.NewLine);
|
||||
sw.Dispose();
|
||||
fs.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write out DAT header using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteHeader(StreamWriter sw)
|
||||
{
|
||||
try
|
||||
{
|
||||
string header = "DOSCenter (\n" +
|
||||
"\tName: " + Name + "\n" +
|
||||
"\tDescription: " + Description + "\n" +
|
||||
"\tVersion: " + Version + "\n" +
|
||||
"\tDate: " + Date + "\n" +
|
||||
"\tAuthor: " + Author + "\n" +
|
||||
"\tHomepage: " + Homepage + "\n" +
|
||||
"\tComment: " + Comment + "\n" +
|
||||
")\n";
|
||||
/// <summary>
|
||||
/// Write out DAT header using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteHeader(StreamWriter sw)
|
||||
{
|
||||
try
|
||||
{
|
||||
string header = "DOSCenter (\n" +
|
||||
"\tName: " + Name + "\n" +
|
||||
"\tDescription: " + Description + "\n" +
|
||||
"\tVersion: " + Version + "\n" +
|
||||
"\tDate: " + Date + "\n" +
|
||||
"\tAuthor: " + Author + "\n" +
|
||||
"\tHomepage: " + Homepage + "\n" +
|
||||
"\tComment: " + Comment + "\n" +
|
||||
")\n";
|
||||
|
||||
// Write the header out
|
||||
sw.Write(header);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
// Write the header out
|
||||
sw.Write(header);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write out Game start using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <param name="rom">DatItem object to be output</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteStartGame(StreamWriter sw, DatItem rom)
|
||||
{
|
||||
try
|
||||
{
|
||||
// No game should start with a path separator
|
||||
if (rom.MachineName.StartsWith(Path.DirectorySeparatorChar.ToString()))
|
||||
{
|
||||
rom.MachineName = rom.MachineName.Substring(1);
|
||||
}
|
||||
/// <summary>
|
||||
/// Write out Game start using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <param name="rom">DatItem object to be output</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteStartGame(StreamWriter sw, DatItem rom)
|
||||
{
|
||||
try
|
||||
{
|
||||
// No game should start with a path separator
|
||||
if (rom.MachineName.StartsWith(Path.DirectorySeparatorChar.ToString()))
|
||||
{
|
||||
rom.MachineName = rom.MachineName.Substring(1);
|
||||
}
|
||||
|
||||
string state = "game (\n\tname \"" + (!ExcludeFields[(int)Field.MachineName] ? rom.MachineName + ".zip" : "") + "\"\n";
|
||||
string state = "game (\n\tname \"" + (!ExcludeFields[(int)Field.MachineName] ? rom.MachineName + ".zip" : "") + "\"\n";
|
||||
|
||||
sw.Write(state);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
sw.Write(state);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write out Game end using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <param name="rom">DatItem object to be output</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteEndGame(StreamWriter sw, DatItem rom)
|
||||
{
|
||||
try
|
||||
{
|
||||
string state = (!ExcludeFields[(int)Field.SampleOf] && String.IsNullOrWhiteSpace(rom.SampleOf) ? "" : "\tsampleof \"" + rom.SampleOf + "\"\n") + ")\n";
|
||||
/// <summary>
|
||||
/// Write out Game end using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <param name="rom">DatItem object to be output</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteEndGame(StreamWriter sw, DatItem rom)
|
||||
{
|
||||
try
|
||||
{
|
||||
string state = (!ExcludeFields[(int)Field.SampleOf] && String.IsNullOrWhiteSpace(rom.SampleOf) ? "" : "\tsampleof \"" + rom.SampleOf + "\"\n") + ")\n";
|
||||
|
||||
sw.Write(state);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
sw.Write(state);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write out DatItem using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <param name="rom">DatItem object to be output</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteDatItem(StreamWriter sw, DatItem rom, bool ignoreblanks = false)
|
||||
{
|
||||
// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
|
||||
if (ignoreblanks
|
||||
&& (rom.ItemType == ItemType.Rom
|
||||
&& (((Rom)rom).Size == 0 || ((Rom)rom).Size == -1)))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Write out DatItem using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <param name="rom">DatItem object to be output</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteDatItem(StreamWriter sw, DatItem rom, bool ignoreblanks = false)
|
||||
{
|
||||
// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
|
||||
if (ignoreblanks
|
||||
&& (rom.ItemType == ItemType.Rom
|
||||
&& (((Rom)rom).Size == 0 || ((Rom)rom).Size == -1)))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
string state = "";
|
||||
try
|
||||
{
|
||||
string state = "";
|
||||
|
||||
// Pre-process the item name
|
||||
ProcessItemName(rom, true);
|
||||
// Pre-process the item name
|
||||
ProcessItemName(rom, true);
|
||||
|
||||
switch (rom.ItemType)
|
||||
{
|
||||
case ItemType.Archive:
|
||||
case ItemType.BiosSet:
|
||||
case ItemType.Disk:
|
||||
case ItemType.Release:
|
||||
case ItemType.Sample:
|
||||
// We don't output these at all for DosCenter
|
||||
break;
|
||||
case ItemType.Rom:
|
||||
state += "\tfile ( name " + (!ExcludeFields[(int)Field.Name] ? ((Rom)rom).Name : "")
|
||||
+ (!ExcludeFields[(int)Field.Size] && ((Rom)rom).Size != -1 ? " size " + ((Rom)rom).Size : "")
|
||||
+ (!ExcludeFields[(int)Field.Date] && !String.IsNullOrWhiteSpace(((Rom)rom).Date) ? " date " + ((Rom)rom).Date : "")
|
||||
+ (!ExcludeFields[(int)Field.CRC] && !String.IsNullOrWhiteSpace(((Rom)rom).CRC) ? " crc " + ((Rom)rom).CRC.ToLowerInvariant() : "")
|
||||
+ " )\n";
|
||||
break;
|
||||
}
|
||||
switch (rom.ItemType)
|
||||
{
|
||||
case ItemType.Archive:
|
||||
case ItemType.BiosSet:
|
||||
case ItemType.Disk:
|
||||
case ItemType.Release:
|
||||
case ItemType.Sample:
|
||||
// We don't output these at all for DosCenter
|
||||
break;
|
||||
case ItemType.Rom:
|
||||
state += "\tfile ( name " + (!ExcludeFields[(int)Field.Name] ? ((Rom)rom).Name : "")
|
||||
+ (!ExcludeFields[(int)Field.Size] && ((Rom)rom).Size != -1 ? " size " + ((Rom)rom).Size : "")
|
||||
+ (!ExcludeFields[(int)Field.Date] && !String.IsNullOrWhiteSpace(((Rom)rom).Date) ? " date " + ((Rom)rom).Date : "")
|
||||
+ (!ExcludeFields[(int)Field.CRC] && !String.IsNullOrWhiteSpace(((Rom)rom).CRC) ? " crc " + ((Rom)rom).CRC.ToLowerInvariant() : "")
|
||||
+ " )\n";
|
||||
break;
|
||||
}
|
||||
|
||||
sw.Write(state);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
sw.Write(state);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write out DAT footer using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteFooter(StreamWriter sw)
|
||||
{
|
||||
try
|
||||
{
|
||||
string footer = ")\n";
|
||||
/// <summary>
|
||||
/// Write out DAT footer using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteFooter(StreamWriter sw)
|
||||
{
|
||||
try
|
||||
{
|
||||
string footer = ")\n";
|
||||
|
||||
// Write the footer out
|
||||
sw.Write(footer);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
// Write the footer out
|
||||
sw.Write(footer);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
using SabreTools.Library.Data;
|
||||
using SabreTools.Library.DatItems;
|
||||
using SabreTools.Library.Tools;
|
||||
@@ -19,282 +18,282 @@ using NaturalSort;
|
||||
|
||||
namespace SabreTools.Library.DatFiles
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents parsing and writing of a hashfile such as an SFV, MD5, or SHA-1 file
|
||||
/// </summary>
|
||||
internal class Hashfile : DatFile
|
||||
{
|
||||
// Private instance variables specific to Hashfile DATs
|
||||
Hash _hash;
|
||||
/// <summary>
|
||||
/// Represents parsing and writing of a hashfile such as an SFV, MD5, or SHA-1 file
|
||||
/// </summary>
|
||||
internal class Hashfile : DatFile
|
||||
{
|
||||
// Private instance variables specific to Hashfile DATs
|
||||
Hash _hash;
|
||||
|
||||
/// <summary>
|
||||
/// Constructor designed for casting a base DatFile
|
||||
/// </summary>
|
||||
/// <param name="datFile">Parent DatFile to copy from</param>
|
||||
/// <param name="hash">Type of hash that is associated with this DAT</param>
|
||||
public Hashfile(DatFile datFile, Hash hash)
|
||||
: base(datFile, cloneHeader: false)
|
||||
{
|
||||
_hash = hash;
|
||||
}
|
||||
/// <summary>
|
||||
/// Constructor designed for casting a base DatFile
|
||||
/// </summary>
|
||||
/// <param name="datFile">Parent DatFile to copy from</param>
|
||||
/// <param name="hash">Type of hash that is associated with this DAT</param>
|
||||
public Hashfile(DatFile datFile, Hash hash)
|
||||
: base(datFile, cloneHeader: false)
|
||||
{
|
||||
_hash = hash;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parse a hashfile or SFV and return all found games and roms within
|
||||
/// </summary>
|
||||
/// <param name="filename">Name of the file to be parsed</param>
|
||||
/// <param name="sysid">System ID for the DAT</param>
|
||||
/// <param name="srcid">Source ID for the DAT</param>
|
||||
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
|
||||
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
||||
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
||||
public override void ParseFile(
|
||||
// Standard Dat parsing
|
||||
string filename,
|
||||
int sysid,
|
||||
int srcid,
|
||||
/// <summary>
|
||||
/// Parse a hashfile or SFV and return all found games and roms within
|
||||
/// </summary>
|
||||
/// <param name="filename">Name of the file to be parsed</param>
|
||||
/// <param name="sysid">System ID for the DAT</param>
|
||||
/// <param name="srcid">Source ID for the DAT</param>
|
||||
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
|
||||
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
||||
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
||||
public override void ParseFile(
|
||||
// Standard Dat parsing
|
||||
string filename,
|
||||
int sysid,
|
||||
int srcid,
|
||||
|
||||
// Miscellaneous
|
||||
bool keep,
|
||||
bool clean,
|
||||
bool remUnicode)
|
||||
{
|
||||
// Open a file reader
|
||||
Encoding enc = Utilities.GetEncoding(filename);
|
||||
StreamReader sr = new StreamReader(Utilities.TryOpenRead(filename), enc);
|
||||
// Miscellaneous
|
||||
bool keep,
|
||||
bool clean,
|
||||
bool remUnicode)
|
||||
{
|
||||
// Open a file reader
|
||||
Encoding enc = Utilities.GetEncoding(filename);
|
||||
StreamReader sr = new StreamReader(Utilities.TryOpenRead(filename), enc);
|
||||
|
||||
while (!sr.EndOfStream)
|
||||
{
|
||||
string line = sr.ReadLine();
|
||||
while (!sr.EndOfStream)
|
||||
{
|
||||
string line = sr.ReadLine();
|
||||
|
||||
// Split the line and get the name and hash
|
||||
string[] split = line.Split(' ');
|
||||
string name = "";
|
||||
string hash = "";
|
||||
// Split the line and get the name and hash
|
||||
string[] split = line.Split(' ');
|
||||
string name = "";
|
||||
string hash = "";
|
||||
|
||||
// If we have CRC, then it's an SFV file and the name is first are
|
||||
if ((_hash & Hash.CRC) != 0)
|
||||
{
|
||||
name = split[0].Replace("*", String.Empty);
|
||||
hash = split[1];
|
||||
}
|
||||
// Otherwise, the name is second
|
||||
else
|
||||
{
|
||||
name = split[1].Replace("*", String.Empty);
|
||||
hash = split[0];
|
||||
}
|
||||
// If we have CRC, then it's an SFV file and the name is first are
|
||||
if ((_hash & Hash.CRC) != 0)
|
||||
{
|
||||
name = split[0].Replace("*", String.Empty);
|
||||
hash = split[1];
|
||||
}
|
||||
// Otherwise, the name is second
|
||||
else
|
||||
{
|
||||
name = split[1].Replace("*", String.Empty);
|
||||
hash = split[0];
|
||||
}
|
||||
|
||||
Rom rom = new Rom
|
||||
{
|
||||
Name = name,
|
||||
Size = -1,
|
||||
CRC = ((_hash & Hash.CRC) != 0 ? Utilities.CleanHashData(hash, Constants.CRCLength) : null),
|
||||
MD5 = ((_hash & Hash.MD5) != 0 ? Utilities.CleanHashData(hash, Constants.MD5Length) : null),
|
||||
SHA1 = ((_hash & Hash.SHA1) != 0 ? Utilities.CleanHashData(hash, Constants.SHA1Length) : null),
|
||||
SHA256 = ((_hash & Hash.SHA256) != 0 ? Utilities.CleanHashData(hash, Constants.SHA256Length) : null),
|
||||
SHA384 = ((_hash & Hash.SHA384) != 0 ? Utilities.CleanHashData(hash, Constants.SHA384Length) : null),
|
||||
SHA512 = ((_hash & Hash.SHA512) != 0 ? Utilities.CleanHashData(hash, Constants.SHA512Length) : null),
|
||||
ItemStatus = ItemStatus.None,
|
||||
Rom rom = new Rom
|
||||
{
|
||||
Name = name,
|
||||
Size = -1,
|
||||
CRC = ((_hash & Hash.CRC) != 0 ? Utilities.CleanHashData(hash, Constants.CRCLength) : null),
|
||||
MD5 = ((_hash & Hash.MD5) != 0 ? Utilities.CleanHashData(hash, Constants.MD5Length) : null),
|
||||
SHA1 = ((_hash & Hash.SHA1) != 0 ? Utilities.CleanHashData(hash, Constants.SHA1Length) : null),
|
||||
SHA256 = ((_hash & Hash.SHA256) != 0 ? Utilities.CleanHashData(hash, Constants.SHA256Length) : null),
|
||||
SHA384 = ((_hash & Hash.SHA384) != 0 ? Utilities.CleanHashData(hash, Constants.SHA384Length) : null),
|
||||
SHA512 = ((_hash & Hash.SHA512) != 0 ? Utilities.CleanHashData(hash, Constants.SHA512Length) : null),
|
||||
ItemStatus = ItemStatus.None,
|
||||
|
||||
MachineName = Path.GetFileNameWithoutExtension(filename),
|
||||
MachineName = Path.GetFileNameWithoutExtension(filename),
|
||||
|
||||
SystemID = sysid,
|
||||
SourceID = srcid,
|
||||
};
|
||||
SystemID = sysid,
|
||||
SourceID = srcid,
|
||||
};
|
||||
|
||||
// Now process and add the rom
|
||||
ParseAddHelper(rom, clean, remUnicode);
|
||||
}
|
||||
// Now process and add the rom
|
||||
ParseAddHelper(rom, clean, remUnicode);
|
||||
}
|
||||
|
||||
sr.Dispose();
|
||||
}
|
||||
sr.Dispose();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create and open an output file for writing direct from a dictionary
|
||||
/// </summary>
|
||||
/// <param name="outfile">Name of the file to write to</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the DAT was written correctly, false otherwise</returns>
