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https://github.com/claunia/SabreTools.git
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Use consistent sorting in all places
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@@ -378,7 +378,7 @@ namespace SabreTools.DatFiles
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// Sort the dictionary to be consistent
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_logger.User($"Sorting roms by {bucketBy}");
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PerformSorting();
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PerformSorting(norename);
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}
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/// <summary>
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@@ -398,7 +398,7 @@ namespace SabreTools.DatFiles
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List<DatItem> sortedList = GetItemsForBucket(key);
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// Sort and merge the list
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Sort(ref sortedList);
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Sort(ref sortedList, norename: false);
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sortedList = Merge(sortedList);
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// Add the list back to the dictionary
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@@ -784,7 +784,7 @@ namespace SabreTools.DatFiles
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/// <summary>
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/// Perform inplace sorting of the dictionary
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/// </summary>
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private void PerformSorting()
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private void PerformSorting(bool norename)
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{
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#if NET452_OR_GREATER || NETCOREAPP
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Parallel.ForEach(SortedKeys, Core.Globals.ParallelOptions, key =>
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@@ -798,7 +798,7 @@ namespace SabreTools.DatFiles
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List<DatItem> sortedList = GetItemsForBucket(key);
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// Sort the list of items to be consistent
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Sort(ref sortedList);
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Sort(ref sortedList, norename);
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// Add the list back to the dictionary
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RemoveBucket(key);
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@@ -814,22 +814,26 @@ namespace SabreTools.DatFiles
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/// Sort a list of DatItem objects by SourceID, Game, and Name (in order)
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/// </summary>
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/// <param name="items">List of DatItem objects representing the items to be sorted</param>
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/// <param name="norename">True if files are not renamed, false otherwise</param>
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/// <returns>True if it sorted correctly, false otherwise</returns>
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private bool Sort(ref List<DatItem> items)
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private bool Sort(ref List<DatItem> items, bool norename)
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{
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// Create the comparer extenal to the delegate
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var nc = new NaturalComparer();
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// Sort by machine, type, item name, and source
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items.Sort(delegate (DatItem x, DatItem y)
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{
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try
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{
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// Compare on source
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int xSourceIndex = x.GetFieldValue<Source?>(DatItem.SourceKey)?.Index ?? 0;
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int ySourceIndex = y.GetFieldValue<Source?>(DatItem.SourceKey)?.Index ?? 0;
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if (xSourceIndex != ySourceIndex)
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return xSourceIndex - ySourceIndex;
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// Compare on source if renaming
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if (!norename)
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{
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int xSourceIndex = x.GetFieldValue<Source?>(DatItem.SourceKey)?.Index ?? 0;
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int ySourceIndex = y.GetFieldValue<Source?>(DatItem.SourceKey)?.Index ?? 0;
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if (xSourceIndex != ySourceIndex)
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return xSourceIndex - ySourceIndex;
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}
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// Get the machines
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Machine? xMachine = x.GetMachine();
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