mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
[SimpleSort] Add a new tool: SimpleSort
SimpleSort is essentially a quick rebuild solution for a fixdat or an input DAT. It can read all 4 major types of archive and always builds to zip
This commit is contained in:
467
SimpleSort/SimpleSort.cs
Normal file
467
SimpleSort/SimpleSort.cs
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.IO.Compression;
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using System.Linq;
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using System.Security.Cryptography;
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using SabreTools.Helper;
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using DamienG.Security.Cryptography;
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using SharpCompress.Archive;
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using SharpCompress.Common;
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using SharpCompress.Reader;
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using SharpCompress.Writer;
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namespace SabreTools
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{
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public class SimpleSort
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{
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// Private instance variables
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private DatData _datdata;
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private List<string> _inputs;
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private string _outdir;
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private string _tempdir;
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private ArchiveScanLevel _7z;
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private ArchiveScanLevel _gz;
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private ArchiveScanLevel _rar;
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private ArchiveScanLevel _zip;
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private Logger _logger;
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/// <summary>
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/// Create a new SimpleSort object
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/// </summary>
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/// <param name="datdata">Name of the DAT to compare against</param>
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/// <param name="inputs">List of input files/folders to check</param>
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/// <param name="outdir">Output directory to use to build to</param>
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/// <param name="tempdir">Temporary directory for archive extraction</param>
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/// <param name="sevenzip">Integer representing the archive handling level for 7z</param>
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/// <param name="gz">Integer representing the archive handling level for GZip</param>
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/// <param name="rar">Integer representing the archive handling level for RAR</param>
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/// <param name="zip">Integer representing the archive handling level for Zip</param>
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/// <param name="logger">Logger object for file and console output</param>
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public SimpleSort(DatData datdata, List<string> inputs, string outdir, string tempdir,
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int sevenzip, int gz, int rar, int zip, Logger logger)
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{
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_datdata = datdata;
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_inputs = inputs;
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_outdir = (outdir == "" ? "Rebuild" : outdir);
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_tempdir = (tempdir == "" ? "__TEMP__" : tempdir);
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_7z = (ArchiveScanLevel)(sevenzip < 0 || sevenzip > 2 ? 0 : sevenzip);
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_gz = (ArchiveScanLevel)(gz < 0 || gz > 2 ? 0 : gz);
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_rar = (ArchiveScanLevel)(rar < 0 || rar > 2 ? 0 : rar);
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_zip = (ArchiveScanLevel)(zip < 0 || zip > 2 ? 0 : zip);
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_logger = logger;
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}
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/// <summary>
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/// Main entry point for the program
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/// </summary>
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/// <param name="args">List of arguments to be parsed</param>
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public static void Main(string[] args)
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{
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// If output is being redirected, don't allow clear screens
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if (!Console.IsOutputRedirected)
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{
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Console.Clear();
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}
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// Perform initial setup and verification
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Logger logger = new Logger(true, "simplesort.log");
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logger.Start();
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Remapping.CreateHeaderSkips();
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// Credits take precidence over all
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if ((new List<string>(args)).Contains("--credits"))
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{
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Build.Credits();
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return;
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}
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// If there's no arguments, show help
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if (args.Length == 0)
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{
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Build.Help();
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logger.Close();
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return;
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}
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// Output the title
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Build.Start("SimpleSort");
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// Set all default values
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bool help = false,
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simpleSort = true;
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int sevenzip = 0,
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gz = 2,
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rar = 2,
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zip = 0;
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string datfile = "",
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outdir = "",
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tempdir = "";
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List<string> inputs = new List<string>();
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// Determine which switches are enabled (with values if necessary)
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foreach (string arg in args)
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{
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switch (arg)
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{
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case "-?":
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case "-h":
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case "--help":
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help = true;
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break;
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default:
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string temparg = arg.Replace("\"", "").Replace("file://", "");
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if (temparg.StartsWith("-7z=") || temparg.StartsWith("--7z="))
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{
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if (!Int32.TryParse(temparg.Split('=')[1], out sevenzip))
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{
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sevenzip = 0;
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}
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}
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else if (temparg.StartsWith("-dat=") || temparg.StartsWith("--dat="))
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{
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datfile = temparg.Split('=')[1];
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}
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else if (temparg.StartsWith("-gz=") || temparg.StartsWith("--gz="))
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{
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if (!Int32.TryParse(temparg.Split('=')[1], out gz))
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{
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gz = 2;
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}
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}
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else if (temparg.StartsWith("-out=") || temparg.StartsWith("--out="))
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{
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outdir = temparg.Split('=')[1];
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}
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else if (temparg.StartsWith("-rar=") || temparg.StartsWith("--rar="))
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{
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if (!Int32.TryParse(temparg.Split('=')[1], out rar))
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{
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rar = 2;
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}
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}
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else if (temparg.StartsWith("-t=") || temparg.StartsWith("--temp="))
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{
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tempdir = temparg.Split('=')[1];
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}
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else if (temparg.StartsWith("-zip=") || temparg.StartsWith("--zip="))
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{
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if (!Int32.TryParse(temparg.Split('=')[1], out zip))
