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https://github.com/claunia/SabreTools.git
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[ALL] Convert Dat from a struct to an object
This effectively doesn't do much for the time being since there's only one "Dat type" that's being used. Realistically, this is probably the best bet since a given DAT should not be restricted to an output type as much as an ItemType is bound to its data. This also removes the experimental classes that won't be in use for forever. More work still might need to be done but it is unknown at this point.
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@@ -9,7 +9,7 @@ namespace SabreTools.Helper
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public class SimpleSort
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{
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// Private instance variables
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private Dat _datdata;
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private DatFile _datdata;
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private List<string> _inputs;
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private string _outDir;
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private string _tempDir;
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@@ -30,7 +30,7 @@ namespace SabreTools.Helper
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// Other private variables
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private int _cursorTop;
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private int _cursorLeft;
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private Dat _matched;
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private DatFile _matched;
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/// <summary>
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/// Create a new SimpleSort object
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@@ -51,7 +51,7 @@ namespace SabreTools.Helper
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/// <param name="zip">Integer representing the archive handling level for Zip</param>
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/// <param name="updateDat">True if the updated DAT should be output, false otherwise</param>
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/// <param name="logger">Logger object for file and console output</param>
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public SimpleSort(Dat datdata, List<string> inputs, string outDir, string tempDir,
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public SimpleSort(DatFile datdata, List<string> inputs, string outDir, string tempDir,
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bool quickScan, bool toFolder, bool verify, bool delete, bool? torrentX, bool romba, int sevenzip,
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int gz, int rar, int zip, bool updateDat, Logger logger)
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{
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@@ -74,7 +74,7 @@ namespace SabreTools.Helper
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_cursorTop = Console.CursorTop;
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_cursorLeft = Console.CursorLeft;
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_matched = new Dat
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_matched = new DatFile
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{
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Files = new Dictionary<string, List<DatItem>>(),
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};
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@@ -144,7 +144,7 @@ namespace SabreTools.Helper
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}
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// Setup the fixdat
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_matched = (Dat)_datdata.CloneHeader();
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_matched = (DatFile)_datdata.CloneHeader();
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_matched.Files = new Dictionary<string, List<DatItem>>();
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_matched.FileName = "fixDat_" + _matched.FileName;
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_matched.Name = "fixDat_" + _matched.Name;
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@@ -179,7 +179,7 @@ namespace SabreTools.Helper
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// Now output the fixdat to the main folder
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if (found)
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{
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DatTools.WriteDatfile(_matched, "", _logger, stats: true);
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DatFile.WriteDatfile(_matched, "", _logger, stats: true);
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}
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else
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{
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@@ -273,7 +273,7 @@ namespace SabreTools.Helper
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_datdata.Name = "fixDat_" + _datdata.Name;
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_datdata.Description = "fixDat_" + _datdata.Description;
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_datdata.OutputFormat = OutputFormat.Xml;
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DatTools.WriteDatfile(_datdata, "", _logger);
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DatFile.WriteDatfile(_datdata, "", _logger);
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}
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return success;
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@@ -341,7 +341,7 @@ namespace SabreTools.Helper
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// Now loop through all of the files and check them, DFD style
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_logger.User("Getting source file information...");
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Dat matchdat = new Dat
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DatFile matchdat = new DatFile
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{
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Files = new Dictionary<string, List<DatItem>>(),
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};
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@@ -429,7 +429,7 @@ namespace SabreTools.Helper
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}
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// Then bucket the keys by game for better output
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SortedDictionary<string, List<DatItem>> keysByGame = DatTools.BucketByGame(toFromMap.Keys.ToList(), false, true, _logger);
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SortedDictionary<string, List<DatItem>> keysByGame = DatFile.BucketByGame(toFromMap.Keys.ToList(), false, true, _logger);
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#endregion
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@@ -456,7 +456,7 @@ namespace SabreTools.Helper
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/// <param name="file">Name of the file to attempt to add</param>
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/// <param name="matchdat">Reference to the Dat to add to</param>
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/// <returns>True if the file could be added, false otherwise</returns>
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public bool RebuildToOutputAlternateParseRomHelper(string file, ref Dat matchdat)
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public bool RebuildToOutputAlternateParseRomHelper(string file, ref DatFile matchdat)
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{
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Rom rom = FileTools.GetSingleFileInfo(file);
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