Increase readability of Machine access

This commit is contained in:
Matt Nadareski
2025-05-02 16:46:20 -04:00
parent d5ae1dffaa
commit 7d35594040
33 changed files with 124 additions and 114 deletions

View File

@@ -526,8 +526,8 @@ namespace SabreTools.DatTools
#else
continue;
#endif
items.ForEach(item => item.GetFieldValue<Machine>(DatItem.MachineKey)!.SetName(Path.GetFileName(item.GetFieldValue<Machine>(DatItem.MachineKey)!.GetName())));
items.ForEach(item => item.GetFieldValue<Machine>(DatItem.MachineKey)!.SetFieldValue<string?>(Models.Metadata.Machine.DescriptionKey, Path.GetFileName(item.GetFieldValue<Machine>(DatItem.MachineKey)!.GetStringFieldValue(Models.Metadata.Machine.DescriptionKey))));
items.ForEach(item => item.GetMachine()!.SetName(Path.GetFileName(item.GetMachine()!.GetName())));
items.ForEach(item => item.GetMachine()!.SetFieldValue<string?>(Models.Metadata.Machine.DescriptionKey, Path.GetFileName(item.GetMachine()!.GetStringFieldValue(Models.Metadata.Machine.DescriptionKey))));
// Now add the game to the output DAT
items.ForEach(item => tempDat.AddItem(item, statsOnly: false));