Enable nullability everywhere

This commit is contained in:
Matt Nadareski
2024-02-28 19:19:50 -05:00
parent 11d024bd16
commit 823a9ca7b7
145 changed files with 1545 additions and 1260 deletions

View File

@@ -283,7 +283,7 @@ namespace SabreTools.DatFiles.Formats
/// </summary>
/// <param name="xtw">XmlTextWriter to output to</param>
/// <param name="datItem">DatItem object to be output</param>
private void WriteStartGame(XmlTextWriter xtw, DatItem datItem)
private static void WriteStartGame(XmlTextWriter xtw, DatItem datItem)
{
// No game should start with a path separator
datItem.Machine!.Name = datItem.Machine.Name?.TrimStart(Path.DirectorySeparatorChar) ?? string.Empty;
@@ -304,7 +304,7 @@ namespace SabreTools.DatFiles.Formats
/// Write out Game start using the supplied StreamWriter
/// </summary>
/// <param name="xtw">XmlTextWriter to output to</param>
private void WriteEndGame(XmlTextWriter xtw)
private static void WriteEndGame(XmlTextWriter xtw)
{
// End files
xtw.WriteEndElement();
@@ -338,7 +338,7 @@ namespace SabreTools.DatFiles.Formats
/// Write out DAT footer using the supplied StreamWriter
/// </summary>
/// <param name="xtw">XmlTextWriter to output to</param>
private void WriteFooter(XmlTextWriter xtw)
private static void WriteFooter(XmlTextWriter xtw)
{
// End files
xtw.WriteEndElement();