diff --git a/SabreTools.Library/DatFiles/DatFile.cs b/SabreTools.Library/DatFiles/DatFile.cs index eb42c9da..4eb4c726 100644 --- a/SabreTools.Library/DatFiles/DatFile.cs +++ b/SabreTools.Library/DatFiles/DatFile.cs @@ -983,7 +983,7 @@ namespace SabreTools.Library.DatFiles OneRomPerGame(); // If we are removing fields, do that now - if (filter.RemoveFields) + if (Header.ExcludeFields != null && Header.ExcludeFields.Any()) RemoveFieldsFromItems(); // We remove any blanks, if we aren't supposed to have any diff --git a/SabreTools.Library/Filtering/Filter.cs b/SabreTools.Library/Filtering/Filter.cs index 6b0ef8a1..b6b1ba1c 100644 --- a/SabreTools.Library/Filtering/Filter.cs +++ b/SabreTools.Library/Filtering/Filter.cs @@ -283,12 +283,6 @@ namespace SabreTools.Library.Filtering /// public bool RemoveUnicode { get; set; } - /// - /// Remove fields based on Header values - /// - /// TODO: Remove in lieu of relying on Header value - public bool RemoveFields { get; set; } - /// /// Include root directory when determing trim sizes ///