Clean out debugging, useless, and commented code.

This commit is contained in:
Matt Nadareski
2016-05-19 11:00:10 -07:00
parent 2aabeefc5b
commit 76ee0d116f

View File

@@ -102,7 +102,7 @@ namespace SabreTools.Helper
{
// Prepare all internal variables
XmlReader subreader, headreader, flagreader;
bool superdat = false, shouldbreak = false, nodump = false, empty = true;
bool superdat = false, nodump = false, empty = true;
string key = "", crc = "", md5 = "", sha1 = "";
long size = -1;
List<string> parent = new List<string>();
@@ -111,10 +111,8 @@ namespace SabreTools.Helper
if (xtr != null)
{
xtr.MoveToContent();
while (!xtr.EOF) //xtr.NodeType != XmlNodeType.None
while (!xtr.EOF)
{
Console.WriteLine(xtr.Name + " " + xtr.NodeType);
// If we're ending a folder or game, take care of possibly empty games and removing from the parent
if (xtr.NodeType == XmlNodeType.EndElement && (xtr.Name == "directory" || xtr.Name == "dir"))
{
@@ -570,14 +568,6 @@ namespace SabreTools.Helper
empty = true;
}
xtr.Skip();
/*
// Read to next game, folder, or dir
if (!xtr.ReadToFollowing(temptype))
{
shouldbreak = true;
}
*/
break;
case "dir":
case "directory":
@@ -740,12 +730,6 @@ namespace SabreTools.Helper
xtr.Read();
break;
}
// If we hit an endpoint, break out of the loop early
if (shouldbreak)
{
break;
}
}
}