mirror of
https://github.com/claunia/SabreTools.git
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[DATFromDir] Integrate DATFromDir into DATabase
This commit is contained in:
819
DATabase/DATFromDir.cs
Normal file
819
DATabase/DATFromDir.cs
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@@ -0,0 +1,819 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.IO;
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using System.IO.Compression;
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using System.Security.Cryptography;
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using System.Text;
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using System.Text.RegularExpressions;
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using SabreTools.Helper;
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using DamienG.Security.Cryptography;
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using SharpCompress.Archive;
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using SharpCompress.Common;
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using SharpCompress.Reader;
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namespace SabreTools
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{
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/// <summary>
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/// Create a DAT file from a specified file, directory, or set thereof
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/// </summary>
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public class DATFromDir
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{
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// Path-related variables
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private string _basePath;
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private string _tempDir;
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// User specified inputs
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private List<String> _inputs;
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private DatData _datdata;
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private bool _noMD5;
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private bool _noSHA1;
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private bool _bare;
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private bool _archivesAsFiles;
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private bool _enableGzip;
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// Other required variables
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private Logger _logger;
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/// <summary>
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/// Create a new DATFromDir object
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/// </summary>
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/// <param name="inputs">A List of Strings representing the files and folders to be DATted</param>
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/// <param name="datdata">DatData object representing the requested output DAT</param>
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/// <param name="noMD5">True if MD5 hashes should be skipped over, false otherwise</param>
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/// <param name="noSHA1">True if SHA-1 hashes should be skipped over, false otherwise</param>
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/// <param name="bare">True if the date should be omitted from the DAT, false otherwise</param>
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/// <param name="archivesAsFiles">True if archives should be treated as files, false otherwise</param>
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/// <param name="enableGzip">True if GZIP archives should be treated as files, false otherwise</param>>
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/// <param name="logger">Logger object for console and file output</param>
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/// <param name="tempDir">Name of the directory to create a temp folder in (blank is current directory)</param>
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public DATFromDir(List<String> inputs, DatData datdata, bool noMD5, bool noSHA1, bool bare, bool archivesAsFiles, bool enableGzip, string tempDir, Logger logger)
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{
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_inputs = inputs;
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_datdata = datdata;
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_noMD5 = noMD5;
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_noSHA1 = noSHA1;
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_bare = bare;
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_archivesAsFiles = archivesAsFiles;
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_enableGzip = enableGzip;
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_tempDir = tempDir;
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_logger = logger;
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}
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/// <summary>
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/// Start help or use supplied parameters
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/// </summary>
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/// <param name="args">String array representing command line parameters</param>
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public static void Main(string[] args)
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{
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// If output is being redirected, don't allow clear screens
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if (!Console.IsOutputRedirected)
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{
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Console.Clear();
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}
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// Credits take precidence over all
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if ((new List<string>(args)).Contains("--credits"))
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{
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Build.Credits();
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return;
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}
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Logger logger = new Logger(true, "datfromdir.log");
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logger.Start();
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// First things first, take care of all of the arguments that this could have
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bool noMD5 = false, noSHA1 = false, forceunpack = false, archivesAsFiles = false, old = false, superDat = false, bare = false, romba = false, enableGzip = false;
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string name = "", desc = "", cat = "", version = "", author = "", tempDir = "";
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List<string> inputs = new List<string>();
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foreach (string arg in args)
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{
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switch (arg)
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{
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case "-h":
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case "-?":
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case "--help":
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Build.Help();
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logger.Close();
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return;
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case "-b":
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case "--bare":
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bare = true;
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break;
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case "-f":
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case "--files":
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archivesAsFiles = true;
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break;
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case "-gz":
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case "--gz-files":
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enableGzip = true;
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break;
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case "-nm":
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case "--noMD5":
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noMD5 = true;
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break;
