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https://github.com/claunia/SabreTools.git
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Stop using "Rom" terminology
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@@ -105,8 +105,8 @@ namespace SabreTools.DatTools
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datFile.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
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// Now we want to loop through all of the games and set the correct information
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while (datFile.AddRomsFromDevices(false, false)) ;
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while (datFile.AddRomsFromDevices(true, false)) ;
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while (datFile.AddItemsFromDevices(false, false)) ;
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while (datFile.AddItemsFromDevices(true, false)) ;
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// Then, remove the romof and cloneof tags so it's not picked up by the manager
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datFile.RemoveMachineRelationshipTags();
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@@ -124,11 +124,11 @@ namespace SabreTools.DatTools
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datFile.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
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// Now we want to loop through all of the games and set the correct information
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datFile.AddRomsFromChildren(true, false);
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datFile.AddItemsFromChildren(true, false);
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// Now that we have looped through the cloneof tags, we loop through the romof tags
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datFile.RemoveBiosRomsFromChild(false);
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datFile.RemoveBiosRomsFromChild(true);
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datFile.RemoveBiosItemsFromChild(false);
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datFile.RemoveBiosItemsFromChild(true);
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// Finally, remove the romof and cloneof tags so it's not picked up by the manager
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datFile.RemoveMachineRelationshipTags();
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@@ -146,12 +146,12 @@ namespace SabreTools.DatTools
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datFile.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
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// Now we want to loop through all of the games and set the correct information
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while (datFile.AddRomsFromDevices(true, true)) ;
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datFile.AddRomsFromDevices(false, true);
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datFile.AddRomsFromParent();
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while (datFile.AddItemsFromDevices(true, true)) ;
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datFile.AddItemsFromDevices(false, true);
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datFile.AddItemsFromParent();
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// Now that we have looped through the cloneof tags, we loop through the romof tags
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datFile.AddRomsFromBios();
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datFile.AddItemsFromBios();
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// Then, remove the romof and cloneof tags so it's not picked up by the manager
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datFile.RemoveMachineRelationshipTags();
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@@ -169,11 +169,11 @@ namespace SabreTools.DatTools
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datFile.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
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// Now we want to loop through all of the games and set the correct information
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datFile.AddRomsFromChildren(true, true);
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datFile.AddItemsFromChildren(true, true);
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// Now that we have looped through the cloneof tags, we loop through the romof tags
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datFile.RemoveBiosRomsFromChild(false);
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datFile.RemoveBiosRomsFromChild(true);
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datFile.RemoveBiosItemsFromChild(false);
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datFile.RemoveBiosItemsFromChild(true);
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// Finally, remove the romof and cloneof tags so it's not picked up by the manager
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datFile.RemoveMachineRelationshipTags();
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@@ -191,11 +191,11 @@ namespace SabreTools.DatTools
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datFile.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
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// Now we want to loop through all of the games and set the correct information
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datFile.AddRomsFromParent();
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datFile.AddItemsFromParent();
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// Now that we have looped through the cloneof tags, we loop through the romof tags
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datFile.RemoveBiosRomsFromChild(false);
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datFile.RemoveBiosRomsFromChild(true);
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datFile.RemoveBiosItemsFromChild(false);
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datFile.RemoveBiosItemsFromChild(true);
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// Finally, remove the romof and cloneof tags so it's not picked up by the manager
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datFile.RemoveMachineRelationshipTags();
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@@ -213,11 +213,11 @@ namespace SabreTools.DatTools
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datFile.BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
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// Now we want to loop through all of the games and set the correct information
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datFile.RemoveRomsFromChild();
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datFile.RemoveItemsFromChild();
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// Now that we have looped through the cloneof tags, we loop through the romof tags
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datFile.RemoveBiosRomsFromChild(false);
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datFile.RemoveBiosRomsFromChild(true);
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datFile.RemoveBiosItemsFromChild(false);
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datFile.RemoveBiosItemsFromChild(true);
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// Finally, remove the romof and cloneof tags so it's not picked up by the manager
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datFile.RemoveMachineRelationshipTags();
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