|
||||
public override bool WriteToFile(string outfile, bool ignoreblanks = false)
|
||||
{
|
||||
try
|
||||
{
|
||||
Globals.Logger.User("Opening file for writing: {0}", outfile);
|
||||
FileStream fs = Utilities.TryCreate(outfile);
|
||||
/// <summary>
|
||||
/// Create and open an output file for writing direct from a dictionary
|
||||
/// </summary>
|
||||
/// <param name="outfile">Name of the file to write to</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the DAT was written correctly, false otherwise</returns>
|
||||
public override bool WriteToFile(string outfile, bool ignoreblanks = false)
|
||||
{
|
||||
try
|
||||
{
|
||||
Globals.Logger.User("Opening file for writing: {0}", outfile);
|
||||
FileStream fs = Utilities.TryCreate(outfile);
|
||||
|
||||
// If we get back null for some reason, just log and return
|
||||
if (fs == null)
|
||||
{
|
||||
Globals.Logger.Warning("File '{0}' could not be created for writing! Please check to see if the file is writable", outfile);
|
||||
return false;
|
||||
}
|
||||
// If we get back null for some reason, just log and return
|
||||
if (fs == null)
|
||||
{
|
||||
Globals.Logger.Warning("File '{0}' could not be created for writing! Please check to see if the file is writable", outfile);
|
||||
return false;
|
||||
}
|
||||
|
||||
StreamWriter sw = new StreamWriter(fs, new UTF8Encoding(false));
|
||||
StreamWriter sw = new StreamWriter(fs, new UTF8Encoding(false));
|
||||
|
||||
// Get a properly sorted set of keys
|
||||
List<string> keys = Keys;
|
||||
keys.Sort(new NaturalComparer());
|
||||
// Get a properly sorted set of keys
|
||||
List<string> keys = Keys;
|
||||
keys.Sort(new NaturalComparer());
|
||||
|
||||
foreach (string key in keys)
|
||||
{
|
||||
List<DatItem> roms = this[key];
|
||||
foreach (string key in keys)
|
||||
{
|
||||
List<DatItem> roms = this[key];
|
||||
|
||||
// Resolve the names in the block
|
||||
roms = DatItem.ResolveNames(roms);
|
||||
// Resolve the names in the block
|
||||
roms = DatItem.ResolveNames(roms);
|
||||
|
||||
for (int index = 0; index < roms.Count; index++)
|
||||
{
|
||||
DatItem rom = roms[index];
|
||||
for (int index = 0; index < roms.Count; index++)
|
||||
{
|
||||
DatItem rom = roms[index];
|
||||
|
||||
// There are apparently times when a null rom can skip by, skip them
|
||||
if (rom.Name == null || rom.MachineName == null)
|
||||
{
|
||||
Globals.Logger.Warning("Null rom found!");
|
||||
continue;
|
||||
}
|
||||
// There are apparently times when a null rom can skip by, skip them
|
||||
if (rom.Name == null || rom.MachineName == null)
|
||||
{
|
||||
Globals.Logger.Warning("Null rom found!");
|
||||
continue;
|
||||
}
|
||||
|
||||
// If we have a "null" game (created by DATFromDir or something similar), log it to file
|
||||
if (rom.ItemType == ItemType.Rom
|
||||
&& ((Rom)rom).Size == -1
|
||||
&& ((Rom)rom).CRC == "null")
|
||||
{
|
||||
Globals.Logger.Verbose("Empty folder found: {0}", rom.MachineName);
|
||||
}
|
||||
// If we have a "null" game (created by DATFromDir or something similar), log it to file
|
||||
if (rom.ItemType == ItemType.Rom
|
||||
&& ((Rom)rom).Size == -1
|
||||
&& ((Rom)rom).CRC == "null")
|
||||
{
|
||||
Globals.Logger.Verbose("Empty folder found: {0}", rom.MachineName);
|
||||
}
|
||||
|
||||
// Now, output the rom data
|
||||
WriteDatItem(sw, rom, ignoreblanks);
|
||||
}
|
||||
}
|
||||
// Now, output the rom data
|
||||
WriteDatItem(sw, rom, ignoreblanks);
|
||||
}
|
||||
}
|
||||
|
||||
Globals.Logger.Verbose("File written!" + Environment.NewLine);
|
||||
sw.Dispose();
|
||||
fs.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
Globals.Logger.Verbose("File written!" + Environment.NewLine);
|
||||
sw.Dispose();
|
||||
fs.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write out DatItem using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <param name="rom">DatItem object to be output</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteDatItem(StreamWriter sw, DatItem rom, bool ignoreblanks = false)
|
||||
{
|
||||
// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
|
||||
if (ignoreblanks
|
||||
&& (rom.ItemType == ItemType.Rom
|
||||
&& (((Rom)rom).Size == 0 || ((Rom)rom).Size == -1)))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Write out DatItem using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <param name="rom">DatItem object to be output</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteDatItem(StreamWriter sw, DatItem rom, bool ignoreblanks = false)
|
||||
{
|
||||
// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
|
||||
if (ignoreblanks
|
||||
&& (rom.ItemType == ItemType.Rom
|
||||
&& (((Rom)rom).Size == 0 || ((Rom)rom).Size == -1)))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
string state = "";
|
||||
try
|
||||
{
|
||||
string state = "";
|
||||
|
||||
// Pre-process the item name
|
||||
ProcessItemName(rom, true);
|
||||
// Pre-process the item name
|
||||
ProcessItemName(rom, true);
|
||||
|
||||
switch (_hash)
|
||||
{
|
||||
case Hash.MD5:
|
||||
if (rom.ItemType == ItemType.Rom)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.MD5] ? ((Rom)rom).MD5 : "")
|
||||
+ " *" + (!ExcludeFields[(int)Field.MachineName] && GameName ? rom.MachineName + Path.DirectorySeparatorChar : "")
|
||||
+ (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
else if (rom.ItemType == ItemType.Disk)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.MD5] ? ((Disk)rom).MD5 : "")
|
||||
+ " *" + (!ExcludeFields[(int)Field.MachineName] && GameName ? rom.MachineName + Path.DirectorySeparatorChar : "")
|
||||
+ (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
break;
|
||||
case Hash.CRC:
|
||||
if (rom.ItemType == ItemType.Rom)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.MachineName] && GameName ? rom.MachineName + Path.DirectorySeparatorChar : "")
|
||||
+ (!ExcludeFields[(int)Field.Name] ? rom.Name : "")
|
||||
+ " " + (!ExcludeFields[(int)Field.CRC] ? ((Rom)rom).CRC : "") + "\n";
|
||||
}
|
||||
break;
|
||||
case Hash.SHA1:
|
||||
if (rom.ItemType == ItemType.Rom)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.SHA1] ? ((Rom)rom).SHA1 : "")
|
||||
+ " *" + (!ExcludeFields[(int)Field.MachineName] && GameName ? rom.MachineName + Path.DirectorySeparatorChar : "")
|
||||
+ (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
else if (rom.ItemType == ItemType.Disk)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.SHA1] ? ((Disk)rom).SHA1 : "")
|
||||
+ " *" + (!ExcludeFields[(int)Field.MachineName] && GameName ? rom.MachineName + Path.DirectorySeparatorChar : "")
|
||||
+ (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
break;
|
||||
case Hash.SHA256:
|
||||
if (rom.ItemType == ItemType.Rom)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.SHA256] ? ((Rom)rom).SHA256 : "")
|
||||
+ " *" + (!ExcludeFields[(int)Field.MachineName] && GameName ? rom.MachineName + Path.DirectorySeparatorChar : "")
|
||||
+ (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
else if (rom.ItemType == ItemType.Disk)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.SHA256] ? ((Disk)rom).SHA256 : "")
|
||||
+ " *" + (!ExcludeFields[(int)Field.MachineName] && GameName ? rom.MachineName + Path.DirectorySeparatorChar : "")
|
||||
+ (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
break;
|
||||
case Hash.SHA384:
|
||||
if (rom.ItemType == ItemType.Rom)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.SHA384] ? ((Rom)rom).SHA384 : "")
|
||||
+ " *" + (!ExcludeFields[(int)Field.MachineName] && GameName ? rom.MachineName + Path.DirectorySeparatorChar : "")
|
||||
+ (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
else if (rom.ItemType == ItemType.Disk)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.SHA384] ? ((Disk)rom).SHA384 : "")
|
||||
+ " *" + (!ExcludeFields[(int)Field.MachineName] && GameName ? rom.MachineName + Path.DirectorySeparatorChar : "")
|
||||
+ (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
break;
|
||||
case Hash.SHA512:
|
||||
if (rom.ItemType == ItemType.Rom)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.SHA512] ? ((Rom)rom).SHA512 : "")
|
||||
+ " *" + (!ExcludeFields[(int)Field.MachineName] && GameName ? rom.MachineName + Path.DirectorySeparatorChar : "")
|
||||
+ (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
else if (rom.ItemType == ItemType.Disk)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.SHA512] ? ((Disk)rom).SHA512 : "")
|
||||
+ " *" + (!ExcludeFields[(int)Field.MachineName] && GameName ? rom.MachineName + Path.DirectorySeparatorChar : "")
|
||||
+ (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
break;
|
||||
}
|
||||
switch (_hash)
|
||||
{
|
||||
case Hash.MD5:
|
||||
if (rom.ItemType == ItemType.Rom)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.MD5] ? ((Rom)rom).MD5 : "")
|
||||
+ " *" + (!ExcludeFields[(int)Field.MachineName] && GameName ? rom.MachineName + Path.DirectorySeparatorChar : "")
|
||||
+ (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
else if (rom.ItemType == ItemType.Disk)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.MD5] ? ((Disk)rom).MD5 : "")
|
||||
+ " *" + (!ExcludeFields[(int)Field.MachineName] && GameName ? rom.MachineName + Path.DirectorySeparatorChar : "")
|
||||
+ (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
break;
|
||||
case Hash.CRC:
|
||||
if (rom.ItemType == ItemType.Rom)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.MachineName] && GameName ? rom.MachineName + Path.DirectorySeparatorChar : "")
|
||||
+ (!ExcludeFields[(int)Field.Name] ? rom.Name : "")
|
||||
+ " " + (!ExcludeFields[(int)Field.CRC] ? ((Rom)rom).CRC : "") + "\n";
|
||||
}
|
||||
break;
|
||||
case Hash.SHA1:
|
||||
if (rom.ItemType == ItemType.Rom)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.SHA1] ? ((Rom)rom).SHA1 : "")
|
||||
+ " *" + (!ExcludeFields[(int)Field.MachineName] && GameName ? rom.MachineName + Path.DirectorySeparatorChar : "")
|
||||
+ (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
else if (rom.ItemType == ItemType.Disk)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.SHA1] ? ((Disk)rom).SHA1 : "")
|
||||
+ " *" + (!ExcludeFields[(int)Field.MachineName] && GameName ? rom.MachineName + Path.DirectorySeparatorChar : "")
|
||||
+ (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
break;
|
||||
case Hash.SHA256:
|
||||
if (rom.ItemType == ItemType.Rom)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.SHA256] ? ((Rom)rom).SHA256 : "")
|
||||
+ " *" + (!ExcludeFields[(int)Field.MachineName] && GameName ? rom.MachineName + Path.DirectorySeparatorChar : "")
|
||||
+ (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
else if (rom.ItemType == ItemType.Disk)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.SHA256] ? ((Disk)rom).SHA256 : "")
|
||||
+ " *" + (!ExcludeFields[(int)Field.MachineName] && GameName ? rom.MachineName + Path.DirectorySeparatorChar : "")
|
||||
+ (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
break;
|
||||
case Hash.SHA384:
|
||||
if (rom.ItemType == ItemType.Rom)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.SHA384] ? ((Rom)rom).SHA384 : "")
|
||||
+ " *" + (!ExcludeFields[(int)Field.MachineName] && GameName ? rom.MachineName + Path.DirectorySeparatorChar : "")
|
||||
+ (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
else if (rom.ItemType == ItemType.Disk)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.SHA384] ? ((Disk)rom).SHA384 : "")
|
||||
+ " *" + (!ExcludeFields[(int)Field.MachineName] && GameName ? rom.MachineName + Path.DirectorySeparatorChar : "")
|
||||
+ (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
break;
|
||||
case Hash.SHA512:
|
||||
if (rom.ItemType == ItemType.Rom)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.SHA512] ? ((Rom)rom).SHA512 : "")
|
||||
+ " *" + (!ExcludeFields[(int)Field.MachineName] && GameName ? rom.MachineName + Path.DirectorySeparatorChar : "")
|
||||
+ (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
else if (rom.ItemType == ItemType.Disk)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.SHA512] ? ((Disk)rom).SHA512 : "")
|
||||
+ " *" + (!ExcludeFields[(int)Field.MachineName] && GameName ? rom.MachineName + Path.DirectorySeparatorChar : "")
|
||||
+ (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
sw.Write(state);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
sw.Write(state);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
using SabreTools.Library.Data;
|
||||
using SabreTools.Library.DatItems;
|
||||
using SabreTools.Library.Tools;
|
||||
@@ -20,497 +19,497 @@ using NaturalSort;
|
||||
|
||||
namespace SabreTools.Library.DatFiles
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents parsing and writing of a MAME Listrom DAT
|
||||
/// </summary>
|
||||
internal class Listrom : DatFile
|
||||
{
|
||||
/// <summary>
|
||||
/// Constructor designed for casting a base DatFile
|
||||
/// </summary>
|
||||
/// <param name="datFile">Parent DatFile to copy from</param>
|
||||
public Listrom(DatFile datFile)
|
||||
: base(datFile, cloneHeader: false)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parse a MAME Listrom DAT and return all found games and roms within
|
||||
/// </summary>
|
||||
/// <param name="filename">Name of the file to be parsed</param>
|
||||
/// <param name="sysid">System ID for the DAT</param>
|
||||
/// <param name="srcid">Source ID for the DAT</param>
|
||||
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
|
||||
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
||||
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
||||
/// <remarks>
|
||||
/// In a new style MAME listrom DAT, each game has the following format:
|
||||
///
|
||||
/// ROMs required for driver "005".