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case "-o":
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case "--old":
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old = true;
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break;
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case "-ro":
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case "--romba":
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romba = true;
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break;
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case "-s":
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case "--noSHA1":
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noSHA1 = true;
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break;
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case "-sd":
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case "--superdat":
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superDat = true;
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break;
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case "-u":
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case "--unzip":
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forceunpack = true;
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break;
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default:
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if (arg.StartsWith("-n=") || arg.StartsWith("--name="))
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{
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name = arg.Split('=')[1];
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}
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else if (arg.StartsWith("-d=") || arg.StartsWith("--desc="))
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{
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desc = arg.Split('=')[1];
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}
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else if (arg.StartsWith("-c=") || arg.StartsWith("--cat="))
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{
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cat = arg.Split('=')[1];
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}
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else if (arg.StartsWith("-au=") || arg.StartsWith("--author="))
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{
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author = arg.Split('=')[1];
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}
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else if (arg.StartsWith("-t=") || arg.StartsWith("--temp="))
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{
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tempDir = arg.Split('=')[1];
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}
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else if (arg.StartsWith("-v=") || arg.StartsWith("--version="))
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{
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version = arg.Split('=')[1];
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}
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else
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{
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inputs.Add(arg);
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}
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break;
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}
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}
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// If there's no inputs, show the help
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if (inputs.Count == 0)
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{
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Build.Help();
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logger.Close();
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return;
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}
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// Output the title
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Build.Start("DATFromDir");
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// If any of the inputs are not valid, show the help
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foreach (string input in inputs)
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{
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if (!File.Exists(input) && !Directory.Exists(input))
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{
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logger.Error(input + " is not a valid input!");
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Console.WriteLine();
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Build.Help();
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return;
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}
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}
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// Create a new DATFromDir object and process the inputs
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DatData datdata = new DatData
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{
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Name = name,
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Description = desc,
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Category = cat,
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Version = version,
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Date = DateTime.Now.ToString("yyyy-MM-dd"),
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Author = author,
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ForcePacking = (forceunpack ? ForcePacking.Unzip : ForcePacking.None),
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OutputFormat = (old ? OutputFormat.ClrMamePro : OutputFormat.Xml),
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Romba = romba,
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Type = (superDat ? "SuperDAT" : ""),
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Roms = new Dictionary<string, List<RomData>>(),
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};
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DATFromDir dfd = new DATFromDir(inputs, datdata, noMD5, noSHA1, bare, archivesAsFiles, enableGzip, tempDir, logger);
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bool success = dfd.Start();
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// If we failed, show the help
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if (!success)
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{
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Console.WriteLine();
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Build.Help();
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}
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logger.Close();
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}
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/// <summary>
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/// Process the file, folder, or list of some combination into a DAT file
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/// </summary>
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/// <returns>True if the DAT could be created, false otherwise</returns>
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/// <remarks>Try to get the hashing multithreaded (either on a per-hash or per-file level)</remarks>
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public bool Start()
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{
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// Double check to see what it needs to be named
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_basePath = (_inputs.Count > 0 ? (File.Exists(_inputs[0]) ? _inputs[0] : _inputs[0] + Path.DirectorySeparatorChar) : "");
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_basePath = (_basePath != "" ? Path.GetFullPath(_basePath) : "");
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// If the description is defined but not the name, set the name from the description
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if (String.IsNullOrEmpty(_datdata.Name) && !String.IsNullOrEmpty(_datdata.Description))
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{
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_datdata.Name = _datdata.Description;
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}
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// If the name is defined but not the description, set the description from the name
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else if (!String.IsNullOrEmpty(_datdata.Name) && String.IsNullOrEmpty(_datdata.Description))
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{
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_datdata.Description = _datdata.Name + (_bare ? "" : " (" + _datdata.Date + ")");