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{
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zip = 0;
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}
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}
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else if (File.Exists(temparg) || Directory.Exists(temparg))
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{
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inputs.Add(temparg);
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}
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else
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{
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logger.Error("Invalid input detected: " + arg);
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Console.WriteLine();
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Build.Help();
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logger.Close();
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return;
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}
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break;
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}
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}
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// If help is set, show the help screen
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if (help)
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{
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Build.Help();
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logger.Close();
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return;
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}
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// If a switch that requires a filename is set and no file is, show the help screen
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if (inputs.Count == 0 && (simpleSort))
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{
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logger.Error("This feature requires at least one input");
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Build.Help();
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logger.Close();
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return;
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}
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// If we are doing a simple sort
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if (simpleSort)
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{
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if (datfile != "")
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{
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InitSimpleSort(datfile, inputs, outdir, tempdir, sevenzip, gz, rar, zip, logger);
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}
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else
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{
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logger.Error("A datfile is required to use this feature");
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Build.Help();
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logger.Close();
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return;
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}
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}
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// If nothing is set, show the help
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else
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{
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Build.Help();
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}
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logger.Close();
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return;
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}
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/// <summary>
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/// Wrap sorting files using an input DAT
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/// </summary>
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/// <param name="datfile">Name of the DAT to compare against</param>
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/// <param name="inputs">List of input files/folders to check</param>
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/// <param name="outdir">Output directory to use to build to</param>
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/// <param name="tempdir">Temporary directory for archive extraction</param>
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/// <param name="sevenzip">Integer representing the archive handling level for 7z</param>
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/// <param name="gz">Integer representing the archive handling level for GZip</param>
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/// <param name="rar">Integer representing the archive handling level for RAR</param>
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/// <param name="zip">Integer representing the archive handling level for Zip</param>
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/// <param name="logger">Logger object for file and console output</param>
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private static void InitSimpleSort(string datfile, List<string> inputs, string outdir, string tempdir,
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int sevenzip, int gz, int rar, int zip, Logger logger)
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{
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DatData datdata = new DatData();
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datdata = DatTools.Parse(datfile, 0, 0, datdata, logger);
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SimpleSort ss = new SimpleSort(datdata, inputs, outdir, tempdir, sevenzip, gz, rar, zip, logger);
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ss.Process();
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}
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/// <summary>
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/// Process the DAT and find all matches in input files and folders
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/// </summary>
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/// <returns></returns>
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public bool Process()
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{
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bool success = true;
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// First, check that the output directory exists
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if (!Directory.Exists(_outdir))
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{
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Directory.CreateDirectory(_outdir);
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_outdir = Path.GetFullPath(_outdir);
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}
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// Then, loop through and check each of the inputs
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_logger.User("Starting to loop through inputs");
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foreach (string input in _inputs)
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{
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if (File.Exists(input))
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{
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_logger.Log("File found: '" + input + "'");
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success &= ProcessFile(input);
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CleanTempDirectory();
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}
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else if (Directory.Exists(input))
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{
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_logger.Log("Directory found: '" + input + "'");
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foreach (string file in Directory.EnumerateFiles(input, "*", SearchOption.AllDirectories))
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{
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_logger.Log("File found: '" + file + "'");
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success &= ProcessFile(file);
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CleanTempDirectory();
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}
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}
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else
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{
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_logger.Error("'" + input + "' is not a file or directory!");
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}
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}
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// Now one final delete of the temp directory
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Directory.Delete(_tempdir, true);
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return success;
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}
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/// <summary>
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/// Process an individual file against the DAT
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/// </summary>
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/// <param name="input">The name of the input file</param>
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/// <param name="recurse">True if this is in a recurse step and the file should be deleted, false otherwise (default)</param>
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/// <returns>True if it was processed properly, false otherwise</returns>
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private bool ProcessFile(string input, bool recurse = false)
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{
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bool success = true;
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// Get the full path of the input for movement purposes
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input = Path.GetFullPath(input);
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_logger.User("Beginning processing of '" + input + "'");
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// Get the hash of the file first
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RomData rom = new RomData
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{
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Name = Path.GetFileName(input),
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Type = "rom",
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Size = (new FileInfo(input)).Length,
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CRC= string.Empty,
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MD5 = string.Empty,
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SHA1 = string.Empty,
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};
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try
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{
