Add setters and getters for Machine

This commit is contained in:
Matt Nadareski
2024-03-09 23:43:43 -05:00
parent f37e3a07da
commit c2e30138db
55 changed files with 534 additions and 890 deletions

View File

@@ -244,7 +244,7 @@ namespace SabreTools.DatFiles.Formats
string name = string.Empty;
if (Header.GameName && item.Machine != null)
name = $"{item.Machine.Name}{Path.DirectorySeparatorChar}";
name = $"{item.Machine.GetFieldValue<string?>(Models.Metadata.Machine.NameKey)}{Path.DirectorySeparatorChar}";
switch (item)
{
@@ -295,7 +295,7 @@ namespace SabreTools.DatFiles.Formats
string name = string.Empty;
if (Header.GameName && item.Machine != null)
name = $"{item.Machine.Name}{Path.DirectorySeparatorChar}";
name = $"{item.Machine.GetFieldValue<string?>(Models.Metadata.Machine.NameKey)}{Path.DirectorySeparatorChar}";
switch (item)
{
@@ -362,7 +362,7 @@ namespace SabreTools.DatFiles.Formats
string name = string.Empty;
if (Header.GameName && item.Machine != null)
name = $"{item.Machine.Name}{Path.DirectorySeparatorChar}";
name = $"{item.Machine.GetFieldValue<string?>(Models.Metadata.Machine.NameKey)}{Path.DirectorySeparatorChar}";
switch (item)
{
@@ -429,7 +429,7 @@ namespace SabreTools.DatFiles.Formats
string name = string.Empty;
if (Header.GameName && item.Machine != null)
name = $"{item.Machine.Name}{Path.DirectorySeparatorChar}";
name = $"{item.Machine.GetFieldValue<string?>(Models.Metadata.Machine.NameKey)}{Path.DirectorySeparatorChar}";
switch (item)
{
@@ -488,7 +488,7 @@ namespace SabreTools.DatFiles.Formats
string name = string.Empty;
if (Header.GameName && item.Machine != null)
name = $"{item.Machine.Name}{Path.DirectorySeparatorChar}";
name = $"{item.Machine.GetFieldValue<string?>(Models.Metadata.Machine.NameKey)}{Path.DirectorySeparatorChar}";
switch (item)
{
@@ -539,7 +539,7 @@ namespace SabreTools.DatFiles.Formats
string name = string.Empty;
if (Header.GameName && item.Machine != null)
name = $"{item.Machine.Name}{Path.DirectorySeparatorChar}";
name = $"{item.Machine.GetFieldValue<string?>(Models.Metadata.Machine.NameKey)}{Path.DirectorySeparatorChar}";
switch (item)
{
@@ -590,7 +590,7 @@ namespace SabreTools.DatFiles.Formats
string name = string.Empty;
if (Header.GameName && item.Machine != null)
name = $"{item.Machine.Name}{Path.DirectorySeparatorChar}";
name = $"{item.Machine.GetFieldValue<string?>(Models.Metadata.Machine.NameKey)}{Path.DirectorySeparatorChar}";
switch (item)
{