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}
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// If neither the name or description are defined, set them from the automatic values
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else if (String.IsNullOrEmpty(_datdata.Name) && String.IsNullOrEmpty(_datdata.Description))
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{
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if (_inputs.Count > 1)
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{
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_datdata.Name = Environment.CurrentDirectory.Split(Path.DirectorySeparatorChar).Last();
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}
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else
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{
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if (_basePath.EndsWith(Path.DirectorySeparatorChar.ToString()))
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{
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_basePath = _basePath.Substring(0, _basePath.Length - 1);
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}
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_datdata.Name = _basePath.Split(Path.DirectorySeparatorChar).Last();
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}
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// If the name is still somehow empty, populate it with defaults
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_datdata.Name = (String.IsNullOrEmpty(_datdata.Name) ? "Default" : _datdata.Name);
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_datdata.Description = _datdata.Name + (_bare ? "" : " (" + _datdata.Date + ")");
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}
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// Create and open the output file for writing
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FileStream fs = File.Create(Style.CreateOutfileName(Environment.CurrentDirectory, _datdata));
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StreamWriter sw = new StreamWriter(fs, Encoding.UTF8);
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sw.AutoFlush = true;
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// Write out the initial file header
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Output.WriteHeader(sw, _datdata, _logger);
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// Loop over each of the found paths, if any
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string lastparent = null;
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foreach (string path in _inputs)
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{
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// Set local paths and vars
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_basePath = (File.Exists(path) ? path : path + Path.DirectorySeparatorChar);
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_basePath = Path.GetFullPath(_basePath);
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// This is where the main loop would go
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if (File.Exists(_basePath))
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{
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lastparent = ProcessFile(_basePath, sw, lastparent);
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}
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else if (Directory.Exists(_basePath))
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{
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_logger.Log("Folder found: " + _basePath);
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// Process the files in the base folder first
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foreach (string item in Directory.EnumerateFiles(_basePath, "*", SearchOption.TopDirectoryOnly))
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{
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lastparent = ProcessFile(item, sw, lastparent);
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}
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// Then process each of the subfolders themselves
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string basePathBackup = _basePath;
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foreach (string item in Directory.EnumerateDirectories(_basePath))
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{
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if (_datdata.Type != "SuperDAT")
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{
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_basePath = (File.Exists(item) ? item : item + Path.DirectorySeparatorChar);
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_basePath = Path.GetFullPath(_basePath);
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}
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bool items = false;
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foreach (string subitem in Directory.EnumerateFiles(item, "*", SearchOption.AllDirectories))
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{
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items = true;
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lastparent = ProcessFile(subitem, sw, lastparent);
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}
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// In romba mode we ignore empty folders completely
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if (!_datdata.Romba)
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{
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// If there were no subitems, add a "blank" game to to the set (if not in Romba mode)
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if (!items)
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{
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string actualroot = item.Remove(0, basePathBackup.Length);
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RomData rom = new RomData
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{
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Name = "null",
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Game = (_datdata.Type == "SuperDAT" ?
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_datdata.Name + (actualroot != "" && !actualroot.StartsWith(Path.DirectorySeparatorChar.ToString()) ?
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Path.DirectorySeparatorChar.ToString() :
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"") + actualroot :
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actualroot),
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Size = -1,
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CRC = "null",
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MD5 = "null",
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SHA1 = "null",
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};
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string key = rom.Size + "-" + rom.CRC;
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if (_datdata.Roms.ContainsKey(key))
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{
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_datdata.Roms[key].Add(rom);
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}
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else
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{
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List<RomData> temp = new List<RomData>();
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temp.Add(rom);
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_datdata.Roms.Add(key, temp);
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}
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}
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// Now scour subdirectories for empties and add those as well (if not in Romba mode)
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foreach (string subdir in Directory.EnumerateDirectories(item, "*", SearchOption.AllDirectories))
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{
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if (Directory.EnumerateFiles(subdir, "*", SearchOption.AllDirectories).Count() == 0)
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{
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string actualroot = subdir.Remove(0, basePathBackup.Length);
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RomData rom = new RomData
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{
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Name = "null",
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Game = (_datdata.Type == "SuperDAT" ?
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_datdata.Name + (actualroot != "" && !actualroot.StartsWith(Path.DirectorySeparatorChar.ToString()) ?
