Move machine to same name model as DatItem

This commit is contained in:
Matt Nadareski
2025-05-02 16:05:08 -04:00
parent 90a7917ebe
commit 7754ca5bd7
34 changed files with 247 additions and 230 deletions

View File

@@ -240,11 +240,11 @@ namespace SabreTools.DatFiles.Formats
DatItem datItem = datItems[index];
// If we have a different game and we're not at the start of the list, output the end of last item
if (lastgame != null && !string.Equals(lastgame, datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.GetStringFieldValue(Models.Metadata.Machine.NameKey), StringComparison.OrdinalIgnoreCase))
if (lastgame != null && !string.Equals(lastgame, datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.GetName(), StringComparison.OrdinalIgnoreCase))
WriteEndGame(xtw);
// If we have a new game, output the beginning of the new item
if (lastgame == null || !string.Equals(lastgame, datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.GetStringFieldValue(Models.Metadata.Machine.NameKey), StringComparison.OrdinalIgnoreCase))
if (lastgame == null || !string.Equals(lastgame, datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.GetName(), StringComparison.OrdinalIgnoreCase))
WriteStartGame(xtw, datItem);
// Check for a "null" item
@@ -255,7 +255,7 @@ namespace SabreTools.DatFiles.Formats
WriteDatItem(xtw, datItem);
// Set the new data to compare against
lastgame = datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.GetStringFieldValue(Models.Metadata.Machine.NameKey);
lastgame = datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.GetName();
}
}
@@ -322,11 +322,11 @@ namespace SabreTools.DatFiles.Formats
var machine = GetMachineForItemDB(kvp.Key);
// If we have a different game and we're not at the start of the list, output the end of last item
if (lastgame != null && !string.Equals(lastgame, machine.Value!.GetStringFieldValue(Models.Metadata.Machine.NameKey), StringComparison.OrdinalIgnoreCase))
if (lastgame != null && !string.Equals(lastgame, machine.Value!.GetName(), StringComparison.OrdinalIgnoreCase))
WriteEndGame(xtw);
// If we have a new game, output the beginning of the new item
if (lastgame == null || !string.Equals(lastgame, machine.Value!.GetStringFieldValue(Models.Metadata.Machine.NameKey), StringComparison.OrdinalIgnoreCase))
if (lastgame == null || !string.Equals(lastgame, machine.Value!.GetName(), StringComparison.OrdinalIgnoreCase))
WriteStartGame(xtw, kvp.Value);
// Check for a "null" item
@@ -337,7 +337,7 @@ namespace SabreTools.DatFiles.Formats
WriteDatItemDB(xtw, datItem);
// Set the new data to compare against
lastgame = machine.Value!.GetStringFieldValue(Models.Metadata.Machine.NameKey);
lastgame = machine.Value!.GetName();
}
}
@@ -387,7 +387,7 @@ namespace SabreTools.DatFiles.Formats
private static void WriteStartGame(XmlTextWriter xtw, DatItem datItem)
{
// No game should start with a path separator
datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.SetFieldValue<string?>(Models.Metadata.Machine.NameKey, datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.GetStringFieldValue(Models.Metadata.Machine.NameKey)?.TrimStart(Path.DirectorySeparatorChar) ?? string.Empty);
datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.SetName(datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.GetName()?.TrimStart(Path.DirectorySeparatorChar) ?? string.Empty);
// Write the machine
xtw.WriteStartElement("directory");