Move more functionality back to DatFile

This commit is contained in:
Matt Nadareski
2025-01-13 15:41:57 -05:00
parent 5c8f5c6d99
commit 80832b41e3
3 changed files with 174 additions and 147 deletions

View File

@@ -8,6 +8,136 @@ namespace SabreTools.DatFiles
{
public partial class DatFile
{
#region Splitting
/// <summary>
/// Use cdevice_ref tags to get full non-merged sets and remove parenting tags
/// </summary>
/// <remarks>This is a destructive process and items will be removed</remarks>
public void ApplyDeviceNonMerged()
{
_logger.User("Creating device non-merged sets from the DAT");
// For sake of ease, the first thing we want to do is bucket by game
BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
// Now we want to loop through all of the games and set the correct information
while (AddItemsFromDevices(false, false)) ;
while (AddItemsFromDevices(true, false)) ;
// Then, remove the romof and cloneof tags so it's not picked up by the manager
RemoveMachineRelationshipTags();
}
/// <summary>
/// Use cloneof tags to create merged sets and remove the tags plus deduplicating if tags don't catch everything
/// </summary>
/// <remarks>This is a destructive process and items will be removed</remarks>
public void ApplyFullyMerged()
{
_logger.User("Creating fully merged sets from the DAT");
// For sake of ease, the first thing we want to do is bucket by game
BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
// Now we want to loop through all of the games and set the correct information
AddItemsFromChildren(true, false);
// Now that we have looped through the cloneof tags, we loop through the romof tags
RemoveItemsFromRomOfChild();
// Finally, remove the romof and cloneof tags so it's not picked up by the manager
RemoveMachineRelationshipTags();
}
/// <summary>
/// Use cloneof tags to create non-merged sets and remove the tags plus using the device_ref tags to get full sets
/// </summary>
/// <remarks>This is a destructive process and items will be removed</remarks>
public void ApplyFullyNonMerged()
{
_logger.User("Creating fully non-merged sets from the DAT");
// For sake of ease, the first thing we want to do is bucket by game
BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
// Now we want to loop through all of the games and set the correct information
while (AddItemsFromDevices(true, true)) ;
AddItemsFromDevices(false, true);
AddItemsFromCloneOfParent();
// Now that we have looped through the cloneof tags, we loop through the romof tags
AddItemsFromRomOfParent();
// Then, remove the romof and cloneof tags so it's not picked up by the manager
RemoveMachineRelationshipTags();
}
/// <summary>
/// Use cloneof tags to create merged sets and remove the tags
/// </summary>
/// <remarks>This is a destructive process and items will be removed</remarks>
public void ApplyMerged()
{
_logger.User("Creating merged sets from the DAT");
// For sake of ease, the first thing we want to do is bucket by game
BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
// Now we want to loop through all of the games and set the correct information
AddItemsFromChildren(true, true);
// Now that we have looped through the cloneof tags, we loop through the romof tags
RemoveItemsFromRomOfChild();
// Finally, remove the romof and cloneof tags so it's not picked up by the manager
RemoveMachineRelationshipTags();
}
/// <summary>
/// Use cloneof tags to create non-merged sets and remove the tags
/// </summary>
/// <remarks>This is a destructive process and items will be removed</remarks>
public void ApplyNonMerged()
{
_logger.User("Creating non-merged sets from the DAT");
// For sake of ease, the first thing we want to do is bucket by game
BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
// Now we want to loop through all of the games and set the correct information
AddItemsFromCloneOfParent();
// Now that we have looped through the cloneof tags, we loop through the romof tags
RemoveItemsFromRomOfChild();
// Finally, remove the romof and cloneof tags so it's not picked up by the manager
RemoveMachineRelationshipTags();
}
/// <summary>