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Path.DirectorySeparatorChar.ToString() :
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"") + actualroot :
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actualroot),
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Size = -1,
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CRC = "null",
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MD5 = "null",
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SHA1 = "null",
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};
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string key = rom.Size + "-" + rom.CRC;
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if (_datdata.Roms.ContainsKey(key))
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{
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_datdata.Roms[key].Add(rom);
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}
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else
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{
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List<RomData> temp = new List<RomData>();
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temp.Add(rom);
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_datdata.Roms.Add(key, temp);
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}
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}
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}
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}
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}
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_basePath = basePathBackup;
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}
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// If this somehow skips past the original sensors
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else
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{
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_logger.Error(path + " is not a valid input!");
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}
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}
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// Now output any empties to the stream (if not in Romba mode)
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if (!_datdata.Romba)
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{
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foreach (List<RomData> roms in _datdata.Roms.Values)
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{
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for (int i = 0; i < roms.Count; i++)
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{
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RomData rom = roms[i];
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// If we're in a mode that doesn't allow for actual empty folders, add the blank info
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if (_datdata.OutputFormat != OutputFormat.SabreDat && _datdata.OutputFormat != OutputFormat.MissFile)
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{
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rom.Type = "rom";
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rom.Name = "-";
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rom.Size = Constants.SizeZero;
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rom.CRC = Constants.CRCZero;
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rom.MD5 = Constants.MD5Zero;
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rom.SHA1 = Constants.SHA1Zero;
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}
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// If we have a different game and we're not at the start of the list, output the end of last item
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int last = 0;
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if (lastparent != null && lastparent.ToLowerInvariant() != rom.Game.ToLowerInvariant())
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{
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Output.WriteEndGame(sw, rom, new List<string>(), new List<string>(), lastparent, _datdata, 0, out last, _logger);
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}
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// If we have a new game, output the beginning of the new item
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if (lastparent == null || lastparent.ToLowerInvariant() != rom.Game.ToLowerInvariant())
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{
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Output.WriteStartGame(sw, rom, new List<string>(), lastparent, _datdata, 0, last, _logger);
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}
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// Write out the rom data
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if (_datdata.OutputFormat != OutputFormat.SabreDat && _datdata.OutputFormat != OutputFormat.MissFile)
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{
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Output.WriteRomData(sw, rom, lastparent, _datdata, 0, _logger);
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}
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lastparent = rom.Game;
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}
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}
