Add full-file deserialization across the board

This commit is contained in:
Matt Nadareski
2023-08-10 00:59:36 -04:00
parent 4d3ce049e0
commit 887bde41d5
14 changed files with 449 additions and 198 deletions

View File

@@ -830,13 +830,33 @@ namespace SabreTools.Serialization
return driver;
}
// TODO: Add deserialization of entire MetadataFile
#region Internal
/// <summary>
/// Convert from <cref="Models.Internal.MetadataFile"/> to <cref="Models.ClrMamePro.MetadataFile"/>
/// </summary>
public static MetadataFile? ConvertFromInternalModel(Models.Internal.MetadataFile? item, bool game = false)
{
if (item == null)
return null;
var metadataFile = new MetadataFile();
var header = item.Read<Models.Internal.Header>(Models.Internal.MetadataFile.HeaderKey);
if (header != null)
metadataFile.ClrMamePro = ConvertHeaderFromInternalModel(header);
var machines = item.Read<Models.Internal.Machine[]>(Models.Internal.MetadataFile.MachineKey);
if (machines != null && machines.Any())
metadataFile.Game = machines.Select(machine => ConvertMachineFromInternalModel(machine, game)).ToArray();
return metadataFile;
}
/// <summary>
/// Convert from <cref="Models.Internal.Header"/> to <cref="Models.ClrMamePro.ClrMamePro"/>
/// </summary>
public static Models.ClrMamePro.ClrMamePro? ConvertHeaderFromInternalModel(Models.Internal.Header? item)
private static Models.ClrMamePro.ClrMamePro? ConvertHeaderFromInternalModel(Models.Internal.Header? item)
{
if (item == null)
return null;
@@ -865,7 +885,7 @@ namespace SabreTools.Serialization
/// <summary>
/// Convert from <cref="Models.Internal.Archive"/> to <cref="Models.ClrMamePro.Machine"/>
/// </summary>
public static GameBase? ConvertMachineFromInternalModel(Models.Internal.Machine? item, bool game = false)
private static GameBase? ConvertMachineFromInternalModel(Models.Internal.Machine? item, bool game = false)
{
if (item == null)
return null;