|
||||
/// Name Size Checksum
|
||||
/// 1346b.cpu-u25 2048 CRC(8e68533e) SHA1(a257c556d31691068ed5c991f1fb2b51da4826db)
|
||||
/// 6331.sound-u8 32 BAD CRC(1d298cb0) SHA1(bb0bb62365402543e3154b9a77be9c75010e6abc) BAD_DUMP
|
||||
/// 16v8h-blue.u24 279 NO GOOD DUMP KNOWN
|
||||
/// </remarks>
|
||||
public override void ParseFile(
|
||||
// Standard Dat parsing
|
||||
string filename,
|
||||
int sysid,
|
||||
int srcid,
|
||||
|
||||
// Miscellaneous
|
||||
bool keep,
|
||||
bool clean,
|
||||
bool remUnicode)
|
||||
{
|
||||
// Open a file reader
|
||||
Encoding enc = Utilities.GetEncoding(filename);
|
||||
StreamReader sr = new StreamReader(Utilities.TryOpenRead(filename), enc);
|
||||
|
||||
string gamename = "";
|
||||
while (!sr.EndOfStream)
|
||||
{
|
||||
string line = sr.ReadLine().Trim();
|
||||
|
||||
// If we have a blank line, we just skip it
|
||||
if (String.IsNullOrWhiteSpace(line))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// If we have the descriptor line, ignore it
|
||||
else if (line == "Name Size Checksum")
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// If we have the beginning of a game, set the name of the game
|
||||
else if (line.StartsWith("ROMs required for"))
|
||||
{
|
||||
gamename = Regex.Match(line, @"^ROMs required for \S*? ""(.*?)""\.").Groups[1].Value;
|
||||
}
|
||||
|
||||
// If we have a machine with no required roms (usually internal devices), skip it
|
||||
else if (line.StartsWith("No ROMs required for"))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// Otherwise, we assume we have a rom that we need to add
|
||||
else
|
||||
{
|
||||
// First, we preprocess the line so that the rom name is consistently correct
|
||||
string romname = "";
|
||||
string[] split = line.Split(new string[] { " " }, StringSplitOptions.RemoveEmptyEntries);
|
||||
|
||||
// If the line doesn't have the 4 spaces of padding, check for 3
|
||||
if (split.Length == 1)
|
||||
{
|
||||
split = line.Split(new string[] { " " }, StringSplitOptions.RemoveEmptyEntries);
|
||||
}
|
||||
|
||||
// If the split is still unsuccessful, log it and skip
|
||||
if (split.Length == 1)
|
||||
{
|
||||
Globals.Logger.Warning("Possibly malformed line: '{0}'", line);
|
||||
}
|
||||
|
||||
romname = split[0];
|
||||
line = line.Substring(romname.Length);
|
||||
|
||||
// Next we separate the ROM into pieces
|
||||
split = line.Split(new char[0], StringSplitOptions.RemoveEmptyEntries);
|
||||
|
||||
// Standard Disks have 2 pieces (name, sha1)
|
||||
if (split.Length == 1)
|
||||
{
|
||||
Disk disk = new Disk()
|
||||
{
|
||||
Name = romname,
|
||||
SHA1 = Utilities.CleanListromHashData(split[0]),
|
||||
|
||||
MachineName = gamename,
|
||||
};
|
||||
|
||||
ParseAddHelper(disk, clean, remUnicode);
|
||||
}
|
||||
|
||||
// Baddump Disks have 4 pieces (name, BAD, sha1, BAD_DUMP)
|
||||
else if (split.Length == 3 && line.EndsWith("BAD_DUMP"))
|
||||
{
|
||||
Disk disk = new Disk()
|
||||
{
|
||||
Name = romname,
|
||||
SHA1 = Utilities.CleanListromHashData(split[1]),
|
||||
ItemStatus = ItemStatus.BadDump,
|
||||
|
||||
MachineName = gamename,
|
||||
};
|
||||
|
||||
ParseAddHelper(disk, clean, remUnicode);
|
||||
}
|
||||
|
||||
// Standard ROMs have 4 pieces (name, size, crc, sha1)
|
||||
else if (split.Length == 3)
|
||||
{
|
||||
if (!Int64.TryParse(split[0], out long size))
|
||||
{
|
||||
size = 0;
|
||||
}
|
||||
|
||||
Rom rom = new Rom()
|
||||
{
|
||||
Name = romname,
|
||||
Size = size,
|
||||
CRC = Utilities.CleanListromHashData(split[1]),
|
||||
SHA1 = Utilities.CleanListromHashData(split[2]),
|
||||
|
||||
MachineName = gamename,
|
||||
};
|
||||
|
||||
ParseAddHelper(rom, clean, remUnicode);
|
||||
}
|
||||
|
||||
// Nodump Disks have 5 pieces (name, NO, GOOD, DUMP, KNOWN)
|
||||
else if (split.Length == 4 && line.EndsWith("NO GOOD DUMP KNOWN"))
|
||||
{
|
||||
Disk disk = new Disk()
|
||||
{
|
||||
Name = romname,
|
||||
ItemStatus = ItemStatus.Nodump,
|
||||
|
||||
MachineName = gamename,
|
||||
};
|
||||
|
||||
ParseAddHelper(disk, clean, remUnicode);
|
||||
}
|
||||
|
||||
// Baddump ROMs have 6 pieces (name, size, BAD, crc, sha1, BAD_DUMP)
|
||||
else if (split.Length == 5 && line.EndsWith("BAD_DUMP"))
|
||||
{
|
||||
if (!Int64.TryParse(split[0], out long size))
|
||||
{
|
||||
size = 0;
|
||||
}
|
||||
|
||||
Rom rom = new Rom()
|
||||
{
|
||||
Name = romname,
|
||||
Size = size,
|
||||
CRC = Utilities.CleanListromHashData(split[2]),
|
||||
SHA1 = Utilities.CleanListromHashData(split[3]),
|
||||
ItemStatus = ItemStatus.BadDump,
|
||||
|
||||
MachineName = gamename,
|
||||
};
|
||||
|
||||
ParseAddHelper(rom, clean, remUnicode);
|
||||
}
|
||||
|
||||
// Nodump ROMs have 6 pieces (name, size, NO, GOOD, DUMP, KNOWN)
|
||||
else if (split.Length == 5 && line.EndsWith("NO GOOD DUMP KNOWN"))
|
||||
{
|
||||
if (!Int64.TryParse(split[0], out long size))
|
||||
{
|
||||
size = 0;
|
||||
}
|
||||
|
||||
Rom rom = new Rom()
|
||||
{
|
||||
Name = romname,
|
||||
Size = size,
|
||||
ItemStatus = ItemStatus.Nodump,
|
||||
|
||||
MachineName = gamename,
|
||||
};
|
||||
|
||||
ParseAddHelper(rom, clean, remUnicode);
|
||||
}
|
||||
|
||||
// If we have something else, it's invalid
|
||||
else
|
||||
{
|
||||
Globals.Logger.Warning("Invalid line detected: '{0} {1}'", romname, line);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Create and open an output file for writing direct from a dictionary
|
||||
/// </summary>
|
||||
/// <param name="outfile">Name of the file to write to</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the DAT was written correctly, false otherwise</returns>
|
||||
public override bool WriteToFile(string outfile, bool ignoreblanks = false)
|
||||
{
|
||||
try
|
||||
{
|
||||
Globals.Logger.User("Opening file for writing: {0}", outfile);
|
||||
FileStream fs = Utilities.TryCreate(outfile);
|
||||
|
||||
// If we get back null for some reason, just log and return
|
||||
if (fs == null)
|
||||
{
|
||||
Globals.Logger.Warning("File '{0}' could not be created for writing! Please check to see if the file is writable", outfile);
|
||||
return false;
|
||||
}
|
||||
|
||||
StreamWriter sw = new StreamWriter(fs, new UTF8Encoding(false));
|
||||
|
||||
// Write out each of the machines and roms
|
||||
string lastgame = null;
|
||||
|
||||
// Get a properly sorted set of keys
|
||||
List<string> keys = Keys;
|
||||
keys.Sort(new NaturalComparer());
|
||||
|
||||
foreach (string key in keys)
|
||||
{
|
||||
List<DatItem> roms = this[key];
|
||||
|
||||
// Resolve the names in the block
|
||||
roms = DatItem.ResolveNames(roms);
|
||||
|
||||
for (int index = 0; index < roms.Count; index++)
|
||||
{
|
||||
DatItem rom = roms[index];
|
||||
|
||||
// There are apparently times when a null rom can skip by, skip them
|
||||
if (rom.Name == null || rom.MachineName == null)
|
||||
{
|
||||
Globals.Logger.Warning("Null rom found!");
|
||||
continue;
|
||||
}
|
||||
|
||||
// If we have a different game and we're not at the start of the list, output the end of last item
|
||||
if (lastgame != null && lastgame.ToLowerInvariant() != rom.MachineName.ToLowerInvariant())
|
||||
{
|
||||
WriteEndGame(sw);
|
||||
}
|
||||
|
||||
// If we have a new game, output the beginning of the new item
|
||||
if (lastgame == null || lastgame.ToLowerInvariant() != rom.MachineName.ToLowerInvariant())
|
||||
{
|
||||
WriteStartGame(sw, rom);
|
||||
}
|
||||
|
||||
// If we have a "null" game (created by DATFromDir or something similar), log it to file
|
||||
if (rom.ItemType == ItemType.Rom
|
||||
&& ((Rom)rom).Size == -1
|
||||
&& ((Rom)rom).CRC == "null")
|
||||
{
|
||||
Globals.Logger.Verbose("Empty folder found: {0}", rom.MachineName);
|
||||
|
||||
rom.Name = (rom.Name == "null" ? "-" : rom.Name);
|
||||
((Rom)rom).Size = Constants.SizeZero;
|
||||
((Rom)rom).CRC = ((Rom)rom).CRC == "null" ? Constants.CRCZero : null;
|
||||
((Rom)rom).MD5 = ((Rom)rom).MD5 == "null" ? Constants.MD5Zero : null;
|
||||
((Rom)rom).SHA1 = ((Rom)rom).SHA1 == "null" ? Constants.SHA1Zero : null;
|
||||
((Rom)rom).SHA256 = ((Rom)rom).SHA256 == "null" ? Constants.SHA256Zero : null;
|
||||
((Rom)rom).SHA384 = ((Rom)rom).SHA384 == "null" ? Constants.SHA384Zero : null;
|
||||
((Rom)rom).SHA512 = ((Rom)rom).SHA512 == "null" ? Constants.SHA512Zero : null;
|
||||
}
|
||||
|
||||
// Now, output the rom data
|
||||
WriteDatItem(sw, rom, ignoreblanks);
|
||||
|
||||
// Set the new data to compare against
|
||||
lastgame = rom.MachineName;
|
||||
}
|
||||
}
|
||||
|
||||
Globals.Logger.Verbose("File written!" + Environment.NewLine);
|
||||
sw.Dispose();
|
||||
fs.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write out Game start using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <param name="rom">DatItem object to be output</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteStartGame(StreamWriter sw, DatItem rom)
|
||||
{
|
||||
try
|
||||
{
|
||||
// No game should start with a path separator
|
||||
if (rom.MachineName.StartsWith(Path.DirectorySeparatorChar.ToString()))
|
||||
{
|
||||
rom.MachineName = rom.MachineName.Substring(1);
|
||||
}
|
||||
|
||||
string state = "ROMs required for driver \"" + (!ExcludeFields[(int)Field.MachineName] ? rom.MachineName : "") + "\".\n" +
|
||||
"Name Size Checksum\n";
|
||||
|
||||
sw.Write(state);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write out Game end using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteEndGame(StreamWriter sw)
|
||||
{
|
||||
try
|
||||
{
|
||||
string state = "\n";
|
||||
|
||||
sw.Write(state);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write out DatItem using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <param name="rom">DatItem object to be output</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteDatItem(StreamWriter sw, DatItem rom, bool ignoreblanks = false)
|
||||
{
|
||||
// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
|
||||
if (ignoreblanks
|
||||
&& (rom.ItemType == ItemType.Rom
|
||||
&& (((Rom)rom).Size == 0 || ((Rom)rom).Size == -1)))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
string state = "";
|
||||
|
||||
// Pre-process the item name
|
||||
ProcessItemName(rom, true);
|
||||
|
||||
switch (rom.ItemType)
|
||||
{
|
||||
case ItemType.Archive:
|
||||
case ItemType.BiosSet:
|
||||
case ItemType.Release:
|
||||
case ItemType.Sample:
|
||||
// We don't output these at all
|
||||
break;
|
||||
case ItemType.Disk:
|
||||
// The name is padded out to a particular length
|
||||
if (rom.Name.Length < 43)
|
||||
{
|
||||
state += rom.Name.PadRight(43, ' ');
|
||||
}
|
||||
else
|
||||
{
|
||||
state += rom.Name + " ";
|
||||
}
|
||||
|
||||
// If we have a baddump, put the first indicator
|
||||
if (!ExcludeFields[(int)Field.Status] && ((Disk)rom).ItemStatus == ItemStatus.BadDump)
|
||||
{
|
||||
state += " BAD";
|
||||
}
|
||||
|
||||
// If we have a nodump, write out the indicator
|
||||
if (!ExcludeFields[(int)Field.Status] && ((Disk)rom).ItemStatus == ItemStatus.Nodump)
|
||||
{
|
||||
state += " NO GOOD DUMP KNOWN";
|
||||
}
|
||||
// Otherwise, write out the SHA-1 hash
|
||||
else if (!ExcludeFields[(int)Field.SHA1])
|
||||
{
|
||||
state += " SHA1(" + ((Disk)rom).SHA1 + ")";
|
||||
}
|
||||
|
||||
// If we have a baddump, put the second indicator
|
||||
if (!ExcludeFields[(int)Field.Status] && ((Disk)rom).ItemStatus == ItemStatus.BadDump)
|
||||
{
|
||||
state += " BAD_DUMP";
|
||||
}
|
||||
|
||||
state += "\n";
|
||||
break;
|
||||
case ItemType.Rom:
|
||||
// The name is padded out to a particular length
|
||||
if (rom.Name.Length < 40)
|
||||
{
|
||||
state += rom.Name.PadRight(43 - (((Rom)rom).Size.ToString().Length), ' ');
|
||||
}
|
||||
else
|
||||
{
|
||||
state += rom.Name + " ";
|
||||
}
|
||||
|
||||
// If we don't have a nodump, write out the size
|
||||
if (((Rom)rom).ItemStatus != ItemStatus.Nodump)
|
||||
{
|
||||
state += ((Rom)rom).Size;
|
||||
}
|
||||
|
||||
// If we have a baddump, put the first indicator
|
||||
if (!ExcludeFields[(int)Field.Status] && ((Rom)rom).ItemStatus == ItemStatus.BadDump)
|
||||
{
|
||||
state += " BAD";
|
||||
}
|
||||
|
||||
// If we have a nodump, write out the indicator
|
||||
if (!ExcludeFields[(int)Field.Status] && ((Rom)rom).ItemStatus == ItemStatus.Nodump)
|
||||
{
|
||||
state += " NO GOOD DUMP KNOWN";
|
||||
}
|
||||
// Otherwise, write out the CRC and SHA-1 hashes
|
||||
else
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.CRC] ? " CRC(" + ((Rom)rom).CRC + ")" : "");
|
||||
state += (!ExcludeFields[(int)Field.SHA1] ? " SHA1(" + ((Rom)rom).SHA1 + ")" : "");
|
||||
}
|
||||
|
||||
// If we have a baddump, put the second indicator
|
||||
if (!ExcludeFields[(int)Field.Status] && ((Rom)rom).ItemStatus == ItemStatus.BadDump)
|
||||
{
|
||||
state += " BAD_DUMP";
|
||||
}
|
||||
|
||||
state += "\n";
|
||||
break;
|
||||
}
|
||||
|
||||
sw.Write(state);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Represents parsing and writing of a MAME Listrom DAT
|
||||
/// </summary>
|
||||
internal class Listrom : DatFile
|
||||
{
|
||||
/// <summary>
|
||||
/// Constructor designed for casting a base DatFile
|
||||
/// </summary>
|
||||
/// <param name="datFile">Parent DatFile to copy from</param>
|
||||
public Listrom(DatFile datFile)
|
||||
: base(datFile, cloneHeader: false)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parse a MAME Listrom DAT and return all found games and roms within
|
||||
/// </summary>
|
||||
/// <param name="filename">Name of the file to be parsed</param>
|
||||
/// <param name="sysid">System ID for the DAT</param>
|
||||
/// <param name="srcid">Source ID for the DAT</param>
|
||||
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
|
||||
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
||||
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
||||
/// <remarks>
|
||||
/// In a new style MAME listrom DAT, each game has the following format:
|
||||
///
|
||||
/// ROMs required for driver "005".
