Add Romba output to Miss files

This commit is contained in:
Matt Nadareski
2016-05-16 22:13:59 -07:00
parent e3595ea384
commit 9989c00ca9
3 changed files with 53 additions and 25 deletions

View File

@@ -179,31 +179,47 @@ namespace SabreTools.Helper
case OutputFormat.MissFile:
string pre = datdata.Prefix + (datdata.Quotes ? "\"" : "");
string post = (datdata.Quotes ? "\"" : "") + datdata.Postfix;
string name = (datdata.UseGame ? rom.Game : rom.Name);
if (datdata.RepExt != "")
{
string dir = Path.GetDirectoryName(name);
dir = (dir.EndsWith(Path.DirectorySeparatorChar.ToString()) ? dir : dir + Path.DirectorySeparatorChar);
dir = (dir.StartsWith(Path.DirectorySeparatorChar.ToString()) ? dir.Remove(0, 1) : dir);
name = dir + Path.GetFileNameWithoutExtension(name) + datdata.RepExt;
}
if (datdata.AddExt != "")
{
name += datdata.AddExt;
}
if (!datdata.UseGame && datdata.GameName)
{
name = (rom.Game.EndsWith(Path.DirectorySeparatorChar.ToString()) ? rom.Game : rom.Game + Path.DirectorySeparatorChar) + name;
}
if (datdata.UseGame && rom.Game != lastgame)
// If we're in Romba mode, the state is consistent
if (datdata.Romba)
{
state += pre + name + post + "\n";
lastgame = rom.Game;
// We can only write out if there's a SHA-1
if (rom.SHA1 != "")
{
string name = "/" + rom.SHA1.Substring(0, 2) + "/" + rom.SHA1.Substring(2, 2) + "/" + rom.SHA1.Substring(4, 2) + "/" +
rom.SHA1.Substring(6, 2) + "/" + rom.SHA1 + ".gz";
state += pre + name + post;
}
}
else if (!datdata.UseGame)
// Otherwise, use any flags
else
{
state += pre + name + post + "\n";
string name = (datdata.UseGame ? rom.Game : rom.Name);
if (datdata.RepExt != "")
{
string dir = Path.GetDirectoryName(name);
dir = (dir.EndsWith(Path.DirectorySeparatorChar.ToString()) ? dir : dir + Path.DirectorySeparatorChar);
dir = (dir.StartsWith(Path.DirectorySeparatorChar.ToString()) ? dir.Remove(0, 1) : dir);
name = dir + Path.GetFileNameWithoutExtension(name) + datdata.RepExt;
}
if (datdata.AddExt != "")
{
name += datdata.AddExt;
}
if (!datdata.UseGame && datdata.GameName)
{
name = (rom.Game.EndsWith(Path.DirectorySeparatorChar.ToString()) ? rom.Game : rom.Game + Path.DirectorySeparatorChar) + name;
}
if (datdata.UseGame && rom.Game != lastgame)
{
state += pre + name + post + "\n";
lastgame = rom.Game;
}
else if (!datdata.UseGame)
{
state += pre + name + post + "\n";
}
}
break;
case OutputFormat.RomCenter: