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Add more test code in Import
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@@ -351,6 +351,7 @@ namespace SabreTools
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// Check to make sure that the manufacturer and system are valid according to the database
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// Check to make sure that the manufacturer and system are valid according to the database
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int sysid = -1;
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int sysid = -1;
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string query = "SELECT id FROM systems WHERE manufacturer='" + manufacturer + "' AND system='" + system +"'";
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string query = "SELECT id FROM systems WHERE manufacturer='" + manufacturer + "' AND system='" + system +"'";
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//string query = "SELECT id FROM system WHERE manufacturer='" + manufacturer + "' AND name='" + system + "'";
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using (SqliteConnection dbc = new SqliteConnection(_connectionString))
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using (SqliteConnection dbc = new SqliteConnection(_connectionString))
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{
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{
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dbc.Open();
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dbc.Open();
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@@ -375,6 +376,7 @@ namespace SabreTools
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// Check to make sure that the source is valid according to the database
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// Check to make sure that the source is valid according to the database
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int srcid = -1;
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int srcid = -1;
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query = "SELECT id FROM sources WHERE name='" + source + "'";
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query = "SELECT id FROM sources WHERE name='" + source + "'";
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//query = "SELECT id FROM source WHERE name='" + source + "'";
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using (SqliteConnection dbc = new SqliteConnection(_connectionString))
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using (SqliteConnection dbc = new SqliteConnection(_connectionString))
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{
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{
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dbc.Open();
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dbc.Open();
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@@ -627,17 +629,17 @@ COMMIT;";
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// Ignore or insert the file and game
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// Ignore or insert the file and game
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query = @"BEGIN;
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query = @"BEGIN;
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INSERT OR IGNORE INTO hashdata (hashid, key, value) VALUES " +
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INSERT OR IGNORE INTO hashdata (hashid, key, value) VALUES " +
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"(" + hashid + ", 'name', '" + rom.Name + "'), " +
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"(" + hashid + ", 'name', '" + rom.Name.Replace("'", "''") + "'), " +
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"(" + hashid + ", 'game', '" + rom.Game + "'), " +
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"(" + hashid + ", 'game', '" + rom.Game.Replace("'", "''") + "'), " +
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"(" + hashid + ", 'lastupdated', '" + date + @"');
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"(" + hashid + ", 'lastupdated', '" + date + @"');
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INSERT OR IGNORE INTO gamesystem (game, systemid) VALUES ('" + rom.Game + "', " + sysid + @");
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INSERT OR IGNORE INTO gamesystem (game, systemid) VALUES ('" + rom.Game.Replace("'", "''") + "', " + sysid + @");
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INSERT OR IGNORE INTO gamesource (game, sourceid) VALUES ('" + rom.Game + "', " + srcid + @");
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INSERT OR IGNORE INTO gamesource (game, sourceid) VALUES ('" + rom.Game.Replace("'", "''") + "', " + srcid + @");
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COMMIT;";
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COMMIT;";
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using (SqliteCommand slc = new SqliteCommand(query, dbc))
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using (SqliteCommand slc = new SqliteCommand(query, dbc))
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{
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{
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int ret = slc.ExecuteNonQuery();
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int ret = slc.ExecuteNonQuery();
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if ((SQLiteErrorCode)ret != SQLiteErrorCode.Done && (SQLiteErrorCode)ret != SQLiteErrorCode.Ok)
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if ((SQLiteErrorCode)ret == SQLiteErrorCode.Error)
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{
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{
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_logger.Error("A SQLite error has occurred: " + ((SQLiteErrorCode)ret).ToString());
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_logger.Error("A SQLite error has occurred: " + ((SQLiteErrorCode)ret).ToString());
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return false;
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return false;
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