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Port AddRomsFromBios to IDDB
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@@ -1206,6 +1206,53 @@ namespace SabreTools.DatFiles
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#region Splitting
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#region Splitting
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/// <summary>
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/// Use romof tags to add roms to the children
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/// </summary>
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public void AddRomsFromBios()
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{
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List<string> games = [.. SortedKeys];
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foreach (string game in games)
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{
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var items = GetDatItemsForBucket(game);
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// If the game has no items in it, we want to continue
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if (items == null || items.Length == 0)
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continue;
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// Get the machine for the first item
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var machine = GetMachineForItem(items[0].Item1);
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if (machine.Item2 == null)
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continue;
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// Determine if the game has a parent or not
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(long, string?) parent = (-1, null);
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if (!string.IsNullOrEmpty(machine.Item2.GetStringFieldValue(Models.Metadata.Machine.RomOfKey)))
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{
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string? romOf = machine.Item2.GetStringFieldValue(Models.Metadata.Machine.RomOfKey);
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var romOfMachine = GetMachine(romOf);
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parent = (romOfMachine.Item1, romOf);
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}
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// If the parent doesnt exist, we want to continue
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if (string.IsNullOrEmpty(parent.Item2))
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continue;
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// If the parent doesn't have any items, we want to continue
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var parentItems = GetDatItemsForBucket(parent.Item2!);
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if (parentItems == null || parentItems.Length == 0)
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continue;
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// If the parent exists and has items, we copy the items from the parent to the current game
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foreach ((long, DatItem) item in parentItems)
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{
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DatItem datItem = (item.Item2.Clone() as DatItem)!;
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if (!items.Where(i => i.Item2.GetName() == datItem.GetName()).Any() && !items.Any(i => i.Item2 == datItem))
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AddItem(datItem, machine.Item1);
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}
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}
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}
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/// <summary>
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/// <summary>
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/// Use device_ref and optionally slotoption tags to add roms to the children
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/// Use device_ref and optionally slotoption tags to add roms to the children
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/// </summary>
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/// </summary>
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@@ -131,6 +131,7 @@ namespace SabreTools.Filtering
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// Now we want to loop through all of the games and set the correct information
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// Now we want to loop through all of the games and set the correct information
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AddRomsFromChildren(datFile, skipDedup: false);
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AddRomsFromChildren(datFile, skipDedup: false);
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datFile.ItemsDB.AddRomsFromChildren(true, false);
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// Now that we have looped through the cloneof tags, we loop through the romof tags
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// Now that we have looped through the cloneof tags, we loop through the romof tags
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RemoveBiosRomsFromChild(datFile, false);
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RemoveBiosRomsFromChild(datFile, false);
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@@ -164,6 +165,7 @@ namespace SabreTools.Filtering
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// Now that we have looped through the cloneof tags, we loop through the romof tags
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// Now that we have looped through the cloneof tags, we loop through the romof tags
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AddRomsFromBios(datFile);
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AddRomsFromBios(datFile);
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datFile.ItemsDB.AddRomsFromBios();
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// Then, remove the romof and cloneof tags so it's not picked up by the manager
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// Then, remove the romof and cloneof tags so it's not picked up by the manager
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RemoveTagsFromChild(datFile);
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RemoveTagsFromChild(datFile);
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@@ -183,6 +185,7 @@ namespace SabreTools.Filtering
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// Now we want to loop through all of the games and set the correct information
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// Now we want to loop through all of the games and set the correct information
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AddRomsFromChildren(datFile, skipDedup: true);
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AddRomsFromChildren(datFile, skipDedup: true);
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datFile.ItemsDB.AddRomsFromChildren(true, true);
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// Now that we have looped through the cloneof tags, we loop through the romof tags
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// Now that we have looped through the cloneof tags, we loop through the romof tags
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RemoveBiosRomsFromChild(datFile, false);
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RemoveBiosRomsFromChild(datFile, false);
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@@ -293,8 +296,6 @@ namespace SabreTools.Filtering
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}
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}
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}
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}
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// TODO: Add AddRomsFromBiosDB
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/// <summary>
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/// <summary>
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/// Use device_ref and optionally slotoption tags to add roms to the children
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/// Use device_ref and optionally slotoption tags to add roms to the children
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/// </summary>
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/// </summary>
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