mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
[SimpleSort] Make the user experience better
This commit is contained in:
@@ -281,15 +281,14 @@ namespace SabreTools
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Output.CleanDirectory(_tempdir);
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Output.CleanDirectory(_tempdir);
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}
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}
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// Then, loop through and check each of the inputs
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// Create a list of just files from inputs
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_logger.User("Starting to loop through inputs");
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List<string> files = new List<string>();
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foreach (string input in _inputs)
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foreach (string input in _inputs)
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{
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{
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if (File.Exists(input))
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if (File.Exists(input))
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{
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{
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_logger.Log("File found: '" + input + "'");
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_logger.Log("File found: '" + input + "'");
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success &= RebuildToOutputHelper(input);
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files.Add(Path.GetFullPath(input));
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Output.CleanDirectory(_tempdir);
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}
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}
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else if (Directory.Exists(input))
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else if (Directory.Exists(input))
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{
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{
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@@ -297,8 +296,7 @@ namespace SabreTools
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foreach (string file in Directory.EnumerateFiles(input, "*", SearchOption.AllDirectories))
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foreach (string file in Directory.EnumerateFiles(input, "*", SearchOption.AllDirectories))
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{
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{
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_logger.Log("File found: '" + file + "'");
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_logger.Log("File found: '" + file + "'");
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success &= RebuildToOutputHelper(file);
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files.Add(Path.GetFullPath(file));
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Output.CleanDirectory(_tempdir);
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}
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}
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}
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}
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else
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else
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@@ -307,6 +305,14 @@ namespace SabreTools
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}
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}
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}
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}
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// Then, loop through and check each of the inputs
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_logger.User("Starting to loop through inputs\n");
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for (int i = 0; i < files.Count; i++)
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{
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success &= RebuildToOutputHelper(files[i], i, files.Count);
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Output.CleanDirectory(_tempdir);
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}
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// Now one final delete of the temp directory
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// Now one final delete of the temp directory
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while (Directory.Exists(_tempdir))
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while (Directory.Exists(_tempdir))
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{
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{
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@@ -330,16 +336,18 @@ namespace SabreTools
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/// <summary>
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/// <summary>
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/// Process an individual file against the DAT
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/// Process an individual file against the DAT
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/// </summary>
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/// </summary>
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/// <param name="input">The name of the input file</param>
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/// <param name="input">Name of the input file</param>
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/// <param name="index">Index of the current file</param>
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/// <param name="total">Total number of files</param>
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/// <param name="recurse">True if this is in a recurse step and the file should be deleted, false otherwise (default)</param>
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/// <param name="recurse">True if this is in a recurse step and the file should be deleted, false otherwise (default)</param>
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/// <returns>True if it was processed properly, false otherwise</returns>
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/// <returns>True if it was processed properly, false otherwise</returns>
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private bool RebuildToOutputHelper(string input, bool recurse = false)
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private bool RebuildToOutputHelper(string input, int index, int total, bool recurse = false)
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{
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{
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bool success = true;
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bool success = true;
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// Get the full path of the input for movement purposes
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// Get the full path of the input for movement purposes
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input = Path.GetFullPath(input);
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string statement = "\r" + (100 * index / total) + "% - Processing '" + input + "'";
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_logger.User("Beginning processing of '" + input + "'");
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_logger.LogExact(statement.PadRight(79, ' '));
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// Get if the file should be scanned internally and externally
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// Get if the file should be scanned internally and externally
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bool shouldExternalScan = true;
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bool shouldExternalScan = true;
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@@ -397,7 +405,7 @@ namespace SabreTools
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Directory.CreateDirectory(gamedir);
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Directory.CreateDirectory(gamedir);
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}
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}
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_logger.User("Rebuilding file '" + Path.GetFileName(rom.Name) + "' to '" + found.Name + "'");
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_logger.Log("Rebuilding file '" + Path.GetFileName(rom.Name) + "' to '" + found.Name + "'");
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try
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try
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{
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{
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File.Copy(input, Path.Combine(gamedir, Path.GetFileName(found.Name)));
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File.Copy(input, Path.Combine(gamedir, Path.GetFileName(found.Name)));
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@@ -444,7 +452,7 @@ namespace SabreTools
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Directory.CreateDirectory(gamedir);
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Directory.CreateDirectory(gamedir);
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}
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}
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_logger.User("Rebuilding file '" + Path.GetFileName(rom.Name) + "' to '" + found.Name + "'");
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_logger.Log("Rebuilding file '" + Path.GetFileName(rom.Name) + "' to '" + found.Name + "'");
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try
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try
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{
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{
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File.Copy(newinput, Path.Combine(gamedir, Path.GetFileName(found.Name)));
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File.Copy(newinput, Path.Combine(gamedir, Path.GetFileName(found.Name)));
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@@ -469,7 +477,7 @@ namespace SabreTools
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Directory.CreateDirectory(gamedir);
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Directory.CreateDirectory(gamedir);
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}
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}
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_logger.User("Rebuilding file '" + Path.GetFileName(rom.Name) + "' to '" + newfound.Name + "'");
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_logger.Log("Rebuilding file '" + Path.GetFileName(rom.Name) + "' to '" + newfound.Name + "'");
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try
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try
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{
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{
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File.Copy(input, Path.Combine(gamedir, Path.GetFileName(newfound.Name)));
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File.Copy(input, Path.Combine(gamedir, Path.GetFileName(newfound.Name)));
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@@ -518,7 +526,7 @@ namespace SabreTools
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if (_toFolder)
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if (_toFolder)
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{
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{
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// Copy file to output directory
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// Copy file to output directory
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_logger.User("Rebuilding file '" + Path.GetFileName(rom.Name) + "' to '" + found.Name + "'");
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_logger.Log("Rebuilding file '" + Path.GetFileName(rom.Name) + "' to '" + found.Name + "'");
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string outfile = ArchiveTools.ExtractSingleItemFromArchive(input, rom.Name, _tempdir, _logger);
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string outfile = ArchiveTools.ExtractSingleItemFromArchive(input, rom.Name, _tempdir, _logger);
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if (File.Exists(outfile))
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if (File.Exists(outfile))
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{
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{
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@@ -538,7 +546,7 @@ namespace SabreTools
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else
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else
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{
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{
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// Copy file between archives
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// Copy file between archives
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_logger.User("Rebuilding file '" + Path.GetFileName(rom.Name) + "' to '" + found.Name + "'");
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_logger.Log("Rebuilding file '" + Path.GetFileName(rom.Name) + "' to '" + found.Name + "'");
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if (Build.MonoEnvironment)
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if (Build.MonoEnvironment)
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{
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{
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@@ -585,10 +593,10 @@ namespace SabreTools
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// If no errors were encountered, we loop through the temp directory
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// If no errors were encountered, we loop through the temp directory
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if (!encounteredErrors)
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if (!encounteredErrors)
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{
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{
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_logger.User("Archive found! Successfully extracted");
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_logger.Log("Archive found! Successfully extracted");
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foreach (string file in Directory.EnumerateFiles(_tempdir, "*", SearchOption.AllDirectories))
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foreach (string file in Directory.EnumerateFiles(_tempdir, "*", SearchOption.AllDirectories))
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{
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{
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success &= RebuildToOutputHelper(file, true);
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success &= RebuildToOutputHelper(file, index, total, true);
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}
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}
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}
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}
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}
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}
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