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// If we had roms but not blanks (and not in Romba mode), create an artifical rom for the purposes of outputting
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if (lastparent != null && _datdata.Roms.Count == 0)
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{
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_datdata.Roms.Add("temp", new List<RomData>());
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}
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}
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// Now write the final piece and close the output stream
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Output.WriteFooter(sw, _datdata, 0, _logger);
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sw.Close();
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return true;
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}
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/// <summary>
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/// Check a given file for hashes, based on current settings
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/// </summary>
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/// <param name="item">Filename of the item to be checked</param>
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/// <param name="sw">StreamWriter representing the output file</param>
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/// <param name="lastparent">Name of the last parent rom to make sure that everything is grouped as well as possible</param>
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/// <returns>New parent to be used</returns>
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private string ProcessFile(string item, StreamWriter sw, string lastparent)
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{
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// Define the temporary directory
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string tempdir = (String.IsNullOrEmpty(_tempDir) ? Environment.CurrentDirectory : _tempDir);
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tempdir += (tempdir.EndsWith(Path.DirectorySeparatorChar.ToString()) ? "" : Path.DirectorySeparatorChar.ToString());
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tempdir += "temp" + DateTime.Now.ToString("yyyyMMddHHmmss") + Path.DirectorySeparatorChar;
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// Special case for if we are in Romba mode (all names are supposed to be SHA-1 hashes)
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if (_datdata.Romba)
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{
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string datum = Path.GetFileName(item).ToLowerInvariant();
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long filesize = new FileInfo(item).Length;
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// Check if the name is the right length
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if (!Regex.IsMatch(datum, @"^[0-9a-f]{40}\.gz"))
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{
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_logger.Warning("Non SHA-1 filename found, skipping: '" + datum + "'");
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return "";
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}
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// Check if the file is at least the minimum length
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if (filesize < 32 /* bytes */)
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{
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_logger.Warning("Possibly corrupt file '" + item + "' with size " + Style.GetBytesReadable(filesize));
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return "";
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}
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|
||||
// Get the Romba-specific header data
|
||||
byte[] header;
|
||||
byte[] footer;
|
||||
using (FileStream itemstream = File.OpenRead(item))
|
||||
{
|
||||
using (BinaryReader br = new BinaryReader(itemstream))
|
||||
{
|
||||
header = br.ReadBytes(32);
|
||||
br.BaseStream.Seek(-4, SeekOrigin.End);
|
||||
footer = br.ReadBytes(4);
|
||||
}
|
||||
}
|
||||
|
||||
// Now convert the data and get the right positions
|
||||
string headerstring = BitConverter.ToString(header).Replace("-", string.Empty);
|
||||
string gzmd5 = headerstring.Substring(24, 32);
|
||||
string gzcrc = headerstring.Substring(56, 8);
|
||||
string gzsize = BitConverter.ToString(footer.Reverse().ToArray()).Replace("-", string.Empty);
|
||||
long extractedsize = Convert.ToInt64(gzsize, 16);
|
||||
|
||||
// Only try to add if the file size is greater than 750 MiB
|
||||
if (filesize >= (750 * Constants.MibiByte))
|
||||
{
|
||||
// ISIZE is mod 4GiB, so we add that if the ISIZE is smaller than the filesize and greater than 1% different
|
||||
bool shouldfollowup = false;
|
||||
if (extractedsize < filesize && (100 * extractedsize / filesize) < 99 /* percent */)
|
||||
{
|
||||
_logger.Log("mancalc - Filename: '" + Path.GetFullPath(item) + "'\nExtracted file size: " +
|
||||
extractedsize + ", " + Style.GetBytesReadable(extractedsize) + "\nArchive file size: " + filesize + ", " + Style.GetBytesReadable(filesize));
|
||||
}
|
||||
