Move former Sanitizer methods to better places

This commit is contained in:
Matt Nadareski
2020-12-09 22:27:41 -08:00
parent caf5fae5ad
commit 7e86b6914d
32 changed files with 367 additions and 382 deletions

View File

@@ -44,7 +44,7 @@ namespace SabreTools.DatItems
public string MD5
{
get { return _md5.IsNullOrEmpty() ? null : Utilities.ByteArrayToString(_md5); }
set { _md5 = Utilities.StringToByteArray(Sanitizer.CleanMD5(value)); }
set { _md5 = Utilities.StringToByteArray(CleanMD5(value)); }
}
/// <summary>
@@ -55,7 +55,7 @@ namespace SabreTools.DatItems
public string SHA1
{
get { return _sha1.IsNullOrEmpty() ? null : Utilities.ByteArrayToString(_sha1); }
set { _sha1 = Utilities.StringToByteArray(Sanitizer.CleanSHA1(value)); }
set { _sha1 = Utilities.StringToByteArray(CleanSHA1(value)); }
}
/// <summary>
@@ -434,7 +434,7 @@ namespace SabreTools.DatItems
// If we're stripping unicode characters, strip item name
if (cleaner?.RemoveUnicode == true)
Name = Sanitizer.RemoveUnicodeCharacters(Name);
Name = RemoveUnicodeCharacters(Name);
// If we are in NTFS trim mode, trim the game name
if (cleaner?.Trim == true)