diff --git a/DATabase/DATabase.cs b/DATabase/DATabase.cs index 496bc7b0..2a5e0b1d 100644 --- a/DATabase/DATabase.cs +++ b/DATabase/DATabase.cs @@ -813,7 +813,7 @@ Make a selection: 1) File or folder to process" + (input != "" ? ":\n\t" + input : "") + @" 2) Root folder for reference" + (root != "" ? ":\n\t" + root : "") + @" 3) " + (forceunpack ? "Remove 'forcepacking=\"unzip\"' from output" : "Add 'forcepacking=\"unzip\"' to output") + @" - 4) " + (rename ? "Disable game renaming" : "Enable game renaming") + @" + 4) " + (rename ? "Keep all game names" : "Rename all games to '!'") + @" 5) Process the file or folder B) Go back to the previous menu "); diff --git a/SabreHelper/Build.cs b/SabreHelper/Build.cs index d919065e..b45ce13f 100644 --- a/SabreHelper/Build.cs +++ b/SabreHelper/Build.cs @@ -133,7 +133,7 @@ Options: source= Source ID -tm, --trim-merge Consolidate DAT into a single game and trim entries -rd=, --root-dir= Set the directory name for path size - -nr, --no-rename Disable single-game mode + -nr, --no-rename Keep game names instead of using '!' -df, --disable-force Disable forceunzipping Filenames and directories can't start with a reserved string