|
||||
/// Name Size Checksum
|
||||
/// 1346b.cpu-u25 2048 CRC(8e68533e) SHA1(a257c556d31691068ed5c991f1fb2b51da4826db)
|
||||
/// 6331.sound-u8 32 BAD CRC(1d298cb0) SHA1(bb0bb62365402543e3154b9a77be9c75010e6abc) BAD_DUMP
|
||||
/// 16v8h-blue.u24 279 NO GOOD DUMP KNOWN
|
||||
/// </remarks>
|
||||
public override void ParseFile(
|
||||
// Standard Dat parsing
|
||||
string filename,
|
||||
int sysid,
|
||||
int srcid,
|
||||
|
||||
// Miscellaneous
|
||||
bool keep,
|
||||
bool clean,
|
||||
bool remUnicode)
|
||||
{
|
||||
// Open a file reader
|
||||
Encoding enc = Utilities.GetEncoding(filename);
|
||||
StreamReader sr = new StreamReader(Utilities.TryOpenRead(filename), enc);
|
||||
|
||||
string gamename = "";
|
||||
while (!sr.EndOfStream)
|
||||
{
|
||||
string line = sr.ReadLine().Trim();
|
||||
|
||||
// If we have a blank line, we just skip it
|
||||
if (String.IsNullOrWhiteSpace(line))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// If we have the descriptor line, ignore it
|
||||
else if (line == "Name Size Checksum")
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// If we have the beginning of a game, set the name of the game
|
||||
else if (line.StartsWith("ROMs required for"))
|
||||
{
|
||||
gamename = Regex.Match(line, @"^ROMs required for \S*? ""(.*?)""\.").Groups[1].Value;
|
||||
}
|
||||
|
||||
// If we have a machine with no required roms (usually internal devices), skip it
|
||||
else if (line.StartsWith("No ROMs required for"))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// Otherwise, we assume we have a rom that we need to add
|
||||
else
|
||||
{
|
||||
// First, we preprocess the line so that the rom name is consistently correct
|
||||
string romname = "";
|
||||
string[] split = line.Split(new string[] { " " }, StringSplitOptions.RemoveEmptyEntries);
|
||||
|
||||
// If the line doesn't have the 4 spaces of padding, check for 3
|
||||
if (split.Length == 1)
|
||||
{
|
||||
split = line.Split(new string[] { " " }, StringSplitOptions.RemoveEmptyEntries);
|
||||
}
|
||||
|
||||
// If the split is still unsuccessful, log it and skip
|
||||
if (split.Length == 1)
|
||||
{
|
||||
Globals.Logger.Warning("Possibly malformed line: '{0}'", line);
|
||||
}
|
||||
|
||||
romname = split[0];
|
||||
line = line.Substring(romname.Length);
|
||||
|
||||
// Next we separate the ROM into pieces
|
||||
split = line.Split(new char[0], StringSplitOptions.RemoveEmptyEntries);
|
||||
|
||||
// Standard Disks have 2 pieces (name, sha1)
|
||||
if (split.Length == 1)
|
||||
{
|
||||
Disk disk = new Disk()
|
||||
{
|
||||
Name = romname,
|
||||
SHA1 = Utilities.CleanListromHashData(split[0]),
|
||||
|
||||
MachineName = gamename,
|
||||
};
|
||||
|
||||
ParseAddHelper(disk, clean, remUnicode);
|
||||
}
|
||||
|
||||
// Baddump Disks have 4 pieces (name, BAD, sha1, BAD_DUMP)
|
||||
else if (split.Length == 3 && line.EndsWith("BAD_DUMP"))
|
||||
{
|
||||
Disk disk = new Disk()
|
||||
{
|
||||
Name = romname,
|
||||
SHA1 = Utilities.CleanListromHashData(split[1]),
|
||||
ItemStatus = ItemStatus.BadDump,
|
||||
|
||||
MachineName = gamename,
|
||||
};
|
||||
|
||||
ParseAddHelper(disk, clean, remUnicode);
|
||||
}
|
||||
|
||||
// Standard ROMs have 4 pieces (name, size, crc, sha1)
|
||||
else if (split.Length == 3)
|
||||
{
|
||||
if (!Int64.TryParse(split[0], out long size))
|
||||
{
|
||||
size = 0;
|
||||
}
|
||||
|
||||
Rom rom = new Rom()
|
||||
{
|
||||
Name = romname,
|
||||
Size = size,
|
||||
CRC = Utilities.CleanListromHashData(split[1]),
|
||||
SHA1 = Utilities.CleanListromHashData(split[2]),
|
||||
|
||||
MachineName = gamename,
|
||||
};
|
||||
|
||||
ParseAddHelper(rom, clean, remUnicode);
|
||||
}
|
||||
|
||||
// Nodump Disks have 5 pieces (name, NO, GOOD, DUMP, KNOWN)
|
||||
else if (split.Length == 4 && line.EndsWith("NO GOOD DUMP KNOWN"))
|
||||
{
|
||||
Disk disk = new Disk()
|
||||
{
|
||||
Name = romname,
|
||||
ItemStatus = ItemStatus.Nodump,
|
||||
|
||||
MachineName = gamename,
|
||||
};
|
||||
|
||||
ParseAddHelper(disk, clean, remUnicode);
|
||||
}
|
||||
|
||||
// Baddump ROMs have 6 pieces (name, size, BAD, crc, sha1, BAD_DUMP)
|
||||
else if (split.Length == 5 && line.EndsWith("BAD_DUMP"))
|
||||
{
|
||||
if (!Int64.TryParse(split[0], out long size))
|
||||
{
|
||||
size = 0;
|
||||
}
|
||||
|
||||
Rom rom = new Rom()
|
||||
{
|
||||
Name = romname,
|
||||
Size = size,
|
||||
CRC = Utilities.CleanListromHashData(split[2]),
|
||||
SHA1 = Utilities.CleanListromHashData(split[3]),
|
||||
ItemStatus = ItemStatus.BadDump,
|
||||
|
||||
MachineName = gamename,
|
||||
};
|
||||
|
||||
ParseAddHelper(rom, clean, remUnicode);
|
||||
}
|
||||
|
||||
// Nodump ROMs have 6 pieces (name, size, NO, GOOD, DUMP, KNOWN)
|
||||
else if (split.Length == 5 && line.EndsWith("NO GOOD DUMP KNOWN"))
|
||||
{
|
||||
if (!Int64.TryParse(split[0], out long size))
|
||||
{
|
||||
size = 0;
|
||||
}
|
||||
|
||||
Rom rom = new Rom()
|
||||
{
|
||||
Name = romname,
|
||||
Size = size,
|
||||
ItemStatus = ItemStatus.Nodump,
|
||||
|
||||
MachineName = gamename,
|
||||
};
|
||||
|
||||
ParseAddHelper(rom, clean, remUnicode);
|
||||
}
|
||||
|
||||
// If we have something else, it's invalid
|
||||
else
|
||||
{
|
||||
Globals.Logger.Warning("Invalid line detected: '{0} {1}'", romname, line);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Create and open an output file for writing direct from a dictionary
|
||||
/// </summary>
|
||||
/// <param name="outfile">Name of the file to write to</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the DAT was written correctly, false otherwise</returns>
|
||||
public override bool WriteToFile(string outfile, bool ignoreblanks = false)
|
||||
{
|
||||
try
|
||||
{
|
||||
Globals.Logger.User("Opening file for writing: {0}", outfile);
|
||||
FileStream fs = Utilities.TryCreate(outfile);
|
||||
|
||||
// If we get back null for some reason, just log and return
|
||||
if (fs == null)
|
||||
{
|
||||
Globals.Logger.Warning("File '{0}' could not be created for writing! Please check to see if the file is writable", outfile);
|
||||
return false;
|
||||
}
|
||||
|
||||
StreamWriter sw = new StreamWriter(fs, new UTF8Encoding(false));
|
||||
|
||||
// Write out each of the machines and roms
|
||||
string lastgame = null;
|
||||
|
||||
// Get a properly sorted set of keys
|
||||
List<string> keys = Keys;
|
||||
keys.Sort(new NaturalComparer());
|
||||
|
||||
foreach (string key in keys)
|
||||
{
|
||||
List<DatItem> roms = this[key];
|
||||
|
||||
// Resolve the names in the block
|
||||
roms = DatItem.ResolveNames(roms);
|
||||
|
||||
for (int index = 0; index < roms.Count; index++)
|
||||
{
|
||||
DatItem rom = roms[index];
|
||||
|
||||
// There are apparently times when a null rom can skip by, skip them
|
||||
if (rom.Name == null || rom.MachineName == null)
|
||||
{
|
||||
Globals.Logger.Warning("Null rom found!");
|
||||
continue;
|
||||
}
|
||||
|
||||
// If we have a different game and we're not at the start of the list, output the end of last item
|
||||
if (lastgame != null && lastgame.ToLowerInvariant() != rom.MachineName.ToLowerInvariant())
|
||||
{
|
||||
WriteEndGame(sw);
|
||||
}
|
||||
|
||||
// If we have a new game, output the beginning of the new item
|
||||
if (lastgame == null || lastgame.ToLowerInvariant() != rom.MachineName.ToLowerInvariant())
|
||||
{
|
||||
WriteStartGame(sw, rom);
|
||||
}
|
||||
|
||||
// If we have a "null" game (created by DATFromDir or something similar), log it to file
|
||||
if (rom.ItemType == ItemType.Rom
|
||||
&& ((Rom)rom).Size == -1
|
||||
&& ((Rom)rom).CRC == "null")
|
||||
{
|
||||
Globals.Logger.Verbose("Empty folder found: {0}", rom.MachineName);
|
||||
|
||||
rom.Name = (rom.Name == "null" ? "-" : rom.Name);
|
||||
((Rom)rom).Size = Constants.SizeZero;
|
||||
((Rom)rom).CRC = ((Rom)rom).CRC == "null" ? Constants.CRCZero : null;
|
||||
((Rom)rom).MD5 = ((Rom)rom).MD5 == "null" ? Constants.MD5Zero : null;
|
||||
((Rom)rom).SHA1 = ((Rom)rom).SHA1 == "null" ? Constants.SHA1Zero : null;
|
||||
((Rom)rom).SHA256 = ((Rom)rom).SHA256 == "null" ? Constants.SHA256Zero : null;
|
||||
((Rom)rom).SHA384 = ((Rom)rom).SHA384 == "null" ? Constants.SHA384Zero : null;
|
||||
((Rom)rom).SHA512 = ((Rom)rom).SHA512 == "null" ? Constants.SHA512Zero : null;
|
||||
}
|
||||
|
||||
// Now, output the rom data
|
||||
WriteDatItem(sw, rom, ignoreblanks);
|
||||
|
||||
// Set the new data to compare against
|
||||
lastgame = rom.MachineName;
|
||||
}
|
||||
}
|
||||
|
||||
Globals.Logger.Verbose("File written!" + Environment.NewLine);
|
||||
sw.Dispose();
|
||||
fs.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write out Game start using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <param name="rom">DatItem object to be output</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteStartGame(StreamWriter sw, DatItem rom)
|
||||
{
|
||||
try
|
||||
{
|
||||
// No game should start with a path separator
|
||||
if (rom.MachineName.StartsWith(Path.DirectorySeparatorChar.ToString()))
|
||||
{
|
||||
rom.MachineName = rom.MachineName.Substring(1);
|
||||
}
|
||||
|
||||
string state = "ROMs required for driver \"" + (!ExcludeFields[(int)Field.MachineName] ? rom.MachineName : "") + "\".\n" +
|
||||
"Name Size Checksum\n";
|
||||
|
||||
sw.Write(state);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write out Game end using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteEndGame(StreamWriter sw)
|
||||
{
|
||||
try
|
||||
{
|
||||
string state = "\n";
|
||||
|
||||
sw.Write(state);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write out DatItem using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <param name="rom">DatItem object to be output</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteDatItem(StreamWriter sw, DatItem rom, bool ignoreblanks = false)
|
||||
{
|
||||
// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
|
||||
if (ignoreblanks
|
||||
&& (rom.ItemType == ItemType.Rom
|
||||
&& (((Rom)rom).Size == 0 || ((Rom)rom).Size == -1)))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
string state = "";
|
||||
|
||||
// Pre-process the item name
|
||||
ProcessItemName(rom, true);
|
||||
|
||||
switch (rom.ItemType)
|
||||
{
|
||||
case ItemType.Archive:
|
||||
case ItemType.BiosSet:
|
||||
case ItemType.Release:
|
||||
case ItemType.Sample:
|
||||
// We don't output these at all
|
||||
break;
|
||||
case ItemType.Disk:
|
||||
// The name is padded out to a particular length
|
||||
if (rom.Name.Length < 43)
|
||||
{
|
||||
state += rom.Name.PadRight(43, ' ');
|
||||
}
|
||||
else
|
||||
{
|
||||
state += rom.Name + " ";
|
||||
}
|
||||
|
||||
// If we have a baddump, put the first indicator
|
||||
if (!ExcludeFields[(int)Field.Status] && ((Disk)rom).ItemStatus == ItemStatus.BadDump)
|
||||
{
|
||||
state += " BAD";
|
||||
}
|
||||
|
||||
// If we have a nodump, write out the indicator
|
||||
if (!ExcludeFields[(int)Field.Status] && ((Disk)rom).ItemStatus == ItemStatus.Nodump)
|
||||
{
|
||||
state += " NO GOOD DUMP KNOWN";
|
||||
}
|
||||
// Otherwise, write out the SHA-1 hash
|
||||
else if (!ExcludeFields[(int)Field.SHA1])
|
||||
{
|
||||
state += " SHA1(" + ((Disk)rom).SHA1 + ")";
|
||||
}
|
||||
|
||||
// If we have a baddump, put the second indicator
|
||||
if (!ExcludeFields[(int)Field.Status] && ((Disk)rom).ItemStatus == ItemStatus.BadDump)
|
||||
{
|
||||
state += " BAD_DUMP";
|
||||
}
|
||||
|
||||
state += "\n";
|
||||
break;
|
||||
case ItemType.Rom:
|
||||
// The name is padded out to a particular length
|
||||
if (rom.Name.Length < 40)
|
||||
{
|
||||
state += rom.Name.PadRight(43 - (((Rom)rom).Size.ToString().Length), ' ');
|
||||
}
|
||||
else
|
||||
{
|
||||
state += rom.Name + " ";
|
||||
}
|
||||
|
||||
// If we don't have a nodump, write out the size
|
||||
if (((Rom)rom).ItemStatus != ItemStatus.Nodump)
|
||||
{
|
||||
state += ((Rom)rom).Size;
|
||||
}
|
||||
|
||||
// If we have a baddump, put the first indicator
|
||||
if (!ExcludeFields[(int)Field.Status] && ((Rom)rom).ItemStatus == ItemStatus.BadDump)
|
||||
{
|
||||
state += " BAD";
|
||||
}
|
||||
|
||||
// If we have a nodump, write out the indicator
|
||||
if (!ExcludeFields[(int)Field.Status] && ((Rom)rom).ItemStatus == ItemStatus.Nodump)
|
||||
{
|
||||
state += " NO GOOD DUMP KNOWN";
|
||||
}
|
||||
// Otherwise, write out the CRC and SHA-1 hashes
|
||||
else
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.CRC] ? " CRC(" + ((Rom)rom).CRC + ")" : "");
|
||||
state += (!ExcludeFields[(int)Field.SHA1] ? " SHA1(" + ((Rom)rom).SHA1 + ")" : "");
|
||||
}
|
||||
|
||||
// If we have a baddump, put the second indicator
|
||||
if (!ExcludeFields[(int)Field.Status] && ((Rom)rom).ItemStatus == ItemStatus.BadDump)
|
||||
{
|
||||
state += " BAD_DUMP";
|
||||
}
|
||||
|
||||
state += "\n";
|
||||
break;
|
||||
}
|
||||
|
||||
sw.Write(state);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,7 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
using SabreTools.Library.Data;
|
||||
using SabreTools.Library.DatItems;
|
||||
using SabreTools.Library.Tools;
|
||||
@@ -18,176 +17,176 @@ using NaturalSort;
|
||||
|
||||
namespace SabreTools.Library.DatFiles
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents parsing and writing of a Missfile
|
||||
/// </summary>
|
||||
internal class Missfile : DatFile
|
||||
{
|
||||
/// <summary>
|
||||
/// Constructor designed for casting a base DatFile
|
||||
/// </summary>
|
||||
/// <param name="datFile">Parent DatFile to copy from</param>
|
||||
public Missfile(DatFile datFile)
|
||||
: base(datFile, cloneHeader: false)
|
||||
{
|
||||
}
|
||||
/// <summary>
|
||||
/// Represents parsing and writing of a Missfile
|
||||
/// </summary>
|
||||
internal class Missfile : DatFile
|
||||
{
|
||||
/// <summary>
|
||||
/// Constructor designed for casting a base DatFile
|
||||
/// </summary>
|
||||
/// <param name="datFile">Parent DatFile to copy from</param>
|
||||
public Missfile(DatFile datFile)
|
||||
: base(datFile, cloneHeader: false)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parse a Missfile and return all found games and roms within
|
||||
/// </summary>
|
||||
/// <param name="filename">Name of the file to be parsed</param>
|
||||
/// <param name="sysid">System ID for the DAT</param>
|
||||
/// <param name="srcid">Source ID for the DAT</param>
|
||||
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
|
||||
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
||||
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
||||
public override void ParseFile(
|
||||
// Standard Dat parsing
|
||||
string filename,
|
||||
int sysid,
|
||||
int srcid,
|
||||
/// <summary>
|
||||
/// Parse a Missfile and return all found games and roms within
|
||||
/// </summary>
|
||||
/// <param name="filename">Name of the file to be parsed</param>
|
||||
/// <param name="sysid">System ID for the DAT</param>
|
||||
/// <param name="srcid">Source ID for the DAT</param>
|
||||
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
|
||||
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
||||
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
||||
public override void ParseFile(
|
||||
// Standard Dat parsing
|
||||
string filename,
|
||||
int sysid,
|
||||
int srcid,
|
||||
|
||||
// Miscellaneous
|
||||
bool keep,
|
||||
bool clean,
|
||||
bool remUnicode)
|
||||
{
|
||||
// There is no consistent way to parse a missfile...
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
// Miscellaneous
|
||||
bool keep,
|
||||
bool clean,
|
||||
bool remUnicode)
|
||||
{
|
||||
// There is no consistent way to parse a missfile...