while (extractedsize < filesize && (100 * extractedsize / filesize) < 99 /* percent */)
|
||||
{
|
||||
extractedsize += (4 * Constants.GibiByte);
|
||||
shouldfollowup = true;
|
||||
}
|
||||
if (shouldfollowup)
|
||||
{
|
||||
_logger.Log("Filename: '" + Path.GetFullPath(item) + "'\nFinal file size: " + extractedsize + ", " + Style.GetBytesReadable(extractedsize) +
|
||||
"\nExtracted CRC: " + gzcrc + "\nExtracted MD5: " + gzmd5 + "\nSHA-1: " + Path.GetFileNameWithoutExtension(item));
|
||||
}
|
||||
}
|
||||
|
||||
RomData rom = new RomData
|
||||
{
|
||||
Type = "rom",
|
||||
Game = Path.GetFileNameWithoutExtension(item),
|
||||
Name = Path.GetFileNameWithoutExtension(item),
|
||||
Size = extractedsize,
|
||||
CRC = gzcrc,
|
||||
MD5 = gzmd5,
|
||||
SHA1 = Path.GetFileNameWithoutExtension(item),
|
||||
};
|
||||
|
||||
int last = 0;
|
||||
Output.WriteStartGame(sw, rom, new List<string>(), "", _datdata, 0, 0, _logger);
|
||||
Output.WriteRomData(sw, rom, "", _datdata, 0, _logger);
|
||||
Output.WriteEndGame(sw, rom, new List<string>(), new List<string>(), "", _datdata, 0, out last, _logger);
|
||||
|
||||
_logger.User("File added: " + Path.GetFileNameWithoutExtension(item) + Environment.NewLine);
|
||||
return rom.Game;
|
||||
}
|
||||
|
||||
// Create the temporary output directory
|
||||
bool encounteredErrors = true;
|
||||
if (!_archivesAsFiles)
|
||||
{
|
||||
IArchive archive = null;
|
||||
try
|
||||
{
|
||||
archive = ArchiveFactory.Open(item);
|
||||
ArchiveType at = archive.Type;
|
||||
_logger.Log("Found archive of type: " + at);
|
||||
|
||||
if (at == ArchiveType.Zip || at == ArchiveType.SevenZip || at == ArchiveType.Rar)
|
||||
{
|
||||
// Create the temp directory
|
||||
DirectoryInfo di = Directory.CreateDirectory(tempdir);
|
||||
|
||||
// Extract all files to the temp directory
|
||||
IReader reader = archive.ExtractAllEntries();
|
||||
reader.WriteAllToDirectory(tempdir, ExtractOptions.ExtractFullPath);
|
||||
encounteredErrors = false;
|
||||
}
|
||||
else if (at == ArchiveType.GZip && _enableGzip)
|
||||
{
|
||||
// Close the original archive handle
|
||||
archive.Dispose();
|
||||
|
||||
// Create the temp directory
|
||||
DirectoryInfo di = Directory.CreateDirectory(tempdir);
|
||||
|
||||
using (FileStream itemstream = File.OpenRead(item))
|
||||
{
|
||||
using (FileStream outstream = File.Create(tempdir + Path.GetFileNameWithoutExtension(item)))
|
||||
{
|
||||
using (GZipStream gz = new GZipStream(itemstream, CompressionMode.Decompress))
|
||||
{
|
||||
gz.CopyTo(outstream);
|
||||
}
|
||||
}
|
||||
}
|
||||
encounteredErrors = false;
|
||||
}
|
||||
archive.Dispose();
|
||||
}
|
||||
catch (InvalidOperationException)
|
||||
{
|
||||
encounteredErrors = true;
|
||||
if (archive != null)
|
||||
{
|
||||
archive.Dispose();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
_logger.Error(ex.ToString());
|
||||
encounteredErrors = true;
|
||||
if (archive != null)
|
||||
{
|
||||
archive.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Get a list of files including size and hashes
|
||||
Crc32 crc = new Crc32();
|
||||
MD5 md5 = MD5.Create();
|
||||
SHA1 sha1 = SHA1.Create();
|
||||
|
||||
// If the file was an archive and was extracted successfully, check it
|
||||
if (!encounteredErrors)
|
||||
{
|
||||
int last = 0;
|
||||
|
||||
_logger.Log(Path.GetFileName(item) + " treated like an archive");
|
||||
foreach (string entry in Directory.EnumerateFiles(tempdir, "*", SearchOption.AllDirectories))
|
||||
{
|
||||
_logger.Log("Found file: " + entry);
|
||||
string fileCRC = string.Empty;
|
||||
string fileMD5 = string.Empty;
|
||||
string fileSHA1 = string.Empty;
|
||||
|
||||
try
|
||||
{
|
||||
using (FileStream fs = File.Open(entry, FileMode.Open))
|
||||
{
|
||||
foreach (byte b in crc.ComputeHash(fs))
|
||||
{
|
||||
fileCRC += b.ToString("x2").ToLower();
|
||||
}
|
||||
}
|
||||
if (!_noMD5)
|
||||
{
|
||||
using (FileStream fs = File.Open(entry, FileMode.Open))
|
||||
{
|
||||
fileMD5 = BitConverter.ToString(md5.ComputeHash(fs)).Replace("-", "");
|
||||
}
|
||||
}
|
||||
if (!_noSHA1)
|
||||
{
|
||||
using (FileStream fs = File.Open(entry, FileMode.Open))
|
||||
{
|
||||
fileSHA1 = BitConverter.ToString(sha1.ComputeHash(fs)).Replace("-", "");
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (IOException)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
string actualroot = "";
|
||||
string actualitem = "";
|
||||
|
||||
actualitem = entry.Remove(0, tempdir.Length);
|
||||
|
||||
// If we're in SuperDAT mode, make sure the added item is by itself
|
||||
if (_datdata.Type == "SuperDAT")
|
||||
{
|
||||
actualroot = Path.GetDirectoryName(item.Remove(0, _basePath.Length));
|
||||
actualroot = (actualroot == "" ? _basePath.Split(Path.DirectorySeparatorChar).Last() : actualroot);
|
||||
actualroot += Path.DirectorySeparatorChar + Path.GetFileNameWithoutExtension(item) + Path.DirectorySeparatorChar + Path.GetDirectoryName(actualitem);
|
||||
actualroot = actualroot.TrimEnd(Path.DirectorySeparatorChar);
|
||||
actualitem = Path.GetFileName(actualitem);
|
||||
}
|
||||
// Otherwise, set the correct root and such
|
||||
else
|
||||
{
|
||||
actualroot = Path.GetFileNameWithoutExtension(item);
|
||||
actualroot = actualroot.TrimEnd(Path.DirectorySeparatorChar);
|
||||
}
|
||||
|
||||
RomData rom = new RomData
|
||||
{
|
||||
Type = "rom",
|
||||
Game = (_datdata.Type == "SuperDAT" ?
