Add full-file deserialization across the board

This commit is contained in:
Matt Nadareski
2023-08-10 00:59:36 -04:00
parent 4d3ce049e0
commit 887bde41d5
14 changed files with 449 additions and 198 deletions

View File

@@ -10,10 +10,46 @@ namespace SabreTools.Serialization
{
#region Internal
/// <summary>
/// Convert from <cref="Models.Internal.MetadataFile"/> to <cref="Models.Listxml.M1"/>
/// </summary>
public static M1? ConvertM1FromInternalModel(Models.Internal.MetadataFile? item)
{
if (item == null)
return null;
var header = item.Read<Models.Internal.Header>(Models.Internal.MetadataFile.HeaderKey);
var m1 = header != null ? ConvertM1FromInternalModel(header) : new M1();
var machines = item.Read<Models.Internal.Machine[]>(Models.Internal.MetadataFile.MachineKey);
if (machines != null && machines.Any())
m1.Game = machines.Select(ConvertMachineFromInternalModel).ToArray();
return m1;
}
/// <summary>
/// Convert from <cref="Models.Internal.MetadataFile"/> to <cref="Models.Listxml.Mame"/>
/// </summary>
public static Mame? ConvertMameFromInternalModel(Models.Internal.MetadataFile? item)
{
if (item == null)
return null;
var header = item.Read<Models.Internal.Header>(Models.Internal.MetadataFile.HeaderKey);
var mame = header != null ? ConvertMameFromInternalModel(header) : new Mame();
var machines = item.Read<Models.Internal.Machine[]>(Models.Internal.MetadataFile.MachineKey);
if (machines != null && machines.Any())
mame.Game = machines.Select(ConvertMachineFromInternalModel).ToArray();
return mame;
}
/// <summary>
/// Convert from <cref="Models.Internal.Header"/> to <cref="Models.Listxml.M1"/>
/// </summary>
public static M1? ConvertM1FromInternalModel(Models.Internal.Header? item)
private static M1? ConvertM1FromInternalModel(Models.Internal.Header? item)
{
if (item == null)
return null;
@@ -28,7 +64,7 @@ namespace SabreTools.Serialization
/// <summary>
/// Convert from <cref="Models.Internal.Header"/> to <cref="Models.Listxml.Mame"/>
/// </summary>
public static Mame? ConvertMameFromInternalModel(Models.Internal.Header? item)
private static Mame? ConvertMameFromInternalModel(Models.Internal.Header? item)
{
if (item == null)
return null;
@@ -39,13 +75,14 @@ namespace SabreTools.Serialization
Debug = item.ReadString(Models.Internal.Header.DebugKey),
MameConfig = item.ReadString(Models.Internal.Header.MameConfigKey),
};
return mame;
}
/// <summary>
/// Convert from <cref="Models.Internal.Machine"/> to <cref="Models.Listxml.GameBase"/>
/// </summary>
public static GameBase? ConvertMachineFromInternalModel(Models.Internal.Machine? item)
private static GameBase? ConvertMachineFromInternalModel(Models.Internal.Machine? item)
{
if (item == null)
return null;