mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
Enable multiple source/system merging
This commit is contained in:
@@ -11,10 +11,8 @@ namespace DATabase
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class Generate
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{
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// Private instance variables
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private int _systems;
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//private string _systems;
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private int _sources;
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//private string _sources;
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private string _systems;
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private string _sources;
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private string _connectionString;
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private bool _norename;
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private bool _old;
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@@ -22,8 +20,7 @@ namespace DATabase
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// Private required variables
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private Dictionary<int, string> _headers;
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//public Generate(string systems, string sources, string connectionString, bool norename = false, bool old = false)
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public Generate(int systems, int sources, string connectionString, bool norename = false, bool old = false)
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public Generate(string systems, string sources, string connectionString, bool norename = false, bool old = false)
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{
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_systems = systems;
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_sources = sources;
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@@ -44,12 +41,10 @@ namespace DATabase
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public bool Export()
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{
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// Get the system name, if applicable
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string systemname = "ALL";
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//if (_systems != "")
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if (_systems != -1)
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string systemname = "";
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if (_systems != "")
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{
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//string query = "SELECT manufacturer, system FROM systems WHERE id in (" + _systems + ")";
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string query = "SELECT manufacturer, system FROM systems WHERE id=" + _systems;
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string query = "SELECT manufacturer, system FROM systems WHERE id in (" + _systems + ")";
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using (SQLiteConnection dbc = new SQLiteConnection(_connectionString))
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{
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dbc.Open();
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@@ -60,42 +55,38 @@ namespace DATabase
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// If there are no games for this combination, return nothing
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if (!sldr.HasRows)
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{
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//Console.WriteLine("No system could be found with id in \"" + _systems + "\". Please check and try again.");
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Console.WriteLine("No system could be found with id " + _systems + ". Please check and try again.");
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Console.WriteLine("No system could be found with id in \"" + _systems + "\". Please check and try again.");
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return false;
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}
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// Retieve and build the system name
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sldr.Read();
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systemname = sldr.GetString(0) + " - " + sldr.GetString(1);
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/*
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// Retrieve and build the system name from all retrieved
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int tempsize = 0;
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while (sldr.Read() && tempsize < 3)
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{
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systemname += (tempsize == 0 ?
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sldr.GetString(0) + " - " + sldr.GetString(1) :
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", " + sldr.GetString(0) + " - " + sldr.GetString(1));
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"; " + sldr.GetString(0) + " - " + sldr.GetString(1));
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tempsize++;
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}
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// If there are more than 3 systems, just put "etc." on the end
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if (sldr.Read())
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{
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systemname += ", etc.";
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}
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*/
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systemname += "; etc.";
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}
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}
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}
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}
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}
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else
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{
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systemname = "ALL";
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}
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string sourcename = "Merged";
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// if (_sources != "")
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if (_sources != -1)
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string sourcename = "";
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if (_sources != "")
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{
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//string query = "SELECT name FROM sources WHERE id in (" + _sources + ")";
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string query = "SELECT name FROM sources WHERE id=" + _sources;
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string query = "SELECT name FROM sources WHERE id in (" + _sources + ")";
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using (SQLiteConnection dbc = new SQLiteConnection(_connectionString))
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{
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dbc.Open();
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@@ -106,33 +97,31 @@ namespace DATabase
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// If there are no games for this combination, return nothing
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if (!sldr.HasRows)
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{
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//Console.WriteLine("No source could be found with id in \"" + _sources + "\". Please check and try again.");
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Console.WriteLine("No source could be found with id " + _sources + ". Please check and try again.");
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Console.WriteLine("No source could be found with id in \"" + _sources + "\". Please check and try again.");
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return false;
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}
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// Retieve and build the system name
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sldr.Read();
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sourcename = sldr.GetString(0);
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/*
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// Retrieve and build the source name from all retrieved
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int tempsize = 0;
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while (sldr.Read() && tempsize < 3)
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{
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sourcename += (tempsize == 0 ? sldr.GetString(0) : ", " + sldr.GetString(0));
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sourcename += (tempsize == 0 ? sldr.GetString(0) : "; " + sldr.GetString(0));
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tempsize++;
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}
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// If there are more than 3 systems, just put "etc." on the end
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if (sldr.Read())
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{
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sourcename += ", etc.";
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}
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*/
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sourcename += "; etc.";
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}
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}
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}
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}
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}
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else
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{