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create and open an output file for writing direct from a dictionary
|
||||
/// </summary>
|
||||
/// <param name="outfile">Name of the file to write to</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the DAT was written correctly, false otherwise</returns>
|
||||
public override bool WriteToFile(string outfile, bool ignoreblanks = false)
|
||||
{
|
||||
try
|
||||
{
|
||||
Globals.Logger.User("Opening file for writing: {0}", outfile);
|
||||
FileStream fs = Utilities.TryCreate(outfile);
|
||||
/// <summary>
|
||||
/// Create and open an output file for writing direct from a dictionary
|
||||
/// </summary>
|
||||
/// <param name="outfile">Name of the file to write to</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the DAT was written correctly, false otherwise</returns>
|
||||
public override bool WriteToFile(string outfile, bool ignoreblanks = false)
|
||||
{
|
||||
try
|
||||
{
|
||||
Globals.Logger.User("Opening file for writing: {0}", outfile);
|
||||
FileStream fs = Utilities.TryCreate(outfile);
|
||||
|
||||
// If we get back null for some reason, just log and return
|
||||
if (fs == null)
|
||||
{
|
||||
Globals.Logger.Warning("File '{0}' could not be created for writing! Please check to see if the file is writable", outfile);
|
||||
return false;
|
||||
}
|
||||
// If we get back null for some reason, just log and return
|
||||
if (fs == null)
|
||||
{
|
||||
Globals.Logger.Warning("File '{0}' could not be created for writing! Please check to see if the file is writable", outfile);
|
||||
return false;
|
||||
}
|
||||
|
||||
StreamWriter sw = new StreamWriter(fs, new UTF8Encoding(false));
|
||||
StreamWriter sw = new StreamWriter(fs, new UTF8Encoding(false));
|
||||
|
||||
// Write out each of the machines and roms
|
||||
string lastgame = null;
|
||||
// Write out each of the machines and roms
|
||||
string lastgame = null;
|
||||
|
||||
// Get a properly sorted set of keys
|
||||
List<string> keys = Keys;
|
||||
keys.Sort(new NaturalComparer());
|
||||
// Get a properly sorted set of keys
|
||||
List<string> keys = Keys;
|
||||
keys.Sort(new NaturalComparer());
|
||||
|
||||
foreach (string key in keys)
|
||||
{
|
||||
List<DatItem> roms = this[key];
|
||||
foreach (string key in keys)
|
||||
{
|
||||
List<DatItem> roms = this[key];
|
||||
|
||||
// Resolve the names in the block
|
||||
roms = DatItem.ResolveNames(roms);
|
||||
// Resolve the names in the block
|
||||
roms = DatItem.ResolveNames(roms);
|
||||
|
||||
for (int index = 0; index < roms.Count; index++)
|
||||
{
|
||||
DatItem rom = roms[index];
|
||||
for (int index = 0; index < roms.Count; index++)
|
||||
{
|
||||
DatItem rom = roms[index];
|
||||
|
||||
// There are apparently times when a null rom can skip by, skip them
|
||||
if (rom.Name == null || rom.MachineName == null)
|
||||
{
|
||||
Globals.Logger.Warning("Null rom found!");
|
||||
continue;
|
||||
}
|
||||
// There are apparently times when a null rom can skip by, skip them
|
||||
if (rom.Name == null || rom.MachineName == null)
|
||||
{
|
||||
Globals.Logger.Warning("Null rom found!");
|
||||
continue;
|
||||
}
|
||||
|
||||
// If we have a "null" game (created by DATFromDir or something similar), log it to file
|
||||
if (rom.ItemType == ItemType.Rom
|
||||
&& ((Rom)rom).Size == -1
|
||||
&& ((Rom)rom).CRC == "null")
|
||||
{
|
||||
Globals.Logger.Verbose("Empty folder found: {0}", rom.MachineName);
|
||||
lastgame = rom.MachineName;
|
||||
continue;
|
||||
}
|
||||
// If we have a "null" game (created by DATFromDir or something similar), log it to file
|
||||
if (rom.ItemType == ItemType.Rom
|
||||
&& ((Rom)rom).Size == -1
|
||||
&& ((Rom)rom).CRC == "null")
|
||||
{
|
||||
Globals.Logger.Verbose("Empty folder found: {0}", rom.MachineName);
|
||||
lastgame = rom.MachineName;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Now, output the rom data
|
||||
WriteDatItem(sw, rom, lastgame, ignoreblanks);
|
||||
// Now, output the rom data
|
||||
WriteDatItem(sw, rom, lastgame, ignoreblanks);
|
||||
|
||||
// Set the new data to compare against
|
||||
lastgame = rom.MachineName;
|
||||
}
|
||||
}
|
||||
// Set the new data to compare against
|
||||
lastgame = rom.MachineName;
|
||||
}
|
||||
}
|
||||
|
||||
Globals.Logger.Verbose("File written!" + Environment.NewLine);
|
||||
sw.Dispose();
|
||||
fs.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
Globals.Logger.Verbose("File written!" + Environment.NewLine);
|
||||
sw.Dispose();
|
||||
fs.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write out DatItem using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <param name="rom">DatItem object to be output</param>
|
||||
/// <param name="lastgame">The name of the last game to be output</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteDatItem(StreamWriter sw, DatItem rom, string lastgame, bool ignoreblanks = false)
|
||||
{
|
||||
// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
|
||||
if (ignoreblanks
|
||||
&& (rom.ItemType == ItemType.Rom
|
||||
&& (((Rom)rom).Size == 0 || ((Rom)rom).Size == -1)))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Write out DatItem using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <param name="rom">DatItem object to be output</param>
|
||||
/// <param name="lastgame">The name of the last game to be output</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteDatItem(StreamWriter sw, DatItem rom, string lastgame, bool ignoreblanks = false)
|
||||
{
|
||||
// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
|
||||
if (ignoreblanks
|
||||
&& (rom.ItemType == ItemType.Rom
|
||||
&& (((Rom)rom).Size == 0 || ((Rom)rom).Size == -1)))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
string state = "";
|
||||
try
|
||||
{
|
||||
string state = "";
|
||||
|
||||
// Process the item name
|
||||
ProcessItemName(rom, false, forceRomName: false);
|
||||
// Process the item name
|
||||
ProcessItemName(rom, false, forceRomName: false);
|
||||
|
||||
// If we're in Romba mode, the state is consistent
|
||||
if (Romba)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
// Otherwise, use any flags
|
||||
else
|
||||
{
|
||||
if (!UseRomName && rom.MachineName != lastgame)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
lastgame = rom.MachineName;
|
||||
}
|
||||
else if (UseRomName)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
}
|
||||
// If we're in Romba mode, the state is consistent
|
||||
if (Romba)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
// Otherwise, use any flags
|
||||
else
|
||||
{
|
||||
if (!UseRomName && rom.MachineName != lastgame)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
lastgame = rom.MachineName;
|
||||
}
|
||||
else if (UseRomName)
|
||||
{
|
||||
state += (!ExcludeFields[(int)Field.Name] ? rom.Name : "") + "\n";
|
||||
}
|
||||
}
|
||||
|
||||
sw.Write(state);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
sw.Write(state);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -2,7 +2,6 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Web;
|
||||
|
||||
using SabreTools.Library.Data;
|
||||
using SabreTools.Library.DatItems;
|
||||
using SabreTools.Library.Tools;
|
||||
@@ -20,359 +19,359 @@ using NaturalSort;
|
||||
|
||||
namespace SabreTools.Library.DatFiles
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents parsing and writing of a RomCenter DAT
|
||||
/// </summary>
|
||||
internal class RomCenter : DatFile
|
||||
{
|
||||
/// <summary>
|
||||
/// Constructor designed for casting a base DatFile
|
||||
/// </summary>
|
||||
/// <param name="datFile">Parent DatFile to copy from</param>
|
||||
public RomCenter(DatFile datFile)
|
||||
: base(datFile, cloneHeader: false)
|
||||
{
|
||||
}
|
||||
/// <summary>
|
||||
/// Represents parsing and writing of a RomCenter DAT
|
||||
/// </summary>
|
||||
internal class RomCenter : DatFile
|
||||
{
|
||||
/// <summary>
|
||||
/// Constructor designed for casting a base DatFile
|
||||
/// </summary>
|
||||
/// <param name="datFile">Parent DatFile to copy from</param>
|
||||
public RomCenter(DatFile datFile)
|
||||
: base(datFile, cloneHeader: false)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parse a RomCenter DAT and return all found games and roms within
|
||||
/// </summary>
|
||||
/// <param name="filename">Name of the file to be parsed</param>
|
||||
/// <param name="sysid">System ID for the DAT</param>
|
||||
/// <param name="srcid">Source ID for the DAT</param>
|
||||
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
|
||||
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
||||
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
||||
public override void ParseFile(
|
||||
// Standard Dat parsing
|
||||
string filename,
|
||||
int sysid,
|
||||
int srcid,
|
||||
/// <summary>
|
||||
/// Parse a RomCenter DAT and return all found games and roms within
|
||||
/// </summary>
|
||||
/// <param name="filename">Name of the file to be parsed</param>
|
||||
/// <param name="sysid">System ID for the DAT</param>
|
||||
/// <param name="srcid">Source ID for the DAT</param>
|
||||
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
|
||||
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
||||
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
||||
public override void ParseFile(
|
||||
// Standard Dat parsing
|
||||
string filename,
|
||||
int sysid,
|
||||
int srcid,
|
||||
|
||||
// Miscellaneous
|
||||
bool keep,
|
||||
bool clean,
|
||||
bool remUnicode)
|
||||
{
|
||||
// Open a file reader
|
||||
Encoding enc = Utilities.GetEncoding(filename);
|
||||
StreamReader sr = new StreamReader(Utilities.TryOpenRead(filename), enc);
|
||||
// Miscellaneous
|
||||
bool keep,
|
||||
bool clean,
|
||||
bool remUnicode)
|
||||
{
|
||||
// Open a file reader
|
||||
Encoding enc = Utilities.GetEncoding(filename);
|
||||
StreamReader sr = new StreamReader(Utilities.TryOpenRead(filename), enc);
|
||||
|
||||
string blocktype = "";
|
||||
while (!sr.EndOfStream)
|
||||
{
|
||||
string line = sr.ReadLine();
|
||||
string blocktype = "";
|
||||
while (!sr.EndOfStream)
|
||||
{
|
||||
string line = sr.ReadLine();
|
||||
|
||||
// If the line is the start of the credits section
|
||||
if (line.ToLowerInvariant().StartsWith("[credits]"))
|
||||
{
|
||||
blocktype = "credits";
|
||||
}
|
||||
// If the line is the start of the dat section
|
||||
else if (line.ToLowerInvariant().StartsWith("[dat]"))
|
||||
{
|
||||
blocktype = "dat";
|
||||
}
|
||||
// If the line is the start of the emulator section
|
||||
else if (line.ToLowerInvariant().StartsWith("[emulator]"))
|
||||
{
|
||||
blocktype = "emulator";
|
||||
}
|
||||
// If the line is the start of the game section
|
||||
else if (line.ToLowerInvariant().StartsWith("[games]"))
|
||||
{
|
||||
blocktype = "games";
|
||||
}
|
||||
// Otherwise, it's not a section and it's data, so get out all data
|
||||
else
|
||||
{
|
||||
// If we have an author
|
||||
if (line.ToLowerInvariant().StartsWith("author="))
|
||||
{
|
||||
Author = (String.IsNullOrWhiteSpace(Author) ? line.Split('=')[1] : Author);
|
||||
}
|
||||
// If we have one of the three version tags
|
||||
else if (line.ToLowerInvariant().StartsWith("version="))
|
||||
{
|
||||
switch (blocktype)
|
||||
{
|
||||
case "credits":
|
||||
Version = (String.IsNullOrWhiteSpace(Version) ? line.Split('=')[1] : Version);
|
||||
break;
|
||||
case "emulator":
|
||||
Description = (String.IsNullOrWhiteSpace(Description) ? line.Split('=')[1] : Description);
|
||||
break;
|
||||
}
|
||||
}
|
||||
// If we have a URL
|
||||
else if (line.ToLowerInvariant().StartsWith("url="))
|
||||
{
|
||||
Url = (String.IsNullOrWhiteSpace(Url) ? line.Split('=')[1] : Url);
|
||||
}
|
||||
// If we have a comment
|
||||
else if (line.ToLowerInvariant().StartsWith("comment="))
|
||||
{
|
||||
Comment = (String.IsNullOrWhiteSpace(Comment) ? line.Split('=')[1] : Comment);
|
||||
}
|
||||
// If we have the split flag
|
||||
else if (line.ToLowerInvariant().StartsWith("split="))
|
||||
{
|
||||
if (Int32.TryParse(line.Split('=')[1], out int split))
|
||||
{
|
||||
if (split == 1 && ForceMerging == ForceMerging.None)
|
||||
{
|
||||
ForceMerging = ForceMerging.Split;
|
||||
}
|
||||
}
|
||||
}
|
||||
// If we have the merge tag
|
||||
else if (line.ToLowerInvariant().StartsWith("merge="))
|
||||
{
|
||||
if (Int32.TryParse(line.Split('=')[1], out int merge))
|
||||
{
|
||||
if (merge == 1 && ForceMerging == ForceMerging.None)
|
||||
{
|
||||
ForceMerging = ForceMerging.Full;
|
||||
}
|
||||
}
|
||||
}
|
||||
// If we have the refname tag
|
||||
else if (line.ToLowerInvariant().StartsWith("refname="))
|
||||
{
|
||||
Name = (String.IsNullOrWhiteSpace(Name) ? line.Split('=')[1] : Name);
|
||||
}
|
||||
// If we have a rom
|
||||
else if (line.StartsWith("¬"))
|
||||
{
|
||||
// Some old RC DATs have this behavior
|
||||
if (line.Contains("¬N¬O"))
|
||||
{
|
||||
line = line.Replace("¬N¬O", "") + "¬¬";
|
||||
}
|
||||
// If the line is the start of the credits section
|
||||
if (line.ToLowerInvariant().StartsWith("[credits]"))
|
||||
{
|
||||
blocktype = "credits";
|
||||
}
|
||||
// If the line is the start of the dat section
|
||||
else if (line.ToLowerInvariant().StartsWith("[dat]"))
|
||||
{
|
||||
blocktype = "dat";
|
||||
}
|
||||
// If the line is the start of the emulator section
|
||||
else if (line.ToLowerInvariant().StartsWith("[emulator]"))
|
||||
{
|
||||
blocktype = "emulator";
|
||||
}
|
||||
// If the line is the start of the game section
|
||||
else if (line.ToLowerInvariant().StartsWith("[games]"))
|
||||
{
|
||||
blocktype = "games";
|
||||
}
|
||||
// Otherwise, it's not a section and it's data, so get out all data
|
||||
else
|
||||
{
|
||||
// If we have an author
|
||||
if (line.ToLowerInvariant().StartsWith("author="))
|
||||
{
|
||||
Author = (String.IsNullOrWhiteSpace(Author) ? line.Split('=')[1] : Author);
|
||||
}
|
||||
// If we have one of the three version tags
|
||||
else if (line.ToLowerInvariant().StartsWith("version="))
|
||||
{
|
||||
switch (blocktype)
|
||||
{
|
||||
case "credits":
|
||||
Version = (String.IsNullOrWhiteSpace(Version) ? line.Split('=')[1] : Version);
|
||||
break;
|
||||
case "emulator":
|
||||
Description = (String.IsNullOrWhiteSpace(Description) ? line.Split('=')[1] : Description);
|
||||
break;
|
||||
}
|
||||
}
|
||||
// If we have a URL
|
||||
else if (line.ToLowerInvariant().StartsWith("url="))
|
||||
{
|
||||
Url = (String.IsNullOrWhiteSpace(Url) ? line.Split('=')[1] : Url);
|
||||
}
|
||||
// If we have a comment
|
||||
else if (line.ToLowerInvariant().StartsWith("comment="))
|
||||
{
|
||||
Comment = (String.IsNullOrWhiteSpace(Comment) ? line.Split('=')[1] : Comment);
|
||||
}
|
||||
// If we have the split flag
|
||||
else if (line.ToLowerInvariant().StartsWith("split="))
