diff --git a/SabreTools.Helper/Objects/SimpleSort.cs b/SabreTools.Helper/Objects/SimpleSort.cs index c5f1b332..a3a93ea9 100644 --- a/SabreTools.Helper/Objects/SimpleSort.cs +++ b/SabreTools.Helper/Objects/SimpleSort.cs @@ -409,6 +409,12 @@ namespace SabreTools.Helper // HERE BE DRAGONS #region Find all files to rebuild and bucket by game + // So, note here. This is going to be an interesting thing. What I want to do is create a mapping of Rom to output Roms. + // There's a couple of problems with this, not least of all is that the output files will all have to be kept open while + // rebuilding. On the flip side, we can do a reverse mapping, mapping any output files to their source. This would have + // the advantage of allowing grouping by game and opening each destination archive at most once. But this will mean + // that input archives may have to be opened multiple times... + #endregion #region Rebuild all files