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sourcename = "Merged";
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}
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// Retrieve the list of processed roms
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List<RomData> roms = ProcessRoms();
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@@ -156,19 +145,16 @@ namespace DATabase
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StreamWriter sw = new StreamWriter(fs);
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// Temporarilly set _system if we're in MEGAMERGED mode to get the right header skip XML
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//if (_systems == "" && _sources == "")
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if (_systems == -1 && _sources == -1)
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if (_systems == "" && _sources == "")
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{
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//_systems == "0";
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_systems = 0;
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_systems = "0";
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}
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string header_old = "clrmamepro (\n" +
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"\tname \"" + HttpUtility.HtmlEncode(datname) + "\"\n" +
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"\tdescription \"" + HttpUtility.HtmlEncode(datname) + "\"\n" +
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"\tversion \"" + version + "\"\n" +
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//(_systems != "" && _systems.Count(c => c == ',') == 0 && _headers.ContainsKey(Int32.Parse(_systems)) ? " header \"" + _headers[Int32.Parse(_systems)] + "\"\n" : "") +
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(_systems >= 0 && _headers.ContainsKey(_systems) ? " header \"" + _headers[_systems] + "\"\n" : "") +
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(_systems != "" && _systems.Split(',').Length == 1 && _headers.ContainsKey(Int32.Parse(_systems)) ? " header \"" + _headers[Int32.Parse(_systems)] + "\"\n" : "") +
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"\tcomment \"\"\n" +
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"\tauthor \"The Wizard of DATz\"\n" +
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")\n";
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@@ -183,16 +169,14 @@ namespace DATabase
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"\t\t\t<version>" + version + "</version>\n" +
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"\t\t\t<date>" + version + "</date>\n" +
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"\t\t\t<author>The Wizard of DATz</author>\n" +
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//(_systems != "" && _systems.Count(c => c == ',') == 0 && _headers.ContainsKey(Int32.Parse(_systems)) ? " header=\"" + _headers[Int32.Parse(_systems)] + "\"\n" : "") +
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"\t\t\t<clrmamepro" + (_systems >= 0 && _headers.ContainsKey(_systems) ? " header=\"" + _headers[_systems] + "\"" : "") + "/>\n" +
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"\t\t\t<clrmamepro" +
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(_systems != "" && _systems.Split(',').Length == 1 && _headers.ContainsKey(Int32.Parse(_systems)) ? " header=\"" + _headers[Int32.Parse(_systems)] + "\"\n" : "") + "/>\n" +
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"\t\t</header>\n";
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// Unset _system again if we're in MEGAMERGED mode
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//if (_systems == "0" && _sources == "")
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if (_systems == 0 && _sources == -1)
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if (_systems == "0" && _sources == "")
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{
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//_systems = "";
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_systems = -1;
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_systems = "";
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}
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// Write the header out
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@@ -257,9 +241,9 @@ namespace DATabase
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{
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List<RomData> roms = new List<RomData>();
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// Check if we're in a merged mode
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bool sysmerged = (_systems == -1);
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bool srcmerged = (_sources == -1);
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// Check if we have listed sources or systems
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bool sysmerged = (_systems != "" && _systems.Split(',').Length > 1);
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bool srcmerged = (_sources != "" && _sources.Split(',').Length > 1);
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bool merged = sysmerged || srcmerged;
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string query = @"
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@@ -276,12 +260,10 @@ JOIN files
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ON games.id=files.setid
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JOIN checksums
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ON files.id=checksums.file" +
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(!sysmerged || !srcmerged ? "\nWHERE" : "") +
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//(!srcmerged ? " sources.id in (" + _sources + ")" : "") +
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(!srcmerged ? " sources.id=" + _sources : "") +
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(!srcmerged && !sysmerged ? " AND" : "") +
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//(!sysmerged ? " systems.id in (" + _systems + ")" : "") + "\n" +
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(!sysmerged ? " systems.id=" + _systems : "") + "\n" +
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(_systems != "" || _sources != "" ? "\nWHERE" : "") +
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(_sources != "" ? " sources.id in (" + _sources + ")" : "") +
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(_systems != "" && _sources != "" ? " AND" : "") +
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(_systems != "" ? " systems.id in (" + _systems + ")" : "") +
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"\nORDER BY " +
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(merged ? "checksums.size, checksums.crc, checksums.md5, checksums.sha1"
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: "systems.id, sources.id, games.name, files.name");
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@@ -88,19 +88,7 @@ namespace DATabase
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// Generate a DAT
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else if (generate)
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{
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int sysid = -1, srcid = -1;
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if (systems != "")
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{
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Int32.TryParse(systems, out sysid);
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}
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if (sources != "")
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{
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Int32.TryParse(sources, out srcid);
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}
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//Generate gen = new Generate(systems, sources, _connectionString, norename, old);
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Generate gen = new Generate(sysid, srcid, _connectionString, norename, old);
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Generate gen = new Generate(systems, sources, _connectionString, norename, old);
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gen.Export();
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}
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@@ -195,16 +183,16 @@ ORDER BY systems.manufacturer, systems.system";
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Console.Write(@"
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DATabase - Import and Generate DAT files
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-----------------------------------------
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Usage: DATabase [option] [filename|dirname|<system=sy> <source=so>]
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Usage: DATabase [option] [filename|dirname|<system=sy,...> <source=so,...>]
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Options:
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-h, -?, --help Show this help
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-i, --import Start tool in import mode
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A filename or folder is required to run
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-g, --generate Start tool in generate mode
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system=sy Filter by system ID 'sy'
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source=so Filter by source ID 'so'
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-nr, --no-rename don't rename games
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system=sy,... List of system IDs
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source=so,... List of source IDs
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-nr, --no-rename Don't auto-rename games
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-old produces a DAT in RV format
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-lso, --list-sources List all sources (id <= name)
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-lsy, --list-systems List all systems (id <= name)
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