Handle some inefficiencies found via messages

This commit is contained in:
Matt Nadareski
2024-03-19 14:35:43 -04:00
parent e4c7bbe4e1
commit 7c549481e4
6 changed files with 19 additions and 14 deletions

View File

@@ -320,7 +320,7 @@ namespace SabreTools.DatFiles
private void ConvertMachines(Models.Metadata.Machine[]? items, string filename, int indexId, bool statsOnly) private void ConvertMachines(Models.Metadata.Machine[]? items, string filename, int indexId, bool statsOnly)
{ {
// If the array is invalid, we can't do anything // If the array is invalid, we can't do anything
if (items == null || !items.Any()) if (items == null || items.Length == 0)
return; return;
// Loop through the machines and add // Loop through the machines and add

View File

@@ -1,3 +1,4 @@
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using SabreTools.Core.Tools; using SabreTools.Core.Tools;
@@ -15,7 +16,7 @@ namespace SabreTools.DatFiles
public Models.Metadata.MetadataFile? ConvertMetadata(bool ignoreblanks = false) public Models.Metadata.MetadataFile? ConvertMetadata(bool ignoreblanks = false)
{ {
// If we don't have items, we can't do anything // If we don't have items, we can't do anything
if (this.Items == null || !this.Items.Any()) if (Items == null || Items.Count == 0)
return null; return null;
// Create an object to hold the data // Create an object to hold the data
@@ -212,7 +213,7 @@ namespace SabreTools.DatFiles
foreach (string key in Items.SortedKeys) foreach (string key in Items.SortedKeys)
{ {
var items = Items.FilteredItems(key); var items = Items.FilteredItems(key);
if (items == null || !items.Any()) if (items == null || items.Count == 0)
continue; continue;
// Create a machine to hold everything // Create a machine to hold everything
@@ -436,7 +437,7 @@ namespace SabreTools.DatFiles
} }
// Handle Part, DiskItem, and DatItem mappings, if they exist // Handle Part, DiskItem, and DatItem mappings, if they exist
if (partMappings.Any()) if (partMappings.Count != 0)
{ {
// Create a collection to hold the inverted Parts // Create a collection to hold the inverted Parts
Dictionary<string, Models.Metadata.Part> partItems = []; Dictionary<string, Models.Metadata.Part> partItems = [];
@@ -948,7 +949,11 @@ namespace SabreTools.DatFiles
private static void EnsureMachineKey<T>(Models.Metadata.Machine machine, string key) private static void EnsureMachineKey<T>(Models.Metadata.Machine machine, string key)
{ {
if (machine.Read<T[]?>(key) == null) if (machine.Read<T[]?>(key) == null)
#if NET20 || NET35 || NET40 || NET452
machine[key] = new T[0]; machine[key] = new T[0];
#else
machine[key] = Array.Empty<T>();
#endif
} }
/// <summary> /// <summary>
@@ -983,6 +988,6 @@ namespace SabreTools.DatFiles
} }
} }
#endregion #endregion
} }
} }

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@@ -395,11 +395,11 @@ namespace SabreTools.DatFiles.Formats
DatItem datItem = datItems[index]; DatItem datItem = datItems[index];
// If we have a different game and we're not at the start of the list, output the end of last item // If we have a different game and we're not at the start of the list, output the end of last item
if (lastgame != null && lastgame.ToLowerInvariant() != datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.GetStringFieldValue(Models.Metadata.Machine.NameKey)?.ToLowerInvariant()) if (lastgame != null && !string.Equals(lastgame, datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.GetStringFieldValue(Models.Metadata.Machine.NameKey), StringComparison.OrdinalIgnoreCase))
SabreJSON.WriteEndGame(jtw); SabreJSON.WriteEndGame(jtw);
// If we have a new game, output the beginning of the new item // If we have a new game, output the beginning of the new item
if (lastgame == null || lastgame.ToLowerInvariant() != datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.GetStringFieldValue(Models.Metadata.Machine.NameKey)?.ToLowerInvariant()) if (lastgame == null || !string.Equals(lastgame, datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.GetStringFieldValue(Models.Metadata.Machine.NameKey), StringComparison.OrdinalIgnoreCase))
SabreJSON.WriteStartGame(jtw, datItem); SabreJSON.WriteStartGame(jtw, datItem);
// Check for a "null" item // Check for a "null" item

