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https://github.com/claunia/SabreTools.git
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Stats in dictionary
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@@ -1739,7 +1739,7 @@ namespace SabreTools.Library.DatFiles
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#region Perform setup
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// If the DAT is not populated and inverse is not set, inform the user and quit
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if (Items.Statistics.Count == 0 && !inverse)
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if (Items.TotalCount == 0 && !inverse)
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{
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Globals.Logger.User("No entries were found to rebuild, exiting...");
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return false;
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@@ -1919,7 +1919,7 @@ namespace SabreTools.Library.DatFiles
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#region Perform setup
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// If the DAT is not populated and inverse is not set, inform the user and quit
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if (Items.Statistics.Count == 0 && !inverse)
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if (Items.TotalCount == 0 && !inverse)
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{
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Globals.Logger.User("No entries were found to rebuild, exiting...");
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return false;
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@@ -2595,7 +2595,7 @@ namespace SabreTools.Library.DatFiles
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private bool SplitByExtension(string outDir, List<string> extA, List<string> extB)
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{
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// If roms is empty, return false
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if (Items.Statistics.Count == 0)
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if (Items.TotalCount == 0)
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return false;
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// Make sure all of the extensions don't have a dot at the beginning
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@@ -3000,7 +3000,7 @@ namespace SabreTools.Library.DatFiles
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public bool Write(string outDir = null, bool norename = true, bool stats = false, bool ignoreblanks = false, bool overwrite = true)
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{
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// If there's nothing there, abort
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if (Items.Statistics.Count == 0)
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if (Items.TotalCount == 0)
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{
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Globals.Logger.User("There were no items to write out!");
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return false;
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@@ -3053,13 +3053,13 @@ namespace SabreTools.Library.DatFiles
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// Output initial statistics, for kicks
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if (stats)
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{
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if (Items.Statistics.RomCount + Items.Statistics.DiskCount == 0)
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if (Items.RomCount + Items.DiskCount == 0)
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Items.RecalculateStats();
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Items.BucketBy(BucketedBy.Game, DedupeType.None, norename: true);
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var consoleOutput = BaseReport.Create(StatReportFormat.None, null, true, true);
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consoleOutput.ReplaceStatistics(DatHeader.FileName, Items.Keys.Count(), Items.Statistics);
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consoleOutput.ReplaceStatistics(DatHeader.FileName, Items.Keys.Count(), Items);
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}
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// Bucket and dedupe according to the flag
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@@ -3072,7 +3072,7 @@ namespace SabreTools.Library.DatFiles
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Items.BucketBy(BucketedBy.Game, DedupeType.None, norename: norename);
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// Output the number of items we're going to be writing
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Globals.Logger.User($"A total of {Items.Statistics.Count} items will be written out to '{DatHeader.FileName}'");
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Globals.Logger.User($"A total of {Items.TotalCount} items will be written out to '{DatHeader.FileName}'");
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// Get the outfile names
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Dictionary<DatFormat, string> outfiles = DatHeader.CreateOutFileNames(outDir, overwrite);
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