|
||||
{
|
||||
if (Int32.TryParse(line.Split('=')[1], out int split))
|
||||
{
|
||||
if (split == 1 && ForceMerging == ForceMerging.None)
|
||||
{
|
||||
ForceMerging = ForceMerging.Split;
|
||||
}
|
||||
}
|
||||
}
|
||||
// If we have the merge tag
|
||||
else if (line.ToLowerInvariant().StartsWith("merge="))
|
||||
{
|
||||
if (Int32.TryParse(line.Split('=')[1], out int merge))
|
||||
{
|
||||
if (merge == 1 && ForceMerging == ForceMerging.None)
|
||||
{
|
||||
ForceMerging = ForceMerging.Full;
|
||||
}
|
||||
}
|
||||
}
|
||||
// If we have the refname tag
|
||||
else if (line.ToLowerInvariant().StartsWith("refname="))
|
||||
{
|
||||
Name = (String.IsNullOrWhiteSpace(Name) ? line.Split('=')[1] : Name);
|
||||
}
|
||||
// If we have a rom
|
||||
else if (line.StartsWith("¬"))
|
||||
{
|
||||
// Some old RC DATs have this behavior
|
||||
if (line.Contains("¬N¬O"))
|
||||
{
|
||||
line = line.Replace("¬N¬O", "") + "¬¬";
|
||||
}
|
||||
|
||||
/*
|
||||
The rominfo order is as follows:
|
||||
1 - parent name
|
||||
2 - parent description
|
||||
3 - game name
|
||||
4 - game description
|
||||
5 - rom name
|
||||
6 - rom crc
|
||||
7 - rom size
|
||||
8 - romof name
|
||||
9 - merge name
|
||||
*/
|
||||
string[] rominfo = line.Split('¬');
|
||||
/*
|
||||
The rominfo order is as follows:
|
||||
1 - parent name
|
||||
2 - parent description
|
||||
3 - game name
|
||||
4 - game description
|
||||
5 - rom name
|
||||
6 - rom crc
|
||||
7 - rom size
|
||||
8 - romof name
|
||||
9 - merge name
|
||||
*/
|
||||
string[] rominfo = line.Split('¬');
|
||||
|
||||
// Try getting the size separately
|
||||
if (!Int64.TryParse(rominfo[7], out long size))
|
||||
{
|
||||
size = 0;
|
||||
}
|
||||
// Try getting the size separately
|
||||
if (!Int64.TryParse(rominfo[7], out long size))
|
||||
{
|
||||
size = 0;
|
||||
}
|
||||
|
||||
Rom rom = new Rom
|
||||
{
|
||||
Name = rominfo[5],
|
||||
Size = size,
|
||||
CRC = Utilities.CleanHashData(rominfo[6], Constants.CRCLength),
|
||||
ItemStatus = ItemStatus.None,
|
||||
Rom rom = new Rom
|
||||
{
|
||||
Name = rominfo[5],
|
||||
Size = size,
|
||||
CRC = Utilities.CleanHashData(rominfo[6], Constants.CRCLength),
|
||||
ItemStatus = ItemStatus.None,
|
||||
|
||||
MachineName = rominfo[3],
|
||||
MachineDescription = rominfo[4],
|
||||
CloneOf = rominfo[1],
|
||||
RomOf = rominfo[8],
|
||||
MachineName = rominfo[3],
|
||||
MachineDescription = rominfo[4],
|
||||
CloneOf = rominfo[1],
|
||||
RomOf = rominfo[8],
|
||||
|
||||
SystemID = sysid,
|
||||
SourceID = srcid,
|
||||
};
|
||||
SystemID = sysid,
|
||||
SourceID = srcid,
|
||||
};
|
||||
|
||||
// Now process and add the rom
|
||||
ParseAddHelper(rom, clean, remUnicode);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Now process and add the rom
|
||||
ParseAddHelper(rom, clean, remUnicode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sr.Dispose();
|
||||
}
|
||||
sr.Dispose();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create and open an output file for writing direct from a dictionary
|
||||
/// </summary>
|
||||
/// <param name="outfile">Name of the file to write to</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the DAT was written correctly, false otherwise</returns>
|
||||
public override bool WriteToFile(string outfile, bool ignoreblanks = false)
|
||||
{
|
||||
try
|
||||
{
|
||||
Globals.Logger.User("Opening file for writing: {0}", outfile);
|
||||
FileStream fs = Utilities.TryCreate(outfile);
|
||||
/// <summary>
|
||||
/// Create and open an output file for writing direct from a dictionary
|
||||
/// </summary>
|
||||
/// <param name="outfile">Name of the file to write to</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the DAT was written correctly, false otherwise</returns>
|
||||
public override bool WriteToFile(string outfile, bool ignoreblanks = false)
|
||||
{
|
||||
try
|
||||
{
|
||||
Globals.Logger.User("Opening file for writing: {0}", outfile);
|
||||
FileStream fs = Utilities.TryCreate(outfile);
|
||||
|
||||
// If we get back null for some reason, just log and return
|
||||
if (fs == null)
|
||||
{
|
||||
Globals.Logger.Warning("File '{0}' could not be created for writing! Please check to see if the file is writable", outfile);
|
||||
return false;
|
||||
}
|
||||
// If we get back null for some reason, just log and return
|
||||
if (fs == null)
|
||||
{
|
||||
Globals.Logger.Warning("File '{0}' could not be created for writing! Please check to see if the file is writable", outfile);
|
||||
return false;
|
||||
}
|
||||
|
||||
StreamWriter sw = new StreamWriter(fs, new UTF8Encoding(false));
|
||||
StreamWriter sw = new StreamWriter(fs, new UTF8Encoding(false));
|
||||
|
||||
// Write out the header
|
||||
WriteHeader(sw);
|
||||
// Write out the header
|
||||
WriteHeader(sw);
|
||||
|
||||
// Write out each of the machines and roms
|
||||
string lastgame = null;
|
||||
List<string> splitpath = new List<string>();
|
||||
// Write out each of the machines and roms
|
||||
string lastgame = null;
|
||||
List<string> splitpath = new List<string>();
|
||||
|
||||
// Get a properly sorted set of keys
|
||||
List<string> keys = Keys;
|
||||
keys.Sort(new NaturalComparer());
|
||||
// Get a properly sorted set of keys
|
||||
List<string> keys = Keys;
|
||||
keys.Sort(new NaturalComparer());
|
||||
|
||||
foreach (string key in keys)
|
||||
{
|
||||
List<DatItem> roms = this[key];
|
||||
foreach (string key in keys)
|
||||
{
|
||||
List<DatItem> roms = this[key];
|
||||
|
||||
// Resolve the names in the block
|
||||
roms = DatItem.ResolveNames(roms);
|
||||
// Resolve the names in the block
|
||||
roms = DatItem.ResolveNames(roms);
|
||||
|
||||
for (int index = 0; index < roms.Count; index++)
|
||||
{
|
||||
DatItem rom = roms[index];
|
||||
for (int index = 0; index < roms.Count; index++)
|
||||
{
|
||||
DatItem rom = roms[index];
|
||||
|
||||
// There are apparently times when a null rom can skip by, skip them
|
||||
if (rom.Name == null || rom.MachineName == null)
|
||||
{
|
||||
Globals.Logger.Warning("Null rom found!");
|
||||
continue;
|
||||
}
|
||||
// There are apparently times when a null rom can skip by, skip them
|
||||
if (rom.Name == null || rom.MachineName == null)
|
||||
{
|
||||
Globals.Logger.Warning("Null rom found!");
|
||||
continue;
|
||||
}
|
||||
|
||||
// If we have a "null" game (created by DATFromDir or something similar), log it to file
|
||||
if (rom.ItemType == ItemType.Rom
|
||||
&& ((Rom)rom).Size == -1
|
||||
&& ((Rom)rom).CRC == "null")
|
||||
{
|
||||
Globals.Logger.Verbose("Empty folder found: {0}", rom.MachineName);
|
||||
// If we have a "null" game (created by DATFromDir or something similar), log it to file
|
||||
if (rom.ItemType == ItemType.Rom
|
||||
&& ((Rom)rom).Size == -1
|
||||
&& ((Rom)rom).CRC == "null")
|
||||
{
|
||||
Globals.Logger.Verbose("Empty folder found: {0}", rom.MachineName);
|
||||
|
||||
rom.Name = (rom.Name == "null" ? "-" : rom.Name);
|
||||
((Rom)rom).Size = Constants.SizeZero;
|
||||
((Rom)rom).CRC = ((Rom)rom).CRC == "null" ? Constants.CRCZero : null;
|
||||
((Rom)rom).MD5 = ((Rom)rom).MD5 == "null" ? Constants.MD5Zero : null;
|
||||
((Rom)rom).SHA1 = ((Rom)rom).SHA1 == "null" ? Constants.SHA1Zero : null;
|
||||
((Rom)rom).SHA256 = ((Rom)rom).SHA256 == "null" ? Constants.SHA256Zero : null;
|
||||
((Rom)rom).SHA384 = ((Rom)rom).SHA384 == "null" ? Constants.SHA384Zero : null;
|
||||
((Rom)rom).SHA512 = ((Rom)rom).SHA512 == "null" ? Constants.SHA512Zero : null;
|
||||
}
|
||||
rom.Name = (rom.Name == "null" ? "-" : rom.Name);
|
||||
((Rom)rom).Size = Constants.SizeZero;
|
||||
((Rom)rom).CRC = ((Rom)rom).CRC == "null" ? Constants.CRCZero : null;
|
||||
((Rom)rom).MD5 = ((Rom)rom).MD5 == "null" ? Constants.MD5Zero : null;
|
||||
((Rom)rom).SHA1 = ((Rom)rom).SHA1 == "null" ? Constants.SHA1Zero : null;
|
||||
((Rom)rom).SHA256 = ((Rom)rom).SHA256 == "null" ? Constants.SHA256Zero : null;
|
||||
((Rom)rom).SHA384 = ((Rom)rom).SHA384 == "null" ? Constants.SHA384Zero : null;
|
||||
((Rom)rom).SHA512 = ((Rom)rom).SHA512 == "null" ? Constants.SHA512Zero : null;
|
||||
}
|
||||
|
||||
// Now, output the rom data
|
||||
WriteDatItem(sw, rom, ignoreblanks);
|
||||
// Now, output the rom data
|
||||
WriteDatItem(sw, rom, ignoreblanks);
|
||||
|
||||
// Set the new data to compare against
|
||||
lastgame = rom.MachineName;
|
||||
}
|
||||
}
|
||||
// Set the new data to compare against
|
||||
lastgame = rom.MachineName;
|
||||
}
|
||||
}
|
||||
|
||||
Globals.Logger.Verbose("File written!" + Environment.NewLine);
|
||||
sw.Dispose();
|
||||
fs.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
Globals.Logger.Verbose("File written!" + Environment.NewLine);
|
||||
sw.Dispose();
|
||||
fs.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write out DAT header using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteHeader(StreamWriter sw)
|
||||
{
|
||||
try
|
||||
{
|
||||
string header = header = "[CREDITS]\n" +
|
||||
"author=" + Author + "\n" +
|
||||
"version=" + Version + "\n" +
|
||||
"comment=" + Comment + "\n" +
|
||||
"[DAT]\n" +
|
||||
"version=2.50\n" +
|
||||
"split=" + (ForceMerging == ForceMerging.Split ? "1" : "0") + "\n" +
|
||||
"merge=" + (ForceMerging == ForceMerging.Full || ForceMerging == ForceMerging.Merged ? "1" : "0") + "\n" +
|
||||
"[EMULATOR]\n" +
|
||||
"refname=" + Name + "\n" +
|
||||
"version=" + Description + "\n" +
|
||||
"[GAMES]\n";
|
||||
/// <summary>
|
||||
/// Write out DAT header using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteHeader(StreamWriter sw)
|
||||
{
|
||||
try
|
||||
{
|
||||
string header = header = "[CREDITS]\n" +
|
||||
"author=" + Author + "\n" +
|
||||
"version=" + Version + "\n" +
|
||||
"comment=" + Comment + "\n" +
|
||||
"[DAT]\n" +
|
||||
"version=2.50\n" +
|
||||
"split=" + (ForceMerging == ForceMerging.Split ? "1" : "0") + "\n" +
|
||||
"merge=" + (ForceMerging == ForceMerging.Full || ForceMerging == ForceMerging.Merged ? "1" : "0") + "\n" +
|
||||
"[EMULATOR]\n" +
|
||||
"refname=" + Name + "\n" +
|
||||
"version=" + Description + "\n" +
|
||||
"[GAMES]\n";
|
||||
|
||||
// Write the header out
|
||||
sw.Write(header);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
// Write the header out
|
||||
sw.Write(header);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write out DatItem using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <param name="rom">DatItem object to be output</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteDatItem(StreamWriter sw, DatItem rom, bool ignoreblanks = false)
|
||||
{
|
||||
// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
|
||||
if (ignoreblanks
|
||||
&& (rom.ItemType == ItemType.Rom
|
||||
&& (((Rom)rom).Size == 0 || ((Rom)rom).Size == -1)))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Write out DatItem using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <param name="rom">DatItem object to be output</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteDatItem(StreamWriter sw, DatItem rom, bool ignoreblanks = false)
|
||||
{
|
||||
// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
|
||||
if (ignoreblanks
|
||||
&& (rom.ItemType == ItemType.Rom
|
||||
&& (((Rom)rom).Size == 0 || ((Rom)rom).Size == -1)))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
string state = "";
|
||||
try
|
||||
{
|
||||
string state = "";
|
||||
|
||||
// Pre-process the item name
|
||||
ProcessItemName(rom, true);
|
||||
// Pre-process the item name
|
||||
ProcessItemName(rom, true);
|
||||
|
||||
if (rom.ItemType == ItemType.Rom)
|
||||
{
|
||||
state += "¬" + (!ExcludeFields[(int)Field.CloneOf] && String.IsNullOrWhiteSpace(rom.CloneOf) ? HttpUtility.HtmlEncode(rom.CloneOf) : "") +
|
||||
"¬" + (!ExcludeFields[(int)Field.CloneOf] && String.IsNullOrWhiteSpace(rom.CloneOf) ? HttpUtility.HtmlEncode(rom.CloneOf) : "") +
|
||||
"¬" + (!ExcludeFields[(int)Field.MachineName] ? HttpUtility.HtmlEncode(rom.MachineName) : "") +
|
||||
"¬" + (!ExcludeFields[(int)Field.Description] ? HttpUtility.HtmlEncode((String.IsNullOrWhiteSpace(rom.MachineDescription) ? rom.MachineName : rom.MachineDescription)) : "") +
|
||||
"¬" + (!ExcludeFields[(int)Field.Name] ? HttpUtility.HtmlEncode(rom.Name) : "") +
|
||||
"¬" + (!ExcludeFields[(int)Field.CRC] ? ((Rom)rom).CRC.ToLowerInvariant() : "") +
|
||||
"¬" + (!ExcludeFields[(int)Field.Size] && ((Rom)rom).Size != -1 ? ((Rom)rom).Size.ToString() : "") + "¬¬¬\n";
|
||||
}
|
||||
else if (rom.ItemType == ItemType.Disk)
|
||||
{
|
||||
state += "¬" + (!ExcludeFields[(int)Field.CloneOf] && String.IsNullOrWhiteSpace(rom.CloneOf) ? HttpUtility.HtmlEncode(rom.CloneOf) : "") +
|
||||
"¬" + (!ExcludeFields[(int)Field.CloneOf] && String.IsNullOrWhiteSpace(rom.CloneOf) ? HttpUtility.HtmlEncode(rom.CloneOf) : "") +
|
||||
"¬" + (!ExcludeFields[(int)Field.MachineName] ? HttpUtility.HtmlEncode(rom.MachineName) : "") +
|
||||
"¬" + (!ExcludeFields[(int)Field.Description] ? HttpUtility.HtmlEncode((String.IsNullOrWhiteSpace(rom.MachineDescription) ? rom.MachineName : rom.MachineDescription)) : "") +
|
||||
"¬" + (!ExcludeFields[(int)Field.Name] ? HttpUtility.HtmlEncode(rom.Name) : "") +
|
||||
"¬¬¬¬¬\n";
|
||||
}
|
||||
if (rom.ItemType == ItemType.Rom)
|
||||
{
|
||||
state += "¬" + (!ExcludeFields[(int)Field.CloneOf] && String.IsNullOrWhiteSpace(rom.CloneOf) ? HttpUtility.HtmlEncode(rom.CloneOf) : "") +
|
||||
"¬" + (!ExcludeFields[(int)Field.CloneOf] && String.IsNullOrWhiteSpace(rom.CloneOf) ? HttpUtility.HtmlEncode(rom.CloneOf) : "") +
|
||||
"¬" + (!ExcludeFields[(int)Field.MachineName] ? HttpUtility.HtmlEncode(rom.MachineName) : "") +
|
||||
"¬" + (!ExcludeFields[(int)Field.Description] ? HttpUtility.HtmlEncode((String.IsNullOrWhiteSpace(rom.MachineDescription) ? rom.MachineName : rom.MachineDescription)) : "") +
|
||||
"¬" + (!ExcludeFields[(int)Field.Name] ? HttpUtility.HtmlEncode(rom.Name) : "") +
|
||||
"¬" + (!ExcludeFields[(int)Field.CRC] ? ((Rom)rom).CRC.ToLowerInvariant() : "") +
|
||||
"¬" + (!ExcludeFields[(int)Field.Size] && ((Rom)rom).Size != -1 ? ((Rom)rom).Size.ToString() : "") + "¬¬¬\n";
|
||||
}
|
||||
else if (rom.ItemType == ItemType.Disk)
|
||||
{
|
||||
state += "¬" + (!ExcludeFields[(int)Field.CloneOf] && String.IsNullOrWhiteSpace(rom.CloneOf) ? HttpUtility.HtmlEncode(rom.CloneOf) : "") +
|
||||
"¬" + (!ExcludeFields[(int)Field.CloneOf] && String.IsNullOrWhiteSpace(rom.CloneOf) ? HttpUtility.HtmlEncode(rom.CloneOf) : "") +
|
||||
"¬" + (!ExcludeFields[(int)Field.MachineName] ? HttpUtility.HtmlEncode(rom.MachineName) : "") +
|
||||
"¬" + (!ExcludeFields[(int)Field.Description] ? HttpUtility.HtmlEncode((String.IsNullOrWhiteSpace(rom.MachineDescription) ? rom.MachineName : rom.MachineDescription)) : "") +
|
||||
"¬" + (!ExcludeFields[(int)Field.Name] ? HttpUtility.HtmlEncode(rom.Name) : "") +
|
||||
"¬¬¬¬¬\n";
|