|
||||
_datdata.Name + (actualroot != "" && !actualroot.StartsWith(Path.DirectorySeparatorChar.ToString()) ?
|
||||
Path.DirectorySeparatorChar.ToString() :
|
||||
"") + actualroot :
|
||||
actualroot),
|
||||
Name = actualitem,
|
||||
Size = (new FileInfo(entry)).Length,
|
||||
CRC = fileCRC,
|
||||
MD5 = fileMD5,
|
||||
SHA1 = fileSHA1,
|
||||
};
|
||||
|
||||
// If we have a different game and we're not at the start of the list, output the end of last item
|
||||
if (lastparent != null && lastparent.ToLowerInvariant() != rom.Game.ToLowerInvariant())
|
||||
{
|
||||
Output.WriteEndGame(sw, rom, new List<string>(), new List<string>(), lastparent, _datdata, 0, out last, _logger);
|
||||
}
|
||||
// If we have a different game and we're not at the start of the list, output the end of the last item
|
||||
else if (lastparent != null && lastparent.ToLowerInvariant() != rom.Game.ToLowerInvariant())
|
||||
{
|
||||
Output.WriteEndGame(sw, rom, new List<string>(), new List<string>(), lastparent, _datdata, 0, out last, _logger);
|
||||
}
|
||||
|
||||
// If we have a new game, output the beginning of the new item
|
||||
if (lastparent == null || lastparent.ToLowerInvariant() != rom.Game.ToLowerInvariant())
|
||||
{
|
||||
Output.WriteStartGame(sw, rom, new List<string>(), lastparent, _datdata, 0, last, _logger);
|
||||
}
|
||||
|
||||
// Write out the rom data
|
||||
Output.WriteRomData(sw, rom, lastparent, _datdata, 0, _logger);
|
||||
_logger.User("File added: " + entry + Environment.NewLine);
|
||||
|
||||
lastparent = rom.Game;
|
||||
}
|
||||
|
||||
// Delete the temp directory
|
||||
if (Directory.Exists(tempdir))
|
||||
{
|
||||
Directory.Delete(tempdir, true);
|
||||
}
|
||||
}
|
||||
// Otherwise, just get the info on the file itself
|
||||
else if (!Directory.Exists(item) && File.Exists(item))
|
||||
{
|
||||
_logger.Log(Path.GetFileName(item) + " treated like a file");
|
||||
|
||||
string fileCRC = String.Empty;
|
||||
string fileMD5 = String.Empty;
|
||||
string fileSHA1 = String.Empty;
|
||||
|
||||
try
|
||||
{
|
||||
using (FileStream fs = File.Open(item, FileMode.Open))
|
||||
{
|
||||
foreach (byte b in crc.ComputeHash(fs))
|
||||
{
|
||||
fileCRC += b.ToString("x2").ToLower();
|
||||
}
|
||||
}
|
||||
if (!_noMD5)
|
||||
{
|
||||
using (FileStream fs = File.Open(item, FileMode.Open))
|
||||
{
|
||||
fileMD5 = BitConverter.ToString(md5.ComputeHash(fs)).Replace("-", "");
|
||||
}
|
||||
}
|
||||
if (!_noSHA1)
|
||||
{
|
||||
using (FileStream fs = File.Open(item, FileMode.Open))
|
||||
{
|
||||
fileSHA1 = BitConverter.ToString(sha1.ComputeHash(fs)).Replace("-", "");
|
||||
}
|
||||
}
|
||||
|
||||
