mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
[ArchiveTools, SimpleSort] Attempt to play nicely with Mono
This commit is contained in:
@@ -1,5 +1,10 @@
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using SharpCompress.Common;
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using SharpCompress.Archive;
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using SharpCompress.Archive.Zip;
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using SharpCompress.Common;
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using SharpCompress.Reader;
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using SharpCompress.Reader;
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using SharpCompress.Reader.Zip;
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using SharpCompress.Writer;
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using SharpCompress.Writer.Zip;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.IO;
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@@ -12,7 +17,7 @@ namespace SabreTools.Helper
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public class ArchiveTools
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public class ArchiveTools
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{
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{
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/// <summary>
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/// <summary>
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/// Copy a file either to an output archive or to an output folder
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/// Copy a file to an output archive
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/// </summary>
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/// </summary>
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/// <param name="input">Input filename to be moved</param>
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/// <param name="input">Input filename to be moved</param>
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/// <param name="output">Output directory to build to</param>
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/// <param name="output">Output directory to build to</param>
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@@ -21,7 +26,7 @@ namespace SabreTools.Helper
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{
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{
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string archiveFileName = Path.Combine(output, rom.Game + ".zip");
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string archiveFileName = Path.Combine(output, rom.Game + ".zip");
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ZipArchive outarchive = null;
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System.IO.Compression.ZipArchive outarchive = null;
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try
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try
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{
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{
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if (!File.Exists(archiveFileName))
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if (!File.Exists(archiveFileName))
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@@ -61,6 +66,55 @@ namespace SabreTools.Helper
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}
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}
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}
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}
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/// <summary>
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/// Copy a file to an output archive using SharpCompress
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/// </summary>
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/// <param name="input">Input filename to be moved</param>
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/// <param name="output">Output directory to build to</param>
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/// <param name="rom">RomData representing the new information</param>
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public static void WriteToManagedArchive(string input, string output, Rom rom)
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{
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string archiveFileName = Path.Combine(output, rom.Game + ".zip");
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// Delete an empty file first
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if (File.Exists(archiveFileName) && new FileInfo(archiveFileName).Length == 0)
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{
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File.Delete(archiveFileName);
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}
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// Get if the file should be written out
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bool newfile = File.Exists(archiveFileName) && new FileInfo(archiveFileName).Length != 0;
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using (SharpCompress.Archive.Zip.ZipArchive archive = (newfile
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? ArchiveFactory.Open(archiveFileName, Options.LookForHeader) as SharpCompress.Archive.Zip.ZipArchive
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: ArchiveFactory.Create(ArchiveType.Zip) as SharpCompress.Archive.Zip.ZipArchive))
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{
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try
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{
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if (File.Exists(input))
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{
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archive.AddEntry(rom.Name, input);
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}
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else if (Directory.Exists(input))
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{
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archive.AddAllFromDirectory(input, "*", SearchOption.AllDirectories);
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}
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archive.SaveTo(archiveFileName + ".tmp", CompressionType.Deflate);
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}
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catch (Exception ex)
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{
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// Don't log archive write errors
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}
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}
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if (File.Exists(archiveFileName + ".tmp"))
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{
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File.Delete(archiveFileName);
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File.Move(archiveFileName + ".tmp", archiveFileName);
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}
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}
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/// <summary>
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/// <summary>
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/// Attempt to extract a file as an archive
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/// Attempt to extract a file as an archive
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/// </summary>
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/// </summary>
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@@ -259,7 +313,7 @@ namespace SabreTools.Helper
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}
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}
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IReader reader = null;
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IReader reader = null;
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ZipArchive outarchive = null;
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System.IO.Compression.ZipArchive outarchive = null;
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try
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try
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{
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{
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reader = ReaderFactory.Open(File.OpenRead(inputArchive));
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reader = ReaderFactory.Open(File.OpenRead(inputArchive));
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@@ -282,7 +336,7 @@ namespace SabreTools.Helper
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if (outarchive.Mode == ZipArchiveMode.Create || outarchive.GetEntry(destEntryName) == null)
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if (outarchive.Mode == ZipArchiveMode.Create || outarchive.GetEntry(destEntryName) == null)
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{
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{
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ZipArchiveEntry iae = outarchive.CreateEntry(destEntryName, CompressionLevel.Optimal) as ZipArchiveEntry;
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System.IO.Compression.ZipArchiveEntry iae = outarchive.CreateEntry(destEntryName, CompressionLevel.Optimal) as System.IO.Compression.ZipArchiveEntry;
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using (Stream iaestream = iae.Open())
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using (Stream iaestream = iae.Open())
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{
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{
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@@ -308,6 +362,83 @@ namespace SabreTools.Helper
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return success;
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return success;
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}
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}
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/// <summary>
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/// Attempt to copy a file between archives using SharpCompress
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/// </summary>
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/// <param name="inputArchive">Source archive name</param>
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/// <param name="outputArchive">Destination archive name</param>
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/// <param name="sourceEntryName">Input entry name</param>
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/// <param name="destEntryName">Output entry name</param>
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/// <param name="logger">Logger object for file and console output</param>