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Crc32 crc = new Crc32();
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MD5 md5 = MD5.Create();
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SHA1 sha1 = SHA1.Create();
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using (FileStream fs = File.Open(input, FileMode.Open))
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{
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foreach (byte b in crc.ComputeHash(fs))
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{
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rom.CRC += b.ToString("x2").ToLower();
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}
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}
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using (FileStream fs = File.Open(input, FileMode.Open))
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{
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rom.MD5 = BitConverter.ToString(md5.ComputeHash(fs)).Replace("-", "").ToLowerInvariant(); ;
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}
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using (FileStream fs = File.Open(input, FileMode.Open))
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{
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rom.SHA1 = BitConverter.ToString(sha1.ComputeHash(fs)).Replace("-", "").ToLowerInvariant();
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}
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}
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catch (IOException)
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{
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return false;
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}
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// Try to find the matches to the file that was found
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List<RomData> foundroms = DatTools.GetDuplicates(rom, _datdata);
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_logger.User("File '" + input + "' had " + foundroms.Count + " matches in the DAT!");
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foreach (RomData found in foundroms)
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{
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IWriter outarchive = null;
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FileStream fs = null;
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try
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{
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fs = File.OpenWrite(_outdir + Path.DirectorySeparatorChar + found.Game + ".zip");
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outarchive = WriterFactory.Open(fs, ArchiveType.Zip, CompressionType.Deflate);
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outarchive.Write(found.Name, input);
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}
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catch
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{
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if (!File.Exists(_outdir + Path.DirectorySeparatorChar + found.Game + Path.DirectorySeparatorChar + rom.Name))
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{
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File.Copy(input, _outdir + Path.DirectorySeparatorChar + found.Game + Path.DirectorySeparatorChar + rom.Name);
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}
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}
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finally
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{
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outarchive?.Dispose();
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fs?.Close();
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fs?.Dispose();
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}
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}
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// Now, if the file is a supported archive type, also run on all files within
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bool encounteredErrors = true;
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IArchive archive = null;
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try
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{
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archive = ArchiveFactory.Open(input);
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ArchiveType at = archive.Type;
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_logger.Log("Found archive of type: " + at);
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if ((at == ArchiveType.Zip && _zip != ArchiveScanLevel.External) ||
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(at == ArchiveType.SevenZip && _7z != ArchiveScanLevel.External) ||
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(at == ArchiveType.Rar && _rar != ArchiveScanLevel.External))
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{
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// Create the temp directory
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DirectoryInfo di = Directory.CreateDirectory(_tempdir);
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// Extract all files to the temp directory
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IReader reader = archive.ExtractAllEntries();
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reader.WriteAllToDirectory(_tempdir, ExtractOptions.ExtractFullPath);
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encounteredErrors = false;
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}
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else if (at == ArchiveType.GZip && _gz != ArchiveScanLevel.External)
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{
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// Close the original archive handle
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archive.Dispose();
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// Create the temp directory
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DirectoryInfo di = Directory.CreateDirectory(_tempdir);
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using (FileStream itemstream = File.OpenRead(input))
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{
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using (FileStream outstream = File.Create(_tempdir + Path.GetFileNameWithoutExtension(input)))
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{
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using (GZipStream gz = new GZipStream(itemstream, CompressionMode.Decompress))
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{
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gz.CopyTo(outstream);
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}
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}
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}
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encounteredErrors = false;
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}
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archive.Dispose();
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}
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catch (InvalidOperationException)
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{
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encounteredErrors = true;
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if (archive != null)
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{
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archive.Dispose();
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}
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}
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catch (Exception ex)
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{
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_logger.Error(ex.ToString());
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encounteredErrors = true;
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if (archive != null)
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{
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archive.Dispose();
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}
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}
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// Remove the current file if we are in recursion so it's not picked up in the next step
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if (recurse)
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{
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File.Delete(input);
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}
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// If no errors were encountered, we loop through the temp directory
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if (!encounteredErrors)
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{
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_logger.User("Archive found! Successfully extracted");
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foreach (string file in Directory.EnumerateFiles(_tempdir, "*", SearchOption.AllDirectories))
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{
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success &= ProcessFile(file, true);
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}
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}
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return success;
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}
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/// <summary>
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/// Cleans out the temporary directory
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/// </summary>
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private void CleanTempDirectory()
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{
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foreach (string file in Directory.EnumerateFiles(_tempdir, "*", SearchOption.TopDirectoryOnly))
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{
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try
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{
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File.Delete(file);
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}
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catch { }
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}
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foreach (string dir in Directory.EnumerateDirectories(_tempdir, "*", SearchOption.TopDirectoryOnly))
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{
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try
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{
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Directory.Delete(dir, true);
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}
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catch { }
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}
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}
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}
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}
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