||||
}
|
||||
|
||||
sw.Write(state);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
sw.Write(state);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,8 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
using SabreTools.Library.Data;
|
||||
using SabreTools.Library.DatItems;
|
||||
using SabreTools.Library.Tools;
|
||||
@@ -18,515 +16,515 @@ using NaturalSort;
|
||||
|
||||
namespace SabreTools.Library.DatFiles
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents parsing and writing of a value-separated DAT
|
||||
/// </summary>
|
||||
internal class SeparatedValue : DatFile
|
||||
{
|
||||
// Private instance variables specific to Separated Value DATs
|
||||
char _delim;
|
||||
/// <summary>
|
||||
/// Represents parsing and writing of a value-separated DAT
|
||||
/// </summary>
|
||||
internal class SeparatedValue : DatFile
|
||||
{
|
||||
// Private instance variables specific to Separated Value DATs
|
||||
char _delim;
|
||||
|
||||
/// <summary>
|
||||
/// Constructor designed for casting a base DatFile
|
||||
/// </summary>
|
||||
/// <param name="datFile">Parent DatFile to copy from</param>
|
||||
/// <param name="delim">Delimiter for parsing individual lines</param>
|
||||
public SeparatedValue(DatFile datFile, char delim)
|
||||
: base(datFile, cloneHeader: false)
|
||||
{
|
||||
_delim = delim;
|
||||
}
|
||||
/// <summary>
|
||||
/// Constructor designed for casting a base DatFile
|
||||
/// </summary>
|
||||
/// <param name="datFile">Parent DatFile to copy from</param>
|
||||
/// <param name="delim">Delimiter for parsing individual lines</param>
|
||||
public SeparatedValue(DatFile datFile, char delim)
|
||||
: base(datFile, cloneHeader: false)
|
||||
{
|
||||
_delim = delim;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parse a character-separated value DAT and return all found games and roms within
|
||||
/// </summary>
|
||||
/// <param name="filename">Name of the file to be parsed</param>
|
||||
/// <param name="sysid">System ID for the DAT</param>
|
||||
/// <param name="srcid">Source ID for the DAT</param>
|
||||
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
|
||||
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
||||
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
||||
public override void ParseFile(
|
||||
// Standard Dat parsing
|
||||
string filename,
|
||||
int sysid,
|
||||
int srcid,
|
||||
/// <summary>
|
||||
/// Parse a character-separated value DAT and return all found games and roms within
|
||||
/// </summary>
|
||||
/// <param name="filename">Name of the file to be parsed</param>
|
||||
/// <param name="sysid">System ID for the DAT</param>
|
||||
/// <param name="srcid">Source ID for the DAT</param>
|
||||
/// <param name="keep">True if full pathnames are to be kept, false otherwise (default)</param>
|
||||
/// <param name="clean">True if game names are sanitized, false otherwise (default)</param>
|
||||
/// <param name="remUnicode">True if we should remove non-ASCII characters from output, false otherwise (default)</param>
|
||||
public override void ParseFile(
|
||||
// Standard Dat parsing
|
||||
string filename,
|
||||
int sysid,
|
||||
int srcid,
|
||||
|
||||
// Miscellaneous
|
||||
bool keep,
|
||||
bool clean,
|
||||
bool remUnicode)
|
||||
{
|
||||
// Open a file reader
|
||||
Encoding enc = Utilities.GetEncoding(filename);
|
||||
StreamReader sr = new StreamReader(Utilities.TryOpenRead(filename), enc);
|
||||
// Miscellaneous
|
||||
bool keep,
|
||||
bool clean,
|
||||
bool remUnicode)
|
||||
{
|
||||
// Open a file reader
|
||||
Encoding enc = Utilities.GetEncoding(filename);
|
||||
StreamReader sr = new StreamReader(Utilities.TryOpenRead(filename), enc);
|
||||
|
||||
// Create an empty list of columns to parse though
|
||||
List<string> columns = new List<string>();
|
||||
// Create an empty list of columns to parse though
|
||||
List<string> columns = new List<string>();
|
||||
|
||||
long linenum = -1;
|
||||
while (!sr.EndOfStream)
|
||||
{
|
||||
string line = sr.ReadLine();
|
||||
linenum++;
|
||||
long linenum = -1;
|
||||
while (!sr.EndOfStream)
|
||||
{
|
||||
string line = sr.ReadLine();
|
||||
linenum++;
|
||||
|
||||
// Parse the first line, getting types from the column names
|
||||
if (linenum == 0)
|
||||
{
|
||||
string[] parsedColumns = line.Split(_delim);
|
||||
foreach (string parsed in parsedColumns)
|
||||
{
|
||||
switch (parsed.ToLowerInvariant().Trim('"'))
|
||||
{
|
||||
case "file":
|
||||
case "filename":
|
||||
case "file name":
|
||||
columns.Add("DatFile.FileName");
|
||||
break;
|
||||
case "internal name":
|
||||
columns.Add("DatFile.Name");
|
||||
break;
|
||||
case "description":
|
||||
case "dat description":
|
||||
columns.Add("DatFile.Description");
|
||||
break;
|
||||
case "game name":
|
||||
case "game":
|
||||
case "machine":
|
||||
columns.Add("Machine.Name");
|
||||
break;
|
||||
case "game description":
|
||||
columns.Add("Description");
|
||||
break;
|
||||
case "type":
|
||||
columns.Add("DatItem.Type");
|
||||
break;
|
||||
case "rom":
|
||||
case "romname":
|
||||
case "rom name":
|
||||
case "name":
|
||||
columns.Add("Rom.Name");
|
||||
break;
|
||||
case "disk":
|
||||
case "diskname":
|
||||
case "disk name":
|
||||
columns.Add("Disk.Name");
|
||||
break;
|
||||
case "size":
|
||||
columns.Add("DatItem.Size");
|
||||
break;
|
||||
case "crc":
|
||||
case "crc hash":
|
||||
columns.Add("DatItem.CRC");
|
||||
break;
|
||||
case "md5":
|
||||
case "md5 hash":
|
||||
columns.Add("DatItem.MD5");
|
||||
break;
|
||||
case "sha1":
|
||||
case "sha-1":
|
||||
case "sha1 hash":
|
||||
case "sha-1 hash":
|
||||
columns.Add("DatItem.SHA1");
|
||||
break;
|
||||
case "sha256":
|
||||
case "sha-256":
|
||||
case "sha256 hash":
|
||||
case "sha-256 hash":
|
||||
columns.Add("DatItem.SHA256");
|
||||
break;
|
||||
case "sha384":
|
||||
case "sha-384":
|
||||
case "sha384 hash":
|
||||
case "sha-384 hash":
|
||||
columns.Add("DatItem.SHA384");
|
||||
break;
|
||||
case "sha512":
|
||||
case "sha-512":
|
||||
case "sha512 hash":
|
||||
case "sha-512 hash":
|
||||
columns.Add("DatItem.SHA512");
|
||||
break;
|
||||
case "nodump":
|
||||
case "no dump":
|
||||
case "status":
|
||||
case "item status":
|
||||
columns.Add("DatItem.Nodump");
|
||||
break;
|
||||
case "date":
|
||||
columns.Add("DatItem.Date");
|
||||
break;
|
||||
default:
|
||||
columns.Add("INVALID");
|
||||
break;
|
||||
}
|
||||
}
|
||||
// Parse the first line, getting types from the column names
|
||||
if (linenum == 0)
|
||||
{
|
||||
string[] parsedColumns = line.Split(_delim);
|
||||
foreach (string parsed in parsedColumns)
|
||||
{
|
||||
switch (parsed.ToLowerInvariant().Trim('"'))
|
||||
{
|
||||
case "file":
|
||||
case "filename":
|
||||
case "file name":
|
||||
columns.Add("DatFile.FileName");
|
||||
break;
|
||||
case "internal name":
|
||||
columns.Add("DatFile.Name");
|
||||
break;
|
||||
case "description":
|
||||
case "dat description":
|
||||
columns.Add("DatFile.Description");
|
||||
break;
|
||||
case "game name":
|
||||
case "game":
|
||||
case "machine":
|
||||
columns.Add("Machine.Name");
|
||||
break;
|
||||
case "game description":
|
||||
columns.Add("Description");
|
||||
break;
|
||||
case "type":
|
||||
columns.Add("DatItem.Type");
|
||||
break;
|
||||
case "rom":
|
||||
case "romname":
|
||||
case "rom name":
|
||||
case "name":
|
||||
columns.Add("Rom.Name");
|
||||
break;
|
||||
case "disk":
|
||||
case "diskname":
|
||||
case "disk name":
|
||||
columns.Add("Disk.Name");
|
||||
break;
|
||||
case "size":
|
||||
columns.Add("DatItem.Size");
|
||||
break;
|
||||
case "crc":
|
||||
case "crc hash":
|
||||
columns.Add("DatItem.CRC");
|
||||
break;
|
||||
case "md5":
|
||||
case "md5 hash":
|
||||
columns.Add("DatItem.MD5");
|
||||
break;
|
||||
case "sha1":
|
||||
case "sha-1":
|
||||
case "sha1 hash":
|
||||
case "sha-1 hash":
|
||||
columns.Add("DatItem.SHA1");
|
||||
break;
|
||||
case "sha256":
|
||||
case "sha-256":
|
||||
case "sha256 hash":
|
||||
case "sha-256 hash":
|
||||
columns.Add("DatItem.SHA256");
|
||||
break;
|
||||
case "sha384":
|
||||
case "sha-384":
|
||||
case "sha384 hash":
|
||||
case "sha-384 hash":
|
||||
columns.Add("DatItem.SHA384");
|
||||
break;
|
||||
case "sha512":
|
||||
case "sha-512":
|
||||
case "sha512 hash":
|
||||
case "sha-512 hash":
|
||||
columns.Add("DatItem.SHA512");
|
||||
break;
|
||||
case "nodump":
|
||||
case "no dump":
|
||||
case "status":
|
||||
case "item status":
|
||||
columns.Add("DatItem.Nodump");
|
||||
break;
|
||||
case "date":
|
||||
columns.Add("DatItem.Date");
|
||||
break;
|
||||
default:
|
||||
columns.Add("INVALID");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
continue;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
// Otherwise, we want to split the line and parse
|
||||
string[] parsedLine = line.Split(_delim);
|
||||
// Otherwise, we want to split the line and parse
|
||||
string[] parsedLine = line.Split(_delim);
|
||||
|
||||
// If the line doesn't have the correct number of columns, we log and skip
|
||||
if (parsedLine.Length != columns.Count)
|
||||
{
|
||||
Globals.Logger.Warning("Malformed line found in '{0}' at line {1}", filename, linenum);
|
||||
continue;
|
||||
}
|
||||
// If the line doesn't have the correct number of columns, we log and skip
|
||||
if (parsedLine.Length != columns.Count)
|
||||
{
|
||||
Globals.Logger.Warning("Malformed line found in '{0}' at line {1}", filename, linenum);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Set the output item information
|
||||
string machineName = null, machineDesc = null, name = null, crc = null, md5 = null, sha1 = null,
|
||||
sha256 = null, sha384 = null, sha512 = null, date = null;
|
||||
long size = -1;
|
||||
ItemType itemType = ItemType.Rom;
|
||||
ItemStatus status = ItemStatus.None;
|
||||
// Set the output item information
|
||||
string machineName = null, machineDesc = null, name = null, crc = null, md5 = null, sha1 = null,
|
||||
sha256 = null, sha384 = null, sha512 = null, date = null;
|
||||
long size = -1;
|
||||
ItemType itemType = ItemType.Rom;
|
||||
ItemStatus status = ItemStatus.None;
|
||||
|
||||
// Now we loop through and get values for everything
|
||||
for (int i = 0; i < columns.Count; i++)
|
||||
{
|
||||
string value = parsedLine[i].Trim('"');
|
||||
switch (columns[i])
|
||||
{
|
||||
case "DatFile.FileName":
|
||||
FileName = (String.IsNullOrWhiteSpace(FileName) ? value : FileName);
|
||||
break;
|
||||
case "DatFile.Name":
|
||||
Name = (String.IsNullOrWhiteSpace(Name) ? value : Name);
|
||||
break;
|
||||
case "DatFile.Description":
|
||||
Description = (String.IsNullOrWhiteSpace(Description) ? value : Description);
|
||||
break;
|
||||
case "Machine.Name":
|
||||
machineName = value;
|
||||
break;
|
||||
case "Description":
|
||||
machineDesc = value;
|
||||
break;
|
||||
case "DatItem.Type":
|
||||
itemType = Utilities.GetItemType(value) ?? ItemType.Rom;
|
||||
break;
|
||||
case "Rom.Name":
|
||||
case "Disk.Name":
|
||||
name = String.IsNullOrWhiteSpace(value) ? name : value;
|
||||
break;
|
||||
case "DatItem.Size":
|
||||
if (!Int64.TryParse(value, out size))
|
||||
{
|
||||
size = -1;
|
||||
}
|
||||
break;
|
||||
case "DatItem.CRC":
|
||||
crc = Utilities.CleanHashData(value, Constants.CRCLength);
|
||||
break;
|
||||
case "DatItem.MD5":
|
||||
md5 = Utilities.CleanHashData(value, Constants.MD5Length);
|
||||
break;
|
||||
case "DatItem.SHA1":
|
||||
sha1 = Utilities.CleanHashData(value, Constants.SHA1Length);
|
||||
break;
|
||||
case "DatItem.SHA256":
|
||||
sha256 = Utilities.CleanHashData(value, Constants.SHA256Length);
|
||||
break;
|
||||
case "DatItem.SHA384":
|
||||
sha384 = Utilities.CleanHashData(value, Constants.SHA384Length);
|
||||
break;
|
||||
case "DatItem.SHA512":
|
||||
sha512 = Utilities.CleanHashData(value, Constants.SHA512Length);
|
||||
break;
|
||||
case "DatItem.Nodump":
|
||||
status = Utilities.GetItemStatus(value);
|
||||
break;
|
||||
case "DatItem.Date":
|
||||
date = value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
// Now we loop through and get values for everything
|
||||
for (int i = 0; i < columns.Count; i++)
|
||||
{
|
||||
string value = parsedLine[i].Trim('"');
|
||||
switch (columns[i])
|
||||
{
|
||||
case "DatFile.FileName":
|
||||
FileName = (String.IsNullOrWhiteSpace(FileName) ? value : FileName);
|
||||
break;
|
||||
case "DatFile.Name":
|
||||
Name = (String.IsNullOrWhiteSpace(Name) ? value : Name);
|
||||
break;
|
||||
case "DatFile.Description":
|
||||
Description = (String.IsNullOrWhiteSpace(Description) ? value : Description);
|
||||
break;
|
||||
case "Machine.Name":
|
||||
machineName = value;
|
||||
break;
|
||||
case "Description":
|
||||
machineDesc = value;
|
||||
break;
|
||||
case "DatItem.Type":
|
||||
itemType = Utilities.GetItemType(value) ?? ItemType.Rom;
|
||||
break;
|
||||
case "Rom.Name":
|
||||
case "Disk.Name":
|
||||
name = String.IsNullOrWhiteSpace(value) ? name : value;
|
||||
break;
|
||||
case "DatItem.Size":
|
||||
if (!Int64.TryParse(value, out size))
|
||||
{
|
||||
size = -1;
|
||||
}
|
||||
break;
|
||||
case "DatItem.CRC":
|
||||
crc = Utilities.CleanHashData(value, Constants.CRCLength);
|
||||
break;
|
||||
case "DatItem.MD5":
|
||||
md5 = Utilities.CleanHashData(value, Constants.MD5Length);
|
||||
break;
|
||||
case "DatItem.SHA1":
|
||||
sha1 = Utilities.CleanHashData(value, Constants.SHA1Length);
|
||||
break;
|
||||
case "DatItem.SHA256":
|
||||
sha256 = Utilities.CleanHashData(value, Constants.SHA256Length);
|
||||
break;
|
||||
case "DatItem.SHA384":
|
||||
sha384 = Utilities.CleanHashData(value, Constants.SHA384Length);
|
||||
break;
|
||||
case "DatItem.SHA512":
|
||||
sha512 = Utilities.CleanHashData(value, Constants.SHA512Length);
|
||||
break;
|
||||
case "DatItem.Nodump":
|
||||
status = Utilities.GetItemStatus(value);
|
||||
break;
|
||||
case "DatItem.Date":
|
||||
date = value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// And now we populate and add the new item
|
||||
switch (itemType)
|
||||
{
|
||||
case ItemType.Archive:
|
||||
Archive archive = new Archive()
|
||||
{
|
||||
Name = name,
|
||||
// And now we populate and add the new item
|
||||
switch (itemType)
|
||||
{
|
||||
case ItemType.Archive:
|
||||
Archive archive = new Archive()
|
||||
{
|
||||
Name = name,
|
||||
|
||||
MachineName = machineName,
|
||||
MachineDescription = machineDesc,
|
||||
};
|
||||
MachineName = machineName,
|
||||
MachineDescription = machineDesc,
|
||||
};
|
||||
|
||||
ParseAddHelper(archive, clean, remUnicode);
|
||||
break;
|
||||
case ItemType.BiosSet:
|
||||
BiosSet biosset = new BiosSet()
|
||||
{
|
||||
Name = name,
|
||||
ParseAddHelper(archive, clean, remUnicode);
|
||||
break;
|
||||
case ItemType.BiosSet:
|
||||
BiosSet biosset = new BiosSet()
|
||||
{
|
||||
