[Build] Attempt usage of Resource files

This commit is contained in:
Matt Nadareski
2016-08-27 21:57:30 -07:00
parent ba91487bb6
commit 52fa48fad2
10 changed files with 765 additions and 10 deletions

View File

@@ -85,6 +85,26 @@
</ItemGroup>
<ItemGroup>
<Compile Include="Data\Constants.cs" />
<Compile Include="Resources\Resources.de-DE.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.de-DE.resx</DependentUpon>
</Compile>
<Compile Include="Resources\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Resources\Resources.es-ES.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.es-ES.resx</DependentUpon>
</Compile>
<Compile Include="Resources\Resources.fr-FR.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.fr-FR.resx</DependentUpon>
</Compile>
<Compile Include="Skippers.cs" />
<Compile Include="Tools\ArchiveTools.cs" />
<Compile Include="Tools\CRC32.cs" />
@@ -123,6 +143,25 @@
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\Resources.de-DE.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.de-DE.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="Resources\Resources.es-ES.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.es-ES.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="Resources\Resources.fr-FR.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.fr-FR.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="Resources\Resources.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="..\packages\Mono.Data.Sqlite.Portable.1.0.3.5\tools\Mono.Data.Sqlite.Portable.targets" Condition="Exists('..\packages\Mono.Data.Sqlite.Portable.1.0.3.5\tools\Mono.Data.Sqlite.Portable.targets')" />
<Target Name="EnsureMonoDataSqlitePortableImported" BeforeTargets="BeforeBuild" Condition="'$(MonoDataSqlitePortableImported)' == ''">