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/// <returns>True if the copy was a success, false otherwise</returns>
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public static bool CopyFileBetweenManagedArchives(string inputArchive, string outputArchive,
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string sourceEntryName, string destEntryName, Logger logger)
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{
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bool success = false;
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// First get the archive types
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ArchiveType? iat = GetCurrentArchiveType(inputArchive, logger);
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ArchiveType? oat = (File.Exists(outputArchive) ? GetCurrentArchiveType(outputArchive, logger) : ArchiveType.Zip);
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// If we got back null (or the output is not a Zipfile), then it's not an archive, so we we return
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if (iat == null || (oat == null || oat != ArchiveType.Zip) || inputArchive == outputArchive)
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{
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return success;
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}
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try
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{
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using (IReader reader = ReaderFactory.Open(File.OpenRead(inputArchive)))
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{
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if (iat == ArchiveType.Zip || iat == ArchiveType.SevenZip || iat == ArchiveType.Rar)
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{
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while (reader.MoveToNextEntry())
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{
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logger.Log("Current entry name: '" + reader.Entry.Key + "'");
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if (reader.Entry != null && reader.Entry.Key.Contains(sourceEntryName))
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{
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// Get if the file should be written out
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bool newfile = File.Exists(outputArchive) && new FileInfo(outputArchive).Length != 0;
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using (SharpCompress.Archive.Zip.ZipArchive archive = (newfile
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? ArchiveFactory.Open(outputArchive, Options.LookForHeader) as SharpCompress.Archive.Zip.ZipArchive
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: ArchiveFactory.Create(ArchiveType.Zip) as SharpCompress.Archive.Zip.ZipArchive))
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{
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try
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{
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Stream tempstream = new MemoryStream();
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reader.WriteEntryTo(tempstream);
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archive.AddEntry(destEntryName, tempstream);
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archive.SaveTo(outputArchive + ".tmp", CompressionType.Deflate);
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}
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catch (Exception ex)
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{
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// Don't log archive write errors
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}
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}
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if (File.Exists(outputArchive + ".tmp"))
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{
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File.Delete(outputArchive);
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File.Move(outputArchive + ".tmp", outputArchive);
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}
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success = true;
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}
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}
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}
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}
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}
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catch (Exception ex)
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{
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logger.Error(ex.ToString());
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success = false;
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}
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return success;
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}
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/// <summary>
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/// <summary>
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/// Generate a list of RomData objects from the header values in an archive
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/// Generate a list of RomData objects from the header values in an archive
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/// </summary>
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/// </summary>
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@@ -402,7 +402,7 @@ namespace SabreTools
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}
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}
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else
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else
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{
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{
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ArchiveTools.WriteToArchive(input, _outdir, found);
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ArchiveTools.WriteToManagedArchive(input, _outdir, found);
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}
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}
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}
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}
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@@ -449,7 +449,7 @@ namespace SabreTools
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}
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}
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else
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else
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{
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{
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ArchiveTools.WriteToArchive(newinput, _outdir, found);
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ArchiveTools.WriteToManagedArchive(newinput, _outdir, found);
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}
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}
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// Then output the headered rom (renamed)
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// Then output the headered rom (renamed)
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@@ -475,7 +475,7 @@ namespace SabreTools
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else
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else
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{
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{
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_logger.Log("Matched name: " + newfound.Name);
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_logger.Log("Matched name: " + newfound.Name);
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ArchiveTools.WriteToArchive(input, _outdir, newfound);
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ArchiveTools.WriteToManagedArchive(input, _outdir, newfound);
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}
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}
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}
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}
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@@ -535,8 +535,26 @@ namespace SabreTools
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{
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{
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// Copy file between archives
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// Copy file between archives
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_logger.User("Rebuilding file '" + Path.GetFileName(rom.Name) + "' to '" + found.Name + "'");
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_logger.User("Rebuilding file '" + Path.GetFileName(rom.Name) + "' to '" + found.Name + "'");
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string archiveFileName = Path.Combine(_outdir, found.Game + ".zip");
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ArchiveTools.CopyFileBetweenArchives(input, archiveFileName, rom.Name, found.Name, _logger);
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if (Build.MonoEnvironment)
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{
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string outfile = ArchiveTools.ExtractSingleItemFromArchive(input, rom.Name, _tempdir, _logger);
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if (File.Exists(outfile))
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{
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ArchiveTools.WriteToManagedArchive(outfile, _outdir, found);
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try
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{
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File.Delete(outfile);
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}
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catch { }
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}
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}
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else
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{
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string archiveFileName = Path.Combine(_outdir, found.Game + ".zip");
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ArchiveTools.CopyFileBetweenManagedArchives(input, archiveFileName, rom.Name, found.Name, _logger);
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}
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}
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}
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}
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}
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}
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}
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