Start creating Dictionary-based internal models

This commit is contained in:
Matt Nadareski
2023-08-01 23:18:53 -04:00
parent 8a56f8fd11
commit 7d4d69bbb8
55 changed files with 1613 additions and 39 deletions

View File

@@ -0,0 +1,51 @@
using System.Xml.Serialization;
using Newtonsoft.Json;
namespace SabreTools.Models.Internal
{
[JsonObject("control"), XmlRoot("control")]
public class Control : DatItem
{
#region Keys
/// <remarks>long</remarks>
public const string ButtonsKey = "buttons";
/// <remarks>long</remarks>
public const string KeyDeltaKey = "keydelta";
/// <remarks>long</remarks>
public const string MaximumKey = "maximum";
/// <remarks>long</remarks>
public const string MinimumKey = "minimum";
/// <remarks>long</remarks>
public const string PlayerKey = "player";
/// <remarks>long</remarks>
public const string ReqButtonsKey = "reqbuttons";
/// <remarks>(yes|no) "no"</remarks>
public const string ReverseKey = "reverse";
/// <remarks>long</remarks>
public const string Sensitivity = "sensitivity";
/// <remarks>(joy|stick|paddle|pedal|lightgun|positional|dial|trackball|mouse|only_buttons|keypad|keyboard|mahjong|hanafuda|gambling)</remarks>
public const string ControlTypeKey = "type";
/// <remarks>string, possibly long</remarks>
public const string WaysKey = "ways";
/// <remarks>string, possibly long</remarks>
public const string Ways2Key = "ways2";
/// <remarks>string, possibly long</remarks>
public const string Ways3Key = "ways3";
#endregion
public Control() => Type = ItemType.Control;
}
}