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https://github.com/claunia/SabreTools.git
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Move former Sanitizer methods to better places
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@@ -44,7 +44,7 @@ namespace SabreTools.DatItems
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public string MD5
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{
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get { return _md5.IsNullOrEmpty() ? null : Utilities.ByteArrayToString(_md5); }
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set { _md5 = Utilities.StringToByteArray(Sanitizer.CleanMD5(value)); }
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set { _md5 = Utilities.StringToByteArray(CleanMD5(value)); }
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}
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/// <summary>
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@@ -55,7 +55,7 @@ namespace SabreTools.DatItems
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public string SHA1
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{
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get { return _sha1.IsNullOrEmpty() ? null : Utilities.ByteArrayToString(_sha1); }
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set { _sha1 = Utilities.StringToByteArray(Sanitizer.CleanSHA1(value)); }
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set { _sha1 = Utilities.StringToByteArray(CleanSHA1(value)); }
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}
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/// <summary>
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@@ -66,7 +66,7 @@ namespace SabreTools.DatItems
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public string SHA256
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{
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get { return _sha256.IsNullOrEmpty() ? null : Utilities.ByteArrayToString(_sha256); }
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set { _sha256 = Utilities.StringToByteArray(Sanitizer.CleanSHA256(value)); }
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set { _sha256 = Utilities.StringToByteArray(CleanSHA256(value)); }
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}
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/// <summary>
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@@ -333,7 +333,7 @@ namespace SabreTools.DatItems
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// If we're stripping unicode characters, strip item name
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if (cleaner?.RemoveUnicode == true)
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Name = Sanitizer.RemoveUnicodeCharacters(Name);
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Name = RemoveUnicodeCharacters(Name);
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// If we are in NTFS trim mode, trim the game name
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if (cleaner?.Trim == true)
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