if (_basePath.EndsWith(Path.DirectorySeparatorChar.ToString()))
|
||||
{
|
||||
_basePath = _basePath.Substring(0, _basePath.Length - 1);
|
||||
}
|
||||
|
||||
string actualroot = (item == _basePath ? item.Split(Path.DirectorySeparatorChar).Last() : item.Remove(0, _basePath.Length).Split(Path.DirectorySeparatorChar)[0]);
|
||||
actualroot = (actualroot == "" && _datdata.Type != "SuperDAT" ? _basePath.Split(Path.DirectorySeparatorChar).Last() : actualroot);
|
||||
string actualitem = (item == _basePath ? item : item.Remove(0, _basePath.Length + 1));
|
||||
|
||||
// If we're in SuperDAT mode, make sure the added item is by itself
|
||||
if (_datdata.Type == "SuperDAT")
|
||||
{
|
||||
actualroot += (actualroot != "" ? Path.DirectorySeparatorChar.ToString() : "") + Path.GetDirectoryName(actualitem);
|
||||
actualroot = actualroot.TrimEnd(Path.DirectorySeparatorChar);
|
||||
actualitem = Path.GetFileName(actualitem);
|
||||
}
|
||||
|
||||
// Drag and drop is funny
|
||||
if (actualitem == Path.GetFullPath(actualitem))
|
||||
{
|
||||
actualitem = Path.GetFileName(actualitem);
|
||||
}
|
||||
|
||||
_logger.Log("Actual item added: " + actualitem);
|
||||
|
||||
RomData rom = new RomData
|
||||
{
|
||||
Type = "rom",
|
||||
Game = (_datdata.Type == "SuperDAT" ?
|
||||
_datdata.Name + (actualroot != "" && !actualroot.StartsWith(Path.DirectorySeparatorChar.ToString()) ?
|
||||
Path.DirectorySeparatorChar.ToString() :
|
||||
"") + actualroot :
|
||||
actualroot),
|
||||
Name = actualitem,
|
||||
Size = (new FileInfo(item)).Length,
|
||||
CRC = fileCRC,
|
||||
MD5 = fileMD5,
|
||||
SHA1 = fileSHA1,
|
||||
};
|
||||
|
||||
// If we have a different game and we're not at the start of the list, output the end of last item
|
||||
int last = 0;
|
||||
if (lastparent != null && lastparent.ToLowerInvariant() != rom.Game.ToLowerInvariant())
|
||||
{
|
||||
Output.WriteEndGame(sw, rom, new List<string>(), new List<string>(), lastparent, _datdata, 0, out last, _logger);
|
||||
}
|
||||
|
||||
// If we have a new game, output the beginning of the new item
|
||||
if (lastparent == null || lastparent.ToLowerInvariant() != rom.Game.ToLowerInvariant())
|
||||
{
|
||||
Output.WriteStartGame(sw, rom, new List<string>(), lastparent, _datdata, 0, last, _logger);
|
||||
}
|
||||
|
||||
// Write out the rom data
|
||||
Output.WriteRomData(sw, rom, lastparent, _datdata, 0, _logger);
|
||||
_logger.User("File added: " + actualitem + Environment.NewLine);
|
||||
|
||||
return rom.Game;
|
||||
}
|
||||
catch (IOException ex)
|
||||
{
|
||||
_logger.Error(ex.ToString());
|
||||
return null;
|
||||
}
|
||||
}
|
||||
return lastparent;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user