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https://github.com/claunia/SabreTools.git
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[MergeDiff] Add "clean" as a parameter
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@@ -521,7 +521,7 @@ namespace SabreTools
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// Merge, diff, and dedupe at least 2 DATs
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else if (merge || diff)
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{
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InitMergeDiff(inputs, name, desc, cat, version, author, diff, dedup, bare, forceunpack, old, superdat, cascade, inplace, outdir);
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InitMergeDiff(inputs, name, desc, cat, version, author, diff, dedup, bare, forceunpack, old, superdat, cascade, inplace, outdir, clean);
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}
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// Split a DAT by available hashes
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@@ -1380,6 +1380,8 @@ Make a selection:
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/// </summary>
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/// <param name="filename"></param>
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/// <param name="outputFormat"></param>
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/// <param name="outdir">Optional param for output directory</param>
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/// <param name="clean">True to clean the game names to WoD standard, false otherwise (default)</param>
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private static void InitConvert(string filename, OutputFormat outputFormat, string outdir = "", bool clean = false)
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{
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// Clean the input strings
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@@ -1545,8 +1547,10 @@ Make a selection:
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/// <param name="superdat">True if DATs should be merged in SuperDAT style, false otherwise</param>
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/// <param name="cascade">True if the outputted diffs should be cascaded, false otherwise</param>
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/// <param name="inplace">True if cascaded diffs overwrite the source files, false otherwise</param>
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/// <param name="outdir">Output directory for the files (blank is default)</param>
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/// <param name="clean">True to clean the game names to WoD standard, false otherwise (default)</param>
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private static void InitMergeDiff(List<string> inputs, string name, string desc, string cat, string version, string author,
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bool diff, bool dedup, bool bare, bool forceunpack, bool old, bool superdat, bool cascade, bool inplace, string outdir = "")
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bool diff, bool dedup, bool bare, bool forceunpack, bool old, bool superdat, bool cascade, bool inplace, string outdir = "", bool clean = false)
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{
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// Make sure there are no folders in inputs
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List<string> newInputs = new List<string>();
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@@ -1579,7 +1583,7 @@ Make a selection:
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}
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}
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MergeDiff md = new MergeDiff(newInputs, name, desc, cat, version, author, diff, dedup, bare, forceunpack, old, superdat, cascade, inplace, outdir, _logger);
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MergeDiff md = new MergeDiff(newInputs, name, desc, cat, version, author, diff, dedup, bare, forceunpack, old, superdat, cascade, inplace, outdir, clean _logger);
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md.Process();
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}
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@@ -21,6 +21,7 @@ namespace SabreTools
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private bool _superdat;
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private bool _cascade;
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private bool _inplace;
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private bool _clean;
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// User specified strings
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private string _name;
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@@ -53,9 +54,11 @@ namespace SabreTools
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/// <param name="cascade">True if the outputted diffs should be cascaded, false otherwise</param>
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/// <param name="inplace">True if cascaded diffs overwrite the source files, false otherwise</param>
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/// <param name="outdir">New output directory for outputted DATs (blank means default)</param>
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/// <param name="clean">True to clean the game names to WoD standard, false otherwise (default)</param>
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/// <param name="logger">Logger object for console and file output</param>
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public MergeDiff(List<String> inputs, string name, string desc, string cat, string version, string author,
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bool diff, bool dedup, bool bare, bool forceunpack, bool old, bool superdat, bool cascade, bool inplace, string outdir, Logger logger)
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bool diff, bool dedup, bool bare, bool forceunpack, bool old, bool superdat, bool cascade, bool inplace,
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string outdir, bool clean, Logger logger)
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{
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_inputs = inputs;
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_name = name;
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@@ -72,6 +75,7 @@ namespace SabreTools
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_cascade = cascade;
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_inplace = inplace;
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_outdir = outdir.Replace("\"", "");
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_clean = clean;
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_logger = logger;
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}
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@@ -123,7 +127,7 @@ namespace SabreTools
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foreach (string input in _inputs)
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{
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_logger.User("Adding DAT: " + input.Split('¬')[0]);
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userData = RomManipulation.Parse(input.Split('¬')[0], i, 0, userData, _logger);
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userData = RomManipulation.Parse(input.Split('¬')[0], i, 0, userData, _logger, clean:_clean);
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i++;
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// If we are in inplace mode or redirecting output, save the DAT data
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@@ -124,6 +124,7 @@ Options:
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-b, --bare Don't include date in file name
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-u, --unzip Force unzipping in created DAT
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-o, --old Output DAT in CMP format instead of XML
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-clean Clean game names according to WoD standards
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-out= Output directory (overridden by --inplace)
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-sd, --superdat Enable SuperDAT creation
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-n=, --name= Set the internal name of the DAT
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