mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
Clean out debugging, useless, and commented code.
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@@ -102,7 +102,7 @@ namespace SabreTools.Helper
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{
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// Prepare all internal variables
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XmlReader subreader, headreader, flagreader;
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bool superdat = false, shouldbreak = false, nodump = false, empty = true;
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bool superdat = false, nodump = false, empty = true;
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string key = "", crc = "", md5 = "", sha1 = "";
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long size = -1;
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List<string> parent = new List<string>();
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@@ -111,10 +111,8 @@ namespace SabreTools.Helper
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if (xtr != null)
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{
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xtr.MoveToContent();
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while (!xtr.EOF) //xtr.NodeType != XmlNodeType.None
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while (!xtr.EOF)
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{
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Console.WriteLine(xtr.Name + " " + xtr.NodeType);
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// If we're ending a folder or game, take care of possibly empty games and removing from the parent
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if (xtr.NodeType == XmlNodeType.EndElement && (xtr.Name == "directory" || xtr.Name == "dir"))
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{
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@@ -570,14 +568,6 @@ namespace SabreTools.Helper
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empty = true;
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}
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xtr.Skip();
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/*
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// Read to next game, folder, or dir
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if (!xtr.ReadToFollowing(temptype))
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{
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shouldbreak = true;
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}
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*/
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break;
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case "dir":
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case "directory":
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@@ -740,12 +730,6 @@ namespace SabreTools.Helper
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xtr.Read();
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break;
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}
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// If we hit an endpoint, break out of the loop early
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if (shouldbreak)
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{
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break;
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}
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}
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}
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