diff --git a/SabreTools.DatFiles/Formats/RomCenter.Reader.cs b/SabreTools.DatFiles/Formats/RomCenter.Reader.cs
index ce8ce44a..9c39d278 100644
--- a/SabreTools.DatFiles/Formats/RomCenter.Reader.cs
+++ b/SabreTools.DatFiles/Formats/RomCenter.Reader.cs
@@ -1,9 +1,5 @@
using System;
-using System.Linq;
using SabreTools.Core;
-using SabreTools.Core.Tools;
-using SabreTools.DatItems;
-using SabreTools.DatItems.Formats;
namespace SabreTools.DatFiles.Formats
{
@@ -19,6 +15,7 @@ namespace SabreTools.DatFiles.Formats
{
// Deserialize the input file
var metadataFile = new Serialization.Files.RomCenter().Deserialize(filename);
+ var metadata = new Serialization.CrossModel.RomCenter().Serialize(metadataFile);
// Convert the credits data to the internal format
ConvertCredits(metadataFile?.Credits);
@@ -29,8 +26,8 @@ namespace SabreTools.DatFiles.Formats
// Convert the emulator data to the internal format
ConvertEmulator(metadataFile?.Emulator);
- // Convert the games data to the internal format
- ConvertGames(metadataFile?.Games, filename, indexId, statsOnly);
+ // Convert to the internal format
+ ConvertMetadata(metadata, filename, indexId, statsOnly);
}
catch (Exception ex) when (!throwOnError)
{
@@ -92,44 +89,6 @@ namespace SabreTools.DatFiles.Formats
Header.Description ??= emulator.Version;
}
- ///
- /// Convert games information
- ///
- /// Deserialized model to convert
- /// Name of the file to be parsed
- /// Index ID for the DAT
- /// True to only add item statistics while parsing, false otherwise
- private void ConvertGames(Models.RomCenter.Games? games, string filename, int indexId, bool statsOnly)
- {
- // If the games is missing, we can't do anything
- if (games?.Rom == null || !games.Rom.Any())
- return;
-
- foreach (var rom in games.Rom)
- {
- var machine = new Machine();
- machine.SetFieldValue(Models.Metadata.Machine.CloneOfKey, rom.ParentName);
- //machine.SetFieldValue(Models.Metadata.Machine.CloneOfDescriptionKey, rom.ParentDescription); // TODO: Add to internal model or find mapping
- machine.SetFieldValue(Models.Metadata.Machine.DescriptionKey, rom.GameDescription);
- machine.SetFieldValue(Models.Metadata.Machine.NameKey, rom.GameName);
- machine.SetFieldValue(Models.Metadata.Machine.RomOfKey, rom.RomOf);
-
- var item = new Rom
- {
- Source = new Source { Index = indexId, Name = filename },
- };
- item.SetName(rom.RomName);
- item.SetFieldValue(Models.Metadata.Rom.CRCKey, rom.RomCRC);
- item.SetFieldValue(Models.Metadata.Rom.MergeKey, rom.MergeName);
- item.SetFieldValue(Models.Metadata.Rom.SizeKey, NumberHelper.ConvertToInt64(rom.RomSize));
- item.SetFieldValue(Models.Metadata.Rom.StatusKey, ItemStatus.None);
-
- // Now process and add the item
- item.CopyMachineInformation(machine);
- ParseAddHelper(item, statsOnly);
- }
- }
-
#endregion
}
}