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Update Hashing to 1.4.2
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@@ -240,7 +240,7 @@ namespace SabreTools.FileTypes.Archives
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var gz = new gZip();
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ZipReturn ret = gz.ZipFileOpen(Filename);
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ret = gz.ZipFileOpenReadStream(0, out Stream? gzstream, out ulong streamSize);
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gzipEntryRom = FileTypeTool.GetInfo(gzstream, (long)streamSize, _hashTypes);
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gzipEntryRom = FileTypeTool.GetInfo(gzstream, _hashTypes);
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gzipEntryRom.Filename = gz.GetLocalFile(0).Filename;
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gzipEntryRom.Parent = gamename;
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gzipEntryRom.Date = (gz.TimeStamp > 0 ? gz.TimeStamp.ToString() : null);
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@@ -438,7 +438,7 @@ namespace SabreTools.FileTypes.Archives
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outDir = Path.GetFullPath(outDir);
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// If the base file is null, get the hash information
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baseFile ??= FileTypeTool.GetInfo(stream, -1, _hashTypes, keepReadOpen: true);
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baseFile ??= FileTypeTool.GetInfo(stream, _hashTypes, keepReadOpen: true);
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// Get the output file name
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string outfile = Path.Combine(outDir, Utilities.GetDepotPath(baseFile.SHA1, Depth) ?? string.Empty);
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