/// Use cloneof and romof tags to create split sets and remove the tags
/// </summary>
/// <remarks>This is a destructive process and items will be removed</remarks>
public void ApplySplit()
{
_logger.User("Creating split sets from the DAT");
// For sake of ease, the first thing we want to do is bucket by game
BucketBy(ItemKey.Machine, DedupeType.None, norename: true);
// Now we want to loop through all of the games and set the correct information
RemoveItemsFromCloneOfChild();
// Now that we have looped through the cloneof tags, we loop through the romof tags
RemoveItemsFromRomOfChild();
// Finally, remove the romof and cloneof tags so it's not picked up by the manager
RemoveMachineRelationshipTags();
}
#endregion
#region Splitting Steps
/// <summary>
@@ -16,7 +146,7 @@ namespace SabreTools.DatFiles
/// <param name="subfolder">True to add DatItems to subfolder of parent (not including Disk), false otherwise</param>
/// <param name="skipDedup">True to skip checking for duplicate ROMs in parent, false otherwise</param>
/// <remarks>Assumes items are bucketed by <see cref="ItemKey.Machine"/></remarks>
public void AddItemsFromChildren(bool subfolder, bool skipDedup)
internal void AddItemsFromChildren(bool subfolder, bool skipDedup)
{
AddItemsFromChildrenImpl(subfolder, skipDedup);
AddItemsFromChildrenImplDB(subfolder, skipDedup);
@@ -26,7 +156,7 @@ namespace SabreTools.DatFiles
/// Use cloneof tags to add items to the children, setting the new romof tag in the process
/// </summary>
/// <remarks>Assumes items are bucketed by <see cref="ItemKey.Machine"/></remarks>
public void AddItemsFromCloneOfParent()
internal void AddItemsFromCloneOfParent()
{
AddItemsFromCloneOfParentImpl();
AddItemsFromCloneOfParentImplDB();
@@ -38,7 +168,7 @@ namespace SabreTools.DatFiles
/// <param name="deviceOnly">True if only child device sets are touched, false for non-device sets</param>
/// <param name="useSlotOptions">True if slotoptions tags are used as well, false otherwise</param>
/// <remarks>Assumes items are bucketed by <see cref="ItemKey.Machine"/></remarks>
public bool AddItemsFromDevices(bool deviceOnly, bool useSlotOptions)
internal bool AddItemsFromDevices(bool deviceOnly, bool useSlotOptions)
{
bool foundnew = AddItemsFromDevicesImpl(deviceOnly, useSlotOptions);
foundnew |= AddItemsFromDevicesImplDB(deviceOnly, useSlotOptions);
@@ -49,7 +179,7 @@ namespace SabreTools.DatFiles
/// Use romof tags to add items to the children
/// </summary>
/// <remarks>Assumes items are bucketed by <see cref="ItemKey.Machine"/></remarks>
public void AddItemsFromRomOfParent()
internal void AddItemsFromRomOfParent()
{
AddItemsFromRomOfParentImpl();
AddItemsFromRomOfParentImplDB();
@@ -59,7 +189,7 @@ namespace SabreTools.DatFiles
/// Remove all BIOS and device sets
/// </summary>
/// <remarks>Assumes items are bucketed by <see cref="ItemKey.Machine"/></remarks>
public void RemoveBiosAndDeviceSets()
internal void RemoveBiosAndDeviceSets()
{
RemoveBiosAndDeviceSetsImpl();
RemoveBiosAndDeviceSetsImplDB();
@@ -69,7 +199,7 @@ namespace SabreTools.DatFiles
/// Use cloneof tags to remove items from the children
/// </summary>
/// <remarks>Assumes items are bucketed by <see cref="ItemKey.Machine"/></remarks>
public void RemoveItemsFromCloneOfChild()
internal void RemoveItemsFromCloneOfChild()
{
RemoveItemsFromCloneOfChildImpl();
RemoveItemsFromCloneOfChildImplDB();
@@ -79,7 +209,7 @@ namespace SabreTools.DatFiles
/// Use romof tags to remove bios items from children
/// </summary>
/// <remarks>Assumes items are bucketed by <see cref="ItemKey.Machine"/></remarks>
public void RemoveItemsFromRomOfChild()
internal void RemoveItemsFromRomOfChild()
{
// TODO: Figure out why the bios flag is needed
RemoveItemsFromRomOfChildImpl(false);
@@ -92,7 +222,7 @@ namespace SabreTools.DatFiles
/// Remove all romof and cloneof tags from all machines
/// </summary>
/// <remarks>Assumes items are bucketed by <see cref="ItemKey.Machine"/></remarks>
public void RemoveMachineRelationshipTags()
internal void RemoveMachineRelationshipTags()
{
RemoveMachineRelationshipTagsImpl();
RemoveMachineRelationshipTagsImplDB();