View File

@@ -227,11 +227,11 @@ namespace SabreTools.DatFiles.Formats
DatItem datItem = datItems[index]; DatItem datItem = datItems[index];
// If we have a different game and we're not at the start of the list, output the end of last item // If we have a different game and we're not at the start of the list, output the end of last item
if (lastgame != null && lastgame.ToLowerInvariant() != datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.GetStringFieldValue(Models.Metadata.Machine.NameKey)?.ToLowerInvariant()) if (lastgame != null && !string.Equals(lastgame, datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.GetStringFieldValue(Models.Metadata.Machine.NameKey), StringComparison.OrdinalIgnoreCase))
WriteEndGame(xtw); WriteEndGame(xtw);
// If we have a new game, output the beginning of the new item // If we have a new game, output the beginning of the new item
if (lastgame == null || lastgame.ToLowerInvariant() != datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.GetStringFieldValue(Models.Metadata.Machine.NameKey)?.ToLowerInvariant()) if (lastgame == null || !string.Equals(lastgame, datItem.GetFieldValue<Machine>(DatItem.MachineKey)!.GetStringFieldValue(Models.Metadata.Machine.NameKey), StringComparison.OrdinalIgnoreCase))
WriteStartGame(xtw, datItem); WriteStartGame(xtw, datItem);
// Check for a "null" item // Check for a "null" item

View File

@@ -191,7 +191,7 @@ namespace SabreTools.DatFiles
lock (key) lock (key)
{ {
// If the value is null or empty, just return // If the value is null or empty, just return
if (value == null || !value.Any()) if (value == null || value.Count == 0)
return; return;
// Ensure the key exists // Ensure the key exists

View File

@@ -430,7 +430,7 @@ namespace SabreTools.DatFiles
private List<(long, DatItem)> Deduplicate(List<(long, DatItem)> itemMappings) private List<(long, DatItem)> Deduplicate(List<(long, DatItem)> itemMappings)
{ {
// Check for null or blank roms first // Check for null or blank roms first
if (itemMappings == null || !itemMappings.Any()) if (itemMappings == null || itemMappings.Count == 0)
return []; return [];
// Create output list // Create output list
@@ -717,7 +717,7 @@ namespace SabreTools.DatFiles
#endif #endif
{ {
var itemIndices = _buckets[bucketKeys[i]]; var itemIndices = _buckets[bucketKeys[i]];
if (itemIndices == null || !itemIndices.Any()) if (itemIndices == null || itemIndices.Count == 0)
#if NET40_OR_GREATER || NETCOREAPP #if NET40_OR_GREATER || NETCOREAPP
return; return;
#else #else
@@ -760,7 +760,7 @@ namespace SabreTools.DatFiles
#endif #endif
{ {
var itemIndices = _buckets[bucketKeys[i]]; var itemIndices = _buckets[bucketKeys[i]];
if (itemIndices == null || !itemIndices.Any()) if (itemIndices == null || itemIndices.Count == 0)
{ {
#if NET40_OR_GREATER || NETCOREAPP #if NET40_OR_GREATER || NETCOREAPP
_buckets.TryRemove(bucketKeys[i], out _); _buckets.TryRemove(bucketKeys[i], out _);
@@ -902,7 +902,7 @@ namespace SabreTools.DatFiles
DatStatistics.ResetStatistics(); DatStatistics.ResetStatistics();
// If there are no items // If there are no items
if (_items == null || !_items.Any()) if (_items == null || _items.Count == 0)
return; return;
// Loop through and add // Loop through and add