Name = name,
|
||||
|
||||
MachineName = machineName,
|
||||
Description = machineDesc,
|
||||
};
|
||||
MachineName = machineName,
|
||||
Description = machineDesc,
|
||||
};
|
||||
|
||||
ParseAddHelper(biosset, clean, remUnicode);
|
||||
break;
|
||||
case ItemType.Disk:
|
||||
Disk disk = new Disk()
|
||||
{
|
||||
Name = name,
|
||||
MD5 = md5,
|
||||
SHA1 = sha1,
|
||||
SHA256 = sha256,
|
||||
SHA384 = sha384,
|
||||
SHA512 = sha512,
|
||||
ParseAddHelper(biosset, clean, remUnicode);
|
||||
break;
|
||||
case ItemType.Disk:
|
||||
Disk disk = new Disk()
|
||||
{
|
||||
Name = name,
|
||||
MD5 = md5,
|
||||
SHA1 = sha1,
|
||||
SHA256 = sha256,
|
||||
SHA384 = sha384,
|
||||
SHA512 = sha512,
|
||||
|
||||
MachineName = machineName,
|
||||
MachineDescription = machineDesc,
|
||||
MachineName = machineName,
|
||||
MachineDescription = machineDesc,
|
||||
|
||||
ItemStatus = status,
|
||||
};
|
||||
ItemStatus = status,
|
||||
};
|
||||
|
||||
ParseAddHelper(disk, clean, remUnicode);
|
||||
break;
|
||||
case ItemType.Release:
|
||||
Release release = new Release()
|
||||
{
|
||||
Name = name,
|
||||
ParseAddHelper(disk, clean, remUnicode);
|
||||
break;
|
||||
case ItemType.Release:
|
||||
Release release = new Release()
|
||||
{
|
||||
Name = name,
|
||||
|
||||
MachineName = machineName,
|
||||
MachineDescription = machineDesc,
|
||||
};
|
||||
MachineName = machineName,
|
||||
MachineDescription = machineDesc,
|
||||
};
|
||||
|
||||
ParseAddHelper(release, clean, remUnicode);
|
||||
break;
|
||||
case ItemType.Rom:
|
||||
Rom rom = new Rom()
|
||||
{
|
||||
Name = name,
|
||||
Size = size,
|
||||
CRC = crc,
|
||||
MD5 = md5,
|
||||
SHA1 = sha1,
|
||||
SHA256 = sha256,
|
||||
SHA384 = sha384,
|
||||
SHA512 = sha512,
|
||||
Date = date,
|
||||
ParseAddHelper(release, clean, remUnicode);
|
||||
break;
|
||||
case ItemType.Rom:
|
||||
Rom rom = new Rom()
|
||||
{
|
||||
Name = name,
|
||||
Size = size,
|
||||
CRC = crc,
|
||||
MD5 = md5,
|
||||
SHA1 = sha1,
|
||||
SHA256 = sha256,
|
||||
SHA384 = sha384,
|
||||
SHA512 = sha512,
|
||||
Date = date,
|
||||
|
||||
MachineName = machineName,
|
||||
MachineDescription = machineDesc,
|
||||
MachineName = machineName,
|
||||
MachineDescription = machineDesc,
|
||||
|
||||
ItemStatus = status,
|
||||
};
|
||||
ItemStatus = status,
|
||||
};
|
||||
|
||||
ParseAddHelper(rom, clean, remUnicode);
|
||||
break;
|
||||
case ItemType.Sample:
|
||||
Sample sample = new Sample()
|
||||
{
|
||||
Name = name,
|
||||
ParseAddHelper(rom, clean, remUnicode);
|
||||
break;
|
||||
case ItemType.Sample:
|
||||
Sample sample = new Sample()
|
||||
{
|
||||
Name = name,
|
||||
|
||||
MachineName = machineName,
|
||||
MachineDescription = machineDesc,
|
||||
};
|
||||
MachineName = machineName,
|
||||
MachineDescription = machineDesc,
|
||||
};
|
||||
|
||||
ParseAddHelper(sample, clean, remUnicode);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
ParseAddHelper(sample, clean, remUnicode);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create and open an output file for writing direct from a dictionary
|
||||
/// </summary>
|
||||
/// <param name="outfile">Name of the file to write to</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the DAT was written correctly, false otherwise</returns>
|
||||
public override bool WriteToFile(string outfile, bool ignoreblanks = false)
|
||||
{
|
||||
try
|
||||
{
|
||||
Globals.Logger.User("Opening file for writing: {0}", outfile);
|
||||
FileStream fs = Utilities.TryCreate(outfile);
|
||||
/// <summary>
|
||||
/// Create and open an output file for writing direct from a dictionary
|
||||
/// </summary>
|
||||
/// <param name="outfile">Name of the file to write to</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the DAT was written correctly, false otherwise</returns>
|
||||
public override bool WriteToFile(string outfile, bool ignoreblanks = false)
|
||||
{
|
||||
try
|
||||
{
|
||||
Globals.Logger.User("Opening file for writing: {0}", outfile);
|
||||
FileStream fs = Utilities.TryCreate(outfile);
|
||||
|
||||
// If we get back null for some reason, just log and return
|
||||
if (fs == null)
|
||||
{
|
||||
Globals.Logger.Warning("File '{0}' could not be created for writing! Please check to see if the file is writable", outfile);
|
||||
return false;
|
||||
}
|
||||
// If we get back null for some reason, just log and return
|
||||
if (fs == null)
|
||||
{
|
||||
Globals.Logger.Warning("File '{0}' could not be created for writing! Please check to see if the file is writable", outfile);
|
||||
return false;
|
||||
}
|
||||
|
||||
StreamWriter sw = new StreamWriter(fs, new UTF8Encoding(false));
|
||||
StreamWriter sw = new StreamWriter(fs, new UTF8Encoding(false));
|
||||
|
||||
// Write out the header
|
||||
WriteHeader(sw);
|
||||
// Write out the header
|
||||
WriteHeader(sw);
|
||||
|
||||
// Get a properly sorted set of keys
|
||||
List<string> keys = Keys;
|
||||
keys.Sort(new NaturalComparer());
|
||||
// Get a properly sorted set of keys
|
||||
List<string> keys = Keys;
|
||||
keys.Sort(new NaturalComparer());
|
||||
|
||||
foreach (string key in keys)
|
||||
{
|
||||
List<DatItem> roms = this[key];
|
||||
foreach (string key in keys)
|
||||
{
|
||||
List<DatItem> roms = this[key];
|
||||
|
||||
// Resolve the names in the block
|
||||
roms = DatItem.ResolveNames(roms);
|
||||
// Resolve the names in the block
|
||||
roms = DatItem.ResolveNames(roms);
|
||||
|
||||
for (int index = 0; index < roms.Count; index++)
|
||||
{
|
||||
DatItem rom = roms[index];
|
||||
for (int index = 0; index < roms.Count; index++)
|
||||
{
|
||||
DatItem rom = roms[index];
|
||||
|
||||
// There are apparently times when a null rom can skip by, skip them
|
||||
if (rom.Name == null || rom.MachineName == null)
|
||||
{
|
||||
Globals.Logger.Warning("Null rom found!");
|
||||
continue;
|
||||
}
|
||||
// There are apparently times when a null rom can skip by, skip them
|
||||
if (rom.Name == null || rom.MachineName == null)
|
||||
{
|
||||
Globals.Logger.Warning("Null rom found!");
|
||||
continue;
|
||||
}
|
||||
|
||||
// If we have a "null" game (created by DATFromDir or something similar), log it to file
|
||||
if (rom.ItemType == ItemType.Rom
|
||||
&& ((Rom)rom).Size == -1
|
||||
&& ((Rom)rom).CRC == "null")
|
||||
{
|
||||
Globals.Logger.Verbose("Empty folder found: {0}", rom.MachineName);
|
||||
}
|
||||
// If we have a "null" game (created by DATFromDir or something similar), log it to file
|
||||
if (rom.ItemType == ItemType.Rom
|
||||
&& ((Rom)rom).Size == -1
|
||||
&& ((Rom)rom).CRC == "null")
|
||||
{
|
||||
Globals.Logger.Verbose("Empty folder found: {0}", rom.MachineName);
|
||||
}
|
||||
|
||||
// Now, output the rom data
|
||||
WriteDatItem(sw, rom, ignoreblanks);
|
||||
}
|
||||
}
|
||||
// Now, output the rom data
|
||||
WriteDatItem(sw, rom, ignoreblanks);
|
||||
}
|
||||
}
|
||||
|
||||
Globals.Logger.Verbose("File written!" + Environment.NewLine);
|
||||
sw.Dispose();
|
||||
fs.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
Globals.Logger.Verbose("File written!" + Environment.NewLine);
|
||||
sw.Dispose();
|
||||
fs.Dispose();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write out DAT header using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteHeader(StreamWriter sw)
|
||||
{
|
||||
try
|
||||
{
|
||||
string header = string.Format("\"File Name\"{0}\"Internal Name\"{0}\"Description\"{0}\"Game Name\"{0}\"Game Description\"{0}\"Type\"{0}\"" +
|
||||
"Rom Name\"{0}\"Disk Name\"{0}\"Size\"{0}\"CRC\"{0}\"MD5\"{0}\"SHA1\"{0}\"SHA256\"{0}\"Nodump\"\n", _delim);
|
||||
/// <summary>
|
||||
/// Write out DAT header using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteHeader(StreamWriter sw)
|
||||
{
|
||||
try
|
||||
{
|
||||
string header = string.Format("\"File Name\"{0}\"Internal Name\"{0}\"Description\"{0}\"Game Name\"{0}\"Game Description\"{0}\"Type\"{0}\"" +
|
||||
"Rom Name\"{0}\"Disk Name\"{0}\"Size\"{0}\"CRC\"{0}\"MD5\"{0}\"SHA1\"{0}\"SHA256\"{0}\"Nodump\"\n", _delim);
|
||||
|
||||
// Write the header out
|
||||
sw.Write(header);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
// Write the header out
|
||||
sw.Write(header);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Write out DatItem using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <param name="rom">DatItem object to be output</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteDatItem(StreamWriter sw, DatItem rom, bool ignoreblanks = false)
|
||||
{
|
||||
// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
|
||||
if (ignoreblanks
|
||||
&& (rom.ItemType == ItemType.Rom
|
||||
&& (((Rom)rom).Size == 0 || ((Rom)rom).Size == -1)))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Write out DatItem using the supplied StreamWriter
|
||||
/// </summary>
|
||||
/// <param name="sw">StreamWriter to output to</param>
|
||||
/// <param name="rom">DatItem object to be output</param>
|
||||
/// <param name="ignoreblanks">True if blank roms should be skipped on output, false otherwise (default)</param>
|
||||
/// <returns>True if the data was written, false on error</returns>
|
||||
private bool WriteDatItem(StreamWriter sw, DatItem rom, bool ignoreblanks = false)
|
||||
{
|
||||
// If we are in ignore blanks mode AND we have a blank (0-size) rom, skip
|
||||
if (ignoreblanks
|
||||
&& (rom.ItemType == ItemType.Rom
|
||||
&& (((Rom)rom).Size == 0 || ((Rom)rom).Size == -1)))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
// Initialize all strings
|
||||
string state = "",
|
||||
pre = "",
|
||||
post = "",
|
||||
type = "",
|
||||
romname = "",
|
||||
diskname = "",
|
||||
size = "",
|
||||
crc = "",
|
||||
md5 = "",
|
||||
sha1 = "",
|
||||
sha256 = "",
|
||||
sha384 = "",
|
||||
sha512 = "",
|
||||
status = "";
|
||||
try
|
||||
{
|
||||
// Initialize all strings
|
||||
string state = "",
|
||||
pre = "",
|
||||
post = "",
|
||||
type = "",
|
||||
romname = "",
|
||||
diskname = "",
|
||||
size = "",
|
||||
crc = "",
|
||||
md5 = "",
|
||||
sha1 = "",
|
||||
sha256 = "",
|
||||
sha384 = "",
|
||||
sha512 = "",
|
||||
status = "";
|
||||
|
||||
// Separated values should only output Rom and Disk
|
||||
if (rom.ItemType != ItemType.Disk && rom.ItemType != ItemType.Rom)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
// Separated values should only output Rom and Disk
|
||||
if (rom.ItemType != ItemType.Disk && rom.ItemType != ItemType.Rom)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (rom.ItemType == ItemType.Rom)
|
||||
{
|
||||
type = "rom";
|
||||
romname = rom.Name;
|
||||
size = ((Rom)rom).Size.ToString();
|
||||
crc = ((Rom)rom).CRC;
|
||||
md5 = ((Rom)rom).MD5;
|
||||
sha1 = ((Rom)rom).SHA1;
|
||||
sha256 = ((Rom)rom).SHA256;
|
||||
sha384 = ((Rom)rom).SHA384;
|
||||
sha512 = ((Rom)rom).SHA512;
|
||||
status = (((Rom)rom).ItemStatus != ItemStatus.None ? "\"" + ((Rom)rom).ItemStatus.ToString() + "\"" : "\"\"");
|
||||
}
|
||||
else if (rom.ItemType == ItemType.Disk)
|
||||
{
|
||||
type = "disk";
|
||||
diskname = rom.Name;
|
||||
md5 = ((Disk)rom).MD5;
|
||||
sha1 = ((Disk)rom).SHA1;
|
||||
sha256 = ((Disk)rom).SHA256;
|
||||
sha384 = ((Disk)rom).SHA384;
|
||||
sha512 = ((Disk)rom).SHA512;
|
||||
status = (((Disk)rom).ItemStatus != ItemStatus.None ? "\"" + ((Disk)rom).ItemStatus.ToString() + "\"" : "\"\"");
|
||||
}
|
||||
if (rom.ItemType == ItemType.Rom)
|
||||
{
|
||||
type = "rom";
|
||||
romname = rom.Name;
|
||||
size = ((Rom)rom).Size.ToString();
|
||||
crc = ((Rom)rom).CRC;
|
||||
md5 = ((Rom)rom).MD5;
|
||||
sha1 = ((Rom)rom).SHA1;
|
||||
sha256 = ((Rom)rom).SHA256;
|
||||
sha384 = ((Rom)rom).SHA384;
|
||||
sha512 = ((Rom)rom).SHA512;
|
||||
status = (((Rom)rom).ItemStatus != ItemStatus.None ? "\"" + ((Rom)rom).ItemStatus.ToString() + "\"" : "\"\"");
|
||||
}
|
||||
else if (rom.ItemType == ItemType.Disk)
|
||||
{
|
||||
type = "disk";
|
||||
diskname = rom.Name;
|
||||
md5 = ((Disk)rom).MD5;
|
||||
sha1 = ((Disk)rom).SHA1;
|
||||
sha256 = ((Disk)rom).SHA256;
|
||||
sha384 = ((Disk)rom).SHA384;
|
||||
sha512 = ((Disk)rom).SHA512;
|
||||
status = (((Disk)rom).ItemStatus != ItemStatus.None ? "\"" + ((Disk)rom).ItemStatus.ToString() + "\"" : "\"\"");
|
||||
}
|
||||
|
||||
pre = CreatePrefixPostfix(rom, true);
|
||||
post = CreatePrefixPostfix(rom, false);
|
||||
string inline = string.Format("\"" + FileName + "\""
|
||||
+ "{0}\"" + Name + "\""
|
||||
+ "{0}\"" + Description + "\""
|
||||
+ "{0}\"" + (!ExcludeFields[(int)Field.MachineName] ? rom.MachineName : "") + "\""
|
||||
+ "{0}\"" + (!ExcludeFields[(int)Field.Description] ? rom.MachineDescription : "") + "\""
|
||||
+ "{0}\"" + type + "\""
|
||||
+ "{0}\"" + (!ExcludeFields[(int)Field.Name] ? romname : "") + "\""
|
||||
+ "{0}\"" + (!ExcludeFields[(int)Field.Name] ? diskname : "") + "\""
|
||||
+ "{0}\"" + (!ExcludeFields[(int)Field.Size] ? size : "") + "\""
|
||||
+ "{0}\"" + (!ExcludeFields[(int)Field.CRC] ? crc : "") + "\""
|
||||
+ "{0}\"" + (!ExcludeFields[(int)Field.MD5] ? md5 : "") + "\""
|
||||
+ "{0}\"" + (!ExcludeFields[(int)Field.SHA1] ? sha1 : "") + "\""
|
||||
+ "{0}\"" + (!ExcludeFields[(int)Field.SHA256] ? sha256 : "") + "\""
|
||||
// + "{0}\"" + (!ExcludeFields[(int)Field.SHA384] ? sha384 : "") + "\""
|
||||
// + "{0}\"" + (!ExcludeFields[(int)Field.SHA512] ? sha512 : "") + "\""
|
||||
+ "{0}" + status, _delim);
|
||||
state += pre + inline + post + "\n";
|
||||
pre = CreatePrefixPostfix(rom, true);
|
||||
post = CreatePrefixPostfix(rom, false);
|
||||
string inline = string.Format("\"" + FileName + "\""
|
||||
+ "{0}\"" + Name + "\""
|
||||
+ "{0}\"" + Description + "\""
|
||||
+ "{0}\"" + (!ExcludeFields[(int)Field.MachineName] ? rom.MachineName : "") + "\""
|
||||
+ "{0}\"" + (!ExcludeFields[(int)Field.Description] ? rom.MachineDescription : "") + "\""
|
||||
+ "{0}\"" + type + "\""
|
||||
+ "{0}\"" + (!ExcludeFields[(int)Field.Name] ? romname : "") + "\""
|
||||
+ "{0}\"" + (!ExcludeFields[(int)Field.Name] ? diskname : "") + "\""
|
||||
+ "{0}\"" + (!ExcludeFields[(int)Field.Size] ? size : "") + "\""
|
||||
+ "{0}\"" + (!ExcludeFields[(int)Field.CRC] ? crc : "") + "\""
|
||||
+ "{0}\"" + (!ExcludeFields[(int)Field.MD5] ? md5 : "") + "\""
|
||||
+ "{0}\"" + (!ExcludeFields[(int)Field.SHA1] ? sha1 : "") + "\""
|
||||
+ "{0}\"" + (!ExcludeFields[(int)Field.SHA256] ? sha256 : "") + "\""
|
||||
// + "{0}\"" + (!ExcludeFields[(int)Field.SHA384] ? sha384 : "") + "\""
|
||||
// + "{0}\"" + (!ExcludeFields[(int)Field.SHA512] ? sha512 : "") + "\""
|
||||
+ "{0}" + status, _delim);
|
||||
state += pre + inline + post + "\n";
|
||||
|
||||
sw.Write(state);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
sw.Write(state);
|
||||
sw.Flush();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Globals.Logger.Error(ex.ToString());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user