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[DatFile] Re-add single-file DAT creation for DFD
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@@ -5188,72 +5188,80 @@ namespace SabreTools.Helper.Dats
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Description = Name + (bare ? "" : " (" + Date + ")");
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Description = Name + (bare ? "" : " (" + Date + ")");
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}
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}
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// Process the input folder
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// Process the input
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logger.Verbose("Folder found: " + basePath);
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if (Directory.Exists(basePath))
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// Process the files in all subfolders
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List<string> files = Directory.EnumerateFiles(basePath, "*", SearchOption.AllDirectories).ToList();
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Parallel.ForEach(files,
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new ParallelOptions { MaxDegreeOfParallelism = maxDegreeOfParallelism },
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item =>
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{
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DFDProcessPossibleArchive(item, basePath, noMD5, noSHA1, bare, archivesAsFiles, enableGzip, addBlanks, addDate,
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tempDir, copyFiles, headerToCheckAgainst, maxDegreeOfParallelism, logger);
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});
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// Now find all folders that are empty, if we are supposed to
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if (!Romba && addBlanks)
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{
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{
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List<string> empties = Directory.EnumerateDirectories(basePath, "*", SearchOption.AllDirectories).ToList();
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logger.Verbose("Folder found: " + basePath);
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Parallel.ForEach(empties,
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// Process the files in all subfolders
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List<string> files = Directory.EnumerateFiles(basePath, "*", SearchOption.AllDirectories).ToList();
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Parallel.ForEach(files,
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new ParallelOptions { MaxDegreeOfParallelism = maxDegreeOfParallelism },
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new ParallelOptions { MaxDegreeOfParallelism = maxDegreeOfParallelism },
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dir =>
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item =>
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{
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{
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if (Directory.EnumerateFiles(dir, "*", SearchOption.TopDirectoryOnly).Count() == 0)
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DFDProcessPossibleArchive(item, basePath, noMD5, noSHA1, bare, archivesAsFiles, enableGzip, addBlanks, addDate,
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tempDir, copyFiles, headerToCheckAgainst, maxDegreeOfParallelism, logger);
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});
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// Now find all folders that are empty, if we are supposed to
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if (!Romba && addBlanks)
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{
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List<string> empties = Directory.EnumerateDirectories(basePath, "*", SearchOption.AllDirectories).ToList();
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Parallel.ForEach(empties,
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new ParallelOptions { MaxDegreeOfParallelism = maxDegreeOfParallelism },
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dir =>
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{
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{
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if (Directory.EnumerateFiles(dir, "*", SearchOption.TopDirectoryOnly).Count() == 0)
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{
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// Get the full path for the directory
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// Get the full path for the directory
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string fulldir = Path.GetFullPath(dir);
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string fulldir = Path.GetFullPath(dir);
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// Set the temporary variables
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// Set the temporary variables
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string gamename = "";
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string gamename = "";
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string romname = "";
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string romname = "";
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// If we have a SuperDAT, we want anything that's not the base path as the game, and the file as the rom
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// If we have a SuperDAT, we want anything that's not the base path as the game, and the file as the rom
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if (Type == "SuperDAT")
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if (Type == "SuperDAT")
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{
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{
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gamename = fulldir.Remove(0, basePath.Length + 1);
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gamename = fulldir.Remove(0, basePath.Length + 1);
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romname = "-";
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romname = "-";
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}
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}
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// Otherwise, we want just the top level folder as the game, and the file as everything else
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// Otherwise, we want just the top level folder as the game, and the file as everything else
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else
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else
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{
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{
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gamename = fulldir.Remove(0, basePath.Length + 1).Split(Path.DirectorySeparatorChar)[0];
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gamename = fulldir.Remove(0, basePath.Length + 1).Split(Path.DirectorySeparatorChar)[0];
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romname = Path.Combine(fulldir.Remove(0, basePath.Length + 1 + gamename.Length), "-");
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romname = Path.Combine(fulldir.Remove(0, basePath.Length + 1 + gamename.Length), "-");
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}
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}
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// Sanitize the names
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// Sanitize the names
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if (gamename.StartsWith(Path.DirectorySeparatorChar.ToString()))
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if (gamename.StartsWith(Path.DirectorySeparatorChar.ToString()))
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{
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{
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gamename = gamename.Substring(1);
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gamename = gamename.Substring(1);
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}
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}
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if (gamename.EndsWith(Path.DirectorySeparatorChar.ToString()))
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if (gamename.EndsWith(Path.DirectorySeparatorChar.ToString()))
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{
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{
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gamename = gamename.Substring(0, gamename.Length - 1);
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gamename = gamename.Substring(0, gamename.Length - 1);
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}
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}
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if (romname.StartsWith(Path.DirectorySeparatorChar.ToString()))
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if (romname.StartsWith(Path.DirectorySeparatorChar.ToString()))
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{
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{
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romname = romname.Substring(1);
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romname = romname.Substring(1);
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}
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}
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if (romname.EndsWith(Path.DirectorySeparatorChar.ToString()))
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if (romname.EndsWith(Path.DirectorySeparatorChar.ToString()))
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{
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{
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romname = romname.Substring(0, romname.Length - 1);
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romname = romname.Substring(0, romname.Length - 1);
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}
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}
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logger.Verbose("Adding blank empty folder: " + gamename);
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logger.Verbose("Adding blank empty folder: " + gamename);
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Files["null"].Add(new Rom(romname, gamename));
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Files["null"].Add(new Rom(romname, gamename));
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}
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}
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});
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});
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}
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}
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else if (File.Exists(basePath))
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{
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DFDProcessPossibleArchive(basePath, basePath, noMD5, noSHA1, bare, archivesAsFiles, enableGzip, addBlanks, addDate,
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tempDir, copyFiles, headerToCheckAgainst, maxDegreeOfParallelism, logger);
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}
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}
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// Now that we're done, delete the temp folder (if it's not the default)
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// Now that we're done, delete the temp folder (if it's not the default)
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@@ -5545,8 +5553,19 @@ namespace SabreTools.Helper.Dats
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// Update rom information
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// Update rom information
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datItem.Name = romname;
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datItem.Name = romname;
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datItem.Machine.Name = gamename;
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if (datItem.Machine == null)
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datItem.Machine.Description = gamename;
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{
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datItem.Machine = new Machine
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{
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Name = gamename,
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Description = gamename,
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};
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}
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else
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{
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datItem.Machine.Name = gamename;
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datItem.Machine.Description = gamename;
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}
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// Add the file information to the DAT
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// Add the file information to the DAT
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lock (Files)
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lock (Files)
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@@ -158,7 +158,7 @@ namespace SabreTools
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// For each input directory, create a DAT
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// For each input directory, create a DAT
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foreach (string path in inputs)
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foreach (string path in inputs)
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{
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{
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if (Directory.Exists(path))
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if (Directory.Exists(path) || File.Exists(path))
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{
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{
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// Clone the base Dat for information
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// Clone the base Dat for information
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DatFile datdata = (DatFile)basedat.Clone();
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DatFile datdata = (DatFile)basedat.Clone();
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