diff --git a/DATFromDir/DATFromDir.cs b/DATFromDir/DATFromDir.cs index 8a56de56..3ac6cb9f 100644 --- a/DATFromDir/DATFromDir.cs +++ b/DATFromDir/DATFromDir.cs @@ -227,11 +227,6 @@ namespace SabreTools return String.Compare(A.Game, B.Game); }); - //TODO: So, this below section is a pretty much one for one copy of code that is written in generate - // this means that in the future, "writing to DAT" will be abstracted out to the DLL so that any - // properly formatted data can be passed in and it will get written as necessary. That would open - // the possibiliites for different ways to generate a DAT from multiple things - // Double check to see what it needs to be named if (_name == "") { @@ -252,87 +247,8 @@ namespace SabreTools _desc = (_desc == "" ? _name + (_noDate ? "" : " (" + _date + ")") : _desc); // Now write it all out as a DAT - try - { - FileStream fs = File.Create(_desc + ".xml"); - StreamWriter sw = new StreamWriter(fs, Encoding.UTF8); - - string header_old = "clrmamepro (\n" + - "\tname \"" + _name + "\"\n" + - "\tdescription \"" + _desc + "\"\n" + - "\tversion \"" + _version + "\"\n" + - "\tcomment \"\"\n" + - "\tauthor \"" + _author + "\"\n" + - (_forceunzip ? "\tforcezipping no\n" : "") + - ")\n"; - - string header = "\n" + - "\n\n" + - "\t\n" + - "\t\t
\n" + - "\t\t\t" + HttpUtility.HtmlEncode(_name) + "\n" + - "\t\t\t" + HttpUtility.HtmlEncode(_desc) + "\n" + - "\t\t\t" + HttpUtility.HtmlEncode(_cat) + "\n" + - "\t\t\t" + HttpUtility.HtmlEncode(_version) + "\n" + - "\t\t\t" + _date + "\n" + - "\t\t\t" + HttpUtility.HtmlEncode(_author) + "\n" + - (_forceunzip ? "\t\t\t\n" : "") + - "\t\t
\n"; - - // Write the header out - sw.Write((_old ? header_old : header)); - - // Write out each of the machines and roms - string lastgame = ""; - foreach (RomData rom in _roms) - { - string state = ""; - if (lastgame != "" && lastgame != rom.Game) - { - state += (_old ? ")\n" : "\t\n"); - } - - if (lastgame != rom.Game) - { - state += (_old ? "game (\n\tname \"" + rom.Game + "\"\n" + - "\tdescription \"" + rom.Game + "\"\n" : - "\t\n" + - "\t\t" + HttpUtility.HtmlEncode(rom.Game) + "\n"); - } - - if (_old) - { - state += "\trom ( name \"" + rom.Name + "\"" + - (rom.Size != 0 ? " size " + rom.Size : "") + - (rom.CRC != "" ? " crc " + rom.CRC.ToLowerInvariant() : "") + - (rom.MD5 != "" ? " md5 " + rom.MD5.ToLowerInvariant() : "") + - (rom.SHA1 != "" ? " sha1 " + rom.SHA1.ToLowerInvariant() : "") + - " )\n"; - } - else - { - state += "\t\t\n"; - } - - lastgame = rom.Game; - - sw.Write(state); - } - - sw.Write((_old ? ")" : "\t\n
")); - _logger.Log("File written!" + Environment.NewLine); - sw.Close(); - fs.Close(); - } - catch (Exception ex) - { - _logger.Error(ex.ToString()); - } + Output.WriteToDat(_name, _desc, _version, _date, _cat, _author, _forceunzip, _old, Environment.CurrentDirectory, _roms, _logger); + _logger.Close(); } @@ -420,6 +336,7 @@ namespace SabreTools _roms.Add(new RomData { + Type = "rom", Game = Path.GetFileNameWithoutExtension(item), Name = entry.Remove(0, _tempDir.Length), Size = (new FileInfo(entry)).Length, @@ -483,6 +400,7 @@ namespace SabreTools _roms.Add(new RomData { + Type = "rom", Game = actualroot, Name = actualitem, Size = (new FileInfo(item)).Length, diff --git a/DATabase/Generate.cs b/DATabase/Generate.cs index ec683b89..d33d5018 100644 --- a/DATabase/Generate.cs +++ b/DATabase/Generate.cs @@ -182,106 +182,7 @@ namespace SabreTools string intname = systemname + " (" + sourcename + ")"; string datname = systemname + " (" + sourcename + " " + version + ")"; - // Create and open an output file for writing (currently uses current time, change to "last updated time" - _logger.Log("Opening file for writing: " + _outdir + datname + (_old ? ".dat" : ".xml")); - - try - { - FileStream fs = File.Create(_outdir + datname + (_old ? ".dat" : ".xml")); - StreamWriter sw = new StreamWriter(fs, Encoding.UTF8); - - // Temporarilly set _system if we're in MEGAMERGED mode to get the right header skip XML - if (_systems == "" && _sources == "") - { - _systems = "0"; - } - - string header_old = "clrmamepro (\n" + - "\tname \"" + HttpUtility.HtmlEncode(intname) + "\"\n" + - "\tdescription \"" + HttpUtility.HtmlEncode(datname) + "\"\n" + - "\tversion \"" + version + "\"\n" + - //(_systems != "" && _systems.Split(',').Length == 1 && _headers.ContainsKey(Int32.Parse(_systems)) ? " header \"" + _headers[Int32.Parse(_systems)] + "\"\n" : "") + - "\tcomment \"\"\n" + - "\tauthor \"The Wizard of DATz\"\n" + - ")\n"; - - string header = "\n" + - "\n\n" + - "\t\n" + - "\t\t
\n" + - "\t\t\t" + HttpUtility.HtmlEncode(intname) + "\n" + - "\t\t\t" + HttpUtility.HtmlEncode(datname) + "\n" + - "\t\t\tThe Wizard of DATz\n" + - "\t\t\t" + version + "\n" + - "\t\t\t" + version + "\n" + - "\t\t\tThe Wizard of DATz\n" + - //"\t\t\t\n" + - "\t\t
\n"; - - // Unset _system again if we're in MEGAMERGED mode - if (_systems == "0" && _sources == "") - { - _systems = ""; - } - - // Write the header out - sw.Write((_old ? header_old : header)); - - // Write out each of the machines and roms - string lastgame = ""; - foreach (RomData rom in roms) - { - string state = ""; - if (lastgame != "" && lastgame != rom.Game) - { - state += (_old ? ")\n" : "\t\n"); - } - - if (lastgame != rom.Game) - { - state += (_old ? "game (\n\tname \"" + rom.Game + "\"\n" + - "\tdescription \"" + rom.Game + "\"\n" : - "\t\n" + - "\t\t" + HttpUtility.HtmlEncode(rom.Game) + "\n"); - } - - if (_old) - { - state += "\t" + rom.Type + " ( name \"" + rom.Name + "\"" + - (rom.Size != 0 ? " size " + rom.Size : "") + - (rom.CRC != "" ? " crc " + rom.CRC.ToLowerInvariant() : "") + - (rom.MD5 != "" ? " md5 " + rom.MD5.ToLowerInvariant() : "") + - (rom.SHA1 != "" ? " sha1 " + rom.SHA1.ToLowerInvariant() : "") + - " )\n"; - } - else - { - state += "\t\t<" + rom.Type + " name=\"" + HttpUtility.HtmlEncode(rom.Name) + "\"" + - (rom.Size != -1 ? " size=\"" + rom.Size + "\"" : "") + - (rom.CRC != "" ? " crc=\"" + rom.CRC.ToLowerInvariant() + "\"" : "") + - (rom.MD5 != "" ? " md5=\"" + rom.MD5.ToLowerInvariant() + "\"" : "") + - (rom.SHA1 != "" ? " sha1=\"" + rom.SHA1.ToLowerInvariant() + "\"" : "") + - " />\n"; - } - - lastgame = rom.Game; - - sw.Write(state); - } - - sw.Write((_old ? ")" : "\t\n
")); - _logger.Log("File written!"); - sw.Close(); - fs.Close(); - } - catch (Exception ex) - { - _logger.Error(ex.ToString()); - return false; - } - - return true; + return Output.WriteToDat(intname, datname, version, version, "The Wizard of DATz", "The Wizard of DATz", false, _old, _outdir, roms, _logger); } /// diff --git a/SabreHelper/Output.cs b/SabreHelper/Output.cs index e35f1182..6f3b140f 100644 --- a/SabreHelper/Output.cs +++ b/SabreHelper/Output.cs @@ -86,7 +86,7 @@ namespace SabreTools.Helper } sw.Write((old ? ")" : "\t\n")); - logger.Log("File written!"); + logger.Log("File written!" + Environment.NewLine); sw.Close(); fs.Close(); }